mirror of
https://github.com/Grasscutters/Cultivation.git
synced 2025-12-15 16:44:43 +01:00
proper setting and getting local files
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@@ -48,7 +48,6 @@ fn main() {
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system_helpers::run_program,
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system_helpers::run_jar,
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system_helpers::open_in_browser,
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system_helpers::get_local_bg_path,
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system_helpers::copy_file,
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proxy::set_proxy_addr,
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proxy::generate_ca_files,
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@@ -144,8 +143,8 @@ async fn req_get(url: String) -> String {
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}
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#[tauri::command]
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async fn get_bg_file(bg_path: String) -> String {
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let install_loc = system_helpers::install_location();
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async fn get_bg_file(bg_path: String, appdata: String) -> String {
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let copy_loc = appdata;
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let query = web::query("https://api.grasscutters.xyz/cultivation/query").await;
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let response_data: APIQuery = match serde_json::from_str(&query) {
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Ok(data) => data,
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@@ -158,8 +157,8 @@ async fn get_bg_file(bg_path: String) -> String {
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let file_name = response_data.bg_file.to_string();
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// First we see if the file already exists in our local bg folder.
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if file_helpers::dir_exists(format!("{}\\bg\\{}", install_loc, file_name).as_str()) {
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return format!("{}\\{}", install_loc, response_data.bg_file.as_str());
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if file_helpers::dir_exists(format!("{}\\bg\\{}", copy_loc, file_name).as_str()) {
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return format!("{}\\{}", copy_loc, response_data.bg_file.as_str());
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}
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// Now we check if the bg folder, which is one directory above the game_path, exists.
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@@ -177,12 +176,12 @@ async fn get_bg_file(bg_path: String) -> String {
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}
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// The image exists, lets copy it to our local '\bg' folder.
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let bg_img_path_local = format!("{}\\bg\\{}", install_loc, file_name.as_str());
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let bg_img_path_local = format!("{}\\bg\\{}", copy_loc, file_name.as_str());
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return match std::fs::copy(bg_img_path, bg_img_path_local) {
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Ok(_) => {
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// Copy was successful, lets return true.
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format!("{}\\{}", install_loc, response_data.bg_file.as_str())
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format!("{}\\{}", copy_loc, response_data.bg_file.as_str())
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}
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Err(e) => {
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// Copy failed, lets return false
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