set to grade 1 if grade is 0 on scene load

This commit is contained in:
AlessandroCH
2025-08-08 02:08:32 +02:00
parent c92afab33f
commit ff7332fdaf

View File

@@ -311,6 +311,10 @@ namespace Campofinale.Game
} }
public void Load() public void Load()
{ {
if (grade == 0)
{
grade = 1;
}
Unload(); Unload();
LevelScene lv_scene = ResourceManager.GetLevelData(sceneNumId); LevelScene lv_scene = ResourceManager.GetLevelData(sceneNumId);