mirror of
https://github.com/Grasscutters/Cultivation.git
synced 2025-12-14 08:04:52 +01:00
Compare commits
2 Commits
dependabot
...
v1.5.2
| Author | SHA1 | Date | |
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b28c3881e6 | ||
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4d98cd9468 |
@@ -1,6 +1,6 @@
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{
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{
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"name": "cultivation",
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"name": "cultivation",
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"version": "1.5.1",
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"version": "1.5.2",
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"private": true,
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"private": true,
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"dependencies": {
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"dependencies": {
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"@tauri-apps/api": "^1.0.0-rc.5",
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"@tauri-apps/api": "^1.0.0-rc.5",
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2
src-tauri/Cargo.lock
generated
2
src-tauri/Cargo.lock
generated
@@ -959,7 +959,7 @@ checksum = "b365fabc795046672053e29c954733ec3b05e4be654ab130fe8f1f94d7051f35"
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[[package]]
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[[package]]
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name = "cultivation"
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name = "cultivation"
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version = "1.5.1"
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version = "1.5.2"
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dependencies = [
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dependencies = [
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"anime-launcher-sdk",
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"anime-launcher-sdk",
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"anyhow",
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"anyhow",
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@@ -1,6 +1,6 @@
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[package]
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[package]
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name = "cultivation"
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name = "cultivation"
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version = "1.5.1"
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version = "1.5.2"
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description = "A custom launcher for anime game."
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description = "A custom launcher for anime game."
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authors = ["KingRainbow44", "SpikeHD"]
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authors = ["KingRainbow44", "SpikeHD"]
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license = ""
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license = ""
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BIN
src-tauri/patch/52version.dll
Normal file
BIN
src-tauri/patch/52version.dll
Normal file
Binary file not shown.
@@ -7,7 +7,7 @@
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},
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},
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"package": {
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"package": {
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"productName": "Cultivation",
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"productName": "Cultivation",
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"version": "1.5.1"
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"version": "1.5.2"
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},
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},
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"tauri": {
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"tauri": {
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"allowlist": {
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"allowlist": {
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@@ -143,7 +143,7 @@ export default class NewsSection extends React.Component<IProps, IState> {
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<tr>
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<tr>
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<td>
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<td>
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Work in progress area! These numbers may be outdated, so please do not use them as reference. Latest
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Work in progress area! These numbers may be outdated, so please do not use them as reference. Latest
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version: Grasscutter 1.7.4 - Cultivation 1.5.1
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version: Grasscutter 1.7.4 - Cultivation 1.5.2
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</td>
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</td>
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</tr>
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</tr>
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)
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)
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@@ -109,25 +109,35 @@ export default class DownloadHandler {
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downloadingJar() {
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downloadingJar() {
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// Kinda hacky but it works
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// Kinda hacky but it works
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return this.downloads.some((d) => d.path.includes('grasscutter.zip') && d.status != ('finished' || 'error'))
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return this.downloads.some(
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(d) => d.path.includes('grasscutter.zip') && !(d.status.includes('finished') || d.status.includes('error'))
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)
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}
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}
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downloadingFullBuild() {
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downloadingFullBuild() {
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// Kinda hacky but it works
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// Kinda hacky but it works
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return this.downloads.some((d) => d.path.includes('GrasscutterCulti') && d.status != ('finished' || 'error'))
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return this.downloads.some(
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(d) => d.path.includes('GrasscutterCulti') && !(d.status.includes('finished') || d.status.includes('error'))
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)
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}
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}
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downloadingResources() {
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downloadingResources() {
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// Kinda hacky but it works
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// Kinda hacky but it works
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return this.downloads.some((d) => d.path.includes('resources') && d.status != ('finished' || 'error'))
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return this.downloads.some(
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(d) => d.path.includes('resources') && !(d.status.includes('finished') || d.status.includes('error'))
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)
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}
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}
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downloadingRepo() {
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downloadingRepo() {
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return this.downloads.some((d) => d.path.includes('grasscutter_repo.zip') && d.status != ('finished' || 'error'))
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return this.downloads.some(
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(d) => d.path.includes('grasscutter_repo.zip') && !(d.status.includes('finished') || d.status.includes('error'))
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)
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}
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}
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downloadingMigoto() {
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downloadingMigoto() {
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return this.downloads.some((d) => d.path.includes('3dmigoto') && d.status != ('finished' || 'error'))
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return this.downloads.some(
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(d) => d.path.includes('3dmigoto') && !(d.status.includes('finished') || d.status.includes('error'))
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)
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}
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}
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addDownload(url: string, path: string, onFinish?: () => void) {
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addDownload(url: string, path: string, onFinish?: () => void) {
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@@ -50,20 +50,34 @@ export async function getGameDataFolder() {
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export async function getGameVersion() {
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export async function getGameVersion() {
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const GameData = await getGameDataFolder()
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const GameData = await getGameDataFolder()
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const platform = await invoke('get_platform')
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if (!GameData) {
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if (!GameData) {
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return null
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return null
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}
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}
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const hasAsb = await invoke('dir_exists', {
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let hasAsb = await invoke('dir_exists', {
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path: GameData + '\\StreamingAssets\\asb_settings.json',
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path: GameData + '\\StreamingAssets\\asb_settings.json',
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})
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})
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if (platform != 'windows') {
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hasAsb = await invoke('dir_exists', {
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path: GameData + '/StreamingAssets/asb_settings.json',
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})
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}
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if (!hasAsb) {
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if (!hasAsb) {
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// For games that cannot determine game version
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// For games that cannot determine game version
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const otherGameVer: string = await invoke('read_file', {
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let otherGameVer: string = await invoke('read_file', {
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path: GameData + '\\StreamingAssets\\BinaryVersion.bytes',
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path: GameData + '\\StreamingAssets\\BinaryVersion.bytes',
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})
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})
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if (platform != 'windows') {
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otherGameVer = await invoke('read_file', {
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path: GameData + '/StreamingAssets/BinaryVersion.bytes',
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})
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}
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const versionRaw = otherGameVer.split('.')
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const versionRaw = otherGameVer.split('.')
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const version = {
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const version = {
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major: parseInt(versionRaw[0]),
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major: parseInt(versionRaw[0]),
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