extras menu for conditional extras

This commit is contained in:
SpikeHD
2022-07-26 19:58:16 -07:00
parent 26292984a2
commit 1ecd38ee9f
8 changed files with 213 additions and 49 deletions

View File

@@ -0,0 +1,123 @@
import React from 'react'
import { getConfig } from '../../../utils/configuration'
import Checkbox from '../common/Checkbox'
import Menu from './Menu'
import './ExtrasMenu.css'
import BigButton from '../common/BigButton'
import { invoke } from '@tauri-apps/api'
import Tr from '../../../utils/language'
interface IProps {
children: React.ReactNode | React.ReactNode[]
closeFn: () => void
playGame: (exe?: string, proc_name?: string) => void
}
interface IState {
migoto?: string
akebi?: string
launch_migoto: boolean
launch_akebi: boolean
reshade?: string
}
export class ExtrasMenu extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = {
launch_migoto: false,
launch_akebi: false,
}
this.launchPreprograms = this.launchPreprograms.bind(this)
this.toggleMigoto = this.toggleMigoto.bind(this)
this.toggleAkebi = this.toggleAkebi.bind(this)
}
async componentDidMount() {
const config = await getConfig()
this.setState({
migoto: config.migoto_path,
akebi: config.akebi_path,
// TODO reshade
})
}
async launchPreprograms() {
// This injects independent of the game
if (this.state.launch_migoto) {
await this.launchMigoto()
}
// This will launch the game
if (this.state.launch_akebi) {
await this.launchAkebi()
// This already launches the game
return
}
// Launch the game
await this.props.playGame()
}
async launchAkebi() {
const config = await getConfig()
// Get game exe from game path, so we can watch it
const pathArr = config.game_install_path.replace(/\\/g, '/').split('/')
const gameExec = pathArr[pathArr.length - 1]
await this.props.playGame(config.akebi_path, gameExec)
}
async launchMigoto() {
const config = await getConfig()
if (!config.migoto_path) return alert('Migoto not installed or set!')
await invoke('run_program_relative', { path: config.migoto_path })
}
toggleMigoto() {
this.setState({
launch_migoto: !this.state.launch_migoto,
})
}
toggleAkebi() {
this.setState({
launch_akebi: !this.state.launch_akebi,
})
}
render() {
return (
<Menu closeFn={this.props.closeFn} heading="Extras" className="ExtrasMenu">
<div className="ExtrasMenuContent">
{this.state.migoto && (
<div className="ExtraItem">
<div className="ExtraItemLabel">Migoto</div>
<Checkbox id="MigotoCheckbox" checked={this.state.launch_migoto} onChange={this.toggleMigoto} />
</div>
)}
{this.state.akebi && (
<div className="ExtraItem">
<div className="ExtraItemLabel">Akebi</div>
<Checkbox id="AkebiCheckbox" checked={this.state.launch_akebi} onChange={this.toggleAkebi} />
</div>
)}
</div>
<div className="ExtraLaunch">
<BigButton id="ExtraLaunch" onClick={this.launchPreprograms}>
<Tr text="main.launch_button" />
</BigButton>
</div>
</Menu>
)
}
}