lint and format

This commit is contained in:
SpikeHD
2023-04-21 18:10:05 -07:00
parent 45ecfcbeb3
commit 88b5b40300
2 changed files with 3 additions and 8 deletions

View File

@@ -3,10 +3,9 @@
windows_subsystem = "windows"
)]
use args::validations::{Order, OrderValidation};
use args::{Args, ArgsError};
use file_helpers::dir_exists;
use getopts;
use once_cell::sync::Lazy;
use proxy::set_proxy_addr;
use std::fs;
@@ -107,11 +106,7 @@ async fn parse_args(inp: &Vec<String>) -> Result<Args, ArgsError> {
server_path.pop();
system_helpers::run_jar(
server_jar.to_string(),
server_path.to_string(),
java_path.to_string(),
);
system_helpers::run_jar(server_jar, server_path.to_string(), java_path);
}
if args.value_of::<String>("host").is_ok() && !args.value_of::<String>("host")?.is_empty() {

View File

@@ -55,5 +55,5 @@ pub async fn get_game_rsa_path() -> Option<String> {
let mut game_folder = PathBuf::from(config.game_install_path);
game_folder.pop();
Some(format!("{}/", game_folder.to_str().unwrap()).replace("\\", "/"))
Some(format!("{}/", game_folder.to_str().unwrap()).replace('\\', "/"))
}