Files
Campofinale/Campofinale/Game/Factory/FactoryChapter.cs

688 lines
25 KiB
C#

using Campofinale.Game.Factory.Components;
using Campofinale.Game.Inventory;
using Campofinale.Packets.Sc;
using Campofinale.Protocol;
using Campofinale.Resource;
using Campofinale.Resource.Table;
using Newtonsoft.Json;
using System.Xml.Linq;
using static Campofinale.Resource.ResourceManager;
namespace Campofinale.Game.Factory
{
public class FactoryChapter
{
public string chapterId;
public ulong ownerId;
public List<FactoryNode> nodes = new();
public uint v = 1;
public uint compV = 0;
public int bandwidth = 200;
public ScFactorySyncChapter ToProto()
{
ScFactorySyncChapter chapter = new()
{
ChapterId = chapterId,
Tms = DateTime.UtcNow.ToUnixTimestampMilliseconds(),
Blackboard = new()
{
Power = new()
{
PowerGen = 0,
PowerSaveMax = 0,
PowerSaveCurrent = 0,
PowerCost = 0
},
InventoryNodeId = 1
},
Statistic = new()
{
LastDay = new()
{
},
Other = new()
{
InPowerBuilding = nodes.FindAll(n=>n.lastPowered==true).Count,
}
},
PinBoard = new()
{
Cards =
{
},
},
};
chapter.Blackboard.Power.PowerSaveCurrent = bandwidth;
domainDataTable[chapterId].levelGroup.ForEach(levelGroup =>
{
int grade = GetOwner().sceneManager.GetScene(GetSceneNumIdFromLevelData(levelGroup)).grade;
LevelGradeInfo sceneGrade = ResourceManager.levelGradeTable[levelGroup].grades.Find(g => g.grade == grade);
if (sceneGrade != null)
{
chapter.Blackboard.Power.PowerGen += sceneGrade.bandwidth;
chapter.Blackboard.Power.PowerSaveMax += sceneGrade.bandwidth;
var scene = new ScdFactorySyncScene()
{
SceneId = GetSceneNumIdFromLevelData(levelGroup),
Bandwidth = new()
{
Current = 0,
Max = sceneGrade.bandwidth,
TravelPoleMax = sceneGrade.travelPoleLimit,
BattleCurrent = 0,
BattleMax = sceneGrade.battleBuildingLimit,
},
Settlements =
{
},
Panels =
{
}
};
int index = 0;
LevelScene scen = GetLevelData(GetSceneNumIdFromLevelData(levelGroup));
foreach (var reg in scen.levelData.factoryRegions)
{
foreach (var area in reg.areas)
{
var lvData = area.levelData.Find(l => l.level == grade);
if (lvData == null)
{
lvData = area.levelData.Last();
}
if (lvData.levelBounds.Count > 0)
{
var bounds = lvData.levelBounds[0];
scene.Panels.Add(new ScdFactorySyncScenePanel()
{
Index = index,
Level = lvData.level,
MainMesh =
{
new ScdRectInt()
{
X=(int)bounds.start.x,
Z=(int)bounds.start.z,
Y=(int)bounds.start.y,
W=(int)bounds.size.x,
H=(int)bounds.size.y,
L=(int)bounds.size.z,
}
}
});
index++;
}
}
}
chapter.Scenes.Add(scene);
}
});
try
{
nodes.ForEach(node =>
{
chapter.Nodes.Add(node.ToProto());
});
}
catch(Exception e)
{
}
chapter.Maps.AddRange(GetMaps());
return chapter;
}
public List<ScdFactorySyncMap> GetMaps()
{
List<ScdFactorySyncMap> maps = new();
string levelId = domainDataTable[chapterId].levelGroup[0];
string mapId = GetLevelData(GetSceneNumIdFromLevelData(levelId)).mapIdStr;
maps.Add(new ScdFactorySyncMap()
{
MapId = ResourceManager.strIdNumTable.chapter_map_id.dic[mapId],
Wires =
{
GetWires()
},
});
return maps;
}
public List<ScdFactorySyncMapWire> GetWires()
{
List<ScdFactorySyncMapWire> wires = new();
HashSet<(ulong, ulong)> addedConnections = new();
ulong i = 0;
foreach (FactoryNode node in nodes)
{
foreach (var conn in node.connectedComps)
{
ulong compA = conn.Key;
ulong compB = conn.Value;
var key = (compA, compB);
if (!addedConnections.Contains(key))
{
wires.Add(new ScdFactorySyncMapWire()
{
Index = i,
FromComId = compA,
ToComId = compB,
});
addedConnections.Add(key);
i++;
}
}
}
return wires;
}
public void Update()
{
try
{
UpdatePowerGrid(nodes);
foreach (FactoryNode node in nodes)
{
try
{
node.Update(this);
}
catch (Exception e)
{
Logger.PrintError($"Error occured while updating nodeId {node.nodeId}: {e.Message}");
}
}
}
catch (Exception e)
{
}
}
public List<FactoryNode> GetNodesInRange(Vector3f pos, float range)
{
return nodes.FindAll(n => n.position.Distance(pos) <= range);
}
public void ExecOp(CsFactoryOp op, ulong seq)
{
switch (op.OpType)
{
case FactoryOpType.Place:
CreateNode(op, seq);
break;
case FactoryOpType.MoveNode:
MoveNode(op, seq);
break;
case FactoryOpType.Dismantle:
DismantleNode(op, seq);
break;
case FactoryOpType.AddConnection:
AddConnection(op, seq);
break;
case FactoryOpType.MoveItemBagToCache:
MoveItemBagToCache(op, seq);
break;
case FactoryOpType.MoveItemCacheToBag:
MoveItemCacheToBag(op, seq);
break;
case FactoryOpType.ChangeProducerMode:
ChangeProducerMode(op, seq);
break;
case FactoryOpType.EnableNode:
EnableNode(op, seq);
break;
case FactoryOpType.PlaceConveyor:
PlaceConveyor(op, seq);
break;
case FactoryOpType.DismantleBoxConveyor:
DismantleBoxConveyor(op, seq);
break;
case FactoryOpType.UseHealTowerPoint:
//TODO
break;
case FactoryOpType.SetTravelPoleDefaultNext:
FactoryNode travelNode = GetNodeByCompId(op.SetTravelPoleDefaultNext.ComponentId);
travelNode.GetComponent<FComponentTravelPole>().defaultNext = op.SetTravelPoleDefaultNext.DefaultNext;
GetOwner().Send(new PacketScFactoryModifyChapterNodes(GetOwner(), chapterId, travelNode));
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), 0, op), seq);
break;
default:
break;
}
}
public void DismantleBoxConveyor(CsFactoryOp op, ulong seq)
{
var dismantle = op.DismantleBoxConveyor;
FactoryNode nodeRem = nodes.Find(n => n.nodeId == dismantle.NodeId);
if (nodeRem != null)
{
RemoveConnectionsToNode(nodeRem, nodes);
nodes.Remove(nodeRem);
GetOwner().Send(new PacketScFactoryModifyChapterNodes(GetOwner(), chapterId, nodeRem.nodeId));
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), nodeRem.nodeId, op), seq);
}
else
{
ScFactoryOpRet ret = new()
{
RetCode = FactoryOpRetCode.Fail,
};
GetOwner().Send(ScMsgId.ScFactoryOpRet, ret, seq);
}
}
public void EnableNode(CsFactoryOp op, ulong seq)
{
var enableNode = op.EnableNode;
FactoryNode node = nodes.Find(n => n.nodeId == enableNode.NodeId);
if(node!= null)
{
node.deactive = !enableNode.Enable;
GetOwner().Send(new PacketScFactoryModifyChapterNodes(GetOwner(), chapterId, node));
}
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), 0, op), seq);
}
public void ChangeProducerMode(CsFactoryOp op, ulong seq)
{
var changeMode = op.ChangeProducerMode;
FactoryNode node = nodes.Find(n=>n.nodeId == changeMode.NodeId);
if(node != null)
{
FComponentFormulaMan formula = node.GetComponent<FComponentFormulaMan>();
if (formula != null)
{
formula.currentMode = changeMode.ToMode; //test, not sure
}
}
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), 0, op), seq);
}
public void MoveItemCacheToBag(CsFactoryOp op, ulong seq)
{
var move = op.MoveItemCacheToBag;
FComponentCache cacheComp = GetCompById<FComponentCache>(move.ComponentId);
if (cacheComp != null)
{
ItemCount cacheItem = cacheComp.items[move.CacheGridIndex];
Item gridItem = null;
GetOwner().inventoryManager.items.bag.TryGetValue(move.GridIndex, out gridItem);
if (gridItem == null)
{
GetOwner().inventoryManager.items.bag.Add(move.GridIndex, new Item(ownerId,cacheItem.id,cacheItem.count));
cacheItem.id = "";
cacheItem.count = 0;
}
else
{
if(gridItem.id == cacheItem.id)
{
int availableSpace = 50 - gridItem.amount;
if(cacheItem.count > availableSpace)
{
gridItem.amount += availableSpace;
cacheItem.count-= availableSpace;
}
else
{
gridItem.amount += cacheItem.count;
cacheItem.id = "";
cacheItem.count = 0;
}
}
else
{
//TODO Swap
}
}
}
GetOwner().inventoryManager.items.UpdateBagInventoryPacket();
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), 0, op), seq);
}
public void MoveItemBagToCache(CsFactoryOp op, ulong seq)
{
var move = op.MoveItemBagToCache;
FComponentCache cacheComp = GetCompById<FComponentCache>(move.ComponentId);
if (cacheComp != null)
{
Item gridItem = null;
GetOwner().inventoryManager.items.bag.TryGetValue(move.GridIndex, out gridItem);
if (gridItem != null)
{
if(cacheComp.items[move.CacheGridIndex].id == "" || cacheComp.items[move.CacheGridIndex].id == gridItem.id)
{
int canAdd = 50 - cacheComp.items[move.CacheGridIndex].count;
if (canAdd >= gridItem.amount)
{
cacheComp.items[move.CacheGridIndex].id = gridItem.id;
cacheComp.items[move.CacheGridIndex].count += gridItem.amount;
GetOwner().inventoryManager.items.bag.Remove(move.GridIndex);
GetOwner().inventoryManager.items.UpdateBagInventoryPacket();
}
else
{
cacheComp.items[move.CacheGridIndex].id = gridItem.id;
cacheComp.items[move.CacheGridIndex].count += canAdd;
gridItem.amount-=canAdd;
GetOwner().inventoryManager.items.UpdateBagInventoryPacket();
}
}
}
}
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), 0, op), seq);
}
public void MoveNode(CsFactoryOp op, ulong seq)
{
var move = op.MoveNode;
FactoryNode node = nodes.Find(n => n.nodeId == move.NodeId);
if (node != null)
{
node.direction = new Vector3f(move.Direction);
node.position = new Vector3f(move.Position);
node.worldPosition = new Vector3f(move.InteractiveParam.Position);
GetOwner().Send(new PacketScFactoryModifyChapterNodes(GetOwner(), chapterId, node));
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), node.nodeId, op), seq);
node.SendEntity(GetOwner(), chapterId);
}
else
{
ScFactoryOpRet ret = new()
{
RetCode = FactoryOpRetCode.Fail,
};
GetOwner().Send(ScMsgId.ScFactoryOpRet, ret, seq);
}
}
public void DismantleNode(CsFactoryOp op, ulong seq)
{
var dismantle = op.Dismantle;
FactoryNode nodeRem = nodes.Find(n => n.nodeId == dismantle.NodeId);
if (nodeRem != null)
{
RemoveConnectionsToNode(nodeRem, nodes);
nodes.Remove(nodeRem);
GetOwner().Send(ScMsgId.ScFactoryModifyChapterMap, new ScFactoryModifyChapterMap()
{
ChapterId = chapterId,
MapId = nodeRem.mapId,
Tms = DateTime.UtcNow.ToUnixTimestampMilliseconds(),
Wires =
{
GetWires()
}
});
GetOwner().Send(new PacketScFactoryModifyChapterNodes(GetOwner(), chapterId, nodeRem.nodeId));
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), nodeRem.nodeId, op), seq);
}
else
{
ScFactoryOpRet ret = new()
{
RetCode = FactoryOpRetCode.Fail,
};
GetOwner().Send(ScMsgId.ScFactoryOpRet, ret, seq);
}
}
public void RemoveConnectionsToNode(FactoryNode nodeRem, List<FactoryNode> allNodes)
{
// Ottieni tutti i compId del nodo da rimuovere
HashSet<ulong> remCompIds = nodeRem.components.Select(c => (ulong)c.compId).ToHashSet();
foreach (var node in allNodes)
{
node.connectedComps.RemoveAll(conn =>
remCompIds.Contains(conn.Key) || remCompIds.Contains(conn.Value));
}
}
public uint nextCompV()
{
compV++;
return compV;
}
public FComponent GetCompById(ulong compId)
{
foreach (FactoryNode node in nodes)
{
if (node.components.Find(c => c.compId == compId) != null)
{
return node.components.Find(c => c.compId == compId);
}
}
return null;
}
public FComponent GetCompById<FComponent>(ulong compId) where FComponent : class
{
foreach (FactoryNode node in nodes)
{
if (node.components.Find(c => c.compId == compId) != null)
{
return node.components.Find(c => c.compId == compId && c is FComponent) as FComponent;
}
}
return null;
}
public FactoryNode GetNodeByCompId(ulong compId)
{
foreach (FactoryNode node in nodes)
{
if (node.components.Find(c => c.compId == compId) != null)
{
return node;
}
}
return null;
}
private void AddConnection(CsFactoryOp op, ulong seq)
{
FComponent nodeFrom = GetCompById(op.AddConnection.FromComId);
FComponent nodeTo = GetCompById(op.AddConnection.ToComId);
if (nodeFrom != null && nodeTo != null)
{
GetNodeByCompId(nodeFrom.compId).connectedComps.Add(new(nodeFrom.compId, nodeTo.compId));
GetNodeByCompId(nodeTo.compId).connectedComps.Add(new(nodeTo.compId, nodeFrom.compId));
GetOwner().Send(ScMsgId.ScFactoryModifyChapterMap, new ScFactoryModifyChapterMap()
{
ChapterId = chapterId,
MapId = GetNodeByCompId(nodeFrom.compId).mapId,
Tms = DateTime.UtcNow.ToUnixTimestampMilliseconds(),
Wires =
{
GetWires()
}
});
var wire = GetWires().Find(w =>
(w.FromComId == op.AddConnection.FromComId && w.ToComId == op.AddConnection.ToComId) ||
(w.FromComId == op.AddConnection.ToComId && w.ToComId == op.AddConnection.FromComId));
if (wire != null)
{
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), (uint)wire.Index, op), seq);
}
else
{
// Facoltativo: log di errore
Console.WriteLine($"[WARN] Connessione non trovata tra {op.AddConnection.FromComId} e {op.AddConnection.ToComId}");
}
}
}
void ResetAllPower(List<FactoryNode> allNodes)
{
foreach (var node in allNodes)
node.powered = false;
}
void UpdatePowerGrid(List<FactoryNode> allNodes)
{
ResetAllPower(allNodes);
HashSet<uint> visited = new();
foreach (var node in allNodes)
{
if (node.templateId.Contains("hub") || node.templateId == "power_diffuser_1")
{
//if(node.forcePowerOn)
if (node.templateId == "power_diffuser_1")
{
//Check inside factory region
}
else
{
PropagatePowerFrom(node, visited);
}
}
}
}
void PropagatePowerFrom(FactoryNode node, HashSet<uint> visited)
{
if (visited.Contains(node.nodeId))
return;
visited.Add(node.nodeId);
node.powered = true;
if (node.templateId == "power_diffuser_1")
{
//get builds in area test
List<FactoryNode> nodes = GetNodesInRange(node.position, 15);
foreach (FactoryNode propagateNode in nodes)
{
if (propagateNode.GetComponent<FComponentPowerPole>() == null)
{
propagateNode.powered = true;
}
}
}
if (node.GetComponent<FComponentPowerPole>() != null)
foreach (var connectedCompId in node.connectedComps)
{
FactoryNode connectedNode = GetNodeByCompId(connectedCompId.Value);
if (connectedNode != null)
{
PropagatePowerFrom(connectedNode, visited);
}
}
}
public void PlaceConveyor(CsFactoryOp op, ulong seq)
{
var placeConveyor = op.PlaceConveyor;
v++;
uint nodeId = v;
List<Vector3f> points = new();
foreach(var point in placeConveyor.Points)
{
points.Add(new Vector3f(point));
}
FactoryNode node = new()
{
nodeId = nodeId,
templateId = placeConveyor.TemplateId,
mapId = placeConveyor.MapId,
sceneNumId = GetOwner().sceneManager.GetCurScene().sceneNumId,
nodeType = FCNodeType.BoxConveyor,
position = new Vector3f(placeConveyor.Points[0]),
direction = new(),
directionIn = new Vector3f(placeConveyor.DirectionIn),
directionOut = new Vector3f(placeConveyor.DirectionOut),
worldPosition = null,
points = points,
guid = GetOwner().random.NextRand(),
};
node.InitComponents(this);
GetOwner().Send(new PacketScFactoryModifyChapterNodes(GetOwner(), chapterId, node));
nodes.Add(node);
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), nodeId, op), seq);
}
private void CreateNode(CsFactoryOp op, ulong seq)
{
v++;
uint nodeId = v;
CsdFactoryOpPlace place = op.Place;
FactoryBuildingTable table = ResourceManager.factoryBuildingTable[place.TemplateId];
FactoryNode node = new()
{
nodeId = nodeId,
templateId = place.TemplateId,
mapId = place.MapId,
sceneNumId = GetOwner().sceneManager.GetCurScene().sceneNumId,
nodeType = table.GetNodeType(),
position = new Vector3f(place.Position),
direction = new Vector3f(place.Direction),
worldPosition = new Vector3f(place.InteractiveParam.Position),
guid = GetOwner().random.NextRand(),
};
node.InitComponents(this);
GetOwner().Send(new PacketScFactoryModifyChapterNodes(GetOwner(), chapterId, node));
nodes.Add(node);
node.SendEntity(GetOwner(), chapterId);
GetOwner().Send(new PacketScFactoryOpRet(GetOwner(), node.nodeId, op), seq);
}
public FactoryChapter(string chapterId, ulong ownerId)
{
this.ownerId = ownerId;
this.chapterId = chapterId;
FactoryNode node = new()
{
nodeId = v,
templateId = "__inventory__",
nodeType = FCNodeType.Inventory,
mapId = 0,
deactive = true,
guid = GetOwner().random.NextRand()
};
node.InitComponents(this);
nodes.Add(node);
}
public Player GetOwner()
{
return Server.clients.Find(c => c.roleId == ownerId);
}
}
}