some bug fix, new improved inventory manager (but still very bad but atleast you can give some items inside the bag)

This commit is contained in:
AlessandroCH
2025-03-09 16:24:46 +01:00
parent feb6922244
commit aedf2a885d
9 changed files with 258 additions and 49 deletions

View File

@@ -215,15 +215,19 @@ namespace Campofinale
foreach(var item in itemTable)
{
if(item.Value.maxStackCount == -1)
if(item.Value.GetStorage()!= ItemStorageSpace.BagAndFactoryDepot)
{
inventoryManager.items.Add(new Item(roleId, item.Value.id, 10000000));
}
else
{
inventoryManager.items.Add(new Item(roleId, item.Value.id, item.Value.maxStackCount));
if (item.Value.maxStackCount == -1)
{
inventoryManager.items.Add(new Item(roleId, item.Value.id, 10000000));
}
else
{
inventoryManager.items.Add(new Item(roleId, item.Value.id, item.Value.maxStackCount));
}
}
}
teams.Add(new Team()
{