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https://github.com/rafi1212122/BLHX.Server.git
synced 2025-12-12 14:34:39 +01:00
80 lines
2.1 KiB
C#
80 lines
2.1 KiB
C#
using BLHX.Server.Common.Data;
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using BLHX.Server.Common.Utils;
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namespace BLHX.Server.Game.Commands;
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[commandHandler("test", "Test command", "test type=gacha")]
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public class TestCommand : Command
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{
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static readonly string[] RarityStrings = { "Unknown", "Unused", "Normal", "Rare", "Elite", "SSR", "UR" };
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[Argument("type")]
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public string? Type { get; set; }
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[Argument("verbose")]
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public string? Verbose { get; set; }
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[Argument("count")]
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public string? Count { get; set; }
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[Argument("value")]
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public string? Value { get; set; }
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public override void Execute(Dictionary<string, string> args)
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{
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base.Execute(args);
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switch (Type)
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{
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case "gacha":
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TestGacha(Parse(Count, 1000000), Parse(Verbose, false));
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break;
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case "lookup":
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LookupShip(Parse(Value, 1));
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break;
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default:
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Logger.c.Warn("Unknown test type");
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break;
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}
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}
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void TestGacha(int count, bool verbose)
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{
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var stopwatch = System.Diagnostics.Stopwatch.StartNew();
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var counts = new int[7];
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for (int i = 0; i < count; i++)
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{
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int rarity = RNG.NextShipRarity();
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counts[rarity]++;
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if (verbose)
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Logger.c.Log($"Roll {i + 1}: {rarity} - {RarityStrings[rarity]}");
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}
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stopwatch.Stop();
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Logger.c.Log("----------------------------------------");
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Logger.c.Log($"TOTAL ROLLS: {count}");
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Logger.c.Log($"PROCESSING TIME: {stopwatch.Elapsed}");
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for (int i = 2; i < counts.Length; i++)
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{
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double percentage = (double)Math.Round(counts[i] / (double)count * 100, 2);
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Logger.c.Log($"{RarityStrings[i]}: {counts[i]} ({percentage}%)");
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}
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}
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void LookupShip(int id)
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{
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ShipDataStatistics? ship = Data.ShipDataStatistics.GetValueOrDefault(id);
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if (ship != null)
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Logger.c.Log($"Ship {id} ({ship.EnglishName}):\n{JSON.Stringify(ship)}");
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else
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Logger.c.Warn($"Ship {id} not found");
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}
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}
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