Replace lazy_static with once_cell

`once_cell` is a simpler macroless alternative that will be added to the standard library.
This commit is contained in:
Brian Bowman
2022-07-09 05:53:13 -05:00
parent c3119ce7a7
commit e75474fde7
5 changed files with 10 additions and 25 deletions

View File

@@ -1,4 +1,4 @@
use lazy_static::lazy_static;
use once_cell::sync::Lazy;
use std::sync::Mutex;
use std::cmp::min;
@@ -8,12 +8,7 @@ use std::io::Write;
use futures_util::StreamExt;
// This will create a downloads list that will be used to check if we should continue downloading the file
lazy_static! {
static ref DOWNLOADS: Mutex<Vec<String>> = {
let m = Vec::new();
Mutex::new(m)
};
}
static DOWNLOADS: Lazy<Mutex<Vec<String>>> = Lazy::new(|| Mutex::new(Vec::new()));
// Lots of help from: https://gist.github.com/giuliano-oliveira/4d11d6b3bb003dba3a1b53f43d81b30d
// and docs ofc

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@@ -3,7 +3,7 @@ all(not(debug_assertions), target_os = "windows"),
windows_subsystem = "windows"
)]
use lazy_static::lazy_static;
use once_cell::sync::Lazy;
use std::{sync::Mutex, collections::HashMap};
use std::path::PathBuf;
@@ -20,12 +20,7 @@ mod lang;
mod proxy;
mod web;
lazy_static! {
static ref WATCH_GAME_PROCESS: Mutex<String> = {
let m = "".to_string();
Mutex::new(m)
};
}
static WATCH_GAME_PROCESS: Lazy<Mutex<String>> = Lazy::new(|| Mutex::new(String::new()));
fn main() {
// Start the game process watcher.

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@@ -3,7 +3,7 @@
* https://github.com/omjadas/hudsucker/blob/main/examples/log.rs
*/
use lazy_static::lazy_static;
use once_cell::sync::Lazy;
use std::{sync::Mutex, str::FromStr};
use rcgen::*;
@@ -30,12 +30,7 @@ async fn shutdown_signal() {
}
// Global ver for getting server address.
lazy_static! {
static ref SERVER: Mutex<String> = {
let m = "http://localhost:443".to_string();
Mutex::new(m)
};
}
static SERVER: Lazy<Mutex<String>> = Lazy::new(|| Mutex::new("http://localhost:443".to_string()));
#[derive(Clone)]
struct ProxyHandler;