Support XXMI launching with args

This commit is contained in:
Thoronium
2025-01-16 20:29:04 -07:00
parent 55a90ea531
commit 03fed7a69a
4 changed files with 34 additions and 1 deletions

View File

@@ -278,6 +278,13 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
if (config.launch_args.length < 1) {
// Run relative when there are no args
await invoke('run_program_relative', { path: exe || config.game_install_path })
}
// Handle XXMI
else if (proc_name?.toLowerCase().includes('xxmi')) {
await invoke('run_program_args', {
path: exe,
args: config.launch_args,
})
} else {
// Run directly when there are args
await invoke('run_program', {

View File

@@ -69,7 +69,10 @@ export class ExtrasMenu extends React.Component<IProps, IState> {
// This injects independent of the game
if (this.state.launch_migoto) {
await this.launchMigoto()
if (await this.launchMigoto()) {
// Already launched the game (ie. via XXMI)
return
}
}
// This injects independent of the game
@@ -104,7 +107,17 @@ export class ExtrasMenu extends React.Component<IProps, IState> {
if (!config.migoto_path) return alert('Migoto not installed or set!')
if (config.migoto_path?.toLowerCase().includes('xxmi')) {
// Get game exe from game path, so we can watch it
const pathArr = config.migoto_path.replace(/\\/g, '/').split('/')
const gameExec = pathArr[pathArr.length - 1]
this.props.playGame(config.migoto_path, gameExec)
return true
}
await invoke('run_program_relative', { path: config.migoto_path })
return false
}
async launchReshade() {