bump initial wait for game to 10 seconds

This commit is contained in:
SpikeHD
2022-08-25 19:04:08 -07:00
parent defc1b43bd
commit 96d69d9ff6

View File

@@ -94,7 +94,7 @@ fn enable_process_watcher(window: tauri::Window, process: String) {
thread::spawn(move || {
// Initial sleep for 8 seconds, since running 20 different injectors or whatever can take a while
std::thread::sleep(std::time::Duration::from_secs(8));
std::thread::sleep(std::time::Duration::from_secs(10));
let mut system = System::new_all();