mirror of
https://git.muiegratis.online/suikoakari/Campofinale
synced 2025-12-12 09:34:34 +01:00
6679 lines
138 KiB
Protocol Buffer
6679 lines
138 KiB
Protocol Buffer
syntax = "proto3";
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message Vector2 {
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int32 x = 1;
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int32 y = 2;
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}
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message SubPort {
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Vector2 pos = 1;
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Direction direction = 2;
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}
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enum Direction {
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Direction_Up = 0;
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Direction_Right = 1;
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Direction_Down = 2;
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Direction_Left = 3;
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Direction_Max = 4;
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}
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message ItemUnit {
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string id = 1;
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uint64 count = 2;
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}
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message ItemBox {
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string id = 1;
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uint64 count = 2;
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int32 index = 3;
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int64 offset = 4;
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}
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message Formula {
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string id = 1;
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int64 progress_per_round = 2;
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repeated ItemUnit from = 3;
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repeated ItemUnit to = 4;
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}
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message SDShape {
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ShapeType type = 1;
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repeated Vector2 points = 2;
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}
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enum ShapeType {
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ShapeType_Invalid = 0;
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ShapeType_Rect = 1;
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ShapeType_Line = 2;
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ShapeType_Max = 3;
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}
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message SDTemplate {
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string id = 1;
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NodeType type = 2;
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SDShape shape = 3;
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oneof s_d_node {
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SDNodeBus bus = 21;
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SDNodeBusUnloader bus_unloader = 22;
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SDNodeBusLoader bus_loader = 23;
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SDNodeCollector collector = 24;
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SDNodeProducer producer = 25;
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SDNodeBoxConveyor box_conveyor = 26;
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SDNodeBoxRouter box_router = 27;
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}
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}
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enum NodeType {
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NodeType_Invalid = 0;
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NodeType_Inventory = 1;
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NodeType_Bus = 2;
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NodeType_Hub = 3;
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NodeType_Collector = 4;
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NodeType_Producer = 5;
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NodeType_BoxConveyor = 6;
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NodeType_BoxRouter = 7;
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NodeType_BusUnloader = 8;
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NodeType_BusLoader = 9;
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NodeType_Max = 10;
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}
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message SDNodeBus {
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SDComponentBus bus = 1;
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}
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message SDComponentBus {
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repeated SubPort ports = 1;
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}
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message SDNodeBusUnloader {
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SDComponentBusUnloader bus_unloader = 1;
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SDComponentSelector selector = 2;
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}
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message SDComponentBusUnloader {
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repeated SubPort ports = 1;
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}
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message SDComponentSelector {
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repeated SubPort ports = 1;
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}
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message SDNodeBusLoader {
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SDComponentBusLoader bus_loader = 1;
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}
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message SDComponentBusLoader {
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repeated SubPort ports_in = 1;
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repeated SubPort ports_out = 2;
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}
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message SDNodeCollector {
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SDComponentCollector collector = 1;
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repeated SDComponentCache caches = 2;
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}
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message SDComponentCollector {
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int64 progress_per_round = 1;
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}
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message SDComponentCache {
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int32 size = 1;
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repeated SubPort ports = 2;
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}
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message SDNodeProducer {
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SDComponentProducer producer = 1;
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SDComponentFormulaMan formula_man = 2;
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repeated SDComponentCache caches_in = 3;
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repeated SDComponentCache caches_out = 4;
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}
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message SDComponentProducer {
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int64 produce_scale = 1;
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}
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message SDComponentFormulaMan {
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repeated string formula_ids = 1;
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}
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message SDNodeBoxConveyor {
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SDComponentBoxConveyor box_conveyor = 1;
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}
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message SDComponentBoxConveyor {
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int64 m_s_per_step = 1;
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}
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message SDNodeBoxRouter {
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SDComponentBoxRouter box_router = 1;
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}
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message SDComponentBoxRouter {
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int64 m_s_hold = 1;
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repeated SubPort ports = 2;
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}
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message LayoutShape {
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ShapeType type = 1;
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repeated Vector2 points = 2;
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repeated Direction dynamic_dir_in = 3;
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repeated Direction dynamic_dir_out = 4;
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}
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message Node {
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uint64 node_id = 1;
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NodeType type = 2;
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string template_id = 3;
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LayoutShape shape = 4;
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repeated Component component = 11;
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}
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message Component {
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uint64 component_id = 1;
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ComponentType type = 2;
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oneof content {
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ComponentCache cache = 11;
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ComponentInventory inventory = 12;
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ComponentCollector collector = 13;
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ComponentProducer producer = 14;
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ComponentSelector selector = 15;
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ComponentBoxConveyor box_conveyor = 16;
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ComponentBoxRouter box_router = 17;
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ComponentMap map = 18;
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ComponentTransform transform = 19;
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}
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}
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enum ComponentType {
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ComponentType_Invalid = 0;
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ComponentType_Map = 1;
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ComponentType_Transform = 2;
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ComponentType_Bus = 3;
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ComponentType_Inventory = 4;
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ComponentType_Cache = 5;
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ComponentType_Selector = 6;
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ComponentType_Collector = 7;
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ComponentType_Producer = 8;
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ComponentType_FormulaMan = 9;
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ComponentType_BoxConveyor = 10;
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ComponentType_BoxRouter = 11;
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ComponentType_BusUnloader = 12;
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ComponentType_BusLoader = 13;
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ComponentType_Max = 14;
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}
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message ComponentCache {
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repeated ItemUnit cache = 1;
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}
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message ComponentInventory {
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repeated ItemUnit store = 1;
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}
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message ComponentCollector {
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int64 current_progress = 1;
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int64 progress_per_round = 2;
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repeated ItemUnit items_per_round = 3;
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}
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message ComponentProducer {
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int64 current_progress = 1;
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string current_formula_id = 2;
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}
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message ComponentSelector {
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string selected_item_id = 1;
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}
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message ComponentBoxConveyor {
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SubPort port_in = 1;
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SubPort port_out = 2;
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repeated ItemBox list = 6;
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}
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message ComponentBoxRouter {
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ItemBox content = 1;
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}
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message ComponentMap {
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map<int32, uint64> com_as_kind = 1;
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}
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message ComponentTransform {
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Vector2 position = 1;
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Direction direction = 2;
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}
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message ContextBrief {
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uint64 c_d = 1;
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int64 now = 2;
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bool is_active = 3;
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}
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message ContextBlackboard {
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int64 electric_current = 1;
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int64 electric_max = 2;
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}
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message ContextStatus {
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ContextBrief brief = 1;
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ContextBlackboard blackboard = 2;
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repeated uint64 node_ids = 3;
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}
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message Event {
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int64 timestamp_m_s = 1;
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uint64 sequence = 2;
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EventType type = 3;
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oneof payload {
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EventPrepared prepared = 11;
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EventLayoutChg layout_chg = 12;
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EventComponentChg component_chg = 13;
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EventRelationChg relation_chg = 14;
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}
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}
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enum EventType {
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EventType_Invalid = 0;
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EventType_Prepared = 1;
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EventType_LayoutChg = 2;
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EventType_ComponentChg = 3;
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EventType_RelationChg = 4;
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EventType_Max = 5;
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}
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message EventPrepared {
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}
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message EventLayoutChg {
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repeated uint64 node_ids = 1;
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}
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message EventComponentChg {
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repeated uint64 component_ids = 1;
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}
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message EventRelationChg {
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bool is_got = 1;
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repeated uint64 com_id = 2;
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}
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message Operate {
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OperateType type = 1;
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oneof payload {
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OperatePayloadPlace place = 11;
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OperatePayloadPlaceConveyor place_conveyor = 12;
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OperatePayloadDismantle dismantle = 13;
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OperatePayloadSetCollectTarget set_collect_target = 14;
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OperatePayloadSetUnloaderSelect set_unloader_select = 15;
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OperatePayloadPutInItemsToCache put_in_items_to_cache = 16;
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OperatePayloadTakeOutItemsFromCache take_out_items_from_cache = 17;
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OperatePayloadAddNewArea add_new_area = 18;
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OperatePayloadSetEventEnable set_event_enable = 19;
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}
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}
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enum OperateType {
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OperateType_Invalid = 0;
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OperateType_Place = 1;
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OperateType_PlaceConveyor = 2;
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OperateType_Dismantle = 3;
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OperateType_SetCollectTarget = 4;
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OperateType_SetUnloaderSelect = 5;
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OperateType_PutInItemsToCache = 6;
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OperateType_TakeOutItemsFromCache = 7;
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OperateType_AddNewArea = 8;
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OperateType_SetEventEnable = 9;
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}
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message OperatePayloadPlace {
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string template_id = 1;
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Vector2 pos = 2;
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Direction direction = 3;
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}
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message OperatePayloadPlaceConveyor {
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string template_id = 1;
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Direction direction_in = 2;
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Direction direction_out = 3;
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repeated Vector2 points = 4;
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}
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message OperatePayloadDismantle {
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uint64 node_id = 1;
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}
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message OperatePayloadSetCollectTarget {
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uint64 node_id = 1;
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repeated ItemUnit items_per_round = 2;
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}
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message OperatePayloadSetUnloaderSelect {
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uint64 node_id = 1;
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string item_id = 2;
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}
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message OperatePayloadPutInItemsToCache {
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uint64 com_id = 1;
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repeated ItemUnit items = 2;
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}
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message OperatePayloadTakeOutItemsFromCache {
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uint64 com_id = 1;
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repeated ItemUnit items = 2;
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}
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message OperatePayloadAddNewArea {
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repeated Vector2 area = 1;
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}
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message OperatePayloadSetEventEnable {
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bool enable = 1;
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repeated EventType event_type_list = 2;
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}
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message OperateReturn {
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OperateRetCode ret_code = 1;
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int64 timestamp_m_s = 2;
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uint64 sequence = 3;
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oneof payload {
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OperateReturnPlace place = 11;
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OperateReturnPlaceConveyor place_conveyor = 12;
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OperateReturnPutInItemsToCache put_in_items_to_cache = 13;
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OperateReturnTakeOutItemsFromCache take_out_items_from_cache = 14;
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}
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}
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enum OperateRetCode {
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OperateRetCode_OK = 0;
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OperateRetCode_Unknown = 1;
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OperateRetCode_Fail = 2;
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OperateRetCode_InvalidParameter = 3;
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OperateRetCode_UnknownTemplate = 4;
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OperateRetCode_MeshConflict = 5;
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}
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message OperateReturnPlace {
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uint64 node_id = 1;
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}
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message OperateReturnPlaceConveyor {
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uint64 node_id = 1;
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}
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message OperateReturnPutInItemsToCache {
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repeated ItemUnit least_items = 1;
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}
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message OperateReturnTakeOutItemsFromCache {
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repeated ItemUnit got_items = 1;
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}
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message MeshArea {
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repeated Vector2 range = 1;
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}
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message MeshAreaBitmap {
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repeated Vector2 area = 1;
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repeated uint64 bitmaps = 2;
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}
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message ContextArchive {
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ContextBrief brief = 1;
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ContextBlackboard blackboard = 2;
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repeated MeshArea areas = 3;
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repeated Node nodes = 11;
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}
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message BattleClientData {
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repeated BattleClientOpData op_list = 1;
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}
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message BattleClientOpData {
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uint64 owner_id = 1;
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BattleActionOperateType op_type = 2;
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uint32 generation = 3;
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int32 chapter_map_id = 17;
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oneof op_data_impl {
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BattleAddBuffOpData add_buff_op_data = 4;
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BattleFinishBuffOpData finish_buff_op_data = 5;
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BattleSkillAttachOpData skill_attach_op_data = 6;
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BattleSkillDetachOpData skill_detach_op_data = 7;
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BattleSkillStartCastOpData skill_start_cast_op_data = 8;
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BattleSkillEndCastOpData skill_end_cast_op_data = 9;
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BattleSwitchModeOpData skill_switch_mode_op_data = 10;
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BattleTriggerActionOpData trigger_action_op_data = 11;
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BattleUpdateHubOpData update_hub_op_data = 12;
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BattleEntityDieOpData entity_die_op_data = 13;
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BattleEntityValueModifyData entity_value_modify_data = 14;
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BattleResetBattleDataOpData reset_battle_op_data = 15;
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BattleUpdateDataVersionOpData update_data_version_op_data = 16;
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}
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}
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enum BattleActionOperateType {
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BATTLE_OP_NONE = 0;
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BATTLE_OP_ADD_BUFF = 1;
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BATTLE_OP_FINISH_BUFF = 2;
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BATTLE_OP_SKILL_ATTACH = 3;
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BATTLE_OP_SKILL_DETACH = 4;
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BATTLE_OP_SKILL_START_CAST = 5;
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BATTLE_OP_SKILL_END_CAST = 6;
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BATTLE_OP_SWITCH_MODE = 7;
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BATTLE_OP_TRIGGER_ACTION = 8;
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BATTLE_OP_UPDATE_HUB = 9;
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BATTLE_OP_ENTITY_DIE = 10;
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BATTLE_OP_ENTITY_VALUE_MODIFY = 11;
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BATTLE_OP_RESET_BATTLE_DATA = 12;
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BATTLE_OP_UPDATE_DATA_VERSION = 13;
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}
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message BattleAddBuffOpData {
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uint64 src_inst_id = 1;
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uint64 target_inst_id = 2;
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string buff_id = 3;
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uint64 buff_inst_id = 4;
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int64 client_add_ts = 5;
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BattleBlackboard assigned_items = 6;
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int32 buff_src_type = 7;
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string buff_src_args = 8;
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}
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message BattleBlackboard {
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map<string, BattleBlackboardData> blackboard = 1;
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}
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message BattleBlackboardData {
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string str_value = 1;
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double float_value = 2;
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bool is_dynamic = 3;
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}
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message BattleFinishBuffOpData {
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uint64 buff_inst_id = 1;
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int32 reduce_layer = 2;
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bool force = 3;
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}
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message BattleSkillAttachOpData {
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uint64 src_inst_id = 1;
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string skill_id = 2;
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int32 skill_lv = 3;
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BattleSkillSource skill_source = 4;
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uint64 skill_inst_id = 5;
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}
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enum BattleSkillSource {
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BATTLE_SKILL_SOURCE_DEFAULT = 0;
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BATTLE_SKILL_SOURCE_MODE = 1;
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BATTLE_SKILL_SOURCE_WEAPON = 2;
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BATTLE_SKILL_SOURCE_EQUIP_SUIT = 3;
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BATTLE_SKILL_SOURCE_OTHER = 4;
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BATTLE_SKILL_SOURCE_INTERACTIVE = 5;
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BATTLE_SKILL_SOURCE_SUMMON = 6;
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BATTLE_SKILL_SOURCE_PLUNGING_ATTACK = 7;
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BATTLE_SKILL_SOURCE_POWER_ATTACK = 8;
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BATTLE_SKILL_SOURCE_TALENT_NODE_SKILL = 9;
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BATTLE_SKILL_SOURCE_POTENTIAL_LV_SKILL = 10;
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}
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message BattleSkillDetachOpData {
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uint64 skill_inst_id = 1;
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}
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message BattleSkillStartCastOpData {
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uint64 inst_id = 1;
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BattleTargetHandle target = 2;
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}
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message BattleTargetHandle {
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repeated BattleTargetWrapper targets = 1;
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}
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message BattleTargetWrapper {
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uint64 target_id = 1;
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Vector target_pos = 2;
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}
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message Vector {
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float x = 1;
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float y = 2;
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float z = 3;
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}
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message BattleSkillEndCastOpData {
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uint64 inst_id = 1;
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}
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message BattleSwitchModeOpData {
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uint32 mode_inst_id = 1;
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string mode_id = 2;
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int32 mode_change_type = 3;
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bool is_enable = 4;
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}
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message BattleTriggerActionOpData {
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uint64 owner_id = 1;
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uint64 inst_id = 2;
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string template_id = 3;
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BattleTargetHandle input_targets = 4;
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BattleActionInst action = 5;
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BattleTriggerType trigger_type = 6;
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BattleActionOwnerType owner_type = 7;
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}
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message BattleActionInst {
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int32 action_id = 1;
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ServerBattleActionType action_type = 2;
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oneof inst_impl {
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BattleDamageActionRuntime damage_action = 3;
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BattleCreateBuffActionRuntime create_buff_action = 4;
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BattleFinishBuffActionRuntime finish_buff_action = 5;
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BattleGainCostActionRuntime gain_cost_action = 6;
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BattleHealActionRuntime heal_action = 7;
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BattleSwitchModeActionRuntime switch_mode_action = 8;
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BattleModifyDynamicBlackboardActionRuntime modify_dynamic_blackboard_action = 9;
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BattleSpawnEnemyActionRuntime spawn_enemy_action = 10;
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BattleCheckDamageTypeActionRuntime check_damage_type_action = 11;
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BattleCheckDamageDecorateMaskActionRuntime check_damage_decorate_mask_action = 12;
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BattleCheckDistanceConditionActionRuntime check_distance_condition_action = 13;
|
|
BattleCheckEntityNumActionRuntime check_entity_num_action = 14;
|
|
BattleCheckHpActionRuntime check_hp_action = 15;
|
|
BattleCheckIsCriticalDamageActionRuntime check_is_critical_damage_action = 16;
|
|
BattleCheckMainCharacterActionRuntime check_main_character_action = 17;
|
|
BattleCheckObjectTypeMatchActionRuntime check_object_type_match_action = 18;
|
|
BattleCheckSkillTypeActionRuntime check_skill_type_action = 19;
|
|
BattleCheckSquadInFightActionRuntime check_squad_in_fight_action = 20;
|
|
BattleCheckTagMatchActionRuntime check_tag_match_action = 21;
|
|
BattleCheckTargetAngleActionRuntime check_target_angle_action = 22;
|
|
BattleCompareFloatActionRuntime compare_float_action = 23;
|
|
BattleProbabilityActionRuntime probability_action = 24;
|
|
BattleLaunchProjectileActionRuntime launch_projectile_action = 25;
|
|
BattleSpawnAbilityEntityActionRuntime spawn_ability_entity_action = 26;
|
|
BattleSpawnCustomSummonActionRuntime spawn_custom_summon_action = 27;
|
|
BattleRefreshBuffAttrModifierValueActionRuntime refresh_buff_attr_modifier_value_action = 28;
|
|
BattleStoreAttributeValueActionRuntime store_attribute_value_action = 29;
|
|
BattleSetBlackboardFromPresetRuntime set_blackboard_from_preset_action = 30;
|
|
EmptyBattleAction empty_action = 999;
|
|
}
|
|
}
|
|
|
|
enum ServerBattleActionType {
|
|
BATTLE_ACTION_NONE = 0;
|
|
BATTLE_ACTION_DAMAGE = 1;
|
|
BATTLE_ACTION_CREATE_BUFF = 2;
|
|
BATTLE_ACTION_FINISH_BUFF = 3;
|
|
BATTLE_ACTION_GAIN_COST = 4;
|
|
BATTLE_ACTION_HEAL = 5;
|
|
BATTLE_ACTION_SWITCH_MODE = 6;
|
|
BATTLE_ACTION_MODIFY_DYNAMIC_BLACKBOARD = 7;
|
|
BATTLE_ACTION_SPAWN_ENEMY = 8;
|
|
BATTLE_ACTION_CHECK_DAMAGE_TYPE = 9;
|
|
BATTLE_ACTION_CHECK_DAMAGE_DECORATE_MASK = 10;
|
|
BATTLE_ACTION_CHECK_DISTANCE_CONDITION = 11;
|
|
BATTLE_ACTION_CHECK_ENTITY_NUM = 12;
|
|
BATTLE_ACTION_CHECK_HP = 13;
|
|
BATTLE_ACTION_CHECK_IS_CRITICAL_DAMAGE = 14;
|
|
BATTLE_ACTION_CHECK_MAIN_CHARACTER = 15;
|
|
BATTLE_ACTION_CHECK_OBJECT_TYPE_MATCH = 16;
|
|
BATTLE_ACTION_CHECK_SKILL_TYPE = 17;
|
|
BATTLE_ACTION_CHECK_SQUAD_IN_FIGHT = 18;
|
|
BATTLE_ACTION_CHECK_TAG_MATCH = 19;
|
|
BATTLE_ACTION_CHECK_TARGET_ANGLE = 20;
|
|
BATTLE_ACTION_COMPARE_FLOAT = 21;
|
|
BATTLE_ACTION_PROBABILITY = 22;
|
|
BATTLE_ACTION_LAUNCH_PROJECTILE = 23;
|
|
BATTLE_ACTION_SPAWN_ABILITY_ENTITY = 24;
|
|
BATTLE_ACTION_IF_ELSE = 25;
|
|
BATTLE_ACTION_FOR_EACH = 26;
|
|
BATTLE_ACTION_AURA = 27;
|
|
BATTLE_ACTION_SPAWN_CUSTOM_SUMMON = 28;
|
|
BATTLE_ACTION_CHANNELING = 29;
|
|
BATTLE_ACTION_STORE_ATTRIBUTE_VALUE = 30;
|
|
BATTLE_ACTION_REFRESH_BUFF_ATTR_MODIFIER_VALUE = 31;
|
|
BATTLE_ACTION_SET_BLACKBOARD_FROM_PRESET = 32;
|
|
}
|
|
|
|
message BattleDamageActionRuntime {
|
|
uint64 attacker_id = 1;
|
|
repeated BattleDamageDetail details = 2;
|
|
}
|
|
|
|
message BattleDamageDetail {
|
|
uint64 target_id = 1;
|
|
int32 damage_unit_index = 2;
|
|
bool is_crit = 3;
|
|
double value = 4;
|
|
BattleDamageModifierArgs modifier_args = 5;
|
|
double cur_hp = 6;
|
|
}
|
|
|
|
message BattleDamageModifierArgs {
|
|
uint64 attacker_id = 1;
|
|
uint64 defender_id = 2;
|
|
repeated BattleModifierHandle attacker_modifiers = 3;
|
|
repeated BattleModifierHandle defender_modifiers = 4;
|
|
}
|
|
|
|
message BattleModifierHandle {
|
|
uint64 buff_inst_id = 1;
|
|
int32 index = 2;
|
|
}
|
|
|
|
message BattleCreateBuffActionRuntime {
|
|
repeated BattleCreateBuffActionDetail details = 2;
|
|
}
|
|
|
|
message BattleCreateBuffActionDetail {
|
|
uint64 source_id = 1;
|
|
uint64 target_id = 2;
|
|
uint64 buff_inst_id = 3;
|
|
int32 buff_input_index = 4;
|
|
repeated BattleBlackboardAssignItem assigned_items = 5;
|
|
}
|
|
|
|
message BattleBlackboardAssignItem {
|
|
string target_key = 1;
|
|
string input_value_key = 2;
|
|
bool use_direct_value = 3;
|
|
float numeric_value = 4;
|
|
string string_value = 5;
|
|
}
|
|
|
|
message BattleFinishBuffActionRuntime {
|
|
repeated BattleFinishBuffActionDetail finish_buffs = 1;
|
|
}
|
|
|
|
message BattleFinishBuffActionDetail {
|
|
uint64 target_id = 1;
|
|
uint64 buff_inst_id = 2;
|
|
}
|
|
|
|
message BattleGainCostActionRuntime {
|
|
uint64 source_id = 1;
|
|
uint64 target_id = 2;
|
|
double final_value = 3;
|
|
}
|
|
|
|
message BattleHealActionRuntime {
|
|
repeated BattleHealActionDetail details = 1;
|
|
}
|
|
|
|
message BattleHealActionDetail {
|
|
uint64 source_id = 1;
|
|
uint64 target_id = 2;
|
|
double value = 3;
|
|
BattleHealModifierArgs modifier_args = 4;
|
|
double cur_hp = 5;
|
|
}
|
|
|
|
message BattleHealModifierArgs {
|
|
uint64 healer_id = 1;
|
|
uint64 heal_receive_id = 2;
|
|
repeated BattleModifierHandle healer_modifiers = 3;
|
|
repeated BattleModifierHandle heal_receive_modifiers = 4;
|
|
}
|
|
|
|
message BattleSwitchModeActionRuntime {
|
|
uint64 source_id = 1;
|
|
string mode_id = 2;
|
|
uint32 mode_inst_id = 3;
|
|
}
|
|
|
|
message BattleModifyDynamicBlackboardActionRuntime {
|
|
double client_value = 1;
|
|
}
|
|
|
|
message BattleSpawnEnemyActionRuntime {
|
|
uint32 client_key = 1;
|
|
repeated BattleSpawnEnemyActionDetail details = 2;
|
|
}
|
|
|
|
message BattleSpawnEnemyActionDetail {
|
|
uint64 source_id = 1;
|
|
uint32 enemy_lv = 2;
|
|
Vector pos = 3;
|
|
Vector rotation = 4;
|
|
int32 scene_num_id = 5;
|
|
}
|
|
|
|
message BattleCheckDamageTypeActionRuntime {
|
|
bool result = 1;
|
|
}
|
|
|
|
message BattleCheckDamageDecorateMaskActionRuntime {
|
|
bool result = 1;
|
|
}
|
|
|
|
message BattleCheckDistanceConditionActionRuntime {
|
|
Vector pos_a = 1;
|
|
Vector pos_b = 2;
|
|
float distance = 4;
|
|
bool result = 3;
|
|
}
|
|
|
|
message BattleCheckEntityNumActionRuntime {
|
|
bool result = 1;
|
|
}
|
|
|
|
message BattleCheckHpActionRuntime {
|
|
uint64 source_id = 1;
|
|
bool result = 2;
|
|
}
|
|
|
|
message BattleCheckIsCriticalDamageActionRuntime {
|
|
bool result = 1;
|
|
}
|
|
|
|
message BattleCheckMainCharacterActionRuntime {
|
|
uint64 check_target_id = 1;
|
|
bool result = 2;
|
|
}
|
|
|
|
message BattleCheckObjectTypeMatchActionRuntime {
|
|
bool result = 3;
|
|
}
|
|
|
|
message BattleCheckSkillTypeActionRuntime {
|
|
bool result = 1;
|
|
}
|
|
|
|
message BattleCheckSquadInFightActionRuntime {
|
|
bool result = 1;
|
|
}
|
|
|
|
message BattleCheckTagMatchActionRuntime {
|
|
repeated uint64 target_ids = 1;
|
|
bool result = 2;
|
|
}
|
|
|
|
message BattleCheckTargetAngleActionRuntime {
|
|
Vector source_Vector = 1;
|
|
Vector target_Vector = 2;
|
|
bool result = 3;
|
|
}
|
|
|
|
message BattleCompareFloatActionRuntime {
|
|
bool result = 1;
|
|
}
|
|
|
|
message BattleProbabilityActionRuntime {
|
|
bool result = 1;
|
|
}
|
|
|
|
message BattleLaunchProjectileActionRuntime {
|
|
uint64 source_id = 1;
|
|
repeated BattleProjectileDetail details = 2;
|
|
}
|
|
|
|
message BattleProjectileDetail {
|
|
uint64 client_projectile_id = 1;
|
|
}
|
|
|
|
message BattleSpawnAbilityEntityActionRuntime {
|
|
repeated BattleAbilityEntityDetail details = 1;
|
|
}
|
|
|
|
message BattleAbilityEntityDetail {
|
|
uint64 client_ability_entity_id = 1;
|
|
uint64 source_id = 2;
|
|
Vector init_pos = 3;
|
|
Vector rotation = 4;
|
|
}
|
|
|
|
message BattleSpawnCustomSummonActionRuntime {
|
|
repeated BattleSpawnCustomSummonDetail details = 1;
|
|
}
|
|
|
|
message BattleSpawnCustomSummonDetail {
|
|
string summon_id = 1;
|
|
string summon_skill_id = 2;
|
|
uint64 client_ability_entity_id = 3;
|
|
Vector init_pos = 4;
|
|
Vector rotation = 5;
|
|
BattleBlackboard blackboard = 6;
|
|
uint64 source_id = 7;
|
|
}
|
|
|
|
message BattleRefreshBuffAttrModifierValueActionRuntime {
|
|
}
|
|
|
|
message BattleStoreAttributeValueActionRuntime {
|
|
float value = 1;
|
|
}
|
|
|
|
message BattleSetBlackboardFromPresetRuntime {
|
|
string modified_value = 1;
|
|
}
|
|
|
|
message EmptyBattleAction {
|
|
}
|
|
|
|
enum BattleTriggerType {
|
|
BATTLE_TRIGGER_TYPE_EXECUTE = 0;
|
|
BATTLE_TRIGGER_TYPE_TICK = 1;
|
|
BATTLE_TRIGGER_TYPE_END = 2;
|
|
}
|
|
|
|
enum BattleActionOwnerType {
|
|
BATTLE_ACTION_OWNER_TYPE_NONE = 0;
|
|
BATTLE_ACTION_OWNER_TYPE_BUFF = 1;
|
|
BATTLE_ACTION_OWNER_TYPE_SKILL = 2;
|
|
}
|
|
|
|
message BattleUpdateHubOpData {
|
|
uint64 owner_id = 1;
|
|
uint64 inst_id = 2;
|
|
string template_id = 3;
|
|
repeated BattleHubItem hub_data = 4;
|
|
BattleActionOwnerType owner_type = 5;
|
|
}
|
|
|
|
message BattleHubItem {
|
|
BattleHubKeyType key_type = 1;
|
|
repeated double numeric_values = 2;
|
|
repeated string string_values = 3;
|
|
repeated BattleTargetHandle target_handles = 4;
|
|
}
|
|
|
|
enum BattleHubKeyType {
|
|
BATTLE_HUB_KEY_TYPE_NONE = 0;
|
|
DAMAGE_TYPE = 1;
|
|
DAMAGE_DECORATE_MASK = 2;
|
|
DAMAGE_IS_CRIT = 3;
|
|
ENTITY_NUM = 4;
|
|
SKILL_TYPE = 5;
|
|
}
|
|
|
|
message BattleEntityDieOpData {
|
|
uint64 entity_inst_id = 1;
|
|
int32 scene_num_id = 2;
|
|
bool disable_anti_cheat = 3;
|
|
}
|
|
|
|
message BattleEntityValueModifyData {
|
|
uint64 entity_inst_id = 1;
|
|
int32 scene_num_id = 2;
|
|
BattleInfo value = 3;
|
|
int32 source = 4;
|
|
}
|
|
|
|
message BattleInfo {
|
|
double hp = 1;
|
|
float ultimatesp = 2;
|
|
}
|
|
|
|
message BattleResetBattleDataOpData {
|
|
}
|
|
|
|
message BattleUpdateDataVersionOpData {
|
|
string client_data_version = 1;
|
|
}
|
|
|
|
message BattleActionJump {
|
|
int32 action_type = 1;
|
|
string jump_to_tag = 2;
|
|
}
|
|
|
|
message BuffRes {
|
|
string buff_id = 1;
|
|
int32 life_type = 2;
|
|
repeated BattleAttrModifier attr_modifiers = 3;
|
|
repeated BuffDamageModifierRes damage_modifiers = 4;
|
|
repeated BuffHealModifierRes heal_modifiers = 5;
|
|
BattleBlackboard blackboard = 6;
|
|
map<int32, BattleActionRes> action_map = 7;
|
|
repeated int32 apply_tags = 8;
|
|
BuffStackingSettings stacking_settings = 9;
|
|
BattleBlackboardFloat duration = 10;
|
|
bool remove_on_repatriate = 11;
|
|
string stacking_id = 101;
|
|
int32 stacking_type = 102;
|
|
int32 max_stack_cnt = 103;
|
|
int32 priority = 104;
|
|
}
|
|
|
|
message BattleAttrModifier {
|
|
int32 modify_attr_type = 1;
|
|
int32 attr_type = 2;
|
|
int32 formula_item = 3;
|
|
BattleBlackboardFloat param = 4;
|
|
}
|
|
|
|
message BattleBlackboardFloat {
|
|
bool use_blackboard_key = 1;
|
|
string blackboard_key = 2;
|
|
double default_value = 3;
|
|
}
|
|
|
|
message BuffDamageModifierRes {
|
|
int32 enable_side = 1;
|
|
int32 index = 2;
|
|
repeated BattleActionRes cond_actions = 3;
|
|
repeated BattleDamageProcessor damage_processors = 4;
|
|
}
|
|
|
|
message BattleActionRes {
|
|
int32 action_id = 1;
|
|
ServerBattleActionType action_type = 2;
|
|
oneof inst_impl {
|
|
BattleDamageActionData damage_action = 3;
|
|
BattleCreateBuffActionData create_buff_action = 4;
|
|
BattleFinishBuffActionData finish_buff_action = 5;
|
|
BattleGainCostActionData gain_cost_action = 6;
|
|
BattleHealActionData heal_action = 7;
|
|
BattleSwitchModeActionData switch_mode_action = 8;
|
|
BattleModifyDynamicBlackboardActionData modify_dynamic_blackboard_action = 9;
|
|
BattleSpawnEnemyActionData spawn_enemy_action = 10;
|
|
BattleCheckDamageTypeActionData check_damage_type_action = 11;
|
|
BattleCheckDamageDecorateMaskActionData check_damage_decorate_mask_action = 12;
|
|
BattleCheckDistanceConditionActionData check_distance_condition_action = 13;
|
|
BattleCheckEntityNumActionData check_entity_num_action = 14;
|
|
BattleCheckHpActionData check_hp_action = 15;
|
|
BattleCheckIsCriticalDamageActionData check_is_critical_damage_action = 16;
|
|
BattleCheckMainCharacterActionData check_main_character_action = 17;
|
|
BattleCheckObjectTypeMatchActionData check_object_type_match_action = 18;
|
|
BattleCheckSkillTypeActionData check_skill_type_action = 19;
|
|
BattleCheckSquadInFightActionData check_squad_in_fight_action = 20;
|
|
BattleCheckTagMatchActionData check_tag_match_action = 21;
|
|
BattleCheckTargetAngleActionData check_target_angle_action = 22;
|
|
BattleCompareFloatActionData compare_float_action = 23;
|
|
BattleProbabilityActionData probability_action = 24;
|
|
BattleLaunchProjectileActionData launch_projectile_action = 25;
|
|
BattleSpawnAbilityEntityActionData spawn_ability_entity_action = 26;
|
|
BattleSpawnCustomSummonActionData spawn_custom_summon_action = 27;
|
|
BattleRefreshBuffAttrModifierValueActionData refresh_buff_attr_modifier_value_action = 28;
|
|
BattleStoreAttributeValueActionData store_attribute_value_action = 29;
|
|
BattleSetBlackboardFromPresetData set_blackboard_from_preset_action = 30;
|
|
BattleActionEmptyRes empty_res = 999;
|
|
}
|
|
}
|
|
|
|
message BattleDamageActionData {
|
|
BattleActionTargetSetting target = 1;
|
|
int32 attacker_type = 2;
|
|
repeated BattleActionDamageUnit damage_unit = 3;
|
|
}
|
|
|
|
message BattleActionTargetSetting {
|
|
int32 target_source = 1;
|
|
string target_group_key = 2;
|
|
}
|
|
|
|
message BattleActionDamageUnit {
|
|
int32 damage_type = 1;
|
|
int32 damage_attribute_type = 2;
|
|
int32 damage_decorate_mask = 3;
|
|
bool simple_calculation = 4;
|
|
BattleBlackboardFloat atk_scale = 5;
|
|
BattleDamageAtkCalculation atk_calculation = 6;
|
|
repeated BattleDamageProcessor damage_processors = 7;
|
|
bool gain_cost = 8;
|
|
repeated SkillCostData cost_data = 9;
|
|
bool reduce_damage_for_guard = 10;
|
|
float reduce_damage_for_guard_ratio = 11;
|
|
}
|
|
|
|
message BattleDamageAtkCalculation {
|
|
AtkCalculationType type = 1;
|
|
oneof calculation_impl {
|
|
AtkScaleCalculation atk_scale_calculation = 2;
|
|
DefiniteValueCalculation definite_value_calculation = 3;
|
|
MultiplyAttributeCalculation multiply_attribute_calculation = 4;
|
|
BreakingAttackCalculation breaking_attack_calculation = 5;
|
|
PrimaryAttrCalculation primary_attr_calculation = 6;
|
|
}
|
|
}
|
|
|
|
enum AtkCalculationType {
|
|
ATK_SCALE = 0;
|
|
DEFINITE_VALUE = 1;
|
|
MULTIPLY_ATTRIBUTE = 2;
|
|
BREAKING_ATK_CALC = 3;
|
|
PRIMARY_ATTR_CALC = 4;
|
|
}
|
|
|
|
message AtkScaleCalculation {
|
|
AtkCalculationType type = 1;
|
|
BattleBlackboardFloat atk_scale = 2;
|
|
}
|
|
|
|
message DefiniteValueCalculation {
|
|
AtkCalculationType type = 1;
|
|
BattleBlackboardFloat definite_value = 2;
|
|
bool apply_scale = 3;
|
|
BattleBlackboardFloat value_scale = 4;
|
|
}
|
|
|
|
message MultiplyAttributeCalculation {
|
|
AtkCalculationType type = 1;
|
|
int32 value_source = 2;
|
|
int32 attr_type = 3;
|
|
BattleBlackboardFloat multiplier = 4;
|
|
BattleBlackboardFloat add_value = 5;
|
|
}
|
|
|
|
message BreakingAttackCalculation {
|
|
AtkCalculationType type = 1;
|
|
BattleBlackboardFloat atk_scale = 2;
|
|
BattleBlackboardFloat multiplier = 3;
|
|
}
|
|
|
|
message PrimaryAttrCalculation {
|
|
int32 value_source = 1;
|
|
int32 attr_type = 2;
|
|
bool apply_scale = 3;
|
|
BattleBlackboardFloat value_scale = 4;
|
|
}
|
|
|
|
message BattleDamageProcessor {
|
|
DamageProcessorType type = 1;
|
|
oneof processor_impl {
|
|
AttackerCritRateProcessor attacker_crit_rate_processor = 2;
|
|
AttackerAtkProcessor attacker_atk_processor = 3;
|
|
AttackerCritDamageProcessor attacker_crit_damage_processor = 4;
|
|
AttackerPenProcessor attacker_pen_processor = 5;
|
|
DamageScaleProcessor damage_scale_processor = 6;
|
|
DefenderDefProcessor defender_def_processor = 7;
|
|
ModifyCalculateResultProcessor modify_calulate_result_processor = 8;
|
|
InstantModifyAttributeProcessor instant_modify_attribute_processor = 9;
|
|
}
|
|
}
|
|
|
|
enum DamageProcessorType {
|
|
ATTACKER_CRIT_RATE = 0;
|
|
ATTACKER_ATK = 1;
|
|
ATTACKER_CRIT_DAMAGE = 2;
|
|
ATTACKER_PEN = 3;
|
|
DAMAGE_SCALE = 4;
|
|
DEFENDER_DEF = 5;
|
|
MODIFY_CALCULATE_RESULT = 6;
|
|
INSTANT_MODIFY_ATTRIBUTE = 7;
|
|
}
|
|
|
|
message AttackerCritRateProcessor {
|
|
DamageProcessorType type = 1;
|
|
BattleBlackboardFloat addition = 2;
|
|
}
|
|
|
|
message AttackerAtkProcessor {
|
|
DamageProcessorType type = 1;
|
|
BattleBlackboardFloat scale = 2;
|
|
}
|
|
|
|
message AttackerCritDamageProcessor {
|
|
DamageProcessorType type = 1;
|
|
BattleBlackboardFloat scale = 2;
|
|
}
|
|
|
|
message AttackerPenProcessor {
|
|
DamageProcessorType type = 1;
|
|
BattleBlackboardFloat scale = 2;
|
|
}
|
|
|
|
message DamageScaleProcessor {
|
|
DamageProcessorType type = 1;
|
|
int32 damage_scale_side = 2;
|
|
string zone_name = 3;
|
|
BattleBlackboardFloat addition = 4;
|
|
}
|
|
|
|
message DefenderDefProcessor {
|
|
DamageProcessorType type = 1;
|
|
BattleBlackboardFloat multiplier = 2;
|
|
}
|
|
|
|
message ModifyCalculateResultProcessor {
|
|
DamageProcessorType type = 1;
|
|
int32 cal_type = 2;
|
|
BattleBlackboardFloat base_multiplier = 3;
|
|
BattleBlackboardFloat multiplier_cnt = 4;
|
|
}
|
|
|
|
message InstantModifyAttributeProcessor {
|
|
DamageProcessorType type = 1;
|
|
int32 target_side = 2;
|
|
BattleAttrModifier attr_modifier = 3;
|
|
}
|
|
|
|
message SkillCostData {
|
|
SkillCostType cost_type = 1;
|
|
float cost_value = 2;
|
|
}
|
|
|
|
enum SkillCostType {
|
|
SKILL_COST_ULT_SP = 0;
|
|
SKILL_COST_ATB = 1;
|
|
}
|
|
|
|
message BattleCreateBuffActionData {
|
|
repeated BuffInput buff_input = 1;
|
|
BattleBlackboardFloat count = 2;
|
|
BattleActionTargetSetting target = 3;
|
|
int32 buff_source_type = 4;
|
|
bool auto_finish_by_action = 5;
|
|
}
|
|
|
|
message BuffInput {
|
|
string buff_id = 1;
|
|
bool assign_blackboard = 2;
|
|
repeated BattleBlackboardAssignItem assigned_items = 3;
|
|
bool read_id_from_blackboard = 4;
|
|
}
|
|
|
|
message BattleFinishBuffActionData {
|
|
BattleActionTargetSetting buff_owner = 1;
|
|
repeated string buff_ids = 2;
|
|
bool finish_all_buff = 3;
|
|
BattleBlackboardFloat finish_layer_cnt = 4;
|
|
}
|
|
|
|
message BattleGainCostActionData {
|
|
SkillCostData cost_data = 2;
|
|
}
|
|
|
|
message BattleHealActionData {
|
|
int32 heal_type = 1;
|
|
BattleDamageAtkCalculation heal_calculation = 2;
|
|
}
|
|
|
|
message BattleSwitchModeActionData {
|
|
string mode_id = 1;
|
|
bool reset_on_end = 2;
|
|
}
|
|
|
|
message BattleModifyDynamicBlackboardActionData {
|
|
string key = 1;
|
|
BattleBlackboardFloat value = 2;
|
|
int32 modify_type = 3;
|
|
}
|
|
|
|
message BattleSpawnEnemyActionData {
|
|
string enemy_id = 1;
|
|
BattleBlackboardFloat hp_ratio = 2;
|
|
}
|
|
|
|
message BattleCheckDamageTypeActionData {
|
|
int32 damage_type = 1;
|
|
}
|
|
|
|
message BattleCheckDamageDecorateMaskActionData {
|
|
int32 damage_decorate_mask = 1;
|
|
}
|
|
|
|
message BattleCheckDistanceConditionActionData {
|
|
float distance = 1;
|
|
bool less_than = 2;
|
|
}
|
|
|
|
message BattleCheckEntityNumActionData {
|
|
bool zero_always_return_true = 1;
|
|
int32 min_num = 2;
|
|
int32 compare_type = 3;
|
|
}
|
|
|
|
message BattleCheckHpActionData {
|
|
int32 compare_type = 1;
|
|
bool is_ratio = 2;
|
|
BattleBlackboardFloat value = 3;
|
|
}
|
|
|
|
message BattleCheckIsCriticalDamageActionData {
|
|
bool is_inverse = 1;
|
|
}
|
|
|
|
message BattleCheckMainCharacterActionData {
|
|
}
|
|
|
|
message BattleCheckObjectTypeMatchActionData {
|
|
int32 object_type_mask = 1;
|
|
}
|
|
|
|
message BattleCheckSkillTypeActionData {
|
|
int32 skill_type = 1;
|
|
}
|
|
|
|
message BattleCheckSquadInFightActionData {
|
|
bool is_inverse = 1;
|
|
}
|
|
|
|
message BattleCheckTagMatchActionData {
|
|
GameplayTagQuery query = 1;
|
|
}
|
|
|
|
message GameplayTagQuery {
|
|
int32 query_type = 1;
|
|
repeated int32 tag_ids = 2;
|
|
}
|
|
|
|
message BattleCheckTargetAngleActionData {
|
|
BattleBlackboardFloat angle = 1;
|
|
}
|
|
|
|
message BattleCompareFloatActionData {
|
|
int32 compare_type = 1;
|
|
BattleBlackboardFloat value_a = 2;
|
|
BattleBlackboardFloat value_b = 3;
|
|
}
|
|
|
|
message BattleProbabilityActionData {
|
|
BattleBlackboardFloat probability = 1;
|
|
}
|
|
|
|
message BattleLaunchProjectileActionData {
|
|
string projectile_id = 1;
|
|
bool assign_blackboard = 3;
|
|
}
|
|
|
|
message BattleSpawnAbilityEntityActionData {
|
|
string ability_entity_id = 1;
|
|
bool assign_blackboard = 3;
|
|
bool set_spawner_as_source = 4;
|
|
}
|
|
|
|
message BattleSpawnCustomSummonActionData {
|
|
}
|
|
|
|
message BattleRefreshBuffAttrModifierValueActionData {
|
|
}
|
|
|
|
message BattleStoreAttributeValueActionData {
|
|
string key = 1;
|
|
}
|
|
|
|
message BattleSetBlackboardFromPresetData {
|
|
repeated string valid_values = 1;
|
|
string key = 2;
|
|
}
|
|
|
|
message BattleActionEmptyRes {
|
|
}
|
|
|
|
message BuffHealModifierRes {
|
|
int32 enable_side = 1;
|
|
int32 index = 2;
|
|
repeated BattleActionRes cond_actions = 3;
|
|
repeated BattleHealProcessor heal_processors = 4;
|
|
}
|
|
|
|
message BattleHealProcessor {
|
|
HealProcessorType type = 1;
|
|
oneof processor_impl {
|
|
HealProcessorEmpty heal_processor_empty = 2;
|
|
BattleModifyHealCalcResult heal_modify_calc_result = 3;
|
|
InstantModifyAttributeForHealProcessor instant_modify_attribute_for_heal_processor = 4;
|
|
}
|
|
}
|
|
|
|
enum HealProcessorType {
|
|
HEAL_PROCESSOR_EMPTY_TYPE = 0;
|
|
HEAL_MODIFY_RESULT = 1;
|
|
HEAL_INSTANT_MODIFY_ATTRIBUTE = 2;
|
|
}
|
|
|
|
message HealProcessorEmpty {
|
|
}
|
|
|
|
message BattleModifyHealCalcResult {
|
|
int32 modify_type = 1;
|
|
BattleBlackboardFloat multiplier = 2;
|
|
BattleBlackboardFloat multiplier_cnt = 3;
|
|
}
|
|
|
|
message InstantModifyAttributeForHealProcessor {
|
|
HealProcessorType type = 1;
|
|
int32 target_side = 2;
|
|
BattleAttrModifier attr_modifier = 3;
|
|
}
|
|
|
|
message BuffStackingSettings {
|
|
int32 identifier_type = 1;
|
|
int32 stacking_type = 2;
|
|
string stacking_key = 3;
|
|
string priority_key = 4;
|
|
int32 priority = 5;
|
|
int32 max_stack_cnt = 6;
|
|
}
|
|
|
|
message SkillRes {
|
|
string skill_id = 1;
|
|
SkillCostType cost_type = 2;
|
|
int32 skill_lv = 3;
|
|
float cost_value = 4;
|
|
repeated int32 tag_during_attach = 5;
|
|
BattleBlackboard blackboard = 6;
|
|
map<int32, BattleActionRes> action_map = 7;
|
|
bool is_passive = 8;
|
|
repeated BattleAttrModifier attr_modifiers = 9;
|
|
}
|
|
|
|
message BattleBlackboardString {
|
|
bool use_blackboard_key = 1;
|
|
string blackboard_key = 2;
|
|
string default_value = 3;
|
|
}
|
|
|
|
message BattleSequenceRes {
|
|
int32 sequence_id = 1;
|
|
repeated BattleActionRes actions = 2;
|
|
}
|
|
|
|
message ServerBuff {
|
|
string buff_id = 1;
|
|
uint64 inst_id = 2;
|
|
BattleBlackboard blackboard = 3;
|
|
}
|
|
|
|
message ServerSkill {
|
|
string skill_id = 1;
|
|
uint64 inst_id = 2;
|
|
int32 potential_lv = 3;
|
|
int32 level = 4;
|
|
BattleBlackboard blackboard = 5;
|
|
BattleSkillSource source = 6;
|
|
repeated string talent_node_ids = 7;
|
|
}
|
|
|
|
message BattleMgrInfo {
|
|
repeated ServerBuff buff_list = 1;
|
|
repeated ServerSkill skill_list = 2;
|
|
uint32 msg_generation = 3;
|
|
}
|
|
|
|
message DynamicParameter {
|
|
int32 value_type = 1;
|
|
int32 real_type = 2;
|
|
repeated bool value_bool_list = 3;
|
|
repeated int64 value_int_list = 4;
|
|
repeated float value_float_list = 5;
|
|
repeated string value_string_list = 6;
|
|
}
|
|
|
|
message EquipAttr {
|
|
int32 attr_type = 1;
|
|
int32 modifier_type = 2;
|
|
double modifier_value = 3;
|
|
int32 modify_attribute_type = 4;
|
|
}
|
|
|
|
message EquipData {
|
|
uint64 equipid = 1;
|
|
int32 templateid = 2;
|
|
uint64 equip_char_id = 3;
|
|
repeated EquipAttr attrs = 4;
|
|
}
|
|
|
|
message GemData {
|
|
uint64 gem_id = 1;
|
|
int32 template_id = 2;
|
|
int32 total_cost = 3;
|
|
repeated GemTerm terms = 4;
|
|
uint64 weapon_id = 5;
|
|
}
|
|
|
|
message GemTerm {
|
|
int32 term_num_id = 1;
|
|
int32 cost = 2;
|
|
}
|
|
|
|
message ItemBundle {
|
|
string id = 1;
|
|
int32 count = 2;
|
|
}
|
|
|
|
message WeaponData {
|
|
uint64 inst_id = 1;
|
|
int32 template_id = 2;
|
|
uint64 exp = 3;
|
|
uint64 weapon_lv = 4;
|
|
uint64 refine_lv = 5;
|
|
uint64 breakthrough_lv = 6;
|
|
uint64 equip_char_id = 7;
|
|
uint64 attach_gem_id = 8;
|
|
}
|
|
|
|
message ItemInst {
|
|
uint64 inst_id = 1;
|
|
bool is_lock = 101;
|
|
bool is_new = 102;
|
|
oneof inst_impl {
|
|
EquipData equip = 2;
|
|
GemData gem = 3;
|
|
WeaponData weapon = 4;
|
|
ItemInstEmpty empty = 31;
|
|
}
|
|
}
|
|
|
|
message ItemInstEmpty {
|
|
}
|
|
|
|
message ScdItemGrid {
|
|
int32 grid_index = 1;
|
|
string id = 2;
|
|
int32 count = 3;
|
|
ItemInst inst = 4;
|
|
}
|
|
|
|
message ScdItemGridV2 {
|
|
int32 grid_index = 1;
|
|
int32 id = 2;
|
|
int32 count = 3;
|
|
ItemInst inst = 4;
|
|
}
|
|
|
|
message SubmitItem {
|
|
string item_id = 1;
|
|
uint32 count = 2;
|
|
bool is_inst = 3;
|
|
uint64 inst_id = 4;
|
|
}
|
|
|
|
message SendMailDef {
|
|
MailContent mail_content = 1;
|
|
repeated RewardItem item_list = 2;
|
|
int64 send_time = 3;
|
|
int64 expire_time = 4;
|
|
int32 mail_type = 5;
|
|
int32 mail_sub_type = 6;
|
|
bool is_global = 7;
|
|
bool is_star = 8;
|
|
}
|
|
|
|
message MailContent {
|
|
string template_id = 1;
|
|
string title = 2;
|
|
string content = 3;
|
|
string sender_name = 4;
|
|
string sender_icon = 5;
|
|
map<string, string> params = 6;
|
|
}
|
|
|
|
message RewardItem {
|
|
string id = 1;
|
|
int64 count = 2;
|
|
ItemInst inst = 3;
|
|
}
|
|
|
|
message GameCondition {
|
|
string condition_id = 1;
|
|
int32 condition_type = 2;
|
|
repeated string params = 3;
|
|
int32 compare_operator = 4;
|
|
int32 progress_to_compare = 5;
|
|
repeated int32 sub_condition_id_logics = 6;
|
|
repeated GameCondition sub_conditions = 7;
|
|
int32 scope_mask = 8;
|
|
bool use_current_scope = 9;
|
|
}
|
|
|
|
message SendQuestionnaireMailDef {
|
|
uint64 mail_id = 1;
|
|
GameCondition condition = 2;
|
|
repeated RewardItem completed_item_list = 3;
|
|
int64 expire_time = 4;
|
|
bool is_star = 5;
|
|
string unique_id = 6;
|
|
}
|
|
|
|
message CostItemListDef {
|
|
repeated SubmitItem item_list = 1;
|
|
}
|
|
|
|
message SkillLevelInfo {
|
|
string skill_id = 1;
|
|
int32 skill_level = 2;
|
|
int32 skill_max_level = 3;
|
|
int32 skill_enhanced_level = 4;
|
|
}
|
|
|
|
message Talent {
|
|
string latest_break_node = 1;
|
|
repeated string attr_nodes = 2;
|
|
repeated string latest_passive_skill_nodes = 3;
|
|
repeated string latest_factory_skill_nodes = 4;
|
|
}
|
|
|
|
message RoleBaseInfo {
|
|
uint64 leader_char_id = 1;
|
|
Vector leader_position = 2;
|
|
Vector leader_rotation = 3;
|
|
string scene_name = 4;
|
|
uint64 server_ts = 11;
|
|
}
|
|
|
|
message FriendStrangerUserInfo {
|
|
uint64 role_id = 1;
|
|
string uid = 2;
|
|
string name = 3;
|
|
string short_id = 4;
|
|
int64 last_login_time = 5;
|
|
}
|
|
|
|
message FriendFriendUserInfo {
|
|
uint64 role_id = 1;
|
|
string uid = 2;
|
|
string name = 3;
|
|
string short_id = 4;
|
|
int64 last_login_time = 5;
|
|
}
|
|
|
|
message FriendFriendInfo {
|
|
FriendFriendUserInfo friend_user_info = 1;
|
|
int64 create_time = 2;
|
|
}
|
|
|
|
message FriendRequestInfo {
|
|
FriendStrangerUserInfo stranger_user_info = 1;
|
|
int64 create_time = 2;
|
|
}
|
|
|
|
message FriendFriendSInfo {
|
|
uint64 role_id = 1;
|
|
int64 create_time = 2;
|
|
}
|
|
|
|
message FriendRequestSInfo {
|
|
uint64 role_id = 1;
|
|
int64 create_time = 2;
|
|
}
|
|
|
|
message TempTeamCharSaveData {
|
|
TrialCharData trial_char_data = 1;
|
|
int32 hp = 2;
|
|
int32 ultimate_sp = 3;
|
|
}
|
|
|
|
message TrialCharData {
|
|
int32 equip_medicine_num = 2;
|
|
}
|
|
|
|
message TeamCharId {
|
|
TeamCharIdType id_type = 1;
|
|
oneof char_id {
|
|
uint64 obj_id = 2;
|
|
string preset_char_id = 3;
|
|
}
|
|
}
|
|
|
|
enum TeamCharIdType {
|
|
obj_id = 0;
|
|
preset_char_id = 1;
|
|
}
|
|
|
|
message PassThroughData {
|
|
repeated string str_args = 1;
|
|
repeated int64 int_args = 2;
|
|
}
|
|
|
|
message SceneTrackPoint {
|
|
string inst_id = 1;
|
|
}
|
|
|
|
message SceneStaticMapMark {
|
|
int32 index = 1;
|
|
}
|
|
|
|
message CsAchieveComplete {
|
|
string achieve_id = 1;
|
|
}
|
|
|
|
message ScAchieveComplete {
|
|
string achieve_id = 1;
|
|
}
|
|
|
|
message CsAchieveTakeReward {
|
|
string achieve_id = 1;
|
|
}
|
|
|
|
message ScActivitySync {
|
|
repeated ActivityInfo info = 1;
|
|
}
|
|
|
|
message ActivityInfo {
|
|
uint64 version = 1;
|
|
bool is_enable = 2;
|
|
string id = 3;
|
|
string name = 4;
|
|
int64 start_time = 5;
|
|
int64 end_time = 6;
|
|
ActivityType typ = 7;
|
|
ActivityInfoSpecified data = 8;
|
|
}
|
|
|
|
enum ActivityType {
|
|
ACTIVITY_TYPE_DEFAULT = 0;
|
|
ACTIVITY_TYPE_CHECKIN = 1;
|
|
}
|
|
|
|
message ActivityInfoSpecified {
|
|
oneof data {
|
|
ActivityInfoSpecifiedCheckin checkin = 15;
|
|
}
|
|
}
|
|
|
|
message ActivityInfoSpecifiedCheckin {
|
|
int32 login_days = 1;
|
|
int32 reward_days = 2;
|
|
}
|
|
|
|
message ScActivityModify {
|
|
ActivityInfo info = 1;
|
|
}
|
|
|
|
message CsDailyCheckin {
|
|
string id = 1;
|
|
}
|
|
|
|
message ScDailyCheckin {
|
|
string id = 1;
|
|
}
|
|
|
|
message CsAdventureTakeRewardAll {
|
|
}
|
|
|
|
message ScAdventureLevelModify {
|
|
int32 level = 1;
|
|
int64 exp = 2;
|
|
}
|
|
|
|
message ScAdventureSyncAll {
|
|
int32 level = 1;
|
|
int64 exp = 2;
|
|
}
|
|
|
|
message AdventureTask {
|
|
string task_id = 1;
|
|
int32 progress = 2;
|
|
int32 state = 3;
|
|
}
|
|
|
|
message ScAdventureBookSync {
|
|
int32 adventure_book_stage = 1;
|
|
repeated AdventureTask tasks = 2;
|
|
int32 daily_activation = 3;
|
|
}
|
|
|
|
message ScDailyActivationModify {
|
|
int32 daily_activation = 1;
|
|
}
|
|
|
|
message CsTakeAdventureTaskReward {
|
|
string task_id = 1;
|
|
}
|
|
|
|
message CsTakeAllAdventureTaskReward {
|
|
int32 task_type = 1;
|
|
}
|
|
|
|
message ScAdventureTaskModify {
|
|
repeated AdventureTask tasks = 1;
|
|
}
|
|
|
|
message CsTakeAdventureBookStageReward {
|
|
int32 adventure_book_stage = 1;
|
|
}
|
|
|
|
message ScAdventureBookStageModify {
|
|
int32 adventure_book_stage = 1;
|
|
}
|
|
|
|
message ScResetDailyAdventureTask {
|
|
}
|
|
|
|
message CsDevClearBattleInfo {
|
|
}
|
|
|
|
message CsBattleOp {
|
|
BattleClientData client_data = 1;
|
|
}
|
|
|
|
message ScSpawnEnemy {
|
|
uint32 client_key = 1;
|
|
repeated uint64 enemy_inst_ids = 2;
|
|
}
|
|
|
|
message SpawnServerSummonData {
|
|
uint64 owner_inst_id = 1;
|
|
uint64 summon_inst_id = 2;
|
|
}
|
|
|
|
message ScEntityPropertyChange {
|
|
uint64 inst_id = 1;
|
|
BattleInfo info = 2;
|
|
}
|
|
|
|
message ScBattleDebugInfo {
|
|
string msg = 1;
|
|
}
|
|
|
|
message ScBattleGenerationChange {
|
|
uint64 inst_id = 1;
|
|
uint32 generation = 2;
|
|
}
|
|
|
|
message ScAttachServerSkill {
|
|
uint64 inst_id = 1;
|
|
repeated ServerSkill skills = 2;
|
|
uint32 generation = 3;
|
|
}
|
|
|
|
message ScDetachServerSkill {
|
|
uint64 inst_id = 1;
|
|
repeated uint64 del_inst_ids = 2;
|
|
uint32 generation = 3;
|
|
}
|
|
|
|
message ScAddServerBuff {
|
|
uint64 inst_id = 1;
|
|
repeated ServerBuff buffs = 2;
|
|
uint32 generation = 3;
|
|
}
|
|
|
|
message ScRemoveServerBuff {
|
|
uint64 inst_id = 1;
|
|
repeated uint64 del_inst_ids = 2;
|
|
uint32 generation = 3;
|
|
}
|
|
|
|
message ScSyncAllBitset {
|
|
repeated BitsetData bitset = 1;
|
|
}
|
|
|
|
message BitsetData {
|
|
int32 type = 1;
|
|
repeated uint64 value = 2;
|
|
}
|
|
|
|
message CsBitsetAdd {
|
|
int32 type = 1;
|
|
repeated uint32 value = 2;
|
|
}
|
|
|
|
message CsBitsetRemoveAll {
|
|
int32 type = 1;
|
|
}
|
|
|
|
message CsBitsetRemove {
|
|
int32 type = 1;
|
|
repeated uint32 value = 2;
|
|
}
|
|
|
|
message ScBitsetAdd {
|
|
int32 type = 1;
|
|
repeated uint32 value = 2;
|
|
int32 source = 3;
|
|
}
|
|
|
|
message ScBitsetRemove {
|
|
int32 type = 1;
|
|
repeated uint32 value = 2;
|
|
int32 source = 3;
|
|
}
|
|
|
|
message ScBitsetRemoveAll {
|
|
int32 type = 1;
|
|
int32 source = 2;
|
|
}
|
|
|
|
message BlocInfo {
|
|
string blocid = 1;
|
|
int32 level = 2;
|
|
int32 exp = 3;
|
|
}
|
|
|
|
message ScSyncAllBloc {
|
|
repeated BlocInfo blocs = 1;
|
|
repeated ShopInfo shops = 2;
|
|
}
|
|
|
|
message ShopInfo {
|
|
string shopid = 1;
|
|
int32 type = 2;
|
|
map<int32, int32> already_sell_count = 3;
|
|
repeated DiscountInfo discount_info = 4;
|
|
}
|
|
|
|
message DiscountInfo {
|
|
int32 posid = 1;
|
|
int32 discount = 2;
|
|
}
|
|
|
|
message ScBlocSyncLevel {
|
|
string blocid = 1;
|
|
int32 level = 2;
|
|
int32 exp = 3;
|
|
}
|
|
|
|
message CsBlocShopBuy {
|
|
string shopid = 1;
|
|
int32 posid = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message ScBlocShopBuy {
|
|
string shopid = 2;
|
|
int32 posid = 3;
|
|
int32 count = 4;
|
|
}
|
|
|
|
message ItemInfo {
|
|
string res_id = 1;
|
|
int32 res_count = 2;
|
|
}
|
|
|
|
message CsCharLevelUp {
|
|
uint64 char_obj_i_d = 1;
|
|
repeated ItemInfo items = 2;
|
|
}
|
|
|
|
message ScCharLevelUp {
|
|
uint64 char_obj_i_d = 1;
|
|
}
|
|
|
|
message ScCharSyncLevelExp {
|
|
uint64 char_obj_i_d = 1;
|
|
int32 level = 2;
|
|
int32 exp = 3;
|
|
}
|
|
|
|
message CsCharSetNormalSkill {
|
|
uint64 char_obj_i_d = 1;
|
|
string normal_skillid = 2;
|
|
}
|
|
|
|
message ScCharSetNormalSkill {
|
|
uint64 char_obj_i_d = 1;
|
|
string normal_skillid = 2;
|
|
}
|
|
|
|
message ScCharSetTeamSkill {
|
|
uint64 objid = 1;
|
|
int32 team_idx = 2;
|
|
string normal_skillid = 3;
|
|
}
|
|
|
|
message ScCharUnlockSkill {
|
|
uint64 objid = 1;
|
|
SkillLevelInfo level_info = 2;
|
|
}
|
|
|
|
message ScCharGainExpToast {
|
|
int32 exp = 1;
|
|
int32 exp_type = 2;
|
|
}
|
|
|
|
message ScCharSyncStatus {
|
|
uint64 objid = 1;
|
|
bool is_dead = 2;
|
|
BattleInfo battle_info = 3;
|
|
}
|
|
|
|
message CsCharPotentialUnlock {
|
|
uint64 char_obj_id = 1;
|
|
uint32 level = 2;
|
|
int32 item_id = 3;
|
|
}
|
|
|
|
message ScCharPotentialUnlock {
|
|
uint64 char_obj_id = 1;
|
|
uint32 level = 2;
|
|
}
|
|
|
|
message ScCharSkillInfos {
|
|
uint64 char_obj_id = 1;
|
|
repeated SkillLevelInfo level_infos = 2;
|
|
}
|
|
|
|
message CsCharSkillLevelUp {
|
|
uint64 char_obj_id = 1;
|
|
string skill_id = 2;
|
|
int32 skill_type = 3;
|
|
}
|
|
|
|
message ScCharSkillLevelUp {
|
|
uint64 char_obj_id = 1;
|
|
SkillLevelInfo level_info = 2;
|
|
}
|
|
|
|
message CsCharUnlockTalentNode {
|
|
uint64 char_obj_id = 1;
|
|
string node_id = 2;
|
|
}
|
|
|
|
message ScCharUnlockTalentNode {
|
|
uint64 char_obj_id = 1;
|
|
string node_id = 2;
|
|
}
|
|
|
|
message CharInfo {
|
|
uint64 objid = 1;
|
|
string templateid = 2;
|
|
int32 level = 3;
|
|
int32 exp = 4;
|
|
map<int32, uint64> equip_col = 6;
|
|
string normal_skill = 7;
|
|
bool is_dead = 8;
|
|
BattleInfo battle_info = 9;
|
|
SkillInfo skill_info = 10;
|
|
map<string, int32> equip_suit = 11;
|
|
uint64 weapon_id = 12;
|
|
int64 own_time = 13;
|
|
int32 equip_medicine_id = 14;
|
|
uint32 potential_level = 15;
|
|
Talent talent = 16;
|
|
BattleMgrInfo battle_mgr_info = 17;
|
|
CharType char_type = 18;
|
|
TrialCharData trial_data = 19;
|
|
}
|
|
|
|
message SkillInfo {
|
|
repeated SkillLevelInfo level_info = 1;
|
|
string normal_skill = 2;
|
|
string ultimate_skill = 3;
|
|
string combo_skill = 4;
|
|
string disp_normal_attack_skill = 5;
|
|
}
|
|
|
|
enum CharType {
|
|
default_type = 0;
|
|
trial_type = 1;
|
|
}
|
|
|
|
message CsCharBagSetTeam {
|
|
int32 team_index = 1;
|
|
repeated uint64 char_team = 2;
|
|
uint64 leader_id = 3;
|
|
}
|
|
|
|
message CsCharBagSetCurrTeamIndex {
|
|
int32 team_index = 1;
|
|
uint64 leader_id = 2;
|
|
}
|
|
|
|
message CsCharBagSetTeamName {
|
|
int32 team_index = 1;
|
|
string team_name = 2;
|
|
}
|
|
|
|
message CsCharBagTeamChangeFinish {
|
|
uint64 team_change_token = 1;
|
|
}
|
|
|
|
message CsCharBagSetTeamLeader {
|
|
CharBagTeamType team_type = 1;
|
|
int32 team_index = 2;
|
|
uint64 leaderid = 3;
|
|
}
|
|
|
|
enum CharBagTeamType {
|
|
CHAR_BAG_TEAM_TYPE_MAIN = 0;
|
|
CHAR_BAG_TEAM_TYPE_TEMP = 1;
|
|
}
|
|
|
|
message ScCharBagRemoveTrialCharacter {
|
|
int32 scope_name = 1;
|
|
}
|
|
|
|
message ScCharBagSetTeam {
|
|
CharBagTeamType team_type = 1;
|
|
int32 team_index = 2;
|
|
uint64 leader_id = 5;
|
|
repeated uint64 char_team = 3;
|
|
int32 scope_name = 4;
|
|
}
|
|
|
|
message CharTeamMemberInfo {
|
|
string normal_skillid = 1;
|
|
}
|
|
|
|
message CharTeamInfo {
|
|
string team_name = 1;
|
|
repeated uint64 char_team = 2;
|
|
uint64 leaderid = 3;
|
|
}
|
|
|
|
message ScSyncCharBagInfo {
|
|
repeated CharInfo char_info = 1;
|
|
repeated CharTeamInfo team_info = 2;
|
|
int32 curr_team_index = 3;
|
|
uint32 max_char_team_member_count = 4;
|
|
CharTeamInfo temp_team_info = 5;
|
|
int32 scope_name = 10;
|
|
bool is_scope_delete = 11;
|
|
}
|
|
|
|
message ScCharBagAddChar {
|
|
CharInfo char = 1;
|
|
int32 scope_name = 2;
|
|
}
|
|
|
|
message ScCharBagSetTeamName {
|
|
int32 team_index = 1;
|
|
string team_name = 2;
|
|
int32 scope_name = 3;
|
|
}
|
|
|
|
message ScCharBagSetTeamLeader {
|
|
CharBagTeamType team_type = 1;
|
|
int32 team_index = 2;
|
|
uint64 leaderid = 3;
|
|
int32 scope_name = 4;
|
|
}
|
|
|
|
message ScCharBagSetMaxTeamMemberCount {
|
|
uint32 max_char_team_member_count = 1;
|
|
int32 scope_name = 2;
|
|
}
|
|
|
|
message ScCharBagTeamLeaderNotMatchNtf {
|
|
CharBagTeamType team_type = 1;
|
|
int32 team_index = 2;
|
|
uint64 leaderid = 3;
|
|
int32 scope_name = 4;
|
|
}
|
|
|
|
message ScCharBagDelChar {
|
|
uint64 char_inst_id = 1;
|
|
int32 scope_name = 2;
|
|
}
|
|
|
|
message ScCharBagAddCharWithConversionNotify {
|
|
string char_template_id = 1;
|
|
int32 scope_name = 2;
|
|
bool is_converted = 3;
|
|
string converted_item_id = 4;
|
|
string converted_reward_id = 5;
|
|
int32 source_reason = 6;
|
|
}
|
|
|
|
message SceneCollection {
|
|
string scene_name = 1;
|
|
string prefab_id = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message ScSceneCollectionSync {
|
|
repeated SceneCollection collection_list = 1;
|
|
}
|
|
|
|
message ScSceneCollectionModify {
|
|
string scene_name = 1;
|
|
string prefab_id = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message Dialog {
|
|
int32 dialog_id = 1;
|
|
repeated int32 option_ids = 2;
|
|
repeated int32 finish_nums = 3;
|
|
}
|
|
|
|
message CsFinishDialog {
|
|
int32 dialog_id = 1;
|
|
repeated int32 option_ids = 2;
|
|
repeated int32 finish_nums = 3;
|
|
}
|
|
|
|
message ScFinishDialog {
|
|
int32 dialog_id = 1;
|
|
repeated int32 option_ids = 2;
|
|
repeated int32 finish_nums = 3;
|
|
}
|
|
|
|
message ScSyncAllDialog {
|
|
repeated Dialog dialog_list = 1;
|
|
}
|
|
|
|
message CsEnterDungeon {
|
|
repeated TeamCharId char_team = 1;
|
|
string dungeon_id = 2;
|
|
EnterRacingDungeonParam racing_param = 10;
|
|
}
|
|
|
|
message EnterRacingDungeonParam {
|
|
int32 level = 1;
|
|
string tactics_id = 2;
|
|
}
|
|
|
|
message CsEnterTrainDungeon {
|
|
repeated TeamCharId char_team = 1;
|
|
string dungeon_id = 2;
|
|
EnterRacingDungeonParam racing_param = 10;
|
|
}
|
|
|
|
message CsRestartDungeon {
|
|
string dungeon_id = 1;
|
|
}
|
|
|
|
message CsLeaveDungeon {
|
|
string dungeon_id = 1;
|
|
}
|
|
|
|
message CsDungeonRecoverAp {
|
|
repeated ItemBundle items = 1;
|
|
bool use_money = 2;
|
|
}
|
|
|
|
message CsDungeonTouchEntrance {
|
|
string dungeon_series_id = 1;
|
|
}
|
|
|
|
message ScEnterDungeon {
|
|
string dungeon_id = 3;
|
|
string scene_id = 4;
|
|
}
|
|
|
|
message ScRestartDungeon {
|
|
string dungeon_id = 1;
|
|
}
|
|
|
|
message ScLeaveDungeon {
|
|
string dungeon_id = 1;
|
|
}
|
|
|
|
message ScSyncStamina {
|
|
uint32 cur_stamina = 1;
|
|
uint32 max_stamina = 2;
|
|
int64 next_recover_time = 3;
|
|
int32 delta = 4;
|
|
}
|
|
|
|
message ScSyncFullDungeonStatus {
|
|
uint32 cur_stamina = 1;
|
|
uint32 max_stamina = 2;
|
|
int64 next_recover_time = 3;
|
|
}
|
|
|
|
message CsEquipPuton {
|
|
uint64 charid = 1;
|
|
int32 slotid = 2;
|
|
uint64 equipid = 3;
|
|
}
|
|
|
|
message ScEquipPuton {
|
|
uint64 charid = 1;
|
|
int32 slotid = 2;
|
|
uint64 equipid = 3;
|
|
map<string, int32> suitinfo = 4;
|
|
uint64 put_off_charid = 5;
|
|
map<string, int32> old_owner_suitinfo = 6;
|
|
}
|
|
|
|
message CsEquipPutoff {
|
|
uint64 charid = 1;
|
|
int32 slotid = 2;
|
|
}
|
|
|
|
message ScEquipPutoff {
|
|
uint64 charid = 1;
|
|
int32 slotid = 2;
|
|
map<string, int32> suitinfo = 3;
|
|
}
|
|
|
|
message CsEquipMedicineModify {
|
|
uint64 char_id = 1;
|
|
int32 equip_medicine_id = 2;
|
|
}
|
|
|
|
message ScEquipMedicineModify {
|
|
uint64 char_id = 1;
|
|
int32 equip_medicine_id = 2;
|
|
}
|
|
|
|
message CsEquipRecycle {
|
|
repeated uint64 equip_instid_list = 1;
|
|
int32 scope_name = 2;
|
|
}
|
|
|
|
message ScEquipRecycle {
|
|
repeated uint64 equip_instid_list = 1;
|
|
repeated string item_id = 2;
|
|
repeated int32 item_count = 3;
|
|
int32 scope_name = 4;
|
|
}
|
|
|
|
message CsEquipEnhance {
|
|
uint64 equip_inst_id = 1;
|
|
uint64 ingredient_inst_id = 2;
|
|
uint32 attr_index = 3;
|
|
}
|
|
|
|
message ScEquipEnhance {
|
|
uint64 equip_inst_id = 1;
|
|
repeated uint32 enhance = 2;
|
|
repeated EquipAttr enhance_attrs = 3;
|
|
EquipAttr base_attr = 4;
|
|
}
|
|
|
|
message CsEquipProduce {
|
|
string formula_id = 1;
|
|
}
|
|
|
|
message ScEquipProduce {
|
|
string formula_id = 1;
|
|
uint64 equip_instid = 2;
|
|
}
|
|
|
|
message ScdFactorySttNode {
|
|
string id = 1;
|
|
int32 state = 2;
|
|
map<string, int32> values = 3;
|
|
map<string, bool> flags = 4;
|
|
}
|
|
|
|
message ScdFactorySttPackage {
|
|
string id = 1;
|
|
int32 state = 2;
|
|
map<string, int32> values = 3;
|
|
map<string, bool> flags = 4;
|
|
bool hidden = 5;
|
|
}
|
|
|
|
message ScdFactorySttLayer {
|
|
string id = 1;
|
|
int32 state = 2;
|
|
}
|
|
|
|
message ScdFactorySyncStt {
|
|
repeated ScdFactorySttNode nodes = 1;
|
|
repeated ScdFactorySttPackage packages = 2;
|
|
repeated ScdFactorySttLayer layers = 3;
|
|
}
|
|
|
|
message ScdFactorySyncFormulaMan {
|
|
repeated string unlocked = 1;
|
|
repeated string visible = 2;
|
|
map<string, ScdFactorySyncFormulaMode> modes = 3;
|
|
repeated string level_up = 4;
|
|
repeated string product_manual = 5;
|
|
}
|
|
|
|
message ScdFactorySyncFormulaMode {
|
|
repeated string building_ids = 1;
|
|
}
|
|
|
|
message ScdFactorySyncQuickbar {
|
|
int32 type = 1;
|
|
repeated string list = 2;
|
|
}
|
|
|
|
message ScFactorySync {
|
|
ScdFactorySyncFormulaMan formula_man = 1;
|
|
ScdFactorySyncStt stt = 2;
|
|
}
|
|
|
|
message ScFactoryModifyFormulaMan {
|
|
repeated string new_unlocked = 1;
|
|
repeated string new_product_manual = 2;
|
|
repeated string new_level_up = 3;
|
|
}
|
|
|
|
message ScFactoryModifyStt {
|
|
repeated ScdFactorySttNode nodes = 1;
|
|
repeated ScdFactorySttPackage packages = 2;
|
|
repeated ScdFactorySttLayer layers = 3;
|
|
}
|
|
|
|
message FactoryFormulaVisiable {
|
|
repeated string formula_list = 1;
|
|
repeated string output_list = 2;
|
|
repeated string source = 3;
|
|
FactoryFormulaVisibleReason reason = 4;
|
|
}
|
|
|
|
enum FactoryFormulaVisibleReason {
|
|
VISIBLE_REASON_GET_NEW_ITEM = 0;
|
|
VISIBLE_REASON_UNLOCK = 1;
|
|
VISIBLE_REASON_ITEM_VISIBLE = 2;
|
|
VISIBLE_REASON_NEW_BUILDING = 3;
|
|
VISIBLE_REASON_NEW_BUILDING_MODE = 4;
|
|
VISIBLE_REASON_NEW_FORMULA_DONE = 5;
|
|
}
|
|
|
|
message ScFactoryModifyVisibleFormula {
|
|
FactoryFormulaVisiable new_visible = 1;
|
|
}
|
|
|
|
message ScFactoryModifyFormulaMode {
|
|
string mode = 1;
|
|
repeated string new_building_ids = 2;
|
|
}
|
|
|
|
message ScFactorySyncScope {
|
|
int32 scope_name = 1;
|
|
string current_chapter_id = 2;
|
|
repeated ScdFactorySyncQuickbar quickbars = 4;
|
|
ScdFactorySyncHubTransportRouteManager transport_route = 5;
|
|
ScdFactoryStatisticBookmark book_mark = 6;
|
|
}
|
|
|
|
message ScdFactorySyncHubTransportRouteManager {
|
|
int64 update_ts = 1;
|
|
repeated ScdFactoryHubTransportRoute routes = 2;
|
|
}
|
|
|
|
message ScdFactoryHubTransportRoute {
|
|
string chapter_id = 1;
|
|
int32 index = 2;
|
|
string target_chapter_id = 3;
|
|
string item_id = 4;
|
|
int32 item_num = 5;
|
|
int32 item_num_max = 6;
|
|
int32 status = 7;
|
|
int64 progress = 8;
|
|
}
|
|
|
|
message ScdFactoryStatisticBookmark {
|
|
repeated string bookmark_item_ids = 1;
|
|
}
|
|
|
|
message CsFactoryStatisticSetBookmarkItemIds {
|
|
repeated string item_ids = 1;
|
|
bool is_remove = 2;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message ScFactoryModifyStatisticBookmark {
|
|
ScdFactoryStatisticBookmark book_mark = 1;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsFactoryHubTransportRouteSet {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
int32 index = 3;
|
|
string target_chapter_id = 4;
|
|
string item_id = 5;
|
|
int32 item_num_max = 6;
|
|
}
|
|
|
|
message CsFactoryHubTransportRouteReset {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
int32 index = 3;
|
|
}
|
|
|
|
message CsFactoryHubTransportRouteRestart {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
int32 index = 3;
|
|
}
|
|
|
|
message ScFactoryHubTransportRouteModify {
|
|
ScdFactorySyncHubTransportRouteManager transport_route_modified = 1;
|
|
}
|
|
|
|
message ScFactoryReleaseScope {
|
|
int32 scope_name = 1;
|
|
repeated string delete_chapter_id_list = 11;
|
|
}
|
|
|
|
message ScFactoryModifyScope {
|
|
int32 scope_name = 1;
|
|
string current_chapter_id = 2;
|
|
repeated string delete_chapter_id_list = 11;
|
|
}
|
|
|
|
message ScFactoryModifyQuickbar {
|
|
int32 scope_name = 1;
|
|
repeated ScdFactorySyncQuickbar quickbars = 2;
|
|
}
|
|
|
|
message ScFactorySoilReclaim {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
uint32 node_id = 3;
|
|
bool result = 4;
|
|
}
|
|
|
|
message ScFactorySoilWater {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
uint32 node_id = 3;
|
|
bool result = 4;
|
|
}
|
|
|
|
message ScFactorySoilHarvest {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
uint32 node_id = 3;
|
|
bool result = 4;
|
|
}
|
|
|
|
message ScFactorySoilCancel {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
uint32 node_id = 3;
|
|
bool result = 4;
|
|
}
|
|
|
|
message CsFactorySttUnlockLayer {
|
|
string layer_id = 1;
|
|
}
|
|
|
|
message CsFactorySttUnlockNode {
|
|
string node_id = 1;
|
|
}
|
|
|
|
message CsFactoryQuickbarSetOne {
|
|
int32 scope_name = 1;
|
|
int32 type = 2;
|
|
int32 index = 3;
|
|
string item_id = 4;
|
|
}
|
|
|
|
message CsFactoryQuickbarMoveOne {
|
|
int32 scope_name = 1;
|
|
int32 type = 2;
|
|
int32 from_index = 3;
|
|
int32 to_index = 4;
|
|
}
|
|
|
|
message CsFactorySoilReclaim {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
uint32 node_id = 3;
|
|
uint64 char_object_id = 4;
|
|
}
|
|
|
|
message CsFactorySoilWater {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
uint32 node_id = 3;
|
|
uint64 char_object_id = 4;
|
|
}
|
|
|
|
message CsFactorySoilHarvest {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
uint32 node_id = 3;
|
|
uint64 char_object_id = 4;
|
|
}
|
|
|
|
message CsFactorySoilCancel {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
uint32 node_id = 3;
|
|
}
|
|
|
|
message CsFactorySoilFarmlandLevelUp {
|
|
int32 scope_name = 1;
|
|
string chapter_id = 2;
|
|
string scene_name = 3;
|
|
int32 index = 4;
|
|
int32 to_level = 5;
|
|
}
|
|
|
|
message ScFactorySyncOfflineInfo {
|
|
int64 max_offline_calc_sec = 1;
|
|
int64 end_offline_calc_ts = 2;
|
|
int64 offline_sec = 3;
|
|
int64 miss_offline_sec = 4;
|
|
}
|
|
|
|
message CsFactoryHubWorkshopMake {
|
|
int32 scope_name = 1;
|
|
uint32 node_id = 2;
|
|
string formula_id = 3;
|
|
int32 multi = 4;
|
|
}
|
|
|
|
message ScFactoryHubWorkshopMake {
|
|
bool success = 1;
|
|
}
|
|
|
|
message CsFactoryProductManualUnlock {
|
|
int32 scope_name = 1;
|
|
repeated string id_list = 2;
|
|
}
|
|
|
|
message ScFactoryProductManualUnlock {
|
|
int32 scope_name = 1;
|
|
repeated string id_list = 2;
|
|
}
|
|
|
|
message CsFactoryManuallyWorkExec {
|
|
int32 scope_name = 1;
|
|
string formula_id = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message ScFactoryManuallyWorkExec {
|
|
int32 scope_name = 1;
|
|
string formula_id = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message ScdVec3Int {
|
|
int32 x = 1;
|
|
int32 y = 2;
|
|
int32 z = 3;
|
|
}
|
|
|
|
message ScdRectInt {
|
|
int32 x = 1;
|
|
int32 y = 2;
|
|
int32 z = 3;
|
|
int32 l = 4;
|
|
int32 w = 5;
|
|
int32 h = 6;
|
|
}
|
|
|
|
message ScdFacSubPort {
|
|
ScdVec3Int position = 1;
|
|
ScdVec3Int direction = 2;
|
|
}
|
|
|
|
message ScdFactorySyncItem {
|
|
string id = 1;
|
|
int32 count = 2;
|
|
int64 tms = 11;
|
|
}
|
|
|
|
message ScdFacFluidReactionFormula {
|
|
string formula_id = 1;
|
|
int64 current_progress = 2;
|
|
bool in_block = 3;
|
|
}
|
|
|
|
message ScdFactoryHsCt {
|
|
uint32 component_id = 1;
|
|
repeated uint32 item_in = 2;
|
|
repeated uint32 item_out = 3;
|
|
repeated int32 index_in = 4;
|
|
repeated int32 index_out = 5;
|
|
}
|
|
|
|
message ScdFactoryHsFb {
|
|
uint32 component_id = 1;
|
|
oneof component_payload {
|
|
ScdFactoryHsFbCache cache = 2;
|
|
ScdFactoryHsFbProducer producer = 3;
|
|
ScdFactoryHsFbCollector collector = 4;
|
|
ScdFactoryHsFbBurnPower burn_power = 5;
|
|
ScdFactoryHsFbCacheTransport cache_transport = 6;
|
|
ScdFactoryHsFbGridBox grid_box = 7;
|
|
ScdFactoryHsFbBoxRouterM1 box_router_m1 = 8;
|
|
ScdFactoryHsFbBoxBridge box_bridge = 9;
|
|
ScdFactoryHsFbFluidBridge fluid_bridge = 12;
|
|
ScdFactoryHsFbFluidRouterM1 fluid_router_m1 = 13;
|
|
ScdFactoryHsFbFluidContainer fluid_container = 14;
|
|
ScdFactoryHsFbFluidPumpIn fluid_pump_in = 15;
|
|
ScdFactoryHsFbBattle battle = 16;
|
|
ScdFactoryHsFbBatteryBurn battery_burn = 17;
|
|
ScdFactoryHsFbFluidSpray fluid_spray = 18;
|
|
ScdFactoryHsFbFluidPumpOut fluid_pump_out = 19;
|
|
ScdFactoryHsFbFluidConsume fluid_consume = 20;
|
|
ScdFactoryHsFbFluidReaction fluid_reaction = 21;
|
|
ScdFactoryHsFbWaterCollector water_collector = 22;
|
|
}
|
|
}
|
|
|
|
message ScdFactoryHsFbCache {
|
|
repeated uint32 items = 1;
|
|
}
|
|
|
|
message ScdFactoryHsFbProducer {
|
|
int64 progress_incr_per_ms = 1;
|
|
string formula_id = 2;
|
|
int64 current_progress = 3;
|
|
}
|
|
|
|
message ScdFactoryHsFbCollector {
|
|
int64 progress_incr_per_ms = 1;
|
|
int64 current_progress = 2;
|
|
}
|
|
|
|
message ScdFactoryHsFbBurnPower {
|
|
int64 progress_decr_per_ms = 1;
|
|
int64 current_least_progress = 2;
|
|
}
|
|
|
|
message ScdFactoryHsFbCacheTransport {
|
|
int64 progress_incr_per_ms = 1;
|
|
int64 current_progress = 2;
|
|
}
|
|
|
|
message ScdFactoryHsFbGridBox {
|
|
repeated uint32 items = 1;
|
|
}
|
|
|
|
message ScdFactoryHsFbBoxRouterM1 {
|
|
repeated uint32 items = 1;
|
|
}
|
|
|
|
message ScdFactoryHsFbBoxBridge {
|
|
repeated uint32 items = 1;
|
|
}
|
|
|
|
message ScdFactoryHsFbFluidBridge {
|
|
repeated uint32 items = 1;
|
|
}
|
|
|
|
message ScdFactoryHsFbFluidRouterM1 {
|
|
repeated uint32 items = 1;
|
|
}
|
|
|
|
message ScdFactoryHsFbFluidContainer {
|
|
repeated uint32 items = 1;
|
|
bool infinite = 2;
|
|
}
|
|
|
|
message ScdFactoryHsFbFluidPumpIn {
|
|
int64 progress_incr_per_ms = 1;
|
|
int64 current_progress = 2;
|
|
}
|
|
|
|
message ScdFactoryHsFbBattle {
|
|
int32 energy_current = 1;
|
|
int32 energy_max = 2;
|
|
bool in_overloading = 3;
|
|
}
|
|
|
|
message ScdFactoryHsFbBatteryBurn {
|
|
int32 energy_loaded = 1;
|
|
int32 energy_current = 2;
|
|
}
|
|
|
|
message ScdFactoryHsFbFluidSpray {
|
|
int64 progress_incr_per_ms = 1;
|
|
int64 current_progress = 2;
|
|
int32 last_round_spray_count = 3;
|
|
}
|
|
|
|
message ScdFactoryHsFbFluidPumpOut {
|
|
int64 progress_incr_per_ms = 1;
|
|
int64 current_progress = 2;
|
|
int32 last_round_pump_count = 3;
|
|
}
|
|
|
|
message ScdFactoryHsFbFluidConsume {
|
|
int64 progress_incr_per_ms = 1;
|
|
int64 current_progress = 2;
|
|
}
|
|
|
|
message ScdFactoryHsFbFluidReaction {
|
|
repeated ScdFacFluidReactionFormula formulas = 1;
|
|
int64 progress_incr_per_ms = 2;
|
|
}
|
|
|
|
message ScdFactoryHsFbWaterCollector {
|
|
int64 progress_incr_per_ms = 1;
|
|
int64 current_progress = 2;
|
|
}
|
|
|
|
message ScdFactoryHsCe {
|
|
ScdFactoryHsCeEventtype event_type = 1;
|
|
repeated uint32 event_param = 2;
|
|
}
|
|
|
|
enum ScdFactoryHsCeEventtype {
|
|
SCD_FACTORY_HS_CE_None = 0;
|
|
SCD_FACTORY_HS_CE_InPowerUp = 1;
|
|
SCD_FACTORY_HS_CE_InPowerDown = 2;
|
|
SCD_FACTORY_HS_CE_FluidHeightChange = 3;
|
|
SCD_FACTORY_HS_CE_FluidContentChange = 4;
|
|
SCD_FACTORY_HS_CE_ProducerChangeFormula = 5;
|
|
SCD_FACTORY_HS_CE_BusLoaderChangeLastPutIn = 6;
|
|
SCD_FACTORY_HS_CE_BattleEnergyChange = 7;
|
|
SCD_FACTORY_HS_CE_JoinWorking = 8;
|
|
SCD_FACTORY_HS_CE_LeaveWorking = 9;
|
|
SCD_FACTORY_HS_CE_RegionPower = 10;
|
|
SCD_FACTORY_HS_CE_BlockComponent = 11;
|
|
SCD_FACTORY_HS_CE_UnBlockComponent = 12;
|
|
SCD_FACTORY_HS_CE_SubPortBlock = 21;
|
|
SCD_FACTORY_HS_CE_SubPortUnBlock = 22;
|
|
SCD_FACTORY_HS_CE_ChangeProduct = 31;
|
|
}
|
|
|
|
message ScdFactoryHsBb {
|
|
ScdFactoryHsBbPower power = 1;
|
|
}
|
|
|
|
message ScdFactoryHsBbPower {
|
|
bool is_stop_by_power = 1;
|
|
int64 power_cost_sum = 2;
|
|
int64 power_save_max = 3;
|
|
int64 power_save_current = 4;
|
|
int64 power_gen_last_sec = 5;
|
|
}
|
|
|
|
message ScdFacCom {
|
|
uint32 component_id = 1;
|
|
int32 component_type = 2;
|
|
oneof component_payload {
|
|
ScdFacComPortManager port_manager = 9;
|
|
ScdFacComInventory inventory = 10;
|
|
ScdFacComCache cache = 11;
|
|
ScdFacComSelector selector = 12;
|
|
ScdFacComCollector collector = 13;
|
|
ScdFacComProducer producer = 14;
|
|
ScdFacComBoxConveyor box_conveyor = 15;
|
|
ScdFacComBoxRouterM1 box_router_m1 = 16;
|
|
ScdFacComBurnPower burn_power = 17;
|
|
ScdFacComCacheTransport cache_transport = 18;
|
|
ScdFacComStablePower stable_power = 19;
|
|
ScdFacComPowerPole power_pole = 20;
|
|
ScdFacComPowerSave power_save = 22;
|
|
ScdFacComBusLoader bus_loader = 23;
|
|
ScdFacComTravelPole travel_pole = 24;
|
|
ScdFacComGridBox grid_box = 25;
|
|
ScdFacComBoxBridge box_bridge = 26;
|
|
ScdFacComBattle battle = 27;
|
|
ScdFacComFluidConveyor fluid_conveyor = 28;
|
|
ScdFacComFluidBridge fluid_bridge = 29;
|
|
ScdFacComFluidRouterM1 fluid_router_m1 = 30;
|
|
ScdFacComFormulaMan formula_man = 31;
|
|
ScdFacComFluidContainer fluid_container = 32;
|
|
ScdFacComFluidPumpIn fluid_pump_in = 33;
|
|
ScdFacComBatteryBurn battery_burn = 34;
|
|
ScdFacComSubHub sub_hub = 35;
|
|
ScdFacComWaterCollector water_collector = 36;
|
|
ScdFacComSoil soil = 37;
|
|
ScdFacComFluidSpray fluid_spray = 38;
|
|
ScdFacComFluidPumpOut fluid_pump_out = 39;
|
|
ScdFacComFluidConsume fluid_consume = 40;
|
|
ScdFacComFluidReaction fluid_reaction = 41;
|
|
}
|
|
}
|
|
|
|
message ScdFacComPortManager {
|
|
repeated ScdFacComSubPort ports = 1;
|
|
}
|
|
|
|
message ScdFacComSubPort {
|
|
int32 index = 1;
|
|
uint32 owner_com_id = 2;
|
|
uint32 touch_com_id = 3;
|
|
bool in_block = 4;
|
|
}
|
|
|
|
message ScdFacComInventory {
|
|
map<uint32, int32> items = 1;
|
|
}
|
|
|
|
message ScdFacComCache {
|
|
repeated ScdFactorySyncItem items = 1;
|
|
int32 size = 2;
|
|
}
|
|
|
|
message ScdFacComSelector {
|
|
string selected_item_id = 1;
|
|
}
|
|
|
|
message ScdFacComCollector {
|
|
repeated ScdFactorySyncItem items_round = 1;
|
|
int64 current_progress = 2;
|
|
bool in_block = 4;
|
|
}
|
|
|
|
message ScdFacComProducer {
|
|
string formula_id = 1;
|
|
int64 current_progress = 2;
|
|
bool in_block = 4;
|
|
bool in_produce = 5;
|
|
string last_formula_id = 11;
|
|
}
|
|
|
|
message ScdFacComBoxConveyor {
|
|
int64 last_pop_tms = 1;
|
|
repeated ScdFactorySyncItem items = 2;
|
|
}
|
|
|
|
message ScdFacComBoxRouterM1 {
|
|
ScdFactorySyncItem hold_item = 1;
|
|
bool m_in = 2;
|
|
}
|
|
|
|
message ScdFacComBurnPower {
|
|
int64 current_least_progress = 1;
|
|
string current_burn_item_id = 2;
|
|
int64 power_gen_per_sec = 3;
|
|
}
|
|
|
|
message ScdFacComCacheTransport {
|
|
int64 current_progress = 1;
|
|
int64 total_progress = 2;
|
|
bool auto_transport = 3;
|
|
bool in_use = 5;
|
|
}
|
|
|
|
message ScdFacComStablePower {
|
|
int64 power_gen_per_sec = 3;
|
|
}
|
|
|
|
message ScdFacComPowerPole {
|
|
}
|
|
|
|
message ScdFacComPowerSave {
|
|
int64 power_save = 1;
|
|
}
|
|
|
|
message ScdFacComBusLoader {
|
|
string last_putin_item_id = 1;
|
|
}
|
|
|
|
message ScdFacComTravelPole {
|
|
uint32 default_next = 11;
|
|
}
|
|
|
|
message ScdFacComGridBox {
|
|
repeated ScdFactorySyncItem items = 1;
|
|
}
|
|
|
|
message ScdFacComBoxBridge {
|
|
ScdFactorySyncItem hold_item = 1;
|
|
}
|
|
|
|
message ScdFacComBattle {
|
|
int32 energy_current = 1;
|
|
int32 energy_max = 2;
|
|
bool in_overloading = 3;
|
|
}
|
|
|
|
message ScdFacComFluidConveyor {
|
|
string item_id = 1;
|
|
int32 fluid_height = 2;
|
|
repeated int64 box_tms_list = 3;
|
|
}
|
|
|
|
message ScdFacComFluidBridge {
|
|
ScdFactorySyncItem hold_item = 1;
|
|
}
|
|
|
|
message ScdFacComFluidRouterM1 {
|
|
ScdFactorySyncItem hold_item = 1;
|
|
bool m_in = 2;
|
|
}
|
|
|
|
message ScdFacComFormulaMan {
|
|
repeated string formula_ids = 1;
|
|
string locked_formula_id = 2;
|
|
string current_mode = 11;
|
|
string current_group = 12;
|
|
}
|
|
|
|
message ScdFacComFluidContainer {
|
|
ScdFactorySyncItem hold_item = 1;
|
|
bool infinite = 2;
|
|
}
|
|
|
|
message ScdFacComFluidPumpIn {
|
|
ScdFactorySyncItem item_round = 1;
|
|
int64 current_progress = 2;
|
|
string source_inst_key = 3;
|
|
bool in_block = 4;
|
|
bool in_produce = 5;
|
|
}
|
|
|
|
message ScdFacComBatteryBurn {
|
|
int32 energy_loaded = 1;
|
|
int32 energy_current = 2;
|
|
}
|
|
|
|
message ScdFacComSubHub {
|
|
int32 level = 1;
|
|
}
|
|
|
|
message ScdFacComWaterCollector {
|
|
repeated ScdFactorySyncItem items_round = 1;
|
|
int64 current_progress = 2;
|
|
bool in_block = 4;
|
|
bool in_produce = 5;
|
|
}
|
|
|
|
message ScdFacComSoil {
|
|
int32 step_cursor = 1;
|
|
int32 water_got = 2;
|
|
int64 in_grow_tms = 3;
|
|
}
|
|
|
|
message ScdFacComFluidSpray {
|
|
int64 current_progress = 1;
|
|
bool in_produce = 2;
|
|
int32 last_round_spray_count = 3;
|
|
bool in_block = 11;
|
|
}
|
|
|
|
message ScdFacComFluidPumpOut {
|
|
int32 round_count = 1;
|
|
int64 current_progress = 2;
|
|
string target_inst_key = 3;
|
|
bool in_block = 4;
|
|
bool in_produce = 5;
|
|
}
|
|
|
|
message ScdFacComFluidConsume {
|
|
int32 round_count = 1;
|
|
int64 current_progress = 2;
|
|
bool in_block = 3;
|
|
bool in_produce = 4;
|
|
string latest_item_id = 5;
|
|
}
|
|
|
|
message ScdFacComFluidReaction {
|
|
repeated ScdFacFluidReactionFormula formulas = 1;
|
|
bool in_block = 2;
|
|
bool in_produce = 3;
|
|
}
|
|
|
|
message ScdFacNode {
|
|
uint32 node_id = 1;
|
|
int32 node_type = 2;
|
|
string template_id = 3;
|
|
ScdFacTransform transform = 4;
|
|
bool is_deactive = 5;
|
|
ScdFacInteractiveObject interactive_object = 6;
|
|
ScdFacDynamicProperty dynamic_property = 7;
|
|
ScdFacNodePower power = 8;
|
|
string inst_key = 9;
|
|
uint32 flag = 10;
|
|
map<int32, uint32> component_pos = 11;
|
|
repeated ScdFacCom components = 12;
|
|
uint64 stable_id = 13;
|
|
}
|
|
|
|
message ScdFacTransform {
|
|
ScdVec3Int position = 1;
|
|
ScdVec3Int direction = 2;
|
|
ScdFacMesh mesh = 3;
|
|
int32 map_id = 4;
|
|
Vector world_position = 9;
|
|
Vector world_rotation = 10;
|
|
ScdFacSubPort bc_port_in = 11;
|
|
ScdFacSubPort bc_port_out = 12;
|
|
}
|
|
|
|
message ScdFacMesh {
|
|
int32 mesh_type = 1;
|
|
repeated ScdVec3Int points = 2;
|
|
}
|
|
|
|
message ScdFacInteractiveObject {
|
|
uint64 object_id = 1;
|
|
}
|
|
|
|
message ScdFacDynamicProperty {
|
|
map<int32, ScdFacDynamicPropertyValue> values = 1;
|
|
}
|
|
|
|
message ScdFacDynamicPropertyValue {
|
|
oneof value {
|
|
bool bool_value = 1;
|
|
int64 int_value = 2;
|
|
uint64 uint_value = 3;
|
|
double double_value = 4;
|
|
string string_value = 5;
|
|
}
|
|
}
|
|
|
|
message ScdFacNodePower {
|
|
bool in_power = 1;
|
|
int64 power_cost = 2;
|
|
bool need_in_power = 11;
|
|
int64 power_cost_show = 12;
|
|
}
|
|
|
|
message ScdFactorySyncScene {
|
|
int32 scene_id = 1;
|
|
ScdFactorySyncSceneBandwidth bandwidth = 5;
|
|
repeated ScdFactorySyncScenePanel panels = 6;
|
|
repeated ScdFactorySyncScenePanel soil_panels = 7;
|
|
map<string, ScdFactorySyncSceneBandwidth> settlements = 10;
|
|
}
|
|
|
|
message ScdFactorySyncSceneBandwidth {
|
|
int32 current = 1;
|
|
int32 max = 2;
|
|
int32 travel_pole_current = 3;
|
|
int32 travel_pole_max = 4;
|
|
int32 battle_current = 5;
|
|
int32 battle_max = 6;
|
|
int32 sp_current = 11;
|
|
int32 sp_max = 12;
|
|
}
|
|
|
|
message ScdFactorySyncScenePanel {
|
|
int32 index = 1;
|
|
int32 level = 2;
|
|
repeated ScdRectInt main_mesh = 3;
|
|
}
|
|
|
|
message ScdFactorySyncMap {
|
|
int32 map_id = 1;
|
|
repeated ScdFactorySyncMapWire wires = 2;
|
|
}
|
|
|
|
message ScdFactorySyncMapWire {
|
|
uint64 index = 1;
|
|
uint64 from_com_id = 2;
|
|
uint64 to_com_id = 3;
|
|
}
|
|
|
|
message ScdFactorySyncBlackboard {
|
|
uint32 inventory_node_id = 1;
|
|
ScdFactorySyncBlackboardPower power = 11;
|
|
}
|
|
|
|
message ScdFactorySyncBlackboardPower {
|
|
int64 power_cost = 1;
|
|
int64 power_gen = 2;
|
|
int64 power_save_max = 3;
|
|
int64 power_save_current = 4;
|
|
bool is_stop_by_power = 5;
|
|
}
|
|
|
|
message ScdFactoryStatisticLastday {
|
|
repeated ScdFactoryStatisticLastdayDay days = 1;
|
|
}
|
|
|
|
message ScdFactoryStatisticLastdayDay {
|
|
int64 day_ts = 1;
|
|
map<string, int64> from_productivity = 2;
|
|
}
|
|
|
|
message ScdFactoryStatisticOther {
|
|
int32 power_net_length_sum = 1;
|
|
int32 in_power_building = 2;
|
|
float power_net_coverage = 3;
|
|
}
|
|
|
|
message ScdFactoryStatisticRecord {
|
|
int32 rank = 1;
|
|
repeated int64 points_gen = 2;
|
|
repeated int64 points_cost = 3;
|
|
}
|
|
|
|
message ScdFactorySyncPinBoard {
|
|
repeated ScdFactoryPinCard cards = 1;
|
|
}
|
|
|
|
message ScdFactoryPinCard {
|
|
int32 pos = 1;
|
|
string str_id = 2;
|
|
uint64 num_id = 3;
|
|
}
|
|
|
|
message ScFactorySyncChapter {
|
|
int64 tms = 1;
|
|
string chapter_id = 2;
|
|
repeated ScdFacNode nodes = 3;
|
|
repeated ScdFactorySyncScene scenes = 4;
|
|
ScdFactorySyncBlackboard blackboard = 5;
|
|
ScdFactorySyncPinBoard pin_board = 6;
|
|
repeated ScdFactorySyncMap maps = 7;
|
|
ScdFactorySyncStatistic statistic = 9;
|
|
}
|
|
|
|
message ScdFactorySyncStatistic {
|
|
ScdFactoryStatisticOther other = 3;
|
|
ScdFactoryStatisticLastday last_day = 4;
|
|
}
|
|
|
|
message ScFactoryModifyChapterNodes {
|
|
int64 tms = 1;
|
|
string chapter_id = 2;
|
|
repeated ScdFacNode nodes = 3;
|
|
repeated uint32 remove_nodes = 4;
|
|
}
|
|
|
|
message ScFactoryModifyChapterComponents {
|
|
int64 tms = 1;
|
|
string chapter_id = 2;
|
|
repeated ScdFacCom components = 3;
|
|
}
|
|
|
|
message ScFactoryModifyChapterMap {
|
|
int64 tms = 1;
|
|
string chapter_id = 2;
|
|
int32 map_id = 3;
|
|
repeated ScdFactorySyncMapWire wires = 11;
|
|
repeated uint64 remove_wires = 12;
|
|
}
|
|
|
|
message ScFactoryModifyChapterScene {
|
|
int64 tms = 1;
|
|
string chapter_id = 2;
|
|
int32 scene_id = 3;
|
|
ScdFactorySyncSceneBandwidth bandwidth = 13;
|
|
repeated ScdFactorySyncScenePanel panels = 14;
|
|
repeated ScdFactorySyncScenePanel soil_panels = 15;
|
|
map<string, ScdFactorySyncSceneBandwidth> settlements = 20;
|
|
}
|
|
|
|
message ScFactoryModifyChapterBlackboard {
|
|
int64 tms = 1;
|
|
string chapter_id = 2;
|
|
ScdFactorySyncBlackboard blackboard = 3;
|
|
}
|
|
|
|
message ScFactoryModifyChapterPinBoard {
|
|
int64 tms = 1;
|
|
string chapter_id = 2;
|
|
repeated ScdFactoryPinCard modified = 3;
|
|
repeated int32 release_pos = 4;
|
|
}
|
|
|
|
message ScFactoryHs {
|
|
int64 tms = 1;
|
|
repeated ScdFactoryHsCt ct_list = 2;
|
|
repeated ScdFactoryHsFb fb_list = 3;
|
|
repeated ScdFactoryHsCe ce_list = 4;
|
|
ScdFactoryHsBb blackboard = 5;
|
|
string chapter_id = 11;
|
|
}
|
|
|
|
message ScFactoryHsSync {
|
|
int64 tms = 1;
|
|
repeated ScdFacCom cc_list = 2;
|
|
repeated ScdFactoryHsFb fb_list = 3;
|
|
ScdFactorySyncBlackboard blackboard = 4;
|
|
string chapter_id = 11;
|
|
}
|
|
|
|
message ScFactoryModifyStatistic {
|
|
string chapter_id = 1;
|
|
ScdFactoryStatisticOther other = 3;
|
|
ScdFactoryStatisticLastday last_day = 4;
|
|
}
|
|
|
|
message ScFactoryStatisticRequire {
|
|
string chapter = 1;
|
|
ScdFactoryStatisticRecord power = 2;
|
|
map<string, ScdFactoryStatisticRecord> productivity = 3;
|
|
}
|
|
|
|
message CsFactoryHsFb {
|
|
string chapter_id = 1;
|
|
repeated uint32 node_id_list = 21;
|
|
bool undo = 3;
|
|
}
|
|
|
|
message CsFactoryStatisticRequire {
|
|
int32 rank_power = 1;
|
|
int32 rank_productivity = 2;
|
|
repeated string productivity_item_ids = 3;
|
|
bool all_productivity = 4;
|
|
string chapter_id = 12;
|
|
}
|
|
|
|
message CsFactoryPinSet {
|
|
int32 scope_name = 1;
|
|
int32 pos = 3;
|
|
string str_id = 4;
|
|
uint64 num_id = 5;
|
|
bool release = 11;
|
|
}
|
|
|
|
message CsFactoryObserverOp {
|
|
string index = 1;
|
|
string chapter_id = 2;
|
|
int32 map_id = 3;
|
|
uint32 node_id = 4;
|
|
uint64 node_stable_id = 5;
|
|
uint32 component_id = 6;
|
|
string op_type = 11;
|
|
oneof op_payload {
|
|
CsdFactoryObserverPayloadOpCheckoutRelationBoard checkout_relation_board = 21;
|
|
CsdFactoryObserverPayloadOpCheckoutPowerConnectionMap checkout_power_connection_map = 22;
|
|
CsdFactoryObserverPayloadOpCheckoutOutsideResource checkout_outside_resource = 23;
|
|
}
|
|
}
|
|
|
|
message CsdFactoryObserverPayloadOpCheckoutRelationBoard {
|
|
}
|
|
|
|
message CsdFactoryObserverPayloadOpCheckoutPowerConnectionMap {
|
|
}
|
|
|
|
message CsdFactoryObserverPayloadOpCheckoutOutsideResource {
|
|
}
|
|
|
|
message ScFactoryObserverRet {
|
|
string op_index = 1;
|
|
bool success = 2;
|
|
string err_message = 3;
|
|
string chapter_id = 4;
|
|
string ret_type = 11;
|
|
oneof ret_payload {
|
|
ScdFactoryObserverPayloadRetCheckoutRelationBoard checkout_relation_board = 21;
|
|
ScdFactoryObserverPayloadRetCheckoutPowerConnectionMap checkout_power_connection_map = 22;
|
|
ScdFactoryObserverPayloadRetCheckoutOutsideResource checkout_outside_resource = 23;
|
|
}
|
|
}
|
|
|
|
message ScdFactoryObserverPayloadRetCheckoutRelationBoard {
|
|
repeated ScdFactoryObserverPayloadRetCheckoutRelationBoardConveyorElem conveyor_elems = 1;
|
|
}
|
|
|
|
message ScdFactoryObserverPayloadRetCheckoutRelationBoardConveyorElem {
|
|
uint32 conveyor_com_id = 1;
|
|
uint32 conveyor_node_id = 2;
|
|
uint32 from_com_id = 11;
|
|
uint32 from_node_id = 12;
|
|
uint64 from_node_stable_id = 13;
|
|
string from_node_template_id = 14;
|
|
uint32 to_com_id = 21;
|
|
uint32 to_node_id = 22;
|
|
uint64 to_node_stable_id = 23;
|
|
string to_node_template_id = 24;
|
|
}
|
|
|
|
message ScdFactoryObserverPayloadRetCheckoutPowerConnectionMap {
|
|
repeated ScdFactoryObserverPayloadRetCheckoutPowerConnectionMapConnection connections = 1;
|
|
repeated ScdFactoryObserverPayloadRetCheckoutPowerConnectionMapNodeElem node_elems = 2;
|
|
}
|
|
|
|
message ScdFactoryObserverPayloadRetCheckoutPowerConnectionMapConnection {
|
|
uint64 index = 1;
|
|
uint32 from_com_id = 11;
|
|
uint32 from_node_id = 12;
|
|
uint64 from_node_stable_id = 13;
|
|
string from_node_template_id = 14;
|
|
uint32 to_com_id = 21;
|
|
uint32 to_node_id = 22;
|
|
uint64 to_node_stable_id = 23;
|
|
string to_node_template_id = 24;
|
|
}
|
|
|
|
message ScdFactoryObserverPayloadRetCheckoutPowerConnectionMapNodeElem {
|
|
uint32 node_id = 1;
|
|
uint64 node_stable_id = 2;
|
|
string node_template_id = 3;
|
|
uint32 com_id = 4;
|
|
uint64 logic_id = 7;
|
|
int32 distance = 11;
|
|
repeated uint32 neighbors = 12;
|
|
}
|
|
|
|
message ScdFactoryObserverPayloadRetCheckoutOutsideResource {
|
|
map<string, int32> place_bandwidth = 1;
|
|
map<string, int32> place_bandwidth_use = 2;
|
|
repeated ScdFactoryObserverPayloadRetCheckoutOutsideResourceNodeUse place_bandwidth_node_uses = 3;
|
|
map<string, int32> place_bandwidth_sp = 11;
|
|
map<string, int32> place_bandwidth_sp_use = 12;
|
|
repeated ScdFactoryObserverPayloadRetCheckoutOutsideResourceNodeUse place_bandwidth_sp_node_uses = 13;
|
|
}
|
|
|
|
message ScdFactoryObserverPayloadRetCheckoutOutsideResourceNodeUse {
|
|
uint32 node_id = 1;
|
|
string scene_name = 2;
|
|
int32 use = 3;
|
|
}
|
|
|
|
message CsFactoryOp {
|
|
string index = 1;
|
|
FactoryOpType op_type = 2;
|
|
string chapter_id = 3;
|
|
oneof op_payload {
|
|
CsdFactoryOpPlace place = 11;
|
|
CsdFactoryOpPlaceConveyor place_conveyor = 12;
|
|
CsdFactoryOpDismantle dismantle = 13;
|
|
CsdFactoryOpSetSelectTarget set_select_target = 15;
|
|
CsdFactoryOpEnableNode enable_node = 16;
|
|
CsdFactoryOpMoveNode move_node = 17;
|
|
CsdFactoryOpDismantleBoxConveyor dismantle_box_conveyor = 18;
|
|
CsdFactoryOpRepairNode repair_node = 19;
|
|
CsdFactoryOpMoveItemCacheToCache move_item_cache_to_cache = 20;
|
|
CsdFactoryOpMoveItemBagToCache move_item_bag_to_cache = 21;
|
|
CsdFactoryOpMoveItemCacheToBag move_item_cache_to_bag = 22;
|
|
CsdFactoryOpMoveItemDepotToCache move_item_depot_to_cache = 23;
|
|
CsdFactoryOpMoveItemCacheToDepot move_item_cache_to_depot = 24;
|
|
CsdFactoryOpMoveItemConveyorToBag move_item_conveyor_to_bag = 25;
|
|
CsdFactoryOpCacheTransportTransfer cache_transport_transfer = 26;
|
|
CsdFactoryOpCacheTransportEnable cache_transport_enable = 27;
|
|
CsdFactoryOpSetTravelPoleDefaultNext set_travel_pole_default_next = 28;
|
|
CsdFactoryOpUseHealTowerPoint use_heal_tower_point = 29;
|
|
CsdFactoryOpBattleRepair battle_repair = 30;
|
|
CsdFactoryOpAddConnection add_connection = 31;
|
|
CsdFactoryOpDelConnection del_connection = 32;
|
|
CsdFactoryOpGridBoxInnerMove grid_box_inner_move = 41;
|
|
CsdFactoryOpGridBoxInnerSplit grid_box_inner_split = 42;
|
|
CsdFactoryOpMoveItemBagToGridBox move_item_bag_to_grid_box = 43;
|
|
CsdFactoryOpMoveItemGridBoxToBag move_item_grid_box_to_bag = 44;
|
|
CsdFactoryOpMoveItemDepotToGridBox move_item_depot_to_grid_box = 45;
|
|
CsdFactoryOpMoveItemGridBoxToDepot move_item_grid_box_to_depot = 46;
|
|
CsdFactoryOpMoveAllCacheOutItemToBag move_all_cache_out_item_to_bag = 47;
|
|
CsdFactoryOpQuickPutBattery quick_put_battery = 48;
|
|
CsdFactoryOpChangeProducerMode change_producer_mode = 51;
|
|
CsdFactoryOpReverseFluidConveyorDirection reverse_fluid_conveyor_direction = 52;
|
|
CsdFactoryOpDismantleBatch dismantle_batch = 53;
|
|
CsdFactoryOpTakeOutFluidFromLiquidBody take_out_fluid_from_liquid_body = 61;
|
|
CsdFactoryOpPutInFluidToLiquidBody put_in_fluid_to_liquid_body = 62;
|
|
CsdFactoryOpFillingFluidComWithBag filling_fluid_com_with_bag = 63;
|
|
CsdFactoryOpFillingFluidComWithDepot filling_fluid_com_with_depot = 64;
|
|
}
|
|
}
|
|
|
|
enum FactoryOpType {
|
|
NONE = 0;
|
|
PLACE = 1;
|
|
PLACE_CONVEYOR = 2;
|
|
DISMANTLE = 3;
|
|
SET_SELECT_TARGET = 5;
|
|
ENABLE_NODE = 6;
|
|
MOVE_NODE = 7;
|
|
DISMANTLE_BOX_CONVEYOR = 8;
|
|
REPAIR_NODE = 9;
|
|
MOVE_ITEM_CACHE_TO_CACHE = 10;
|
|
MOVE_ITEM_BAG_TO_CACHE = 11;
|
|
MOVE_ITEM_CACHE_TO_BAG = 12;
|
|
MOVE_ITEM_DEPOT_TO_CACHE = 13;
|
|
MOVE_ITEM_CACHE_TO_DEPOT = 14;
|
|
MOVE_ITEM_CONVEYOR_TO_BAG = 15;
|
|
CACHE_TRANSPORT_TRANSFER = 16;
|
|
CACHE_TRANSPORT_ENABLE = 17;
|
|
SET_TRAVEL_POLE_DEFAULT_NEXT = 18;
|
|
USE_HEAL_TOWER_POINT = 19;
|
|
BATTLE_REPAIR = 20;
|
|
ADD_CONNECTION = 21;
|
|
DEL_CONNECTION = 22;
|
|
GRID_BOX_INNER_MOVE = 31;
|
|
GRID_BOX_INNER_SPLIT = 32;
|
|
MOVE_ITEM_BAG_TO_GRID_BOX = 33;
|
|
MOVE_ITEM_GRID_BOX_TO_BAG = 34;
|
|
MOVE_ITEM_DEPOT_TO_GRID_BOX = 35;
|
|
MOVE_ITEM_GRID_BOX_TO_DEPOT = 36;
|
|
MOVE_ALL_CACHE_OUT_ITEM_TO_BAG = 37;
|
|
QUICK_PUT_BATTERY = 38;
|
|
CHANGE_PRODUCER_MODE = 41;
|
|
REVERSE_FLUID_CONVEYOR_DIRECTION = 42;
|
|
DISMANTLE_BATCH = 43;
|
|
TAKE_OUT_FLUID_FROM_LIQUID_BODY = 51;
|
|
PUT_IN_FLUID_TO_LIQUID_BODY = 52;
|
|
FILLING_FLUID_COM_WITH_BAG = 53;
|
|
FILLING_FLUID_COM_WITH_DEPOT = 54;
|
|
}
|
|
|
|
message CsdFactoryOpPlace {
|
|
string template_id = 1;
|
|
ScdVec3Int position = 2;
|
|
ScdVec3Int direction = 3;
|
|
int32 map_id = 4;
|
|
CsdFactoryInteractiveParam interactive_param = 5;
|
|
}
|
|
|
|
message CsdFactoryInteractiveParam {
|
|
Vector position = 1;
|
|
Vector rotation = 2;
|
|
map<int32, DynamicParameter> properties = 3;
|
|
}
|
|
|
|
message CsdFactoryOpPlaceConveyor {
|
|
string template_id = 1;
|
|
ScdVec3Int direction_in = 2;
|
|
ScdVec3Int direction_out = 3;
|
|
repeated ScdVec3Int points = 4;
|
|
int32 map_id = 5;
|
|
}
|
|
|
|
message CsdFactoryOpDismantle {
|
|
uint32 node_id = 1;
|
|
}
|
|
|
|
message CsdFactoryOpSetSelectTarget {
|
|
uint32 component_id = 1;
|
|
string item_id = 2;
|
|
}
|
|
|
|
message CsdFactoryOpEnableNode {
|
|
uint32 node_id = 1;
|
|
bool enable = 2;
|
|
}
|
|
|
|
message CsdFactoryOpMoveNode {
|
|
uint32 node_id = 1;
|
|
ScdVec3Int position = 2;
|
|
ScdVec3Int direction = 3;
|
|
CsdFactoryInteractiveParam interactive_param = 5;
|
|
}
|
|
|
|
message CsdFactoryOpDismantleBoxConveyor {
|
|
uint32 node_id = 1;
|
|
repeated int32 index_list = 2;
|
|
}
|
|
|
|
message CsdFactoryOpRepairNode {
|
|
uint32 node_id = 1;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemCacheToCache {
|
|
uint32 from_component_id = 1;
|
|
uint32 to_component_id = 2;
|
|
string item_id = 3;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemBagToCache {
|
|
int32 grid_index = 1;
|
|
uint32 component_id = 2;
|
|
int32 cache_grid_index = 3;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemCacheToBag {
|
|
uint32 component_id = 1;
|
|
string item_id = 2;
|
|
bool all = 3;
|
|
int32 cache_grid_index = 4;
|
|
int32 grid_index = 5;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemDepotToCache {
|
|
string item_id = 1;
|
|
uint32 component_id = 2;
|
|
int32 cache_grid_index = 3;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemCacheToDepot {
|
|
uint32 component_id = 1;
|
|
string item_id = 2;
|
|
bool all = 3;
|
|
int32 cache_grid_index = 4;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemConveyorToBag {
|
|
uint32 component_id = 1;
|
|
int32 index = 2;
|
|
bool all = 3;
|
|
}
|
|
|
|
message CsdFactoryOpCacheTransportTransfer {
|
|
uint32 component_id = 1;
|
|
}
|
|
|
|
message CsdFactoryOpCacheTransportEnable {
|
|
uint32 component_id = 1;
|
|
bool enable = 2;
|
|
}
|
|
|
|
message CsdFactoryOpSetTravelPoleDefaultNext {
|
|
uint32 component_id = 1;
|
|
uint32 default_next = 2;
|
|
}
|
|
|
|
message CsdFactoryOpUseHealTowerPoint {
|
|
uint32 component_id = 1;
|
|
uint32 use_count = 2;
|
|
}
|
|
|
|
message CsdFactoryOpBattleRepair {
|
|
uint32 node_id = 1;
|
|
}
|
|
|
|
message CsdFactoryOpAddConnection {
|
|
int32 map_id = 1;
|
|
uint64 from_com_id = 4;
|
|
uint64 to_com_id = 5;
|
|
}
|
|
|
|
message CsdFactoryOpDelConnection {
|
|
int32 map_id = 1;
|
|
uint64 index = 2;
|
|
}
|
|
|
|
message CsdFactoryOpGridBoxInnerMove {
|
|
uint32 component_id = 1;
|
|
int32 from_index = 2;
|
|
int32 to_index = 3;
|
|
}
|
|
|
|
message CsdFactoryOpGridBoxInnerSplit {
|
|
uint32 component_id = 1;
|
|
int32 from_index = 2;
|
|
int32 to_index = 3;
|
|
int32 count = 4;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemBagToGridBox {
|
|
int32 bag_grid_index = 1;
|
|
uint32 component_id = 2;
|
|
int32 grid_box_index = 3;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemGridBoxToBag {
|
|
uint32 component_id = 1;
|
|
int32 grid_box_index = 2;
|
|
int32 bag_grid_index = 3;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemDepotToGridBox {
|
|
string item_id = 1;
|
|
uint32 component_id = 2;
|
|
int32 grid_box_index = 3;
|
|
}
|
|
|
|
message CsdFactoryOpMoveItemGridBoxToDepot {
|
|
uint32 component_id = 1;
|
|
int32 grid_box_index = 2;
|
|
}
|
|
|
|
message CsdFactoryOpMoveAllCacheOutItemToBag {
|
|
uint32 node_id = 1;
|
|
}
|
|
|
|
message CsdFactoryOpQuickPutBattery {
|
|
uint32 com_id = 1;
|
|
}
|
|
|
|
message CsdFactoryOpChangeProducerMode {
|
|
uint32 node_id = 1;
|
|
string to_mode = 2;
|
|
}
|
|
|
|
message CsdFactoryOpReverseFluidConveyorDirection {
|
|
uint32 node_id = 1;
|
|
}
|
|
|
|
message CsdFactoryOpDismantleBatch {
|
|
repeated CsdFactoryOpDismantle dismantles = 1;
|
|
repeated CsdFactoryOpDismantleBoxConveyor dismantle_conveyors = 2;
|
|
}
|
|
|
|
message CsdFactoryOpTakeOutFluidFromLiquidBody {
|
|
string liquid_body_inst_key = 1;
|
|
repeated ItemBundle bottle_items = 4;
|
|
}
|
|
|
|
message CsdFactoryOpPutInFluidToLiquidBody {
|
|
string liquid_body_inst_key = 1;
|
|
repeated ItemBundle bottle_water_items = 4;
|
|
}
|
|
|
|
message CsdFactoryOpFillingFluidComWithBag {
|
|
uint32 component_id = 1;
|
|
int32 bag_grid_index = 2;
|
|
}
|
|
|
|
message CsdFactoryOpFillingFluidComWithDepot {
|
|
uint32 component_id = 1;
|
|
string item_id = 2;
|
|
}
|
|
|
|
message ScFactoryOpRet {
|
|
string index = 1;
|
|
FactoryOpRetCode ret_code = 2;
|
|
FactoryOpType op_type = 3;
|
|
string err_message = 4;
|
|
oneof op_payload {
|
|
ScdFactoryOpRetPlace place = 11;
|
|
ScdFactoryOpRetPlaceConveyor place_conveyor = 12;
|
|
ScdFactoryOpRetDismantle dismantle = 13;
|
|
ScdFactoryOpRetSetSelectTarget set_select_target = 15;
|
|
ScdFactoryOpRetEnableNode enable_node = 16;
|
|
ScdFactoryOpRetMoveNode move_node = 17;
|
|
ScdFactoryOpRetDismantleBoxConveyor dismantle_box_conveyor = 18;
|
|
ScdFactoryOpRetRepairNode repair_node = 19;
|
|
ScdFactoryOpRetMoveItemCacheToCache move_item_cache_to_cache = 20;
|
|
ScdFactoryOpRetMoveItemBagToCache move_item_bag_to_cache = 21;
|
|
ScdFactoryOpRetMoveItemCacheToBag move_item_cache_to_bag = 22;
|
|
ScdFactoryOpRetMoveItemDepotToCache move_item_depot_to_cache = 23;
|
|
ScdFactoryOpRetMoveItemCacheToDepot move_item_cache_to_depot = 24;
|
|
ScdFactoryOpRetMoveItemConveyorToBag move_item_conveyor_to_bag = 25;
|
|
ScdFactoryOpRetCacheTransportTransfer cache_transport_transfer = 26;
|
|
ScdFactoryOpRetCacheTransportEnable cache_transport_enable = 27;
|
|
ScdFactoryOpRetSetTravelPoleDefaultNext set_travel_pole_default_next = 28;
|
|
ScdFactoryOpRetUseHealTowerPoint use_heal_tower_point = 29;
|
|
ScdFactoryOpRetBattleRepair battle_repair = 30;
|
|
ScdFactoryOpRetAddConnection add_connection = 31;
|
|
ScdFactoryOpRetDelConnection del_connection = 32;
|
|
ScdFactoryOpRetGridBoxInnerMove grid_box_inner_move = 41;
|
|
ScdFactoryOpRetGridBoxInnerSplit grid_box_inner_split = 42;
|
|
ScdFactoryOpRetMoveItemBagToGridBox move_item_bag_to_grid_box = 43;
|
|
ScdFactoryOpRetMoveItemGridBoxToBag move_item_grid_box_to_bag = 44;
|
|
ScdFactoryOpRetMoveItemDepotToGridBox move_item_depot_to_grid_box = 45;
|
|
ScdFactoryOpRetMoveItemGridBoxToDepot move_item_grid_box_to_depot = 46;
|
|
ScdFactoryOpRetMoveAllCacheOutItemToBag move_all_cache_out_item_to_bag = 47;
|
|
ScdFactoryOpRetQuickPutBattery quick_put_battery = 48;
|
|
ScdFactoryOpRetChangeProducerMode change_producer_mode = 51;
|
|
ScdFactoryOpRetReverseFluidConveyorDirection reverse_fluid_conveyor_direction = 52;
|
|
ScdFactoryOpRetDismantleBatch dismantle_batch = 53;
|
|
ScdFactoryOpRetTakeOutFluidFromLiquidBody take_out_fluid_from_liquid_body = 61;
|
|
ScdFactoryOpRetPutInFluidToLiquidBody put_in_fluid_to_liquid_body = 62;
|
|
ScdFactoryOpRetFillingFluidComWithBag filling_fluid_com_with_bag = 63;
|
|
ScdFactoryOpRetFillingFluidComWithDepot filling_fluid_com_with_depot = 64;
|
|
}
|
|
}
|
|
|
|
enum FactoryOpRetCode {
|
|
OK = 0;
|
|
FAIL = 1;
|
|
UNKNOWN_OP_TYPE = 2;
|
|
MESH_CONFLICT = 3;
|
|
MUST_IN_MAIN = 4;
|
|
NO_BUILDING_ITEM = 5;
|
|
}
|
|
|
|
message ScdFactoryOpRetPlace {
|
|
uint32 node_id = 1;
|
|
}
|
|
|
|
message ScdFactoryOpRetPlaceConveyor {
|
|
repeated uint32 node_id = 1;
|
|
}
|
|
|
|
message ScdFactoryOpRetDismantle {
|
|
}
|
|
|
|
message ScdFactoryOpRetSetSelectTarget {
|
|
}
|
|
|
|
message ScdFactoryOpRetEnableNode {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveNode {
|
|
}
|
|
|
|
message ScdFactoryOpRetDismantleBoxConveyor {
|
|
repeated uint32 node_id = 1;
|
|
}
|
|
|
|
message ScdFactoryOpRetRepairNode {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemCacheToCache {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemBagToCache {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemCacheToBag {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemDepotToCache {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemCacheToDepot {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemConveyorToBag {
|
|
}
|
|
|
|
message ScdFactoryOpRetCacheTransportTransfer {
|
|
bool success = 1;
|
|
}
|
|
|
|
message ScdFactoryOpRetCacheTransportEnable {
|
|
}
|
|
|
|
message ScdFactoryOpRetSetTravelPoleDefaultNext {
|
|
}
|
|
|
|
message ScdFactoryOpRetUseHealTowerPoint {
|
|
uint32 used_count = 1;
|
|
}
|
|
|
|
message ScdFactoryOpRetBattleRepair {
|
|
}
|
|
|
|
message ScdFactoryOpRetAddConnection {
|
|
uint64 index = 1;
|
|
}
|
|
|
|
message ScdFactoryOpRetDelConnection {
|
|
}
|
|
|
|
message ScdFactoryOpRetGridBoxInnerMove {
|
|
}
|
|
|
|
message ScdFactoryOpRetGridBoxInnerSplit {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemBagToGridBox {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemGridBoxToBag {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemDepotToGridBox {
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveItemGridBoxToDepot {
|
|
bool not_all_success = 1;
|
|
}
|
|
|
|
message ScdFactoryOpRetMoveAllCacheOutItemToBag {
|
|
}
|
|
|
|
message ScdFactoryOpRetQuickPutBattery {
|
|
repeated ItemBundle cost_items = 1;
|
|
}
|
|
|
|
message ScdFactoryOpRetChangeProducerMode {
|
|
}
|
|
|
|
message ScdFactoryOpRetReverseFluidConveyorDirection {
|
|
}
|
|
|
|
message ScdFactoryOpRetDismantleBatch {
|
|
}
|
|
|
|
message ScdFactoryOpRetTakeOutFluidFromLiquidBody {
|
|
repeated ItemBundle cost_bottle_items = 1;
|
|
repeated ItemBundle gain_bottle_water_items = 2;
|
|
int32 cost_liquid = 3;
|
|
RetFluidWithLiquidBody ret = 4;
|
|
}
|
|
|
|
enum RetFluidWithLiquidBody {
|
|
RET_FLUID_WITH_LIQUID_BODY_OK = 0;
|
|
RET_FLUID_WITH_LIQUID_BODY_None = 1;
|
|
RET_FLUID_WITH_LIQUID_BODY_PartialByBag = 2;
|
|
RET_FLUID_WITH_LIQUID_BODY_PartialByLiquidBody = 3;
|
|
}
|
|
|
|
message ScdFactoryOpRetPutInFluidToLiquidBody {
|
|
repeated ItemBundle cost_bottle_water_items = 1;
|
|
repeated ItemBundle gain_bottle_items = 2;
|
|
int32 gain_liquid = 3;
|
|
RetFluidWithLiquidBody ret = 4;
|
|
}
|
|
|
|
message ScdFactoryOpRetFillingFluidComWithBag {
|
|
}
|
|
|
|
message ScdFactoryOpRetFillingFluidComWithDepot {
|
|
}
|
|
|
|
message CsFriendListSync {
|
|
}
|
|
|
|
message CsFriendRequestListSync {
|
|
}
|
|
|
|
message CsFriendSearchName {
|
|
string name = 1;
|
|
}
|
|
|
|
message CsFriendRequestAccept {
|
|
uint64 role_id = 1;
|
|
}
|
|
|
|
message CsFriendRequestReject {
|
|
uint64 role_id = 1;
|
|
}
|
|
|
|
message CsFriendDelete {
|
|
uint64 role_id = 1;
|
|
}
|
|
|
|
message CsFriendRequestSubmit {
|
|
uint64 role_id = 1;
|
|
}
|
|
|
|
message ScFriendListSync {
|
|
repeated FriendFriendInfo friend_list = 1;
|
|
}
|
|
|
|
message ScFriendRequestListSync {
|
|
repeated FriendRequestInfo friend_request_list = 1;
|
|
}
|
|
|
|
message ScFriendSearchName {
|
|
repeated FriendStrangerUserInfo stranger_list = 1;
|
|
}
|
|
|
|
message ScFriendRequestAccept {
|
|
uint64 role_id = 1;
|
|
}
|
|
|
|
message ScFriendRequestReject {
|
|
uint64 role_id = 1;
|
|
}
|
|
|
|
message ScFriendDelete {
|
|
uint64 role_id = 1;
|
|
}
|
|
|
|
message ScFriendRequestSubmit {
|
|
uint64 role_id = 1;
|
|
}
|
|
|
|
message ScFriendRequestAddNotify {
|
|
FriendRequestInfo friend_request_info = 1;
|
|
}
|
|
|
|
message ScFriendAddNotify {
|
|
FriendFriendInfo friend_info = 1;
|
|
}
|
|
|
|
message CsGachaSinglePullReq {
|
|
int32 gacha_type = 1;
|
|
string gacha_pool_id = 2;
|
|
map<string, int32> pull_costs = 3;
|
|
}
|
|
|
|
message CsGachaTenPullReq {
|
|
int32 gacha_type = 1;
|
|
string gacha_pool_id = 2;
|
|
map<string, int32> pull_costs = 3;
|
|
}
|
|
|
|
message ScdGachaPoolInfo {
|
|
string gacha_pool_id = 1;
|
|
int64 open_time = 2;
|
|
int64 close_time = 3;
|
|
bool is_closed = 4;
|
|
int32 public_close_reason = 5;
|
|
}
|
|
|
|
message ScdGachaPoolRoleData {
|
|
string gacha_pool_id = 1;
|
|
bool is_closed = 2;
|
|
int32 personal_close_reason = 3;
|
|
int32 total_pull_count = 4;
|
|
int32 hard_guarantee_progress = 5;
|
|
int32 soft_guarantee_progress = 6;
|
|
int32 star5_soft_guarantee_progress = 7;
|
|
int32 up_got_count = 8;
|
|
}
|
|
|
|
message ScdGachaPoolCategoryRoleData {
|
|
int32 gacha_pool_type = 1;
|
|
int32 total_pull_count = 2;
|
|
int32 soft_guarantee_progress = 3;
|
|
int32 star5_soft_guarantee_progress = 4;
|
|
}
|
|
|
|
message ScdGachaPoolMgr {
|
|
repeated ScdGachaPoolInfo gacha_pool_infos = 1;
|
|
repeated ScdGachaPoolRoleData gacha_pool_role_datas = 2;
|
|
repeated ScdGachaPoolCategoryRoleData gacha_pool_category_role_datas = 3;
|
|
}
|
|
|
|
message ScGachaSync {
|
|
ScdGachaPoolMgr char_gacha_pool = 1;
|
|
ScdGachaPoolMgr weapon_gacha_pool = 2;
|
|
}
|
|
|
|
message ScGachaModifyPoolInfo {
|
|
repeated ScdGachaPoolInfo char_gacha_pools = 1;
|
|
repeated ScdGachaPoolInfo weapon_gacha_pools = 2;
|
|
}
|
|
|
|
message ScdGachaFinalResult {
|
|
string item_id = 1;
|
|
string reward_item_id = 2;
|
|
repeated string reward_ids = 3;
|
|
bool is_new = 4;
|
|
}
|
|
|
|
message ScGachaSyncPullResult {
|
|
int32 gacha_type = 1;
|
|
string gacha_pool_id = 2;
|
|
repeated string ori_result_ids = 3;
|
|
repeated ScdGachaFinalResult final_results = 4;
|
|
int32 up_got_count = 5;
|
|
int32 star6_got_count = 6;
|
|
int32 star5_got_count = 7;
|
|
}
|
|
|
|
message ScGachaModifyPoolRoleData {
|
|
int32 gacha_type = 1;
|
|
string gacha_pool_id = 2;
|
|
ScdGachaPoolRoleData gacha_pool_role_data = 3;
|
|
ScdGachaPoolCategoryRoleData gacha_pool_category_role_data = 4;
|
|
}
|
|
|
|
message CsGameMechanicsReqActive {
|
|
string game_id = 1;
|
|
}
|
|
|
|
message CsGameMechanicsReqReward {
|
|
string game_id = 1;
|
|
}
|
|
|
|
message CsGameMechanicsNtfInstPrepareFinish {
|
|
string game_id = 1;
|
|
}
|
|
|
|
message ScdGameMechanicsRecord {
|
|
string game_id = 1;
|
|
int64 last_enter_game_t_s = 2;
|
|
int32 best_pass_time = 3;
|
|
int64 best_pass_t_s = 4;
|
|
bool is_pass = 5;
|
|
bool is_challenged = 6;
|
|
bool is_active = 7;
|
|
bool once_reward_got = 8;
|
|
repeated int32 rewarded_id_list = 9;
|
|
}
|
|
|
|
message ScdGameMechanicsUnlockConditions {
|
|
string id = 1;
|
|
int32 unlock_state = 2;
|
|
map<string, int32> unlock_condition_values = 3;
|
|
map<string, bool> unlock_condition_flags = 4;
|
|
}
|
|
|
|
message ScGameMechanicsSync {
|
|
repeated ScdGameMechanicsUnlockConditions game_unlock_conditions = 1;
|
|
repeated ScdGameMechanicsRecord game_records = 2;
|
|
}
|
|
|
|
message ScGameMechanicsSyncUnlockCondition {
|
|
ScdGameMechanicsUnlockConditions game_unlock_condition = 1;
|
|
}
|
|
|
|
message ScGameMechanicsModifyRecords {
|
|
repeated ScdGameMechanicsRecord game_records = 1;
|
|
}
|
|
|
|
message ScGameMechanicsSyncChallengeStart {
|
|
string game_id = 1;
|
|
int64 challenge_start_ts = 2;
|
|
int64 challenge_expire_ts = 3;
|
|
int32 prepare_challenge_seconds = 4;
|
|
}
|
|
|
|
message ScGameMechanicsSyncChallengeComplete {
|
|
string game_id = 1;
|
|
bool is_pass = 2;
|
|
int64 force_leave_ts = 3;
|
|
int32 pass_time = 4;
|
|
}
|
|
|
|
message ScGameMechanicsSyncCompletionReward {
|
|
string game_id = 1;
|
|
bool is_pass = 2;
|
|
int64 force_leave_ts = 3;
|
|
}
|
|
|
|
message ScGameMechanicsSyncEnterGameInst {
|
|
string game_id = 1;
|
|
}
|
|
|
|
message ScGameMechanicsSyncLeaveGameInst {
|
|
string game_id = 1;
|
|
}
|
|
|
|
message ScGameMechanicsSyncRestartGameInst {
|
|
string game_id = 1;
|
|
}
|
|
|
|
message ScdGameMechanicsInstTimeFreeze {
|
|
int32 time_key = 1;
|
|
int64 total_freeze_time_in_ms = 2;
|
|
}
|
|
|
|
message ScGameMechanicsModifyInstTimeFreeze {
|
|
string game_id = 1;
|
|
repeated ScdGameMechanicsInstTimeFreeze time_freeze_infos = 2;
|
|
}
|
|
|
|
message ScSyncGameMode {
|
|
string mode_id = 1;
|
|
}
|
|
|
|
message ScSyncAllGameVar {
|
|
map<int32, int64> server_vars = 1;
|
|
map<int32, int64> client_vars = 2;
|
|
}
|
|
|
|
message CsUpdateClientGameVar {
|
|
int32 key = 1;
|
|
int64 value = 2;
|
|
}
|
|
|
|
message ScUpdateGameVar {
|
|
int32 key = 1;
|
|
int64 value = 2;
|
|
int32 type = 3;
|
|
}
|
|
|
|
message CsGemRecast {
|
|
string formula_id = 1;
|
|
int32 count = 2;
|
|
repeated uint64 cost_gem_inst_ids = 3;
|
|
}
|
|
|
|
message ScGemRecast {
|
|
string formula_id = 1;
|
|
int32 count = 2;
|
|
repeated uint64 gem_inst_ids = 3;
|
|
}
|
|
|
|
message GuideGroupInfo {
|
|
string guide_group_id = 1;
|
|
int32 guide_state = 2;
|
|
}
|
|
|
|
message CsCompleteGuideGroupKeyStep {
|
|
string guide_group_id = 1;
|
|
}
|
|
|
|
message CsCompleteGuideGroup {
|
|
string guide_group_id = 1;
|
|
bool not_auto_accept = 2;
|
|
bool skip_key_step = 3;
|
|
}
|
|
|
|
message ScSyncAllGuide {
|
|
repeated GuideGroupInfo guide_group_list = 1;
|
|
repeated string completed_repeat_accept_guide_group_list = 2;
|
|
}
|
|
|
|
message ScAcceptGuideGroup {
|
|
string guide_group_id = 1;
|
|
}
|
|
|
|
message ScCompleteGuideGroupKeyStep {
|
|
string guide_group_id = 1;
|
|
}
|
|
|
|
message ScCompleteGuideGroup {
|
|
string guide_group_id = 1;
|
|
}
|
|
|
|
message ScdItemBag {
|
|
int32 grid_limit = 1;
|
|
repeated ScdItemGrid grids = 2;
|
|
}
|
|
|
|
message ScdItemDepot {
|
|
map<string, int32> stackable_items = 1;
|
|
repeated ScdItemGrid inst_list = 2;
|
|
}
|
|
|
|
message ScdItemLostAndFound {
|
|
map<string, int32> stackable_items = 1;
|
|
repeated ScdItemGrid inst_list = 2;
|
|
}
|
|
|
|
message ScdItemBagModify {
|
|
int32 grid_limit = 1;
|
|
repeated ScdItemGrid grids = 2;
|
|
repeated int32 del_list = 3;
|
|
}
|
|
|
|
message ScdItemDepotModify {
|
|
map<string, int32> items = 1;
|
|
repeated ScdItemGrid inst_list = 2;
|
|
repeated uint64 del_inst_list = 3;
|
|
map<string, bool> infinite_items = 4;
|
|
}
|
|
|
|
message ScdItemLostAndFoundModify {
|
|
map<string, int32> items = 1;
|
|
repeated ScdItemGrid inst_list = 2;
|
|
repeated uint64 del_inst_list = 3;
|
|
}
|
|
|
|
message CsItemBagTidyInBag {
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsItemBagMoveInBag {
|
|
int32 from_grid = 1;
|
|
int32 to_grid = 2;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsItemBagSplitInBag {
|
|
int32 from_grid = 1;
|
|
int32 to_grid = 2;
|
|
int32 move_count = 3;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsItemBagFactoryDepotToBag {
|
|
map<string, int32> items = 1;
|
|
repeated uint64 inst_id_list = 2;
|
|
int32 scope_name = 11;
|
|
string chapter_id = 12;
|
|
}
|
|
|
|
message CsItemBagBagToFactoryDepot {
|
|
repeated int32 grid_list = 1;
|
|
int32 scope_name = 11;
|
|
string chapter_id = 12;
|
|
}
|
|
|
|
message CsItemBagFactoryDepotToBagGrid {
|
|
int32 grid_index = 1;
|
|
string id = 2;
|
|
int32 count = 3;
|
|
int32 scope_name = 11;
|
|
string chapter_id = 12;
|
|
}
|
|
|
|
message CsItemBagUseItem {
|
|
int32 grid_index = 1;
|
|
int32 count = 2;
|
|
repeated uint64 char_inst_id_list = 3;
|
|
uint64 equip_medicine_char_inst_id = 4;
|
|
repeated string item_use_args = 5;
|
|
int32 scope_name = 11;
|
|
ItemBagUseType use_type = 12;
|
|
}
|
|
|
|
enum ItemBagUseType {
|
|
item_bag_use_type_default = 0;
|
|
item_bag_use_type_equip_medicine = 1;
|
|
item_bag_use_type_bomb = 2;
|
|
}
|
|
|
|
message CsItemBagSetQuickBar {
|
|
repeated string item_id = 1;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsItemBagSetQuickBarPos {
|
|
int32 pos = 1;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsItemBagSetItemLock {
|
|
repeated ItemInstLockInfo lock_info_list = 1;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message ItemInstLockInfo {
|
|
string item_id = 1;
|
|
uint64 inst_id = 2;
|
|
bool is_lock = 3;
|
|
}
|
|
|
|
message CsItemBagAbandonInBag {
|
|
map<int32, int32> grid_cut = 1;
|
|
uint64 target_object_id = 2;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsItemBagDestroyInDepot {
|
|
int32 depot = 1;
|
|
map<string, int32> items = 2;
|
|
repeated uint64 inst_id_list = 3;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsItemBagDestroyInFactoryDepot {
|
|
map<string, int32> items = 1;
|
|
int32 scope_name = 11;
|
|
string chapter_id = 12;
|
|
}
|
|
|
|
message CsItemBagDumpBottleInBag {
|
|
int32 grid_index = 1;
|
|
int32 count = 2;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message CsItemBagDumpBottleInFactoryDepot {
|
|
string item_id = 1;
|
|
int32 count = 2;
|
|
int32 scope_name = 11;
|
|
string chapter_id = 12;
|
|
}
|
|
|
|
message CsItemBagTakeoutLostAndFound {
|
|
bool all = 1;
|
|
map<string, int32> items = 2;
|
|
repeated uint64 inst_id_list = 3;
|
|
}
|
|
|
|
message CsItemBagUseItemCase {
|
|
string id = 1;
|
|
int32 count = 2;
|
|
repeated string select_rewards = 3;
|
|
}
|
|
|
|
message CsItemBagChgSpaceshipChapter {
|
|
string spaceship_chapter_id = 1;
|
|
}
|
|
|
|
message ScdItemBagSyncQuickBar {
|
|
repeated string item_id = 1;
|
|
int32 pos = 2;
|
|
}
|
|
|
|
message ScItemBagCommonSync {
|
|
ScdItemLostAndFound lost_and_found = 1;
|
|
}
|
|
|
|
message ScItemBagCommonModify {
|
|
ScdItemLostAndFoundModify lost_and_found = 1;
|
|
}
|
|
|
|
message ScItemBagScopeSync {
|
|
ScdItemBag bag = 1;
|
|
map<string, ScdItemDepot> factory_depot = 2;
|
|
map<int32, ScdItemDepot> depot = 3;
|
|
ScdItemBagSyncQuickBar quick_bar = 4;
|
|
ScdItemBagScopeAssistant assistant = 5;
|
|
int32 scope_name = 11;
|
|
string current_chapter_id = 12;
|
|
string spaceship_chapter_id = 13;
|
|
}
|
|
|
|
message ScdItemBagScopeAssistant {
|
|
map<string, int32> last_use_time = 1;
|
|
map<string, bool> cannot_destroy = 2;
|
|
}
|
|
|
|
message ScTrialCharacterEquipMedicineModify {
|
|
uint64 trial_obj_id = 1;
|
|
int32 count = 2;
|
|
}
|
|
|
|
message ScItemBagTrialCharDepotModify {
|
|
int32 scope_name = 1;
|
|
ScdItemDepotModify trial_char_depot = 2;
|
|
}
|
|
|
|
message ScItemBagTrialCharDepotClear {
|
|
int32 scope_name = 1;
|
|
}
|
|
|
|
message ScItemBagScopeModify {
|
|
ScdItemBagModify bag = 1;
|
|
map<string, ScdItemDepotModify> factory_depot = 2;
|
|
map<int32, ScdItemDepotModify> depot = 3;
|
|
ScdItemBagSyncQuickBar quick_bar = 4;
|
|
ScdItemBagScopeAssistantModify assistant = 5;
|
|
int32 scope_name = 11;
|
|
string current_chapter_id = 12;
|
|
bool is_scope_delete = 14;
|
|
}
|
|
|
|
message ScdItemBagScopeAssistantModify {
|
|
map<string, int32> last_use_time = 1;
|
|
map<string, bool> cannot_destroy = 2;
|
|
}
|
|
|
|
message ScItemBagUseItem {
|
|
EUseItemResult result = 1;
|
|
ScdItemGrid used_item = 2;
|
|
repeated uint64 char_inst_id_list = 3;
|
|
uint64 equip_medicine_char_inst_id = 4;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
enum EUseItemResult {
|
|
E_USE_ITEM_RESULT_OK = 0;
|
|
E_USE_ITEM_RESULT_UnknownFail = 1;
|
|
E_USE_ITEM_RESULT_CondiitonFail = 2;
|
|
}
|
|
|
|
message ScItemBagSetQuickBar {
|
|
repeated string item_id = 1;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message ScItemBagSetQuickBarPos {
|
|
int32 pos = 1;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message ScItemBagSetItemLock {
|
|
repeated ItemInstLockInfo lock_info_list = 1;
|
|
int32 scope_name = 11;
|
|
}
|
|
|
|
message ScItemBagAbandonInBag {
|
|
}
|
|
|
|
message ScItemBagBagToFactoryDepot {
|
|
bool not_all_success = 1;
|
|
int32 scope_name = 21;
|
|
}
|
|
|
|
message ScItemBagTakeoutLostAndFound {
|
|
bool nothing_got = 1;
|
|
}
|
|
|
|
message ScItemBagGotItemToast {
|
|
map<string, int32> items = 1;
|
|
}
|
|
|
|
message ScRewardToastBegin {
|
|
int32 reward_source_type = 1;
|
|
uint64 reward_toast_inst_id = 2;
|
|
}
|
|
|
|
message ScRewardToastEnd {
|
|
repeated RewardItem reward_virtual_list = 1;
|
|
uint64 reward_toast_inst_id = 2;
|
|
}
|
|
|
|
message ScRewardDropSpItemToast {
|
|
string item_id = 1;
|
|
int64 count = 2;
|
|
Vector pos = 3;
|
|
int32 reward_source_type = 4;
|
|
uint64 reward_toast_inst_id = 5;
|
|
}
|
|
|
|
message ScItemBagUseItemCase {
|
|
string id = 1;
|
|
int32 count = 2;
|
|
}
|
|
|
|
message ScItemBagChgSpaceshipChapter {
|
|
string spaceship_chapter_id = 1;
|
|
}
|
|
|
|
message CsLogin {
|
|
string uid = 1;
|
|
string token = 2;
|
|
string channel = 3;
|
|
int32 server_group = 4;
|
|
uint64 last_recv_down_seqid = 5;
|
|
string client_version = 6;
|
|
string client_res_version = 7;
|
|
bytes client_public_key = 8;
|
|
ClientPlatformType platform_id = 9;
|
|
AreaType area = 10;
|
|
EnvType env = 11;
|
|
int32 pay_platform = 12;
|
|
string login_token = 13;
|
|
}
|
|
|
|
enum ClientPlatformType {
|
|
DEFAULT = 0;
|
|
ANDRIOD = 1;
|
|
IOS = 2;
|
|
WINDOWS = 3;
|
|
PLAYSTATION = 4;
|
|
}
|
|
|
|
enum AreaType {
|
|
Default = 0;
|
|
China = 1;
|
|
Oversea = 2;
|
|
ChinaPre = 10;
|
|
OverseaPre = 11;
|
|
}
|
|
|
|
enum EnvType {
|
|
DEV = 0;
|
|
STABLE = 1;
|
|
PROD = 2;
|
|
}
|
|
|
|
message ScLogin {
|
|
string uid = 1;
|
|
bool is_first_login = 2;
|
|
bytes server_public_key = 3;
|
|
bytes server_encryp_nonce = 4;
|
|
uint64 last_recv_up_seqid = 5;
|
|
bool is_reconnect = 6;
|
|
bool is_enc = 7;
|
|
bool is_client_reconnect = 8;
|
|
int64 server_time = 9;
|
|
int32 server_time_zone = 10;
|
|
string login_token = 11;
|
|
}
|
|
|
|
message CsCreateRole {
|
|
string role_name = 1;
|
|
Gender gender = 2;
|
|
}
|
|
|
|
enum Gender {
|
|
GEN_INVALID = 0;
|
|
GEN_MALE = 1;
|
|
GEN_FEMALE = 2;
|
|
GEN_TOTAL = 3;
|
|
}
|
|
|
|
message ScSyncBaseData {
|
|
uint64 roleid = 1;
|
|
string role_name = 2;
|
|
uint32 level = 3;
|
|
uint32 exp = 4;
|
|
string short_id = 7;
|
|
Gender gender = 8;
|
|
}
|
|
|
|
message ScNtfErrorCode {
|
|
int32 error_code = 1;
|
|
string details = 2;
|
|
}
|
|
|
|
message ScNtfCode {
|
|
int32 code = 1;
|
|
string details = 2;
|
|
}
|
|
|
|
message CsLogout {
|
|
}
|
|
|
|
message CsGmCommand {
|
|
string command = 1;
|
|
}
|
|
|
|
message ScdGmGachaStat {
|
|
string gacha_pool_id = 1;
|
|
int32 gacha_type = 2;
|
|
int32 total_pull_count = 3;
|
|
map<int32, int32> up_got_pull_count_map = 4;
|
|
int32 up_got_count = 5;
|
|
map<int32, int32> star6_got_pull_count_map = 6;
|
|
int32 star6_got_count = 7;
|
|
int32 star6_ge2_got_count = 8;
|
|
map<int32, int32> star5_got_pull_count_map = 9;
|
|
int32 star5_got_count = 10;
|
|
int32 star5_ge2_got_count = 11;
|
|
map<string, int32> up_item_count_map = 12;
|
|
map<string, int32> star6_item_count_map = 13;
|
|
map<string, int32> star5_item_count_map = 14;
|
|
map<string, int32> starother_item_count_map = 15;
|
|
}
|
|
|
|
message ScGmCommand {
|
|
string result = 1;
|
|
}
|
|
|
|
message CsPing {
|
|
uint64 client_ts = 1;
|
|
}
|
|
|
|
message ScPing {
|
|
uint64 client_ts = 1;
|
|
uint64 server_ts = 2;
|
|
}
|
|
|
|
message ScReconnectIncr {
|
|
bool is_client_reconnect = 1;
|
|
}
|
|
|
|
message ScReconnectFull {
|
|
bool is_client_reconnect = 1;
|
|
}
|
|
|
|
message CsFlushSync {
|
|
uint64 client_ts = 1;
|
|
}
|
|
|
|
message ScFlushSync {
|
|
uint64 client_ts = 1;
|
|
uint64 server_ts = 2;
|
|
}
|
|
|
|
message CsSetName {
|
|
string name = 1;
|
|
}
|
|
|
|
message ScSetName {
|
|
string name = 1;
|
|
string short_id = 2;
|
|
}
|
|
|
|
message CsSetGender {
|
|
Gender gender = 1;
|
|
}
|
|
|
|
message ScSetGender {
|
|
Gender gender = 1;
|
|
}
|
|
|
|
message CsCheckName {
|
|
string name = 1;
|
|
}
|
|
|
|
message ScCheckName {
|
|
string name = 1;
|
|
bool pass = 2;
|
|
}
|
|
|
|
message ScSyncFullDataEnd {
|
|
}
|
|
|
|
message CsMailDef {
|
|
int32 mail_type = 1;
|
|
uint64 mail_id = 2;
|
|
int64 expire_time = 3;
|
|
bool is_read = 4;
|
|
bool is_attachment_got = 5;
|
|
int64 send_time = 6;
|
|
MailContent mail_content = 7;
|
|
repeated RewardItem item_list = 8;
|
|
bool is_star = 9;
|
|
int32 mail_sub_type = 10;
|
|
}
|
|
|
|
message CsGetMail {
|
|
repeated uint64 mail_id_list = 1;
|
|
}
|
|
|
|
message CsReadMail {
|
|
uint64 mail_id = 1;
|
|
}
|
|
|
|
message CsDeleteMail {
|
|
uint64 mail_id = 1;
|
|
}
|
|
|
|
message CsDeleteAllMail {
|
|
}
|
|
|
|
message CsGetMailAttachment {
|
|
uint64 mail_id = 1;
|
|
}
|
|
|
|
message CsGetAllMailAttachment {
|
|
}
|
|
|
|
message CsMarkStarMail {
|
|
uint64 mail_id = 1;
|
|
bool is_star = 2;
|
|
}
|
|
|
|
message ScSyncAllMail {
|
|
repeated uint64 mail_id_list = 1;
|
|
bool new_mail_tag = 2;
|
|
bool new_questionnaire_tag = 3;
|
|
}
|
|
|
|
message ScReadMail {
|
|
uint64 mail_id = 1;
|
|
}
|
|
|
|
message ScGetMail {
|
|
repeated CsMailDef mail_list = 1;
|
|
}
|
|
|
|
message ScGetMailAttachment {
|
|
repeated uint64 success_mail_id_list = 1;
|
|
repeated uint64 failed_mail_id_list = 2;
|
|
}
|
|
|
|
message ScDelMailNotify {
|
|
repeated uint64 mail_id_list = 1;
|
|
}
|
|
|
|
message ScNewMailNotify {
|
|
repeated uint64 mail_id_list = 1;
|
|
bool new_questionnaire_tag = 2;
|
|
}
|
|
|
|
message ScMarkStarMail {
|
|
uint64 mail_id = 1;
|
|
bool is_star = 2;
|
|
}
|
|
|
|
message CsdSceneStaticMapMarkUpdate {
|
|
SceneStaticMapMark mark = 1;
|
|
bool is_add = 2;
|
|
}
|
|
|
|
message CsSceneStaticMapMarkUpdate {
|
|
repeated CsdSceneStaticMapMarkUpdate ops = 1;
|
|
}
|
|
|
|
message CsSceneSetTrackPoint {
|
|
SceneTrackPoint track_point = 1;
|
|
}
|
|
|
|
message ScSceneMapMarkSync {
|
|
repeated SceneStaticMapMark scene_static_map_mark_list = 1;
|
|
SceneTrackPoint track_point = 2;
|
|
}
|
|
|
|
message ScSceneStaticMapMarkModify {
|
|
repeated SceneStaticMapMark added_list = 1;
|
|
repeated int32 deleted_list = 2;
|
|
}
|
|
|
|
message ScSceneSetTrackPoint {
|
|
SceneTrackPoint track_point = 1;
|
|
}
|
|
|
|
message MiniGameInfo {
|
|
string mini_game_id = 1;
|
|
int32 completed_count = 2;
|
|
}
|
|
|
|
message ScSyncAllMiniGame {
|
|
repeated MiniGameInfo completed_mini_game = 1;
|
|
}
|
|
|
|
message CsCompleteMiniGame {
|
|
string mini_game_id = 2;
|
|
}
|
|
|
|
message ScCompleteMiniGame {
|
|
string mini_game_id = 2;
|
|
int32 completed_count = 3;
|
|
}
|
|
|
|
message AttrInfo {
|
|
int32 attr_type = 1;
|
|
double basic_value = 2;
|
|
double value = 3;
|
|
}
|
|
|
|
message ScSyncAttr {
|
|
uint64 obj_i_d = 1;
|
|
repeated AttrInfo attr_list = 2;
|
|
}
|
|
|
|
message ScNewNoticeNotify {
|
|
}
|
|
|
|
message QuestObjectiveDetail {
|
|
map<uint64, bool> hash_value = 2;
|
|
}
|
|
|
|
message QuestObjective {
|
|
string condition_id = 1;
|
|
map<string, QuestObjectiveDetail> extra_details = 2;
|
|
map<string, int32> values = 4;
|
|
bool is_complete = 3;
|
|
}
|
|
|
|
message Quest {
|
|
string quest_id = 1;
|
|
int32 quest_state = 2;
|
|
repeated QuestObjective quest_objectives = 4;
|
|
}
|
|
|
|
message Mission {
|
|
string mission_id = 1;
|
|
int32 mission_state = 2;
|
|
int32 succeed_id = 3;
|
|
map<int32, DynamicParameter> properties = 4;
|
|
}
|
|
|
|
message ObjectiveValueOp {
|
|
string condition_id = 1;
|
|
int32 value = 2;
|
|
bool is_add = 3;
|
|
}
|
|
|
|
message CsAcceptMission {
|
|
string mission_id = 1;
|
|
}
|
|
|
|
message CsFailMission {
|
|
string mission_id = 1;
|
|
}
|
|
|
|
message CsTrackMission {
|
|
string mission_id = 1;
|
|
}
|
|
|
|
message CsStopTrackingMission {
|
|
}
|
|
|
|
message CsMissionEventTrigger {
|
|
string mission_id = 1;
|
|
string event_name = 2;
|
|
map<string, DynamicParameter> properties = 3;
|
|
}
|
|
|
|
message ScMissionEventTrigger {
|
|
string mission_id = 1;
|
|
string event_name = 2;
|
|
}
|
|
|
|
message CsUpdateQuestObjective {
|
|
string quest_id = 1;
|
|
repeated ObjectiveValueOp objective_value_ops = 2;
|
|
}
|
|
|
|
message ScUpdateMissionProperty {
|
|
string mission_id = 1;
|
|
map<int32, DynamicParameter> properties = 2;
|
|
}
|
|
|
|
message CsMissionClientTriggerDone {
|
|
string mission_id = 1;
|
|
string scene_name = 2;
|
|
string area_id = 3;
|
|
}
|
|
|
|
message CsSetNewMissionTagDone {
|
|
repeated NewMissionTag new_mission_tags = 5;
|
|
}
|
|
|
|
message NewMissionTag {
|
|
string mission_id = 1;
|
|
string quest_id = 2;
|
|
}
|
|
|
|
message ScSyncAllMission {
|
|
string track_mission_id = 1;
|
|
map<string, Mission> missions = 2;
|
|
map<string, Quest> cur_quests = 3;
|
|
string daily_mission_id = 4;
|
|
repeated NewMissionTag new_mission_tags = 5;
|
|
}
|
|
|
|
message ScDailyMissionInfoUpdate {
|
|
string daily_mission_id = 1;
|
|
}
|
|
|
|
message ScQuestStateUpdate {
|
|
string quest_id = 1;
|
|
int32 quest_state = 2;
|
|
bool b_rollback = 3;
|
|
RoleBaseInfo role_base_info = 10;
|
|
}
|
|
|
|
message ScMissionStateUpdate {
|
|
string mission_id = 1;
|
|
int32 mission_state = 2;
|
|
int32 succeed_id = 3;
|
|
map<int32, DynamicParameter> properties = 4;
|
|
RoleBaseInfo role_base_info = 10;
|
|
}
|
|
|
|
message ScQuestFailed {
|
|
string quest_id = 1;
|
|
}
|
|
|
|
message ScMissionFailed {
|
|
string mission_id = 1;
|
|
}
|
|
|
|
message ScMissionDeleted {
|
|
string mission_id = 1;
|
|
}
|
|
|
|
message ScTrackMissionChange {
|
|
string mission_id = 1;
|
|
}
|
|
|
|
message ScQuestObjectivesUpdate {
|
|
string quest_id = 1;
|
|
repeated QuestObjective quest_objectives = 4;
|
|
}
|
|
|
|
message ScQuestRollback {
|
|
string quest_id = 1;
|
|
}
|
|
|
|
message ScSceneTriggerClientMissionEvent {
|
|
string mission_id = 1;
|
|
string event_name = 2;
|
|
}
|
|
|
|
message CsRollBlocMission {
|
|
string bloc_id = 1;
|
|
}
|
|
|
|
message ScRollBlocMission {
|
|
string bloc_id = 1;
|
|
string mission_id = 2;
|
|
int64 roll_count = 3;
|
|
int64 next_refresh_tine = 4;
|
|
}
|
|
|
|
message ScSyncBlocMissionInfo {
|
|
map<string, string> bloc_missions = 1;
|
|
bool reward_got = 2;
|
|
int64 roll_count = 3;
|
|
int64 next_refresh_tine = 4;
|
|
int32 completed_num = 5;
|
|
}
|
|
|
|
message ScBlocCompletedMissionNumUpdate {
|
|
int32 completed_num = 1;
|
|
}
|
|
|
|
message ScSceneMonsterSpawnerStart {
|
|
int32 scene_num_id = 1;
|
|
uint64 spawner_id = 2;
|
|
repeated string enabled_hidden_wave_key_list = 3;
|
|
}
|
|
|
|
message ScSceneMonsterSpawnerStop {
|
|
int32 scene_num_id = 1;
|
|
uint64 spawner_id = 2;
|
|
}
|
|
|
|
message ScSceneMonsterSpawnerComplete {
|
|
int32 scene_num_id = 1;
|
|
uint64 spawner_id = 2;
|
|
}
|
|
|
|
message CsSceneMonsterSpawnerBeginWave {
|
|
int32 scene_num_id = 1;
|
|
uint64 spawner_id = 2;
|
|
int32 wave_id = 3;
|
|
double client_timestamp = 4;
|
|
}
|
|
|
|
message ScSceneMonsterSpawnerWaveComplete {
|
|
int32 scene_num_id = 1;
|
|
uint64 spawner_id = 2;
|
|
int32 wave_id = 3;
|
|
}
|
|
|
|
message ScSceneMonsterSpawnerBeginWave {
|
|
int32 scene_num_id = 1;
|
|
uint64 spawner_id = 2;
|
|
int32 wave_id = 3;
|
|
}
|
|
|
|
message ScSceneMonsterSpawnerObjectDataBegin {
|
|
int32 scene_num_id = 1;
|
|
uint64 spawner_id = 2;
|
|
int32 wave_id = 3;
|
|
int32 group_id = 4;
|
|
}
|
|
|
|
message ScSceneMonsterSpawnerObjectDataEnd {
|
|
int32 scene_num_id = 1;
|
|
uint64 spawner_id = 2;
|
|
int32 wave_id = 3;
|
|
int32 group_id = 4;
|
|
repeated SpawnerDetail details = 5;
|
|
}
|
|
|
|
message SpawnerDetail {
|
|
uint64 obj_id = 1;
|
|
int32 action_id = 2;
|
|
int32 spawn_idx = 3;
|
|
}
|
|
|
|
message CsCreateOrder {
|
|
string product_code = 1;
|
|
}
|
|
|
|
message ScCreateOrder {
|
|
string sign_param = 1;
|
|
string product_code = 2;
|
|
}
|
|
|
|
message ScOrderMsg {
|
|
string product_code = 1;
|
|
}
|
|
|
|
message CSHead {
|
|
int32 msgid = 1;
|
|
uint64 up_seqid = 2;
|
|
uint64 down_seqid = 3;
|
|
uint32 total_pack_count = 4;
|
|
uint32 current_pack_index = 5;
|
|
bool is_compress = 6;
|
|
}
|
|
|
|
message CsMergeMsg {
|
|
bytes msg = 1;
|
|
}
|
|
|
|
message CsPrtsMarkRead {
|
|
string prts_id = 1;
|
|
}
|
|
|
|
message CsPrtsMarkTerminalRead {
|
|
string terminal_content_id = 1;
|
|
}
|
|
|
|
message CsPrtsRichContentRead {
|
|
string id = 1;
|
|
}
|
|
|
|
message CsPrtsFinishInvestigate {
|
|
string id = 1;
|
|
}
|
|
|
|
message ScSyncRacingDungeonPassedLevel {
|
|
map<string, int32> max_passed_level = 1;
|
|
}
|
|
|
|
message ScRacingDungeonEnter {
|
|
string dungeon_id = 1;
|
|
int32 level = 2;
|
|
string tactics_id = 3;
|
|
repeated uint64 char_team = 4;
|
|
}
|
|
|
|
message ScSyncRacingDungeonSettlement {
|
|
string dungeon_id = 1;
|
|
int32 level = 2;
|
|
bool is_passed = 3;
|
|
int64 total_playtime = 4;
|
|
float score = 5;
|
|
int32 battle_pass_exp = 6;
|
|
repeated int64 completed_room_list = 7;
|
|
}
|
|
|
|
message ScSyncRacingDungeonReconnect {
|
|
string dungeon_id = 1;
|
|
int32 level = 2;
|
|
int64 total_playtime = 3;
|
|
repeated string buff_list = 4;
|
|
string tactics_id = 5;
|
|
int32 kill_monster_counter = 6;
|
|
bool paused = 7;
|
|
repeated int64 completed_room_list = 8;
|
|
}
|
|
|
|
message CsRacingDungeonGetBattlePass {
|
|
string dungeon_id = 1;
|
|
}
|
|
|
|
message ScRacingDungeonGetBattlePass {
|
|
string dungeon_id = 1;
|
|
int32 battle_pass_exp = 2;
|
|
repeated int32 received_node_id = 3;
|
|
repeated int32 unlock_node_id = 4;
|
|
}
|
|
|
|
message CsRacingDungeonBattlePassReceiveReward {
|
|
string dungeon_id = 1;
|
|
bool receive_all = 2;
|
|
int32 received_node_id = 3;
|
|
}
|
|
|
|
message ScRacingDungeonBattlePassReceiveReward {
|
|
string dungeon_id = 1;
|
|
int32 battle_pass_exp = 2;
|
|
repeated string receive_rewards = 3;
|
|
repeated int32 received_node_id = 4;
|
|
}
|
|
|
|
message CsRacingDungeonGetAchievement {
|
|
string dungeon_id = 1;
|
|
}
|
|
|
|
message ScRacingDungeonGetAchievement {
|
|
string dungeon_id = 1;
|
|
repeated RacingDungeonAchievement achievements = 2;
|
|
}
|
|
|
|
message RacingDungeonAchievement {
|
|
int32 node_id = 1;
|
|
RacingAchievementStatus status = 2;
|
|
int32 condition_counter = 3;
|
|
}
|
|
|
|
enum RacingAchievementStatus {
|
|
Racing_Status_None = 0;
|
|
Racing_Status_Active = 1;
|
|
Racing_Status_Completed = 2;
|
|
Racing_Status_Received = 3;
|
|
}
|
|
|
|
message CsRacingDungeonAchievementReceiveReward {
|
|
string dungeon_id = 1;
|
|
bool receive_all = 2;
|
|
int32 received_achievement = 3;
|
|
}
|
|
|
|
message ScRacingDungeonAchievementReceiveReward {
|
|
string dungeon_id = 1;
|
|
repeated string receive_rewards = 2;
|
|
repeated RacingDungeonAchievement achievements = 3;
|
|
}
|
|
|
|
message CsRacingDungeonLeave {
|
|
}
|
|
|
|
message ScSyncRacingDungeonBuffModify {
|
|
repeated string buff_list = 1;
|
|
string add_buff_id = 2;
|
|
}
|
|
|
|
message CsRacingDungeonUpdateBattleInfo {
|
|
int32 kill_monster_counter = 1;
|
|
}
|
|
|
|
message ScSyncRacingDungeonAchievementModify {
|
|
int32 achievement_id = 1;
|
|
}
|
|
|
|
message ScSyncRacingTimerPause {
|
|
bool paused = 1;
|
|
int64 server_timestamp = 2;
|
|
int64 total_playtime = 3;
|
|
}
|
|
|
|
message ScSyncRacingDungeonCompleteRoom {
|
|
int64 room_id = 1;
|
|
}
|
|
|
|
message ScSyncRacingDungeonCountdownEvent {
|
|
string debuff_id = 1;
|
|
}
|
|
|
|
message RemoveItemNewData {
|
|
int32 depot_type = 1;
|
|
repeated uint64 inst_ids = 2;
|
|
}
|
|
|
|
message CsRemoveItemNewTags {
|
|
repeated uint32 item_ids = 1;
|
|
repeated RemoveItemNewData inst_data = 2;
|
|
}
|
|
|
|
message ScRemoveItemNewTags {
|
|
}
|
|
|
|
message CsRedDotReadFormula {
|
|
repeated uint32 formula_ids = 1;
|
|
}
|
|
|
|
message CsRedDotReadCharDoc {
|
|
uint32 id = 1;
|
|
repeated uint32 ids = 2;
|
|
}
|
|
|
|
message CsRedDotReadCharVoice {
|
|
uint32 id = 1;
|
|
repeated uint32 ids = 2;
|
|
}
|
|
|
|
message CsRedDotReadEquipFormula {
|
|
uint32 id = 1;
|
|
}
|
|
|
|
message CsRpgDungeonBuy {
|
|
string dungeon_id = 1;
|
|
string equip_item_id = 2;
|
|
repeated uint64 cost_equip_inst_ids = 3;
|
|
}
|
|
|
|
message ScRpgDungeonBuy {
|
|
string equip_item_id = 1;
|
|
uint64 equip_inst_id = 2;
|
|
}
|
|
|
|
message CsRpgDungeonSell {
|
|
uint64 equip_inst_id = 1;
|
|
}
|
|
|
|
message ScRpgDungeonSell {
|
|
uint64 equip_inst_id = 1;
|
|
}
|
|
|
|
message CsRpgDungeonEquipPuton {
|
|
int32 slotid = 1;
|
|
uint64 equip_inst_id = 2;
|
|
}
|
|
|
|
message ScRpgDungeonEquipPuton {
|
|
int32 slotid = 1;
|
|
uint64 equip_inst_id = 2;
|
|
}
|
|
|
|
message CsRpgDungeonEquipPutoff {
|
|
int32 slotid = 1;
|
|
}
|
|
|
|
message ScRpgDungeonEquipPutoff {
|
|
int32 slotid = 1;
|
|
}
|
|
|
|
message ScSyncRpgDungeonBuffList {
|
|
repeated string buff_list = 1;
|
|
}
|
|
|
|
message ScSyncRpgEquipColumn {
|
|
map<int32, uint64> equip_column = 1;
|
|
}
|
|
|
|
message ScSyncRpgTeamLevel {
|
|
int32 team_level = 1;
|
|
int32 team_exp = 2;
|
|
int32 next_level_exp = 3;
|
|
}
|
|
|
|
message ScSyncRpgDungeonAbility {
|
|
repeated RpgDungeonAbilityInfo fixed_abilitys = 1;
|
|
repeated RpgDungeonAbilityInfo random_abilitys = 2;
|
|
}
|
|
|
|
message RpgDungeonAbilityInfo {
|
|
string ability_id = 1;
|
|
}
|
|
|
|
message ScSyncRpgLevelUp {
|
|
int32 lv_up_level = 1;
|
|
repeated string fixed_ability = 2;
|
|
repeated string random_ability = 3;
|
|
}
|
|
|
|
message CsRpgDungeonPickLvAbility {
|
|
int32 level = 1;
|
|
string random_ability = 2;
|
|
}
|
|
|
|
message ScRpgDungeonPickLvAbility {
|
|
int32 cur_team_level = 1;
|
|
repeated string total_fixed_ability = 2;
|
|
map<int32, string> total_random_ability = 3;
|
|
}
|
|
|
|
message CsRpgDungeonTimeStop {
|
|
bool on_time_resume = 1;
|
|
}
|
|
|
|
message ScSyncRpgDungeonTimeInfo {
|
|
bool on_time_stop = 1;
|
|
int64 wave_end_time = 2;
|
|
}
|
|
|
|
message CsRpgDungeonAbilityChange {
|
|
string ability_id = 1;
|
|
int64 duration = 2;
|
|
}
|
|
|
|
message CsEnterScene {
|
|
int32 scene_num_id = 1;
|
|
Vector position = 2;
|
|
Vector rotation = 3;
|
|
}
|
|
|
|
message CsSceneLeavePlane {
|
|
Vector position = 1;
|
|
Vector rotation = 2;
|
|
}
|
|
|
|
message SceneObjectCommonInfo {
|
|
uint64 id = 1;
|
|
int32 type = 2;
|
|
string templateid = 3;
|
|
Vector position = 4;
|
|
Vector rotation = 5;
|
|
uint64 belong_level_script_id = 6;
|
|
int32 scene_num_id = 7;
|
|
double hp = 8;
|
|
}
|
|
|
|
message SceneCharacter {
|
|
SceneObjectCommonInfo common_info = 1;
|
|
int32 level = 2;
|
|
string name = 3;
|
|
repeated AttrInfo attrs = 4;
|
|
BattleMgrInfo battle_info = 5;
|
|
}
|
|
|
|
message SceneMonster {
|
|
SceneObjectCommonInfo common_info = 1;
|
|
uint64 origin_id = 2;
|
|
int32 level = 3;
|
|
repeated AttrInfo attrs = 4;
|
|
BattleMgrInfo battle_info = 5;
|
|
}
|
|
|
|
message SceneInteractive {
|
|
SceneObjectCommonInfo common_info = 1;
|
|
uint64 origin_id = 2;
|
|
map<int32, DynamicParameter> properties = 4;
|
|
int32 meta = 5;
|
|
BattleMgrInfo battle_info = 6;
|
|
}
|
|
|
|
message SceneSummonSkill {
|
|
string skill_id = 1;
|
|
BattleBlackboard assigned_items = 2;
|
|
}
|
|
|
|
message SceneSummon {
|
|
SceneObjectCommonInfo common_info = 1;
|
|
map<uint64, SceneSummonSkill> skills = 2;
|
|
repeated AttrInfo attrs = 3;
|
|
BattleMgrInfo battle_info = 4;
|
|
string cast_skill_id = 5;
|
|
BattleBlackboard blackboard = 6;
|
|
}
|
|
|
|
message SceneNpc {
|
|
SceneObjectCommonInfo common_info = 1;
|
|
}
|
|
|
|
message SceneObjectDetailContainer {
|
|
CharBagTeamType team_type = 11;
|
|
int32 team_index = 6;
|
|
uint64 team_change_token = 7;
|
|
repeated SceneCharacter char_list = 1;
|
|
repeated SceneMonster monster_list = 2;
|
|
repeated SceneInteractive interactive_list = 3;
|
|
repeated SceneNpc npc_list = 4;
|
|
repeated SceneSummon summon_list = 5;
|
|
}
|
|
|
|
message CsSceneSetLevelScriptActive {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
bool is_active = 3;
|
|
Vector leader_pos = 4;
|
|
}
|
|
|
|
message CsSceneSetLevelScriptStart {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
bool is_start = 3;
|
|
Vector leader_pos = 4;
|
|
}
|
|
|
|
message CsSceneLevelScriptEventTrigger {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
string event_name = 3;
|
|
map<string, DynamicParameter> properties = 4;
|
|
}
|
|
|
|
message CsSceneCommitLevelScriptCacheStep {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
}
|
|
|
|
message LevelScriptInfo {
|
|
uint64 script_id = 1;
|
|
int32 state = 2;
|
|
map<int32, DynamicParameter> properties = 3;
|
|
bool is_done = 4;
|
|
}
|
|
|
|
message ScSceneUpdateLevelScriptProperty {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
map<int32, DynamicParameter> properties = 3;
|
|
bool client_operate = 4;
|
|
}
|
|
|
|
message ScSceneLevelScriptStateNotify {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
int32 state = 3;
|
|
}
|
|
|
|
message ScSceneLevelScriptResetBegin {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
}
|
|
|
|
message ScSceneLevelScriptResetEnd {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
}
|
|
|
|
message ScSceneLevelScriptTaskStateUpdate {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
string task_id = 3;
|
|
int32 task_state = 4;
|
|
}
|
|
|
|
message ScSceneLevelScriptTaskProgressUpdate {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
string task_id = 3;
|
|
map<string, bool> condition_completed_map = 4;
|
|
}
|
|
|
|
message ScSceneLevelScriptTaskStartFinish {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
string task_id = 3;
|
|
}
|
|
|
|
message ScSceneTriggerClientLevelScriptEvent {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
string event_name = 3;
|
|
}
|
|
|
|
message ScSceneTriggerClientInteractiveEvent {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
string event_name = 3;
|
|
}
|
|
|
|
message ScdSceneTeamInfo {
|
|
CharBagTeamType team_type = 1;
|
|
int32 team_index = 2;
|
|
uint64 team_change_token = 3;
|
|
uint64 cur_leader_id = 4;
|
|
}
|
|
|
|
message ScSelfSceneInfo {
|
|
int32 scene_num_id = 1;
|
|
uint64 scene_id = 2;
|
|
SceneObjectDetailContainer detail = 3;
|
|
repeated uint64 revive_chars = 7;
|
|
repeated LevelScriptInfo level_scripts = 8;
|
|
int32 self_info_reason = 9;
|
|
repeated string unlock_area = 10;
|
|
repeated SceneDrop drop_list = 14;
|
|
int32 scene_grade = 15;
|
|
ScdSceneTeamInfo team_info = 16;
|
|
oneof scene_impl {
|
|
SceneImplDungeon dungeon = 11;
|
|
SceneImplEmpty empty = 12;
|
|
}
|
|
}
|
|
|
|
message SceneDrop {
|
|
uint64 drop_id = 1;
|
|
map<string, int64> stackable_items = 2;
|
|
repeated ScdItemGrid inst_list = 3;
|
|
}
|
|
|
|
message SceneImplDungeon {
|
|
string dungeon_id = 1;
|
|
int64 challenge_expire_ts = 2;
|
|
int64 leave_dungeon_ts = 3;
|
|
bool is_reward = 4;
|
|
bool is_calc = 5;
|
|
bool is_pass = 6;
|
|
}
|
|
|
|
message SceneImplEmpty {
|
|
}
|
|
|
|
message ScSceneResetEntity {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
}
|
|
|
|
message ScObjectEnterView {
|
|
SceneObjectDetailContainer detail = 1;
|
|
bool has_extra_object = 2;
|
|
}
|
|
|
|
message LeaveObjectInfo {
|
|
int32 obj_type = 1;
|
|
uint64 obj_id = 2;
|
|
}
|
|
|
|
message ScObjectLeaveView {
|
|
repeated LeaveObjectInfo obj_list = 1;
|
|
}
|
|
|
|
message MotionInfo {
|
|
Vector position = 1;
|
|
Vector rotation = 2;
|
|
Vector speed = 3;
|
|
MotionState state = 4;
|
|
}
|
|
|
|
enum MotionState {
|
|
MOTION_NONE = 0;
|
|
MOTION_STANDBY = 1;
|
|
MOTION_STANDBY_MOVE = 2;
|
|
MOTION_WALK = 3;
|
|
MOTION_RUN = 4;
|
|
MOTION_CLIMB = 5;
|
|
MOTION_CLIMB_JUMP = 6;
|
|
}
|
|
|
|
message MoveObjectMoveInfo {
|
|
uint64 objid = 1;
|
|
MotionInfo motion_info = 2;
|
|
uint32 server_time = 3;
|
|
int32 scene_num_id = 4;
|
|
}
|
|
|
|
message CsMoveObjectMove {
|
|
repeated MoveObjectMoveInfo move_info = 1;
|
|
int32 leader_move_tag_mask = 2;
|
|
int32 leader_index = 3;
|
|
}
|
|
|
|
message ScMoveObjectMove {
|
|
repeated MoveObjectMoveInfo move_info = 1;
|
|
bool server_notify = 2;
|
|
}
|
|
|
|
message ScEnterSceneNotify {
|
|
uint64 role_id = 1;
|
|
int32 scene_num_id = 2;
|
|
uint64 scene_id = 3;
|
|
Vector position = 4;
|
|
PassThroughData pass_through_data = 5;
|
|
}
|
|
|
|
message ScLeaveSceneNotify {
|
|
uint64 role_id = 1;
|
|
int32 scene_num_id = 2;
|
|
uint64 scene_id = 3;
|
|
}
|
|
|
|
message ScSeamlessSceneDestroyNotify {
|
|
uint64 role_id = 1;
|
|
int32 scene_num_id = 2;
|
|
uint64 scene_id = 3;
|
|
}
|
|
|
|
message CsSceneLoadFinish {
|
|
int32 scene_num_id = 1;
|
|
}
|
|
|
|
message CsSceneSetLastRecordCampid {
|
|
uint64 last_camp_id = 1;
|
|
Vector position = 2;
|
|
Vector rotation = 3;
|
|
int32 scene_num_id = 4;
|
|
}
|
|
|
|
message ScSceneSetLastRecordCampid {
|
|
uint64 last_camp_id = 1;
|
|
int32 scene_num_id = 2;
|
|
}
|
|
|
|
message CsSceneInteractiveEventTrigger {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
string event_name = 3;
|
|
map<string, DynamicParameter> properties = 4;
|
|
}
|
|
|
|
message ScSceneUpdateInteractiveProperty {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
map<int32, DynamicParameter> properties = 3;
|
|
bool client_operate = 4;
|
|
}
|
|
|
|
message CsSceneSetVar {
|
|
string key = 1;
|
|
string value = 2;
|
|
int32 scene_num_id = 3;
|
|
}
|
|
|
|
message ScSceneSetVar {
|
|
string key = 1;
|
|
string value = 2;
|
|
int32 scene_num_id = 3;
|
|
}
|
|
|
|
message CsSceneRest {
|
|
}
|
|
|
|
message EntityInfo {
|
|
EntityOpType entity_op_type = 2;
|
|
uint64 id = 3;
|
|
int32 type = 4;
|
|
}
|
|
|
|
enum EntityOpType {
|
|
ENTITY_OP_TYPE_NONE = 0;
|
|
ENTITY_OP_TYPE_ID = 2;
|
|
}
|
|
|
|
message ScSceneCreateEntity {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
}
|
|
|
|
message ScSceneDestroyEntity {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
int32 reason = 3;
|
|
}
|
|
|
|
message ScSceneCrossSceneStatus {
|
|
uint64 obj_id = 1;
|
|
int32 scene_num_id = 2;
|
|
}
|
|
|
|
message CsSceneRevival {
|
|
}
|
|
|
|
message ScSceneRevival {
|
|
}
|
|
|
|
message CsSceneSetStorySafeZone {
|
|
bool in_zone = 1;
|
|
}
|
|
|
|
message ScSceneSetStorySafeZone {
|
|
bool in_zone = 1;
|
|
}
|
|
|
|
message CsSceneSetSafeZone {
|
|
bool in_zone = 1;
|
|
uint64 id = 2;
|
|
}
|
|
|
|
message ScSceneSetSafeZone {
|
|
bool in_zone = 1;
|
|
uint64 id = 2;
|
|
}
|
|
|
|
message CsSceneQueryEntityExist {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
}
|
|
|
|
message ScSceneQueryEntityExist {
|
|
bool is_exist = 1;
|
|
}
|
|
|
|
message CsSceneQueryInteractiveProperty {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
int32 key = 3;
|
|
}
|
|
|
|
message ScSceneQueryInteractiveProperty {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
int32 key = 3;
|
|
DynamicParameter value = 4;
|
|
}
|
|
|
|
message CsSceneSpawnSummon {
|
|
string summon_id = 1;
|
|
Vector position = 2;
|
|
Vector rotation = 3;
|
|
string skill_id = 4;
|
|
BattleBlackboard blackboard = 5;
|
|
}
|
|
|
|
message ScSceneUnlockArea {
|
|
int32 scene_num_id = 1;
|
|
string area_id = 2;
|
|
}
|
|
|
|
message CsSceneInteractTree {
|
|
string tree_type_id = 1;
|
|
Vector position = 2;
|
|
bool is_breaked = 3;
|
|
}
|
|
|
|
message CsSceneTeleport {
|
|
int32 scene_num_id = 1;
|
|
Vector position = 2;
|
|
Vector rotation = 3;
|
|
int32 teleport_reason = 4;
|
|
PassThroughData pass_through_data = 5;
|
|
}
|
|
|
|
message ScSceneTeleport {
|
|
repeated uint64 obj_id_list = 1;
|
|
int32 scene_num_id = 2;
|
|
Vector position = 3;
|
|
Vector rotation = 4;
|
|
uint32 server_time = 5;
|
|
int32 teleport_reason = 6;
|
|
uint64 tp_uuid = 7;
|
|
PassThroughData pass_through_data = 8;
|
|
}
|
|
|
|
message CsSceneTeleportFinish {
|
|
uint64 tp_uuid = 1;
|
|
}
|
|
|
|
message CsSceneMoveStateSet {
|
|
bool move_record_tag = 1;
|
|
}
|
|
|
|
message CsSceneSubmitEther {
|
|
}
|
|
|
|
message ScSceneSubmitEther {
|
|
int32 level = 1;
|
|
int32 count = 2;
|
|
}
|
|
|
|
message AreaUnlockInfo {
|
|
string scene_id = 1;
|
|
repeated string unlock_area_id = 2;
|
|
}
|
|
|
|
message ScSyncAllRoleScene {
|
|
int32 submit_ether_level = 1;
|
|
int32 submit_ether_count = 2;
|
|
repeated AreaUnlockInfo unlock_area_info = 3;
|
|
repeated SceneGradeInfo scene_grade_info = 4;
|
|
}
|
|
|
|
message SceneGradeInfo {
|
|
int32 scene_num_id = 1;
|
|
int32 grade = 2;
|
|
int64 last_down_ts = 3;
|
|
}
|
|
|
|
message CsSceneSetLastSafeZone {
|
|
int32 scene_num_id = 1;
|
|
Vector position = 2;
|
|
Vector rotation = 3;
|
|
int32 reason = 4;
|
|
uint64 source_script_id = 5;
|
|
}
|
|
|
|
message CsSceneRepatriate {
|
|
int32 scene_num_id = 1;
|
|
int32 repatriate_source = 2;
|
|
PassThroughData pass_through_data = 3;
|
|
}
|
|
|
|
message ScSceneRepatriate {
|
|
int32 scene_num_id = 1;
|
|
int32 repatriate_source = 2;
|
|
}
|
|
|
|
message CsSceneSetBattle {
|
|
bool in_battle = 1;
|
|
}
|
|
|
|
message CsSceneGradeModify {
|
|
int32 scene_num_id = 1;
|
|
int32 grade = 2;
|
|
}
|
|
|
|
message ScSceneSetBattle {
|
|
bool in_battle = 1;
|
|
}
|
|
|
|
message ScRewardToSceneBegin {
|
|
int32 reward_source_type = 1;
|
|
string source_template_id = 2;
|
|
}
|
|
|
|
message ScRewardToSceneEnd {
|
|
}
|
|
|
|
message ScSceneLevelScriptEventTrigger {
|
|
}
|
|
|
|
message ScSceneLevelScriptSetDone {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
}
|
|
|
|
message ScSceneInteractiveEventTrigger {
|
|
}
|
|
|
|
message ScSceneDropCreate {
|
|
SceneDrop drop_data = 1;
|
|
}
|
|
|
|
message ScSceneDropDelete {
|
|
uint64 drop_id = 1;
|
|
}
|
|
|
|
message ScSceneDropModify {
|
|
uint64 drop_id = 1;
|
|
map<string, int64> items = 2;
|
|
repeated ScdItemGrid inst_list = 3;
|
|
repeated uint64 del_inst_list = 4;
|
|
}
|
|
|
|
message ScSceneGradeChangeNotify {
|
|
int32 scene_num_id = 1;
|
|
int32 grade = 2;
|
|
int64 ts = 3;
|
|
}
|
|
|
|
message ScSceneClientIdInfo {
|
|
uint32 role_idx = 1;
|
|
uint64 last_max_idx = 2;
|
|
}
|
|
|
|
message ScSceneUpdateInteractiveMeta {
|
|
int32 scene_num_id = 1;
|
|
uint64 id = 2;
|
|
int32 meta = 3;
|
|
}
|
|
|
|
message CsSceneUpdateScriptTaskProgress {
|
|
int32 scene_num_id = 1;
|
|
uint64 script_id = 2;
|
|
string task_id = 3;
|
|
repeated ScriptTaskObjectiveValueOp objective_value_ops = 4;
|
|
}
|
|
|
|
message ScriptTaskObjectiveValueOp {
|
|
string condition_id = 1;
|
|
int32 value = 2;
|
|
bool is_add = 3;
|
|
}
|
|
|
|
message CsCheckSensitive {
|
|
string content = 1;
|
|
}
|
|
|
|
message ScCheckSensitive {
|
|
}
|
|
|
|
message CsSettlementSelectRequire {
|
|
string settlement_id = 1;
|
|
string settlement_require_id = 2;
|
|
}
|
|
|
|
message ScSettlementSelectRequire {
|
|
string settlement_id = 1;
|
|
string settlement_require_id = 2;
|
|
}
|
|
|
|
message Settlement {
|
|
string settlement_id = 1;
|
|
int32 level = 2;
|
|
int64 exp = 3;
|
|
string require_id = 4;
|
|
string officer_char_template_id = 5;
|
|
map<int64, SettlementDayReport> reports = 6;
|
|
int64 unlock_ts = 7;
|
|
bool auto_submit = 8;
|
|
int64 last_manual_submit_time = 9;
|
|
}
|
|
|
|
message SettlementDayReport {
|
|
map<string, int64> consume = 1;
|
|
map<string, int64> output = 2;
|
|
int64 exp = 3;
|
|
int32 level_up_count = 4;
|
|
}
|
|
|
|
message ScSettlementSyncAll {
|
|
repeated Settlement settlements = 1;
|
|
int64 last_tick_time = 2;
|
|
}
|
|
|
|
message ScSettlementSyncModify {
|
|
repeated Settlement settlements_modify = 1;
|
|
int64 last_tick_time = 2;
|
|
}
|
|
|
|
message CsSettlementSetOfficer {
|
|
string settlement_id = 1;
|
|
string officer_template_id = 2;
|
|
}
|
|
|
|
message ScSettlementSetOfficer {
|
|
string settlement_id = 1;
|
|
string officer_template_id = 2;
|
|
}
|
|
|
|
message ScSettlementFinishRequires {
|
|
int64 next_finish_time = 1;
|
|
}
|
|
|
|
message CsSettlementSetSubmitMode {
|
|
string settlement_id = 1;
|
|
bool auto_submit = 2;
|
|
}
|
|
|
|
message ScSettlementSetSubmitMode {
|
|
string settlement_id = 1;
|
|
bool auto_submit = 2;
|
|
}
|
|
|
|
message CsSettlementSubmitRequire {
|
|
string settlement_id = 1;
|
|
}
|
|
|
|
message CsShopBuy {
|
|
string shop_id = 1;
|
|
string goods_id = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message CsShopSwapMoney {
|
|
string source_money_id = 1;
|
|
string target_money_id = 2;
|
|
int64 swap_source_money_num = 3;
|
|
}
|
|
|
|
message ScdShopDynamicGoods {
|
|
string goods_id = 1;
|
|
string goods_template_id = 2;
|
|
}
|
|
|
|
message ScdShopRandomRefresh {
|
|
repeated ScdShopDynamicGoods dynamic_goods = 1;
|
|
}
|
|
|
|
message ScdShopDiscount {
|
|
string goods_id = 1;
|
|
float discount = 2;
|
|
}
|
|
|
|
message ScdShopUnlockConditions {
|
|
string id = 1;
|
|
map<string, int32> unlock_condition_values = 2;
|
|
map<string, bool> unlock_condition_flags = 3;
|
|
}
|
|
|
|
message ScdShop {
|
|
string shop_id = 1;
|
|
int32 shop_refresh_type = 2;
|
|
map<string, int32> unlock_condition_values = 3;
|
|
map<string, bool> unlock_condition_flags = 4;
|
|
repeated ScdShopDiscount discounts = 5;
|
|
repeated ScdShopUnlockConditions goods_unlock_conditions = 6;
|
|
bool is_dynamic_good = 7;
|
|
bool is_dynamic_discount = 8;
|
|
oneof refresh_data {
|
|
ScdShopRandomRefresh random_refresh = 21;
|
|
}
|
|
}
|
|
|
|
message ScdShopFrequencyLimit {
|
|
string frequency_limit_id = 1;
|
|
int32 count = 2;
|
|
}
|
|
|
|
message ScShopSync {
|
|
repeated ScdShopUnlockConditions shop_group_conditions = 1;
|
|
repeated ScdShop shops = 2;
|
|
repeated ScdShopFrequencyLimit frequency_limits = 3;
|
|
}
|
|
|
|
message ScShopSyncShopGroupCondition {
|
|
ScdShopUnlockConditions shop_group_conditions = 1;
|
|
}
|
|
|
|
message ScShopModifyShop {
|
|
repeated ScdShop shops = 1;
|
|
}
|
|
|
|
message ScShopSyncShopCondition {
|
|
ScdShopUnlockConditions shop_conditions = 1;
|
|
}
|
|
|
|
message ScShopSyncGoodsCondition {
|
|
ScdShopUnlockConditions goods_conditions = 1;
|
|
}
|
|
|
|
message ScShopModifyFrequencyLimit {
|
|
repeated ScdShopFrequencyLimit frequency_limits = 1;
|
|
}
|
|
|
|
message ScShopDeleteFrequencyLimit {
|
|
repeated string frequency_limits = 1;
|
|
}
|
|
|
|
message ScShopBuyResp {
|
|
string shop_id = 1;
|
|
string goods_id = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message ScShopSwapMoney {
|
|
string source_money_id = 1;
|
|
string target_money_id = 2;
|
|
int64 cost_source_money_num = 3;
|
|
int64 get_target_money_num = 4;
|
|
}
|
|
|
|
message CsCastSkill {
|
|
uint64 skill_seraial_id = 1;
|
|
uint64 attacker_obj_id = 2;
|
|
string skill_id = 3;
|
|
Vector attacker_position = 4;
|
|
Vector attacker_rotation = 5;
|
|
int64 time_stamp = 6;
|
|
int64 scaled_time_stamp = 7;
|
|
repeated uint64 target_obj_id_list = 8;
|
|
}
|
|
|
|
message CsCastSkillEnd {
|
|
uint64 skill_seraial_id = 1;
|
|
uint64 attacker_obj_id = 2;
|
|
}
|
|
|
|
message CsCastSkillEffect {
|
|
uint64 skill_seraial_id = 1;
|
|
uint64 skill_stage_idx = 2;
|
|
uint64 attacker_obj_id = 3;
|
|
int64 time_stamp = 4;
|
|
int64 scaled_time_stamp = 5;
|
|
}
|
|
|
|
message ScCastSkill {
|
|
uint64 skill_seraial_id = 1;
|
|
uint64 attacker_obj_id = 2;
|
|
int64 time_stamp = 6;
|
|
int64 scaled_time_stamp = 7;
|
|
}
|
|
|
|
message ScSyncHp {
|
|
uint64 obj_id = 1;
|
|
int32 hp = 2;
|
|
}
|
|
|
|
message ScSyncPoise {
|
|
uint64 obj_id = 1;
|
|
int32 poise = 2;
|
|
}
|
|
|
|
message ScSyncUltimateSpCellCnt {
|
|
uint64 obj_id = 1;
|
|
int32 ultimate_sp_cell_cnt = 2;
|
|
}
|
|
|
|
message SnsMoment {
|
|
string moment_id = 1;
|
|
int64 timestamp = 2;
|
|
bool read = 3;
|
|
repeated int32 option = 4;
|
|
bool like = 5;
|
|
}
|
|
|
|
message SnsChatInfo {
|
|
string chat_id = 1;
|
|
int32 chat_type = 2;
|
|
int64 timestamp = 3;
|
|
int32 member_num = 4;
|
|
repeated SnsDialogInfo dialogs = 5;
|
|
string signature_id = 6;
|
|
}
|
|
|
|
message SnsDialogInfo {
|
|
string dialog_id = 1;
|
|
int64 timestamp = 2;
|
|
string cur_content_id = 3;
|
|
string chat_id = 5;
|
|
repeated int32 options = 4;
|
|
int32 dialog_type = 6;
|
|
bool is_end = 7;
|
|
bool is_read = 8;
|
|
}
|
|
|
|
message CsSnsGetList {
|
|
SnsGetType sns_type = 1;
|
|
}
|
|
|
|
enum SnsGetType {
|
|
All = 0;
|
|
Moment = 1;
|
|
Chat = 2;
|
|
}
|
|
|
|
message ScSnsGetMomentList {
|
|
repeated SnsMoment moment_list = 1;
|
|
}
|
|
|
|
message ScSnsGetChatList {
|
|
repeated SnsChatInfo chat_list = 1;
|
|
}
|
|
|
|
message ScSyncSnsChatModify {
|
|
string chat_id = 1;
|
|
int32 chat_type = 2;
|
|
int32 member_num = 3;
|
|
string signature_id = 4;
|
|
}
|
|
|
|
message CsSnsMomentRead {
|
|
repeated string moment_id = 1;
|
|
}
|
|
|
|
message ScSnsMomentRead {
|
|
repeated string moment_id = 1;
|
|
}
|
|
|
|
message ScSyncSnsAddDialog {
|
|
string chat_id = 1;
|
|
int32 chat_type = 2;
|
|
int64 timestamp = 3;
|
|
SnsDialogInfo dialog_info = 4;
|
|
int32 member_num = 5;
|
|
string signature_id = 6;
|
|
}
|
|
|
|
message ScSyncSnsAddMoment {
|
|
SnsMoment moment_info = 1;
|
|
}
|
|
|
|
message CsSnsMomentOption {
|
|
string moment_id = 1;
|
|
repeated int32 option = 2;
|
|
bool like = 3;
|
|
SnsMomentOption option_type = 4;
|
|
}
|
|
|
|
enum SnsMomentOption {
|
|
Invalid = 0;
|
|
Like = 1;
|
|
Reply = 2;
|
|
}
|
|
|
|
message ScSnsMomentOption {
|
|
string moment_id = 1;
|
|
repeated int32 option = 2;
|
|
bool like = 3;
|
|
SnsMomentOption option_type = 4;
|
|
}
|
|
|
|
message CsSnsChatDialogOption {
|
|
string chat_id = 1;
|
|
string dialog_id = 2;
|
|
string cur_content_id = 3;
|
|
string jump_content_id = 4;
|
|
int32 option = 5;
|
|
}
|
|
|
|
message ScSyncSnsDialogModify {
|
|
string chat_id = 1;
|
|
SnsDialogInfo dialog_info = 2;
|
|
bool set_option = 3;
|
|
}
|
|
|
|
message CsSnsFinishDialog {
|
|
string chat_id = 1;
|
|
string dialog_id = 2;
|
|
}
|
|
|
|
message CsSnsReadDialog {
|
|
string chat_id = 1;
|
|
string dialog_id = 2;
|
|
}
|
|
|
|
message ScSnsReadDialog {
|
|
string chat_id = 1;
|
|
string dialog_id = 2;
|
|
}
|
|
|
|
message ScdSpaceshipControlCenter {
|
|
map<int64, ScdSpaceshipReport> reports = 1;
|
|
}
|
|
|
|
message ScdSpaceshipReport {
|
|
repeated int32 char_work_record = 1;
|
|
map<int32, int32> output = 2;
|
|
}
|
|
|
|
message ScdSpaceshipManufacturingStation {
|
|
SpaceshipManufacturingOrder remain_produce_order = 1;
|
|
map<string, int32> product_map = 2;
|
|
map<int64, ScdSpaceshipReport> reports = 3;
|
|
}
|
|
|
|
message SpaceshipManufacturingOrder {
|
|
string formula_id = 1;
|
|
int32 remain_produce_count = 2;
|
|
int32 current_progress = 3;
|
|
}
|
|
|
|
message ScdSpaceshipRoomAttrSource {
|
|
string char_id = 1;
|
|
int32 index = 2;
|
|
string skill_id = 3;
|
|
int32 source_type = 4;
|
|
}
|
|
|
|
message ScdSpaceshipRoomAttrUnit {
|
|
int32 type = 1;
|
|
float value = 2;
|
|
bool is_not_working = 3;
|
|
ScdSpaceshipRoomAttrSource source = 4;
|
|
}
|
|
|
|
message ScdSpaceshipRoomAttr {
|
|
float value = 1;
|
|
float theoretical_value = 2;
|
|
repeated ScdSpaceshipRoomAttrUnit base_attrs = 3;
|
|
repeated ScdSpaceshipRoomAttrUnit percent_attrs = 4;
|
|
repeated ScdSpaceshipRoomAttrUnit abs_addition_attrs = 5;
|
|
}
|
|
|
|
message ScdSpaceshipRoom {
|
|
string id = 1;
|
|
int32 type = 2;
|
|
int32 level = 3;
|
|
map<string, int32> level_up_conditon_values = 4;
|
|
map<string, bool> level_up_condition_flags = 5;
|
|
repeated string stationed_char_list = 6;
|
|
map<int32, ScdSpaceshipRoomAttr> attrs_map = 7;
|
|
bool has_char_working = 8;
|
|
oneof room_data {
|
|
ScdSpaceshipControlCenter control_center = 21;
|
|
ScdSpaceshipManufacturingStation manufacturing_station = 22;
|
|
ScdSpaceshipGrowCabin grow_cabin = 23;
|
|
}
|
|
}
|
|
|
|
message ScdSpaceshipGrowCabin {
|
|
repeated ScdSpaceshipGrowBox boxes = 1;
|
|
map<int64, ScdSpaceshipReport> reports = 2;
|
|
}
|
|
|
|
message ScdSpaceshipGrowBox {
|
|
int32 box_id = 1;
|
|
string recipe_id = 2;
|
|
string preview_recipe_id = 3;
|
|
float progress = 4;
|
|
bool is_ready = 5;
|
|
}
|
|
|
|
message ScdSpaceshipRoomLevelUp {
|
|
string id = 1;
|
|
int32 type = 2;
|
|
int32 level = 3;
|
|
map<string, int32> level_up_conditon_values = 4;
|
|
map<string, bool> level_up_condition_flags = 5;
|
|
}
|
|
|
|
message ScdSpaceshipRoomStation {
|
|
string id = 1;
|
|
int32 type = 2;
|
|
repeated string stationed_char_list = 3;
|
|
map<int32, ScdSpaceshipRoomAttr> attrs_map = 4;
|
|
bool has_char_working = 5;
|
|
oneof produce_status {
|
|
ScdSpaceshipManufacturingStationProduceStatus manufacturing_station_produce_status = 21;
|
|
ScdSpaceshipGrowCabinProduceStatus grow_cabin_produce_status = 22;
|
|
}
|
|
}
|
|
|
|
message ScdSpaceshipManufacturingStationProduceStatus {
|
|
SpaceshipManufacturingOrder remain_produce_order = 1;
|
|
}
|
|
|
|
message ScdSpaceshipGrowCabinProduceStatus {
|
|
repeated ScdSpaceshipGrowBox boxes = 1;
|
|
}
|
|
|
|
message ScdSpaceshipCharSkill {
|
|
int32 index = 1;
|
|
string skill_id = 2;
|
|
}
|
|
|
|
message ScdSpaceshipChar {
|
|
string char_id = 1;
|
|
float physical_strength = 2;
|
|
int32 favorability = 3;
|
|
string stationed_room_id = 4;
|
|
bool is_working = 5;
|
|
repeated ScdSpaceshipCharSkill skills = 6;
|
|
bool is_presented = 7;
|
|
int32 recv_gift_cnt = 8;
|
|
string temp_reward_id = 9;
|
|
}
|
|
|
|
message ScdSpaceshipCharSkillList {
|
|
string char_id = 1;
|
|
repeated ScdSpaceshipCharSkill skills = 2;
|
|
}
|
|
|
|
message ScdSpaceshipCharStation {
|
|
string char_id = 1;
|
|
string stationed_room_id = 2;
|
|
bool is_working = 3;
|
|
float physical_strength = 4;
|
|
}
|
|
|
|
message ScSpaceshipSync {
|
|
repeated ScdSpaceshipRoom rooms = 1;
|
|
repeated ScdSpaceshipChar chars = 2;
|
|
}
|
|
|
|
message ScSpaceshipModifyRoom {
|
|
repeated ScdSpaceshipRoom rooms = 1;
|
|
}
|
|
|
|
message ScSpaceshipSyncRoomLevelUp {
|
|
repeated ScdSpaceshipRoomLevelUp room_level_up_infos = 1;
|
|
}
|
|
|
|
message ScSpaceshipModifyChar {
|
|
repeated ScdSpaceshipChar chars = 1;
|
|
}
|
|
|
|
message ScSpaceshipSyncCharSkill {
|
|
repeated ScdSpaceshipCharSkillList char_skills = 1;
|
|
}
|
|
|
|
message ScSpaceshipSyncRoomStation {
|
|
repeated ScdSpaceshipRoomStation rooms = 1;
|
|
repeated ScdSpaceshipCharStation chars = 2;
|
|
}
|
|
|
|
message CharPresentGiftInfo {
|
|
string char_id = 1;
|
|
string reward_id = 2;
|
|
}
|
|
|
|
message ScSpaceshipPresentCharInfo {
|
|
repeated CharPresentGiftInfo gift_infos = 1;
|
|
}
|
|
|
|
message SpaceshipCharFavorabilityChangeInfo {
|
|
string char_id = 1;
|
|
int32 cur_fav = 2;
|
|
}
|
|
|
|
message ScSpaceshipCharFavorabilityChange {
|
|
repeated SpaceshipCharFavorabilityChangeInfo change_infos = 1;
|
|
}
|
|
|
|
message ScSpaceshipRecvGiftFromChar {
|
|
string char_id = 1;
|
|
}
|
|
|
|
message ScSpaceshipPresentGiftToChar {
|
|
string char_id = 1;
|
|
int32 cur_fav = 2;
|
|
int32 recv_gift_cnt = 3;
|
|
}
|
|
|
|
message ScSpaceshipManufacturingStationSync {
|
|
string room_id = 1;
|
|
SpaceshipManufacturingOrder remain_produce_order = 2;
|
|
map<string, int32> product_map = 3;
|
|
}
|
|
|
|
message ScSpaceshipManufacturingStationCancel {
|
|
string room_id = 1;
|
|
}
|
|
|
|
message ScSpaceshipManufacturingStationCollect {
|
|
string room_id = 1;
|
|
}
|
|
|
|
message ScSpaceshipModifyGrowCabin {
|
|
string id = 1;
|
|
repeated ScdSpaceshipGrowBox boxes = 2;
|
|
}
|
|
|
|
message ScSpaceshipGrowCabinBreed {
|
|
repeated ItemBundle items = 1;
|
|
}
|
|
|
|
message ScSpaceshipGrowCabinSow {
|
|
}
|
|
|
|
message ScSpaceshipGrowCabinHarvest {
|
|
repeated ItemBundle items = 1;
|
|
}
|
|
|
|
message ScSpaceshipGrowCabinCancel {
|
|
}
|
|
|
|
message ScSpaceshipReportCharWorkModify {
|
|
repeated ScdSpaceshipRoomReportCharWorkModify room_char_work_record = 1;
|
|
}
|
|
|
|
message ScdSpaceshipRoomReportCharWorkModify {
|
|
string room_id = 1;
|
|
int64 ts = 2;
|
|
repeated int32 char_work_record = 3;
|
|
}
|
|
|
|
message ScSpaceshipReportOutputModify {
|
|
string room_id = 1;
|
|
map<int64, ScdSpaceshipRoomReportOutput> output_report = 2;
|
|
}
|
|
|
|
message ScdSpaceshipRoomReportOutput {
|
|
map<int32, int32> output = 1;
|
|
}
|
|
|
|
message ScSpaceshipManufacturingStationStart {
|
|
string room_id = 1;
|
|
SpaceshipManufacturingOrder remain_produce_order = 2;
|
|
}
|
|
|
|
message CsSpaceshipBuildRoom {
|
|
string room_id = 1;
|
|
}
|
|
|
|
message CsSpaceshipLevelUpRoom {
|
|
string room_id = 1;
|
|
}
|
|
|
|
message CsSpaceshipStationChar {
|
|
string room_id = 1;
|
|
repeated string stationed_char_list = 2;
|
|
}
|
|
|
|
message CsSpaceshipStationCharChangeWorkState {
|
|
string char_id = 1;
|
|
bool go_to_work = 2;
|
|
}
|
|
|
|
message CsSpaceshipPresentGiftToChar {
|
|
string char_id = 1;
|
|
repeated ItemBundle gifts = 2;
|
|
}
|
|
|
|
message CsSpaceshipRecvGiftFromChar {
|
|
string char_id = 1;
|
|
}
|
|
|
|
message CsSpaceshipManufacturingStationCollect {
|
|
string room_id = 1;
|
|
}
|
|
|
|
message CsSpaceshipManufacturingStationStart {
|
|
string room_id = 1;
|
|
string formula_id = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message CsSpaceshipManufacturingStationCancel {
|
|
string room_id = 1;
|
|
}
|
|
|
|
message CsSpaceshipManufacturingStationChangeOrder {
|
|
string room_id = 1;
|
|
string formula_id = 2;
|
|
int32 count = 3;
|
|
}
|
|
|
|
message CsSpaceshipGrowCabinBreed {
|
|
string room_id = 1;
|
|
string recipe_id = 3;
|
|
int32 multi = 4;
|
|
}
|
|
|
|
message CsSpaceshipGrowCabinSow {
|
|
string room_id = 1;
|
|
repeated CsdSpaceshipGrowCabinSow boxes = 2;
|
|
}
|
|
|
|
message CsdSpaceshipGrowCabinSow {
|
|
string recipe_id = 1;
|
|
int32 box_id = 2;
|
|
}
|
|
|
|
message CsSpaceshipGrowCabinClearPreviewRecipe {
|
|
string room_id = 1;
|
|
int32 box_id = 2;
|
|
}
|
|
|
|
message CsSpaceshipGrowCabinHarvest {
|
|
string room_id = 1;
|
|
repeated int32 box_id_list = 2;
|
|
bool all = 3;
|
|
}
|
|
|
|
message CsSpaceshipGrowCabinCancel {
|
|
string room_id = 1;
|
|
int32 box_id = 2;
|
|
}
|
|
|
|
message CsSceneInteractSpInteractive {
|
|
uint64 obj_id = 1;
|
|
SpInteractiveOpType op_type = 2;
|
|
oneof op_payload {
|
|
CsdSpInteractiveDoodadCommonPick doodad_common_pick = 10;
|
|
CsdSpInteractiveDoodadCommonBreak doodad_common_break = 11;
|
|
CsdSpInteractiveCommonActive common_active = 12;
|
|
}
|
|
}
|
|
|
|
enum SpInteractiveOpType {
|
|
SP_INTERACTIVE_OP_TYPE_NONE = 0;
|
|
DOODAD_COMMON_PICK = 1;
|
|
DOODAD_COMMON_BREAK = 2;
|
|
COMMON_ACTIVE = 3;
|
|
SP_INTERACTIVE_OP_TYPE_MAX = 4;
|
|
}
|
|
|
|
message CsdSpInteractiveDoodadCommonPick {
|
|
}
|
|
|
|
message CsdSpInteractiveDoodadCommonBreak {
|
|
int64 new_hp_ratio = 1;
|
|
}
|
|
|
|
message CsdSpInteractiveCommonActive {
|
|
}
|
|
|
|
message ScSceneInteractSpInteractive {
|
|
uint64 obj_id = 1;
|
|
}
|
|
|
|
message StatInfo {
|
|
int32 type = 1;
|
|
uint32 value = 2;
|
|
int32 param = 3;
|
|
}
|
|
|
|
message ScSyncAllStat {
|
|
repeated StatInfo stats_info = 1;
|
|
}
|
|
|
|
message ScSyncStat {
|
|
StatInfo stat_info = 1;
|
|
}
|
|
|
|
message SubmitSourceParamMission {
|
|
string quest_id = 1;
|
|
}
|
|
|
|
message SubmitSourceParamInteractive {
|
|
uint64 obj_id = 2;
|
|
}
|
|
|
|
message SubmitTerm {
|
|
repeated SubmitItem submit_item_list = 1;
|
|
}
|
|
|
|
message CsSceneSubmitItem {
|
|
string submit_id = 1;
|
|
repeated SubmitTerm submit_item_term_list = 6;
|
|
SubmitSourceType source_type = 3;
|
|
oneof submit_source_param {
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SubmitSourceParamMission mission = 4;
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SubmitSourceParamInteractive interactive = 5;
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}
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}
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|
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enum SubmitSourceType {
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SUBMIT_SOURCE_TYPE_NONE = 0;
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SUBMIT_SOURCE_TYPE_Mission = 1;
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SUBMIT_SOURCE_TYPE_INTERACTIVE = 2;
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}
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|
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message ScSceneSubmitItem {
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|
string submit_id = 1;
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|
bool ret = 2;
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}
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message CsSceneSubmitRecycle {
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|
repeated SubmitItem submit_item_list = 1;
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|
}
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|
|
|
message ScSceneSubmitRecycle {
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|
bool ret = 1;
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|
}
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|
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message ScSyncTdSettlement {
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|
string td_id = 1;
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|
TdSettlementType settlement_type = 2;
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|
string reward_id = 3;
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|
int32 extra_bandwidth = 4;
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|
int32 extra_battle_building_limit = 5;
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|
int32 extra_travel_pole_limit = 6;
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|
}
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|
|
|
enum TdSettlementType {
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|
TD_Settlement_None = 0;
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|
TD_Settlement_Passed = 1;
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|
TD_Settlement_Leave = 2;
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|
TD_Settlement_Defeat = 3;
|
|
}
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|
|
|
message CsTdGetTdList {
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|
string stronghold_id = 1;
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|
}
|
|
|
|
message ScTdGetTdList {
|
|
string stronghold_id = 1;
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|
repeated string unlock_td_list = 2;
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|
repeated string completed_td_list = 3;
|
|
repeated string closed_td_list = 4;
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|
}
|
|
|
|
message ScSyncTdFullStatus {
|
|
repeated ScTdGetTdList full_data = 1;
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|
}
|
|
|
|
message CsTdStart {
|
|
string td_id = 1;
|
|
bool is_restart = 2;
|
|
}
|
|
|
|
message ScTdStart {
|
|
string td_id = 1;
|
|
bool is_restart = 2;
|
|
int32 max_building_num = 3;
|
|
}
|
|
|
|
message CsTdLeave {
|
|
string td_id = 1;
|
|
}
|
|
|
|
message ScTdLeave {
|
|
string td_id = 1;
|
|
}
|
|
|
|
message CsTdBuyBuilding {
|
|
string td_id = 1;
|
|
string building_id = 2;
|
|
int32 num = 3;
|
|
}
|
|
|
|
message ScTdBuyBuilding {
|
|
string td_id = 1;
|
|
string building_id = 2;
|
|
int32 num = 3;
|
|
}
|
|
|
|
message ScSyncTdDropItem {
|
|
uint32 drop_id = 1;
|
|
string item_id = 2;
|
|
uint32 num = 3;
|
|
Vector position = 4;
|
|
uint32 duration = 5;
|
|
}
|
|
|
|
message CsTdPickDropItem {
|
|
repeated uint32 drop_id_list = 1;
|
|
}
|
|
|
|
message ScTdPickDropItem {
|
|
repeated uint32 drop_id_list = 1;
|
|
}
|
|
|
|
message CsTdDropExpired {
|
|
repeated uint32 drop_id_list = 1;
|
|
}
|
|
|
|
message CsGameTimeFreezeStartReq {
|
|
int32 reason = 1;
|
|
}
|
|
|
|
message CsGameTimeFreezeEndReq {
|
|
int32 reason = 1;
|
|
}
|
|
|
|
message ScGameTimeFreezeStartRsp {
|
|
int32 reason = 1;
|
|
bool in_time_freeze = 2;
|
|
}
|
|
|
|
message ScGameTimeFreezeEndRsp {
|
|
int32 reason = 1;
|
|
bool in_time_freeze = 2;
|
|
}
|
|
|
|
message ScSyncAllUnlock {
|
|
repeated int32 unlock_systems = 1;
|
|
}
|
|
|
|
message ScUnlockSystem {
|
|
int32 unlock_system_type = 1;
|
|
}
|
|
|
|
message MoneyInfo {
|
|
string id = 1;
|
|
uint64 amount = 2;
|
|
}
|
|
|
|
message CsMoneyChange {
|
|
string money_from_id = 1;
|
|
string money_to_id = 2;
|
|
uint64 money_from_count = 3;
|
|
}
|
|
|
|
message ScSyncWallet {
|
|
repeated MoneyInfo money_list = 1;
|
|
}
|
|
|
|
message ScWalletSyncMoney {
|
|
string id = 1;
|
|
uint64 amount = 2;
|
|
int64 op_amount = 3;
|
|
}
|
|
|
|
message ScRewardDropMoneyToast {
|
|
string id = 1;
|
|
int64 amount = 2;
|
|
Vector pos = 3;
|
|
}
|
|
|
|
message CsWeaponPuton {
|
|
uint64 charid = 1;
|
|
uint64 weaponid = 2;
|
|
}
|
|
|
|
message ScWeaponPuton {
|
|
uint64 charid = 1;
|
|
uint64 weaponid = 2;
|
|
uint64 offweaponid = 3;
|
|
uint64 put_off_charid = 4;
|
|
}
|
|
|
|
message CsWeaponBreakthrough {
|
|
uint64 weaponid = 1;
|
|
}
|
|
|
|
message ScWeaponBreakthrough {
|
|
uint64 weaponid = 1;
|
|
uint64 breakthrough_lv = 2;
|
|
}
|
|
|
|
message CsWeaponRefineUpgrade {
|
|
uint64 weaponid = 1;
|
|
uint64 upgrade_refine_lv = 2;
|
|
repeated uint64 cost_weapon_ids = 3;
|
|
}
|
|
|
|
message ScWeaponRefineUpgrade {
|
|
uint64 weaponid = 1;
|
|
uint64 refine_lv = 2;
|
|
}
|
|
|
|
message CsWeaponAddExp {
|
|
uint64 weaponid = 1;
|
|
map<string, uint64> cost_item_id2_count = 2;
|
|
repeated uint64 cost_weapon_ids = 3;
|
|
}
|
|
|
|
message ScWeaponAddExp {
|
|
uint64 weaponid = 1;
|
|
uint64 new_exp = 2;
|
|
uint64 weapon_lv = 3;
|
|
}
|
|
|
|
message CsWeaponAttachGem {
|
|
uint64 weaponid = 1;
|
|
uint64 gemid = 2;
|
|
}
|
|
|
|
message ScWeaponAttachGem {
|
|
uint64 weaponid = 1;
|
|
uint64 gemid = 2;
|
|
uint64 detach_gemid = 3;
|
|
uint64 detach_gem_weaponid = 4;
|
|
}
|
|
|
|
message CsWeaponDetachGem {
|
|
uint64 weaponid = 1;
|
|
}
|
|
|
|
message ScWeaponDetachGem {
|
|
uint64 weaponid = 1;
|
|
uint64 detach_gemid = 2;
|
|
}
|
|
|
|
message ScSyncAllWiki {
|
|
repeated uint32 latest_unlock = 1;
|
|
}
|
|
|
|
message CsUnlockWiki {
|
|
uint32 wiki_id = 1;
|
|
}
|
|
|
|
message CsMarkWikiRead {
|
|
repeated uint32 wiki_ids = 1;
|
|
}
|
|
|
|
message Opts {
|
|
optional bool unique = 1;
|
|
}
|
|
|