using Campofinale.Game.Char; using Campofinale.Network; using Campofinale.Protocol; namespace Campofinale.Packets.Cs { public class HandleCsCharUnlockTalentNode { [Server.Handler(CsMsgId.CsCharUnlockTalentNode)] public static void Handle(Player session, CsMsgId cmdId, Packet packet) { CsCharUnlockTalentNode req = packet.DecodeBody(); Character character = session.chars.Find(c=>c.guid==req.CharObjId); if (character != null) { character.UnlockNode(req.NodeId); } } } }