mirror of
https://git.muiegratis.online/suikoakari/Campofinale
synced 2025-12-15 02:54:35 +01:00
real enemy drops, improved code etc, i dont remember everything i made LOL
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@@ -1,4 +1,5 @@
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using Campofinale.Resource;
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using System.Threading;
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using static Campofinale.Resource.ResourceManager;
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using static Campofinale.Resource.ResourceManager.LevelScene.LevelData;
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@@ -41,6 +42,10 @@ namespace Campofinale.Game.Entities
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public virtual void Heal(double heal)
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{
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}
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public virtual void OnDie()
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{
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}
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public virtual bool Interact(string eventName, Google.Protobuf.Collections.MapField<string, DynamicParameter> properties)
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{
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