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https://git.muiegratis.online/suikoakari/Campofinale
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TODO: MissionSystem
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20
Campofinale/Game/Mission/MissionSystem.cs
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20
Campofinale/Game/Mission/MissionSystem.cs
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@@ -0,0 +1,20 @@
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using Campofinale.Database;
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namespace Campofinale.Game.Mission
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{
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public class MissionSystem
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{
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public Player owner;
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public MissionSystem(Player o)
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{
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owner = o;
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}
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public void Save()
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{
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}
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public void Load()
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{
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}
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}
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}
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@@ -13,6 +13,7 @@ using Campofinale.Game.Gacha;
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using Campofinale.Game.Spaceship;
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using Campofinale.Game.Spaceship;
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using Campofinale.Game.Dungeons;
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using Campofinale.Game.Dungeons;
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using Campofinale.Game.Factory;
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using Campofinale.Game.Factory;
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using Campofinale.Game.Mission;
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namespace Campofinale
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namespace Campofinale
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@@ -94,6 +95,7 @@ namespace Campofinale
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public GachaManager gachaManager;
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public GachaManager gachaManager;
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public BitsetManager bitsetManager;
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public BitsetManager bitsetManager;
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public FactoryManager factoryManager;
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public FactoryManager factoryManager;
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public MissionSystem missionSystem;
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public int teamIndex = 0;
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public int teamIndex = 0;
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public List<Team> teams= new List<Team>();
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public List<Team> teams= new List<Team>();
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public List<Mail> mails = new List<Mail>();
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public List<Mail> mails = new List<Mail>();
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@@ -123,6 +125,7 @@ namespace Campofinale
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gachaManager = new(this);
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gachaManager = new(this);
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spaceshipManager = new(this);
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spaceshipManager = new(this);
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factoryManager = new(this);
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factoryManager = new(this);
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missionSystem = new(this);
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receivorThread = new Thread(new ThreadStart(Receive));
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receivorThread = new Thread(new ThreadStart(Receive));
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}
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}
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