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Linting & prettier
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@@ -107,9 +107,9 @@ async fn parse_args(inp: &Vec<String>) -> Result<Args, ArgsError> {
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if game_path.is_some() {
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if args.value_of("non-elevated-game")? {
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system_helpers::run_un_elevated(game_path.unwrap().to_string(), Some(game_args))
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system_helpers::run_un_elevated(game_path.unwrap(), Some(game_args))
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} else {
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system_helpers::run_program(game_path.unwrap().to_string(), Some(game_args))
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system_helpers::run_program(game_path.unwrap(), Some(game_args))
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}
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}
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}
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