Compare commits

..

9 Commits

Author SHA1 Message Date
SpikeHD
b0c545d032 correct jar for 2.8 run 2022-07-15 19:12:52 -07:00
SpikeHD
88dd7b854f default to latest game version 2022-07-15 19:07:22 -07:00
SpikeHD
e159bc2cdb resource getting for downloads page 2022-07-15 18:29:13 -07:00
SpikeHD
cc4600ec77 create resources file on ifrst config write 2022-07-15 18:25:43 -07:00
SpikeHD
f37e44a88c meta download button 2022-07-15 18:15:10 -07:00
SpikeHD
4f806efc93 client download 2022-07-15 18:00:05 -07:00
SpikeHD
083de896b3 get latest client and metadata links 2022-07-15 17:54:56 -07:00
SpikeHD
9c64c1f282 client version setting 2022-07-15 17:25:14 -07:00
SpikeHD
aa10a908ad idk some wip shit 2022-07-15 16:58:27 -07:00
132 changed files with 4228 additions and 9083 deletions

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@@ -2,9 +2,20 @@ root = true
[*]
charset = utf-8
end_of_line = lf
end_of_line = crlf
indent_size = 2
indent_style = space
insert_final_newline = false
max_line_length = 120
tab_width = 2
trim_trailing_whitespace = true
trim_trailing_whitespace = false
[*.rs]
max_line_length = 100
indent_size = 2
[{*.ats,*.cts,*.mts,*.ts}]
indent_size = 2
[*.json]
indent_size = 2

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@@ -1,40 +1,38 @@
{
"env": {
"browser": true,
"es2021": true,
"node": true
},
"extends": ["eslint:recommended", "plugin:react/recommended", "plugin:@typescript-eslint/recommended", "prettier"],
"parser": "@typescript-eslint/parser",
"parserOptions": {
"ecmaFeatures": {
"jsx": true
"env": {
"browser": true,
"es2021": true,
"node": true
},
"ecmaVersion": "latest",
"sourceType": "module"
},
"plugins": ["react", "@typescript-eslint"],
"rules": {
"@typescript-eslint/ban-types": [
"warn",
{
"extendDefaults": true,
"types": {
"{}": false
}
}
"extends": [
"eslint:recommended",
"plugin:react/recommended",
"plugin:@typescript-eslint/recommended"
],
"@typescript-eslint/no-unused-vars": [
"warn",
{
"argsIgnorePattern": "^_",
"varsIgnorePattern": "^_"
}
]
},
"settings": {
"react": {
"version": "detect"
"parser": "@typescript-eslint/parser",
"parserOptions": {
"ecmaFeatures": {
"jsx": true
},
"ecmaVersion": "latest",
"sourceType": "module"
},
"plugins": [
"react",
"@typescript-eslint"
],
"rules": {
"indent": [
"error",
2
],
"quotes": [
"error",
"single"
],
"semi": [
"error",
"never"
]
}
}
}

1
.gitattributes vendored
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@@ -1 +0,0 @@
* text=auto eol=lf

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@@ -1,61 +0,0 @@
name: Check backend
on:
push:
paths:
- '.github/workflows/backend-checks.yml'
- 'src-tauri/**'
pull_request:
paths:
- '.github/workflows/backend-checks.yml'
- 'src-tauri/**'
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
rustfmt:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions-rs/cargo@v1
with:
command: fmt
args: --manifest-path ./src-tauri/Cargo.toml --all -- --check
clippy:
runs-on: ${{ matrix.platform }}
strategy:
fail-fast: false
matrix:
platform: [windows-latest, ubuntu-latest, macos-latest]
steps:
- uses: actions/checkout@v3
- name: Install Linux dependencies
if: matrix.platform == 'ubuntu-latest'
run: |
sudo apt-get update
sudo apt-get install -y libwebkit2gtk-4.0-dev \
build-essential \
curl \
wget \
libssl-dev \
libgtk-3-dev \
libayatana-appindicator3-dev \
librsvg2-dev
- uses: Swatinem/rust-cache@v1
with:
working-directory: src-tauri
- uses: actions-rs/clippy-check@v1
with:
name: clippy (${{ runner.os }})
token: ${{ secrets.GITHUB_TOKEN }}
args: --manifest-path ./src-tauri/Cargo.toml --no-default-features -- -D warnings

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@@ -1,85 +0,0 @@
name: Build
on:
push:
paths:
- '.github/workflows/build.yml'
- 'src-tauri/**/*'
- 'src/**/*'
pull_request:
paths:
- '.github/workflows/build.yml'
- 'src-tauri/**/*'
- 'src/**/*'
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
build-win:
runs-on: windows-latest
steps:
- name: Checkout
uses: actions/checkout@v2
- name: setup node
uses: actions/setup-node@v1
with:
node-version: 16
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: stable
- name: Install deps and build
run: yarn && yarn build --debug
- name: Compress build
uses: vimtor/action-zip@v1
with:
files: src-tauri/target/debug/lang/ src-tauri/target/debug/keys/ src-tauri/target/debug/Cultivation.exe src-tauri/target/debug/bundle/msi/
recursive: true
dest: Cultivation.zip
- name: Upload build
uses: actions/upload-artifact@v3
with:
name: CultivationWin
path: Cultivation.zip
build-ubuntu:
runs-on: ubuntu-20.04
steps:
- name: Checkout
uses: actions/checkout@v2
- name: setup node
uses: actions/setup-node@v1
with:
node-version: 16
- name: Install Rust
uses: actions-rs/toolchain@v1
with:
toolchain: stable
- name: Install libraries
run: sudo apt install libwebkit2gtk-4.0-dev build-essential curl wget libssl-dev libgtk-3-dev libayatana-appindicator3-dev librsvg2-dev
- name: Install deps and build
run: yarn && yarn build --debug
- name: Compress build
uses: vimtor/action-zip@v1
with:
files: src-tauri/target/debug/lang/ src-tauri/target/debug/keys/ src-tauri/target/debug/cultivation
recursive: true
dest: Cultivation.zip
- name: Upload build
uses: actions/upload-artifact@v3
with:
name: CultivationLinux
path: Cultivation.zip

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@@ -1,32 +0,0 @@
name: Check frontend
on:
push:
paths-ignore:
- '**.lock'
- '**.rs'
- '**.toml'
pull_request:
paths-ignore:
- '**.lock'
- '**.rs'
- '**.toml'
concurrency:
group: ${{ github.ref }}-${{ github.workflow }}
cancel-in-progress: true
jobs:
prettier-tsc-eslint-checks:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Install modules
run: yarn
- name: Run prettier
run: yarn prettier --check .
- name: Run tsc
run: yarn tsc --noEmit
- name: Run ESLint
run: yarn eslint src

3
.gitignore vendored
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@@ -23,5 +23,4 @@ yarn-debug.log*
yarn-error.log*
# moved lang files
/lang
package-lock.json
/lang

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@@ -1,4 +0,0 @@
#!/usr/bin/env sh
. "$(dirname -- "$0")/_/husky.sh"
yarn lint-staged --allow-empty

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@@ -1,4 +0,0 @@
{
"src-tauri/**/*.rs": "rustfmt --edition 2021",
"*": "yarn prettier --write --ignore-unknown"
}

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@@ -1,4 +0,0 @@
node_modules/
src-tauri/resources/
src-tauri/target/
src-tauri/WixTools/

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@@ -1,4 +0,0 @@
{
"semi": false,
"singleQuote": true
}

122
README.md
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@@ -1,107 +1,60 @@
EN | [简中](README_zh-CN.md) | [繁中](README_zh-TW.md) |
# NOTICE
Yes! The Cultivation repository is **open**. This does **not** mean it has released.\
Cultivation will be releasing at some point after opening this repo.
**This also means you will not be provided explicit support for Cultivation.**\
Consider Cultivation to be the bleeding-edge version of GrassClipper.
During this open-beta testing period, **helpful issues are appreciated**, while unhelpful ones will be closed.
## Fair Warning
Cultivation is **VERY MUCH IN BETA**.
There are **no official releases of Cultivation**. You are **required** to build the application from **scratch** unless you want to deal with the alpha state of the current builds.
Please do **NOT install, download, or use pre-compiled versions of Cultivation found elsewhere**. Only use releases from this GitHub repository.
# Cultivation
A game launcher designed to easily proxy traffic from anime game to private servers.
# Table Of Contents
- [Client Patching Notice](#client-patching-notice)
- [Download](#download)
- [Setup](#setup)
- [Developer Quick-start](#developer-quickstart)
- [Setup](#setup)
- [Building](#building)
- [Code Formatting and Linting](#code-formatting-and-linting)
- [Generating Update Artifacts](#generating-update-artifacts)
- [Theming](#theming)
- [Screenshots](#screenshots)
- [Credits](#credits)
# Client Patching Notice
For game versions 2.8 and above, Cultivation automatically makes a small patch to your game client when launching using Grasscutter, and restores it upon closing the game. In theory, you should still be totally safe, however it would be dishonest to not explicitly state that **modifying the game client could, theoretically, lead to a ban if you connect to official servers with it**. It is extremely unlikely AND there are no instances known of it happening, but the possibility exists.
* [Download](#download)
* [Developer Quick-start](#developer-quickstart)
* [Setup](#setup)
* [Building](#building)
* [Troubleshooting](#troubleshooting)
* [Theming](#theming)
# Download
[Find release builds here!](https://github.com/Grasscutters/Cultivation/releases)
Download and open the MSI, and once installed, run Cultivation as administrator. Refer below for more [detailed setup instructions](#setup).
**Windows 7 Users:** You will need to download [WebView](https://developer.microsoft.com/en-us/microsoft-edge/webview2/#download-section) manually, and download the `.zip` instead of the `.msi`.
# Setup
5-minute video for those who don't like to/cannot read: https://youtu.be/e0irOYbQe7I
- Download Cultivation
- If you are on Windows 10 or 11, use the MSI
- If you are on Windows 7, or the MSI doesn't work, use the zip and download [WebView](https://developer.microsoft.com/en-us/microsoft-edge/webview2/)
- If you are on Linux or MacOS, [help us port Windows-specific system calls to Linux/MacOS!](https://github.com/Grasscutters/Cultivation/issues/7)
- Install or extract Cultivation
- Open Cultivation **_as administrator_**
- Before clicking randomly on stuff, in options (top right cog icon), set your Game Install Path.
- If you are using an existing server installation from somewhere else, you can set the `.jar` file in settings as well. All downloads made through Culti will automatically use that path, no additional config needed.
- If you use multiple Java versions, you can set the Java path to your Java 17 installation (only required if you are running your own server)
- Decide if you want to download your own server, or just join a public one
- If joining a public one, you're done. Just click "Connect with Grasscutter" and input the address and port. You do not have to continue these instructions.
- If you are getting System Error, or 4214, ask the [Discord support channels](https://discord.gg/grasscutter)
- Open the "Downloads" menu (top right)
- Download "latest grasscutter" (second from the top)
- Download "resources" (very bottom)
- Once all of that is done, click the icon next to "Launch"
- To play on your new server:
- Click "Connect with Grasscutter"
- Input `localhost` as the address, and `443` as the port
- Ensure HTTPS is disabled
- Any generic "I am getting XYZ error!" should go in the [Discord support channels](https://discord.gg/grasscutter)
- Any specific Cultivation issues should go in [the issues section](/issues)
- Any Grasscutter server related issues should go in [the Grasscutter issues section](https://github.com/Grasscutters/Grasscutter)
Once downloaded, extract somewhere and open as administrator.
# Developer Quickstart
### Setup
- Install [NodeJS >12](https://nodejs.org/en/)
- Install [yarn](https://classic.yarnpkg.com/lang/en/docs/install) (cry about it `npm` lovers)
- Install [Rust](https://www.rust-lang.org/tools/install)
- `yarn install`
- `yarn start:dev`
* Install [NodeJS >12](https://nodejs.org/en/)
* Install [Cargo](https://doc.rust-lang.org/cargo/getting-started/installation.html) & [Rust compiler](https://www.rust-lang.org/tools/install)
* `npm install` or `yarn install`
* `npm run start:dev` or `yarn start:dev`
### Building
`npm run build` or `yarn build`
For a release build,
Add `--release` or `--debug` depending on what release you are creating. This defaults to `--release`
- `yarn build`
### Updating
* Add the `TAURI_PRIVATE_KEY` as an environment variable with a path to your private key.
* Add the `TAURI_KEY_PASSWORD` as an environment variable with the password for your private key.
* Run `npm run update` or `yarn build`
* The update will be in `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
For a debug build,
- `yarn build --debug`
### Code Formatting and Linting
Formatting:
- `yarn format`
Check Lints, fix (some) lints:
- `yarn lint`, `yarn lint:fix`
### Generating Update Artifacts
- Add the `TAURI_PRIVATE_KEY` as an environment variable with a path to your private key.
- Add the `TAURI_KEY_PASSWORD` as an environment variable with the password for your private key.
- `yarn build`
The update will be at `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
# Troubleshooting
TODO. Collect common issues before updating.
# Theming
A full theming reference can be found [here!](/THEMES.md)
# Screenshots
![image](https://user-images.githubusercontent.com/25207995/173211603-e5e85df7-7fd3-430b-9246-749ebbc1e483.png)
![image](https://user-images.githubusercontent.com/25207995/173211543-b7e88943-cfd2-418b-ac48-7f856868129b.png)
![image](https://user-images.githubusercontent.com/25207995/173211561-a1778fdc-5cfe-4687-9a00-44500d29e470.png)
@@ -109,9 +62,6 @@ A full theming reference can be found [here!](/THEMES.md)
![image](https://user-images.githubusercontent.com/25207995/173211590-6a2242b5-1e8f-4db9-a5c7-06284688b131.png)
## Credits
- [SpikeHD](https://github.com/SpikeHD): For originally creating **GrassClipper** and creating the amazing UI of Cultivation.
- [KingRainbow44](https://github.com/KingRainbow44): For building a proxy daemon from scratch and integrating it with Cultivation.
- [Benj](https://github.com/4Benj): For assistance in client patching.
- [lilmayofuksu](https://github.com/lilmayofuksu): For assistance in client patching.
- [Tauri](https://tauri.app): For providing an amazing, efficient, and simple desktop application framework/library.
* [SpikeHD](https://github.com/SpikeHD): For originally creating **GrassClipper** and creating the amazing UI of Cultivation.
* [KingRainbow44](https://github.com/KingRainbow44): For building a proxy daemon from scratch and integrating it with Cultivation.
* [Tauri](https://tauri.app): For providing an amazing, efficient, and simple desktop application framework/library.

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@@ -1,88 +0,0 @@
[EN](README.md) | 简中 | [繁中](README_zh-TW.md)
# 客户端修补通知
对于游戏版本为 2.8 及以上时,使用 Grasscutter 启动时Cultivation 会自动为您的游戏客户端制作一个小补丁,并在关闭游戏时恢复它。 从理论上讲,你应该是完全安全的,但是不明确**如果您使用它连接到官方服务器,修改游戏客户端可能会导致封号**,但可能性是非常小的,并且从未接到发生过此类情况的问题,但存在这种可能性!
# Cultivation
一个游戏启动器,旨在轻松将某动漫游戏的流量代理到私人服务器。
虽然此存储库是**开放的**。 但这**并不**意味着它已经发布。
请不要**安装、下载或使用在其他地方找到的预编译版本的 Cultivation**。 仅使用此 GitHub 存储库中的版本。
# 目录
- [下载](#下载)
- [开发人员快速入门](#开发人员快速入门)
- [安装](#安装)
- [编译](#编译)
- [代码格式化与纠错](#代码格式化与纠错)
- [生成更新项目](#生成更新项目)
- [启动器主题](#启动器主题)
- [画面](#画面)
- [成员](#成员)
# 下载
[在此处查找发布版本!](https://github.com/Grasscutters/Cultivation/releases)
下载后,从某个位置解压缩并以管理员身份打开。
# 开发人员快速入门
### 安装
- 安装 [NodeJS >12](https://nodejs.org/en/)
- 安装 [yarn](https://classic.yarnpkg.com/lang/en/docs/install)
- 安装 [Rust](https://www.rust-lang.org/tools/install)
- `yarn install`
- `yarn start:dev`
### 编译
发布版本,
- `yarn build`
调试版本,
- `yarn build --debug`
### 代码格式化与纠错
格式化:
- `yarn format`
纠错, 修复(一些)错误:
- `yarn lint`, `yarn lint:fix`
### 生成更新项目
-`TAURI_PRIVATE_KEY` 添加到环境变量,其中包含私钥的路径。
-`TAURI_KEY_PASSWORD` 添加到环境变量,其中包含私钥的密码。
- `yarn build`
更新将生成在 `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
# 启动器主题
完整的主题参考可以[在这里找到!](/THEMES.md)
# 画面
![image](https://user-images.githubusercontent.com/25207995/173211603-e5e85df7-7fd3-430b-9246-749ebbc1e483.png)
![image](https://user-images.githubusercontent.com/25207995/173211543-b7e88943-cfd2-418b-ac48-7f856868129b.png)
![image](https://user-images.githubusercontent.com/25207995/173211561-a1778fdc-5cfe-4687-9a00-44500d29e470.png)
![image](https://user-images.githubusercontent.com/25207995/173211573-8cedfa9a-51c9-4670-a4f7-a334a2fabec5.png)
![image](https://user-images.githubusercontent.com/25207995/173211590-6a2242b5-1e8f-4db9-a5c7-06284688b131.png)
## 成员
- [SpikeHD](https://github.com/SpikeHD): For originally creating **GrassClipper** and creating the amazing UI of Cultivation.
- [KingRainbow44](https://github.com/KingRainbow44): For building a proxy daemon from scratch and integrating it with Cultivation.
- [Benj](https://github.com/4Benj): For assistance in client patching.
- [lilmayofuksu](https://github.com/lilmayofuksu): For assistance in client patching.
- [Tauri](https://tauri.app): For providing an amazing, efficient, and simple desktop application framework/library.

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@@ -1,88 +0,0 @@
[EN](README.md) | [简中](README_zh-CN.md) | 繁中
# 客戶端修補通知
對於遊戲版本為 2.8 及以上時,使用 Grasscutter 啟動時Cultivation 會自動為您的遊戲客戶端製作一個小修補,並在關閉遊戲時恢復它。 從理論上講,你應該是完全安全的,但是不明確**如果您使用它連接到官方伺服器,修改遊戲客戶端可能會導致封號**,但可能性是非常小的,並且從未接到發生過此類情況的問題,但存在這種可能性!
# Cultivation
一個遊戲啟動器,旨在輕松將某動漫遊戲的流量代理到私人伺服器。
雖然此存儲庫是**開放的**。 但這**並不**意味著它已經發布。
請不要**安裝、下載或使用在其他地方找到的預編譯版本的 Cultivation**。 僅使用此 GitHub 存儲庫中的版本。
# 目錄
- [下載](#下載)
- [開發人員快速入門](#開發人員快速入門)
- [安裝](#安裝)
- [編譯](#編譯)
- [代碼格式化與糾錯](#代碼格式化與糾錯)
- [生成更新項目](#生成更新項目)
- [啟動器主題](#啟動器主題)
- [畫面](#畫面)
- [成員](#成員)
# 下載
[在此處查找發布版本!](https://github.com/Grasscutters/Cultivation/releases)
下載後,從某個位置解壓縮並以管理員身份打開。
# 開發人員快速入門
### 安裝
- 安裝 [NodeJS >12](https://nodejs.org/en/)
- 安裝 [yarn](https://classic.yarnpkg.com/lang/en/docs/install) (`npm`愛好者去哭吧!(滑稽))
- 安裝 [Rust](https://www.rust-lang.org/tools/install)
- `yarn install`
- `yarn start:dev`
### 編譯
發布版本,
- `yarn build`
調試版本,
- `yarn build --debug`
### 代碼格式化與糾錯
格式化:
- `yarn format`
糾錯, 修復(一些)錯誤:
- `yarn lint`, `yarn lint:fix`
### 生成更新項目
-`TAURI_PRIVATE_KEY` 添加到環境變數,其中包含私鑰的路徑。
-`TAURI_KEY_PASSWORD` 添加到環境變數,其中包含私鑰的密碼。
- `yarn build`
更新將生成在 `src-tauri/target/(release|debug)/msi/Cultivation_X.X.X_x64_xx-XX.msi.zip`
# 啟動器主題
完整的主題參考可以[在這裏找到!](/THEMES.md)
# 畫面
![image](https://user-images.githubusercontent.com/25207995/173211603-e5e85df7-7fd3-430b-9246-749ebbc1e483.png)
![image](https://user-images.githubusercontent.com/25207995/173211543-b7e88943-cfd2-418b-ac48-7f856868129b.png)
![image](https://user-images.githubusercontent.com/25207995/173211561-a1778fdc-5cfe-4687-9a00-44500d29e470.png)
![image](https://user-images.githubusercontent.com/25207995/173211573-8cedfa9a-51c9-4670-a4f7-a334a2fabec5.png)
![image](https://user-images.githubusercontent.com/25207995/173211590-6a2242b5-1e8f-4db9-a5c7-06284688b131.png)
## 成員
- [SpikeHD](https://github.com/SpikeHD): For originally creating **GrassClipper** and creating the amazing UI of Cultivation.
- [KingRainbow44](https://github.com/KingRainbow44): For building a proxy daemon from scratch and integrating it with Cultivation.
- [Benj](https://github.com/4Benj): For assistance in client patching.
- [lilmayofuksu](https://github.com/lilmayofuksu): For assistance in client patching.
- [Tauri](https://tauri.app): For providing an amazing, efficient, and simple desktop application framework/library.

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@@ -2,7 +2,7 @@
1. Download your favorite theme! (You can find some in the `#themes` channel on Discord)
2. Place the unzipped theme folder inside of `%appdata%/cultivation/themes` (The path should look something like this: `cultivation/themes/theme_name/index.json`)
3. Enable within Cultivation!
4. Enable within Cultivation!
# Creating your own theme
@@ -16,16 +16,16 @@ You will need CSS and JS experience if you want to do anything cool.
`index.json` is where you tell Cultivation which files and images to include. It supports the following properties:
| Property | Description |
| :--------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------- |
| `name` | The name of the theme. |
| `version` | Not shown anywhere, the version of the theme. |
| `description` | Not shown anywhere, the description of the theme. |
| `includes` | The files and folders to include. |
| `includes.css` | Array of CSS files to include. Example: `css: ["index.css"]` |
| `includes.js` | Array of JS files to includes. Example `js: ["index.js"]` |
| `customBackgroundURL` | A custom image URL to set as the background. Backgrounds that users set in their config supercede this. Example: `"https://website.com/image.png"` |
| `customBackgroundFile` | Path to a custom background image file. Backgrounds that users set in their config supercede this. Example: `"/image.png"` |
| Property | Description |
| :--- | :--- |
| `name` | The name of the theme. |
| `version` | Not shown anywhere, the version of the theme. |
| `description` | Not shown anywhere, the description of the theme. |
| `includes` | The files and folders to include. |
| `includes.css` | Array of CSS files to include. Example: `css: ["index.css"]` |
| `includes.js` | Array of JS files to includes. Example `js: ["index.js"]` |
| `customBackgroundURL` | A custom image URL to set as the background. Backgrounds that users set in their config supercede this. Example: `"https://website.com/image.png"` |
| `customBackgroundFile` | Path to a custom background image file. Backgrounds that users set in their config supercede this. Example: `"/image.png"` |
A full, complete `index.json` will look something like this:
@@ -55,17 +55,15 @@ Below are some small examples of what you can do:
```css
/* Change the font */
body {
font-family: 'Helvetica Neue', Helvetica, Arial, sans-serif !important;
font-family: "Helvetica Neue", Helvetica, Arial, sans-serif !important;
}
```
```css
/* Remove the news section */
.NewsSection {
display: none;
}
```
```css
/* Change the right bar width */
.RightBar {
@@ -74,7 +72,6 @@ body {
```
## How can I change XYZ element?
Every element is documented and describe [here](/docs/elementIds.md). Every\* single DOM element is assigned an ID to allow for easy and hyper-specific editing.
## Writing your JS
@@ -86,26 +83,24 @@ Below are some examples of what you can do:
```js
/* Change the version number every 500ms */
setInterval(() => {
document.getElementById('version').innerHTML = 'v' + Math.floor(Math.random() * 100)
}, 500)
document.getElementById("version").innerHTML = "v" + Math.floor(Math.random() * 100);
}, 500);
```
```js
/* Load a custom font */
const head = document.head
const link = document.createElement('link')
const link = document.createElement("link")
link.href = 'https://fonts.googleapis.com/css2?family=Roboto:wght@400;500;700&display=swap'
link.rel = 'stylesheet'
link.type = 'text/css'
link.href = "https://fonts.googleapis.com/css2?family=Roboto:wght@400;500;700&display=swap"
link.rel = "stylesheet"
link.type = "text/css"
head.appendChild(link)
```
```js
/* Create a new button that does nothing */
const newButton = document.createElement('button')
newButton.innerHTML = 'New Button'
const newButton = document.createElement("button");
newButton.innerHTML = "New Button";
document.body.appendChild(newButton)
document.body.appendChild(newButton);
```

View File

@@ -1,135 +1,133 @@
# Documentation of Element ID's and Classes for custom theming
## IDs
This does not include commonly used components (buttons, divider lines, commit author and message, etc...) for accessing and modifying those elements, please check `Classes` section bellow.
| #ID | Description |
| ------------------------------------ | --------------------------------------------------------------- |
| `#miniDialogContainer` | Main container of MiniDialog |
| `#miniDialogContainerTop` | Affects only top section of MiniDialog |
| `#miniDialogButtonClose` | Close button (SVG) of MiniDialog |
| `#miniDialogContent` | MiniDialog content |
| `#rightBarContainer` | Main container of RightBar |
| `#rightBarContent` | RightBar content |
| `#rightBarButtonDiscord` | Discord button on the RightBar |
| `#rightBarButtonGithub` | Github button on the RightBar |
| `#playButton` | Main container for whole launch buttons section |
| `#serverControls` | Container of "play on grasscutter" checkbox |
| `#enableGC` | "play on grasscutter" checkbox |
| `#ip` | Server ip input if play on grasscutter is enabled |
| `#port` | Server port input if play on grasscutter is enabled |
| `#httpsEnable` | "Enable https" checkbox if play on grasscutter is enabled |
| `#officialPlay` | Launch button |
| `#serverLaunch` | Launch server button |
| `#serverlaunchIcon` | Icon (SVG) of server launch button |
| `#serverConfigContainer` | Main container of server configuration section |
| `#serverLaunchContainer` | Main container of launch buttons (includes launch server) |
| `#topBarContainer` | Main container of launcher TopBar (minimize, exit, settings...) |
| `#title` | Title of the TopBar |
| `#version` | Version of the launcher in TopBar |
| `#topBarButtonContainer` | Container of launcher TopBar buttons only |
| `#closeBtn` | Exit launcher button |
| `#minBtn` | Minimize launcher button |
| `#settingsBtn` | Settings button |
| `#downloadsBtn` | Downloads button (grasscutter resources, grasscutter...) |
| `#newsContainer` | Main container of the news section |
| `#newsTabsContainer` | Container for news tabs |
| `#commits` | News tabs container commits button |
| `#latest_version` | News tabs for latest version button |
| `#newsContent` | Content section of news container |
| `#newsCommitsTable` | Commits table of news section |
| `#downloadMenuContainerGCStable` | Grasscutter stable update container |
| `#downloadMenuLabelGCStable` | Label for stable update button |
| `#downloadMenuButtonGCStable` | Button container for stable update button |
| `#grasscutterStableBtn` | "Update grasscutter stable" button |
| `#downloadMenuContainerGCDev` | Grasscutter development update container |
| `#downloadMenuLabelGCDev` | Label for latest update button |
| `#downloadMenuButtonGCDev` | Button container for latest update button |
| `grasscutterLatestBtn` | "Update grasscutter latest" button |
| `#downloadMenuContainerGCStableData` | Grasscutter stable data update container |
| `#downloadMenuLabelGCStableData` | Label for stable data update |
| `#downloadMenuButtonGCStableData` | Button container for stable data update button |
| `#grasscutterStableRepo` | "Update grasscutter stable data" button |
| `#downloadMenuContainerGCDevData` | Grasscutter latest data update container |
| `#downloadMenuLabelGCDevData` | Label for latest data update |
| `#downloadMenuButtonGCDevData` | Button container for latest data update button |
| `#grasscutterDevRepo` | "Update grasscutter latest data" button |
| `#downloadMenuContainerResources` | Container for grasscutter resources download |
| `#downloadMenuLabelResources` | label for resources download |
| `#downloadMenuButtonResources` | Button container for resources download button |
| `#resourcesBtn` | "Download grasscutter resources" button |
| `#menuContainer` | Generic Popup modal like menu container |
| `#menuContainerTop` | Top section of menu container |
| `#menuHeading` | Menu title |
| `#menuButtonCloseContainer` | Container for menu close button |
| `#menuButtonCloseIcon` | Menu close icon (SVG) |
| `#menuContent` | Content section of the menu |
| `#menuOptionsContainerGameExec` | Container for game executable option section |
| `#menuOptionsLabelGameExec` | Label for game executable option |
| `#menuOptionsDirGameExec` | Set game executable file browser |
| `#menuOptionsContainerGCJar` | Container for grasscutter jar option |
| `#menuOptionsLabelGCJar` | Label for grasscutter jar option |
| `#menuOptionsDirGCJar` | Set grasscutter jar file browser |
| `#menuOptionsContainerToggleEnc` | Container for toggle encryption option |
| `#menuOptionsLabelToggleEnc` | Label for toggle encryption option |
| `#menuOptionsButtonToggleEnc` | Toggle encryption button container |
| `#toggleEnc` | Toggle encryption button |
| `#menuOptionsContainerGCWGame` | Container for "grasscutter with game" option |
| `#menuOptionsLabelGCWDame` | Label for "grasscutter with game" option |
| `#menuOptionsCheckboxGCWGame` | Container for "grasscutter with game" option checkbox |
| `#gcWithGame` | Grasscutter with game checkbox |
| `#menuOptionsContainerThemes` | Container for themes section |
| `#menuOptionsLabelThemes` | Label for set themes option |
| `#menuOptionsSelectThemes` | Container for themes select menu |
| `#menuOptionsSelectMenuThemes` | Set theme select menu |
| `#menuOptionsContainerJavaPath` | Container for Java Path option |
| `#menuOptionsLabelJavaPath` | Label for Java path option |
| `#menuOptionsDirJavaPath` | Container for java path file browser |
| `#menuOptionsContainerBG` | Container for Background option |
| `#menuOptionsLabelBG` | Label for background option |
| `#menuOptionsDirBG` | Container for background url/local path option |
| `#menuOptionsContainerLang` | Container for language change option |
| `#menuOptionsLabelLang` | Label for language change option |
| `#menuOptionsSelectLang` | Container for language change select menu |
| `#menuOptionsSelectMenuLang` | Language select menu |
| `#DownloadProgress` | Download progress container |
| `#bottomSectionContainer` | Bottom section container |
| `#miniDownloadContainer` | Container for mini download |
| #ID | Description |
|----------------------------------------|-----------------------------------------------------------------|
| `#miniDialogContainer` | Main container of MiniDialog |
| `#miniDialogContainerTop` | Affects only top section of MiniDialog |
| `#miniDialogButtonClose` | Close button (SVG) of MiniDialog |
| `#miniDialogContent` | MiniDialog content |
| `#rightBarContainer` | Main container of RightBar |
| `#rightBarContent` | RightBar content |
| `#rightBarButtonDiscord` | Discord button on the RightBar |
| `#rightBarButtonGithub` | Github button on the RightBar |
| `#playButton` | Main container for whole launch buttons section |
| `#serverControls` | Container of "play on grasscutter" checkbox |
| `#enableGC` | "play on grasscutter" checkbox |
| `#ip` | Server ip input if play on grasscutter is enabled |
| `#port` | Server port input if play on grasscutter is enabled |
| `#httpsEnable` | "Enable https" checkbox if play on grasscutter is enabled |
| `#officialPlay` | Launch button |
| `#serverLaunch` | Launch server button |
| `#serverlaunchIcon` | Icon (SVG) of server launch button |
| `#serverConfigContainer` | Main container of server configuration section |
| `#serverLaunchContainer` | Main container of launch buttons (includes launch server) |
| `#topBarContainer` | Main container of launcher TopBar (minimize, exit, settings...) |
| `#title` | Title of the TopBar |
| `#version` | Version of the launcher in TopBar |
| `#topBarButtonContainer` | Container of launcher TopBar buttons only |
| `#closeBtn` | Exit launcher button |
| `#minBtn` | Minimize launcher button |
| `#settingsBtn` | Settings button |
| `#downloadsBtn` | Downloads button (grasscutter resources, grasscutter...) |
| `#newsContainer` | Main container of the news section |
| `#newsTabsContainer` | Container for news tabs |
| `#commits` | News tabs container commits button |
| `#latest_version` | News tabs for latest version button |
| `#newsContent` | Content section of news container |
| `#newsCommitsTable` | Commits table of news section |
| `#downloadMenuContainerGCStable` | Grasscutter stable update container |
| `#downloadMenuLabelGCStable` | Label for stable update button |
| `#downloadMenuButtonGCStable` | Button container for stable update button |
| `#grasscutterStableBtn` | "Update grasscutter stable" button |
| `#downloadMenuContainerGCDev` | Grasscutter development update container |
| `#downloadMenuLabelGCDev` | Label for latest update button |
| `#downloadMenuButtonGCDev` | Button container for latest update button |
| `grasscutterLatestBtn` | "Update grasscutter latest" button |
| `#downloadMenuContainerGCStableData` | Grasscutter stable data update container |
| `#downloadMenuLabelGCStableData` | Label for stable data update |
| `#downloadMenuButtonGCStableData` | Button container for stable data update button |
| `#grasscutterStableRepo` | "Update grasscutter stable data" button |
| `#downloadMenuContainerGCDevData` | Grasscutter latest data update container |
| `#downloadMenuLabelGCDevData` | Label for latest data update |
| `#downloadMenuButtonGCDevData` | Button container for latest data update button |
| `#grasscutterDevRepo` | "Update grasscutter latest data" button |
| `#downloadMenuContainerResources` | Container for grasscutter resources download |
| `#downloadMenuLabelResources` | label for resources download |
| `#downloadMenuButtonResources` | Button container for resources download button |
| `#resourcesBtn` | "Download grasscutter resources" button |
| `#menuContainer` | Generic Popup modal like menu container |
| `#menuContainerTop` | Top section of menu container |
| `#menuHeading` | Menu title |
| `#menuButtonCloseContainer` | Container for menu close button |
| `#menuButtonCloseIcon` | Menu close icon (SVG) |
| `#menuContent` | Content section of the menu |
| `#menuOptionsContainerGameExec` | Container for game executable option section |
| `#menuOptionsLabelGameExec` | Label for game executable option |
| `#menuOptionsDirGameExec` | Set game executable file browser |
| `#menuOptionsContainerGCJar` | Container for grasscutter jar option |
| `#menuOptionsLabelGCJar` | Label for grasscutter jar option |
| `#menuOptionsDirGCJar` | Set grasscutter jar file browser |
| `#menuOptionsContainerToggleEnc` | Container for toggle encryption option |
| `#menuOptionsLabelToggleEnc` | Label for toggle encryption option |
| `#menuOptionsButtonToggleEnc` | Toggle encryption button container |
| `#toggleEnc` | Toggle encryption button |
| `#menuOptionsContainerGCWGame` | Container for "grasscutter with game" option |
| `#menuOptionsLabelGCWDame` | Label for "grasscutter with game" option |
| `#menuOptionsCheckboxGCWGame` | Container for "grasscutter with game" option checkbox |
| `#gcWithGame` | Grasscutter with game checkbox |
| `#menuOptionsContainerThemes` | Container for themes section |
| `#menuOptionsLabelThemes` | Label for set themes option |
| `#menuOptionsSelectThemes` | Container for themes select menu |
| `#menuOptionsSelectMenuThemes` | Set theme select menu |
| `#menuOptionsContainerJavaPath` | Container for Java Path option |
| `#menuOptionsLabelJavaPath` | Label for Java path option |
| `#menuOptionsDirJavaPath` | Container for java path file browser |
| `#menuOptionsContainerBG` | Container for Background option |
| `#menuOptionsLabelBG` | Label for background option |
| `#menuOptionsDirBG` | Container for background url/local path option |
| `#menuOptionsContainerLang` | Container for language change option |
| `#menuOptionsLabelLang` | Label for language change option |
| `#menuOptionsSelectLang` | Container for language change select menu |
| `#menuOptionsSelectMenuLang` | Language select menu |
| `#DownloadProgress` | Download progress container |
| `#bottomSectionContainer` | Bottom section container |
| `#miniDownloadContainer` | Container for mini download |
## Classes
This is not full list of all classes, rather its list of classes for commonly used components that can not be accessed using element id system.
| .Class | Description |
| ------------------------- | ------------------------------------------------------- |
| `.BigButton` | Class for all buttons |
| `.BigButtonText` | Text inside a button |
| `.Checkbox` | Checkbox container |
| `.CheckboxDisplay` | Content of checkbox |
| `.DirInput` | Container for DirInput |
| `.FileSelectIcon` | Icon of DirInput |
| `.DownloadList` | List of all downloads |
| `.DownloadSection` | Container for each download |
| `.DownloadTitle` | Contains file download path and current status |
| `.DownloadPath` | Path of a download |
| `.DownloadStatus` | Status of a download |
| `.DownloadSectionInner` | Contains progressbar of the download section |
| `.HelpSection` | Container for help "?" circle button |
| `.HelpButton` | HelpButton itself |
| `.HelpContents` | Content of help button once expanded |
| `.MainProgressBarWrapper` | Container for MainProgressBar |
| `.ProgressBar` | ProgressBar (creativity left the brain) |
| `.InnerProgress` | ProgressBar percentage |
| `.MainProgressText` | Text for MainProgressBar |
| `.ProgressBarWrapper` | Container for ProgressBar |
| `.DownloadControls` | DownloadControls of ProgressBar |
| `.downloadStop` | Container for download stop icon (SVG) |
| `.ProgressText` | Text of the ProgressBar display current download status |
| `.TextInputWrapper` | Container for TextInput |
| `.TextClear` | Container for clear input content button |
| `.TextInputClear` | TextInput clear button icon (SVG) |
| `.Divider` | Container for line dividers |
| `.DividerLine` | Divider line itself |
| `.CommitAuthor` | Author of a commit |
| `.CommitMessage` | Message of a commit |
| .Class | Description |
|-----------------------------|---------------------------------------------------------|
| `.BigButton` | Class for all buttons |
| `.BigButtonText` | Text inside a button | |
| `.Checkbox` | Checkbox container |
| `.CheckboxDisplay` | Content of checkbox |
| `.DirInput` | Container for DirInput |
| `.FileSelectIcon` | Icon of DirInput |
| `.DownloadList` | List of all downloads |
| `.DownloadSection` | Container for each download |
| `.DownloadTitle` | Contains file download path and current status |
| `.DownloadPath` | Path of a download |
| `.DownloadStatus` | Status of a download |
| `.DownloadSectionInner` | Contains progressbar of the download section |
| `.HelpSection` | Container for help "?" circle button |
| `.HelpButton` | HelpButton itself |
| `.HelpContents` | Content of help button once expanded |
| `.MainProgressBarWrapper` | Container for MainProgressBar |
| `.ProgressBar` | ProgressBar (creativity left the brain) |
| `.InnerProgress` | ProgressBar percentage |
| `.MainProgressText` | Text for MainProgressBar |
| `.ProgressBarWrapper` | Container for ProgressBar |
| `.DownloadControls` | DownloadControls of ProgressBar |
| `.downloadStop` | Container for download stop icon (SVG) |
| `.ProgressText` | Text of the ProgressBar display current download status |
| `.TextInputWrapper` | Container for TextInput |
| `.TextClear` | Container for clear input content button |
| `.TextInputClear` | TextInput clear button icon (SVG) |
| `.Divider` | Container for line dividers |
| `.DividerLine` | Divider line itself |
| `.CommitAuthor` | Author of a commit |
| `.CommitMessage` | Message of a commit |

View File

@@ -1,19 +1,15 @@
# Troubleshooting
A guide dedicated for trying to troubleshoot Cultivation.
## The launcher doesn't appear to open.
Try running the launcher with **administrative privileges**.\
If this fixes your issue, you can force enable it in the **Compatability**\
tab for the launcher's executable.
## Unable to play on `localhost`.
Make sure your server is running with **encryption disabled** and `useInRouting` to **false**.\
Additionally, make sure Cultivation **is set to not use HTTPS**.
## "I can't do anything requiring the internet after closing Cultivation!"
You probably didn't close Cultivation properly.\
Go to your _Windows Settings_, then _Network_, then _Proxy_, then disable it.
Go to your *Windows Settings*, then *Network*, then *Proxy*, then disable it.

View File

@@ -1,14 +1,14 @@
{
"name": "cultivation",
"version": "1.0.10",
"version": "1.0.2",
"private": true,
"dependencies": {
"@tauri-apps/api": "^1.0.0-rc.5",
"@testing-library/jest-dom": "^5.14.1",
"@testing-library/react": "^13.0.0",
"@testing-library/user-event": "^14.2.6",
"@types/jest": "^28.1.6",
"@types/node": "^18.0.6",
"@testing-library/user-event": "^13.2.1",
"@types/jest": "^27.0.1",
"@types/node": "^16.7.13",
"@types/react": "^18.0.0",
"@types/react-dom": "^18.0.0",
"react": "^18.1.0",
@@ -20,18 +20,14 @@
"scripts": {
"start": "cross-env BROWSER=none react-scripts start",
"postbuild:windows": "xcopy /E /H /C /I /Y \".\\src-tauri\\lang\" \".\\src-tauri\\target\\release\\lang\"",
"postbuild:linux": "cp -r \"./src-tauri/lang\" \"./lang\"",
"postbuild:linux": "cp -r \".\\src-tauri\\lang\" \".\\lang\"",
"build:windows": "yarn tauri build",
"build:linux": "yarn tauri build",
"build": "react-scripts build && run-script-os",
"test": "react-scripts test",
"eject": "react-scripts eject",
"tauri": "tauri",
"start:dev": "tauri dev",
"format": "cargo fmt --manifest-path ./src-tauri/Cargo.toml --all && yarn prettier --write --cache --loglevel warn .",
"lint": "cargo clippy --manifest-path ./src-tauri/Cargo.toml --no-default-features && yarn tsc --noEmit && yarn eslint src",
"lint:fix": "cargo clippy --manifest-path ./src-tauri/Cargo.toml --no-default-features --fix --allow-dirty && yarn tsc --noEmit && yarn eslint --fix src",
"prepare": "husky install"
"start:dev": "tauri dev"
},
"eslintConfig": {
"extends": [
@@ -57,11 +53,7 @@
"@typescript-eslint/parser": "^5.22.0",
"cross-env": "^7.0.3",
"eslint": "^8.15.0",
"eslint-config-prettier": "^8.5.0",
"eslint-plugin-react": "^7.29.4",
"husky": "^8.0.0",
"lint-staged": "^13.0.3",
"prettier": "^2.7.1",
"run-script-os": "^1.1.6"
}
}

View File

@@ -5,7 +5,10 @@
<link rel="icon" href="%PUBLIC_URL%/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta name="description" content="Tauri-powered anime game launcher" />
<meta
name="description"
content="Tauri-powered anime game launcher"
/>
<link rel="apple-touch-icon" href="%PUBLIC_URL%/logo192.png" />
<link rel="manifest" href="%PUBLIC_URL%/manifest.json" />
<title>Cultivation</title>

384
src-tauri/Cargo.lock generated
View File

@@ -26,17 +26,6 @@ dependencies = [
"opaque-debug",
]
[[package]]
name = "ahash"
version = "0.7.6"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fcb51a0695d8f838b1ee009b3fbf66bda078cd64590202a864a8f3e8c4315c47"
dependencies = [
"getrandom 0.2.7",
"once_cell",
"version_check",
]
[[package]]
name = "aho-corasick"
version = "0.7.18"
@@ -86,7 +75,7 @@ dependencies = [
"asn1-rs-impl",
"displaydoc",
"nom",
"num-traits 0.2.15",
"num-traits",
"rusticata-macros",
"thiserror",
"time 0.3.11",
@@ -517,9 +506,9 @@ dependencies = [
[[package]]
name = "concurrent-queue"
version = "1.2.3"
version = "1.2.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "83827793632c72fa4f73c2edb31e7a997527dd8ffe7077344621fc62c5478157"
checksum = "30ed07550be01594c6026cff2a1d7fe9c8f683caa798e12b68694ac9e88286a3"
dependencies = [
"cache-padded",
]
@@ -668,9 +657,9 @@ dependencies = [
[[package]]
name = "crypto-common"
version = "0.1.6"
version = "0.1.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1bfb12502f3fc46cca1bb51ac28df9d618d813cdc3d2f25b9fe775a34af26bb3"
checksum = "5999502d32b9c48d492abe66392408144895020ec4709e549e840799f3bb74c0"
dependencies = [
"generic-array",
"typenum",
@@ -713,16 +702,6 @@ dependencies = [
"syn",
]
[[package]]
name = "ctrlc"
version = "3.2.3"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "1d91974fbbe88ec1df0c24a4f00f99583667a7e2e6272b2b92d294d81e462173"
dependencies = [
"nix",
"winapi",
]
[[package]]
name = "cty"
version = "0.2.2"
@@ -733,21 +712,16 @@ checksum = "b365fabc795046672053e29c954733ec3b05e4be654ab130fe8f1f94d7051f35"
name = "cultivation"
version = "0.1.0"
dependencies = [
"cc",
"ctrlc",
"duct",
"file_diff",
"futures-util",
"http",
"hudsucker",
"is_elevated",
"once_cell",
"open",
"open 2.1.3",
"rcgen",
"regex",
"registry",
"reqwest",
"rust-ini",
"rustls-pemfile",
"serde",
"serde_json",
@@ -759,7 +733,6 @@ dependencies = [
"tokio-rustls",
"tokio-tungstenite",
"tracing",
"unrar",
"zip 0.6.2",
"zip-extract",
]
@@ -807,9 +780,9 @@ checksum = "3ee2393c4a91429dffb4bedf19f4d6abf27d8a732c8ce4980305d782e5426d57"
[[package]]
name = "dbus"
version = "0.9.6"
version = "0.9.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6f8bcdd56d2e5c4ed26a529c5a9029f5db8290d433497506f958eae3be148eb6"
checksum = "de0a745c25b32caa56b82a3950f5fec7893a960f4c10ca3b02060b0c38d8c2ce"
dependencies = [
"libc",
"libdbus-sys",
@@ -844,8 +817,8 @@ dependencies = [
"asn1-rs",
"displaydoc",
"nom",
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[[package]]
name = "windows_aarch64_msvc"
version = "0.32.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "d8e92753b1c443191654ec532f14c199742964a061be25d77d7a96f09db20bf5"
[[package]]
name = "windows_aarch64_msvc"
version = "0.36.1"
@@ -4971,12 +4747,6 @@ version = "0.24.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c0866510a3eca9aed73a077490bbbf03e5eaac4e1fd70849d89539e5830501fd"
[[package]]
name = "windows_i686_gnu"
version = "0.32.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "6a711c68811799e017b6038e0922cb27a5e2f43a2ddb609fe0b6f3eeda9de615"
[[package]]
name = "windows_i686_gnu"
version = "0.36.1"
@@ -4995,12 +4765,6 @@ version = "0.24.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "bf0ffed56b7e9369a29078d2ab3aaeceea48eb58999d2cff3aa2494a275b95c6"
[[package]]
name = "windows_i686_msvc"
version = "0.32.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "146c11bb1a02615db74680b32a68e2d61f553cc24c4eb5b4ca10311740e44172"
[[package]]
name = "windows_i686_msvc"
version = "0.36.1"
@@ -5019,12 +4783,6 @@ version = "0.24.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "384a173630588044205a2993b6864a2f56e5a8c1e7668c07b93ec18cf4888dc4"
[[package]]
name = "windows_x86_64_gnu"
version = "0.32.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c912b12f7454c6620635bbff3450962753834be2a594819bd5e945af18ec64bc"
[[package]]
name = "windows_x86_64_gnu"
version = "0.36.1"
@@ -5043,12 +4801,6 @@ version = "0.24.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9bd8f062d8ca5446358159d79a90be12c543b3a965c847c8f3eedf14b321d399"
[[package]]
name = "windows_x86_64_msvc"
version = "0.32.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "504a2476202769977a040c6364301a3f65d0cc9e3fb08600b2bda150a0488316"
[[package]]
name = "windows_x86_64_msvc"
version = "0.36.1"

View File

@@ -13,7 +13,6 @@ rust-version = "1.57"
[build-dependencies]
tauri-build = { version = "1.0.0-rc.8", features = [] }
cc = "1.0"
[target.'cfg(windows)'.dependencies]
is_elevated = "0.1.2"
@@ -31,14 +30,13 @@ sysinfo = "0.24.6"
# ZIP-archive library.
zip-extract = "0.1.1"
unrar = "0.4.4"
zip = "0.6.2"
# For creating a "global" downloads list.
once_cell = "1.13.0"
# Program opener.
open = "3.0.2"
open = "2.1.2"
duct = "0.13.5"
# Serialization.
@@ -56,14 +54,6 @@ reqwest = { version = "0.11.3", features = ["stream"] }
futures-util = "0.3.14"
rcgen = { version = "0.9", features = ["x509-parser"] }
# metadata stuff
regex = "1"
# other
file_diff = "1.0.0"
rust-ini = "0.18.0"
ctrlc = "3.2.3"
[features]
# by default Tauri runs in production mode
# when `tauri dev` runs it is executed with `cargo run --no-default-features` if `devPath` is an URL

View File

@@ -1,16 +1,3 @@
fn main() {
cc::Build::new()
.include("mhycrypto")
.cpp(true)
.file("mhycrypto/memecrypto.cpp")
.file("mhycrypto/metadata.cpp")
.file("mhycrypto/metadatastringdec.cpp")
.compile("mhycrypto");
cc::Build::new()
.include("mhycrypto")
.file("mhycrypto/aes.c")
.compile("mhycrypto-aes");
tauri_build::build()
}

Binary file not shown.

Before

Width:  |  Height:  |  Size: 74 KiB

View File

@@ -1 +0,0 @@
<RSAKeyValue><Modulus>AMW28dptX3h8q0O4z/vJrQxf6cmC6yVilgHRL98GazrYzmc3ixj87JpHIJ3IKEYV+HU/tYrUjEfY/ZtPzsLB9lKBelN9i8QjkFkA9QDICGYwJCXibxU67Z/HzENe9NQpG2i01SI0TJU8PJDV7zQPwPVGraIg5ouExRupq8UymaSHEyJ7zxKZCtgO0LKdROLJBSvI5srMu7kYTGmB7T07Ab8T9M595YSgd1vh06qZ3nsF1h4wg3y+zW28vdY28+RCj2V1i7oVyL0dQruLYq7qK8FycZl2j9R0GaJ8rRAjVP1Dsz+hjS3atHhQxOG9OFo6d/euedRvfWIhT9p6h1SeTjE=</Modulus><Exponent>AQAB</Exponent></RSAKeyValue>

View File

@@ -1,7 +0,0 @@
<RSAKeyValue>
<Exponent>AQAB</Exponent>
<Modulus>yytg/H9lz7Lm0XcA8LMqIyXPVNApYTcSepT4VDLB4qqqFC3s
/Huv8vN7zA/P4uoREIu8KMenADFk7uwrZSxoMWwJgn6A7sbAt1cqAaUXB
9J4NzhL0x3AFTiHEQbw86hRvm2VGkbA5sWnr0NZw8SGBBY+EODwNIt51G
dBA7eoUQU=</Modulus>
</RSAKeyValue>

View File

@@ -11,21 +11,13 @@
"files_extracting": "文件解压中:"
},
"options": {
"enabled": "已启用",
"disabled": "已禁用",
"game_path": "选择游戏安装路径",
"game_executable": "选择游戏可执行文件",
"recover_metadata": "紧急情况下恢复元数据文件",
"game_exec": "选择游戏可执行文件",
"grasscutter_jar": "选择 Grasscutter JAR 文件",
"toggle_encryption": "启用加密",
"install_certificate": "安装代理证书",
"java_path": "选择自定义 Java 路径",
"java_path": "设置自定义 Java 路径",
"grasscutter_with_game": "随游戏自动启动 Grasscutter",
"language": "选择语言",
"language": "语言",
"background": "设置自定义背景(链接或文件)",
"theme": "设置主题",
"patch_metadata": "自动修改元数据",
"use_proxy": "使用内置代理"
"theme": "设置主题"
},
"downloads": {
"grasscutter_stable_data": "下载 Grasscutter 稳定版数据",
@@ -36,8 +28,7 @@
"grasscutter_latest": "下载 Grasscutter 开发版",
"grasscutter_stable_update": "更新 Grasscutter 稳定版",
"grasscutter_latest_update": "更新 Grasscutter 开发版",
"resources": "下载 Grasscutter 资源",
"game": "下载游戏"
"resources": "下载 Grasscutter 资源"
},
"download_status": {
"downloading": "下载中",
@@ -49,11 +40,10 @@
"components": {
"select_file": "选择文件或文件夹...",
"select_folder": "选择文件夹...",
"download": "下载",
"install": "安装"
"download": "下载"
},
"news": {
"latest_commits": "最近提交",
"latest_commits": "最近的PR",
"latest_version": "最新版本"
},
"help": {
@@ -63,17 +53,6 @@
"gc_dev_jar": "下载最新的 Grasscutter 开发版,包括 JAR 文件和数据。",
"gc_stable_data": "下载当前的 Grasscutter 稳定版数据,不包括 JAR 文件。此选项在更新时有帮助。",
"gc_dev_data": "下载最新的 Grasscutter 开发版数据,不包括 JAR 文件。此选项在更新时有帮助。",
"resources": "资源文件在运行 Grasscutter 服务器时是必要的。此选项在已经存在资源文件时不可选。",
"emergency_metadata": "在出现意外情况时,自动将元数据恢复至原始版本",
"use_proxy": "使用 Cultivation 的内置代理。除非你使用 Fiddler 等软件,否则应启用此项。",
"patch_metadata": "自动修改和恢复游戏元数据。除非要游玩旧版本/非官方版本,抑或你已经手动修改了元数据,否则应启用此项。"
},
"swag": {
"akebi_name": "Akebi",
"migoto_name": "Migoto",
"reshade_name": "Reshade",
"akebi": "选择 Akebi 可执行文件",
"migoto": "选择 3DMigoto 可执行文件",
"reshade": "选择 Reshade 注入器"
"resources": "资源文件在运行 Grasscutter 服务器时是必要的。此选项在已经存在资源文件时不可选。"
}
}

View File

@@ -13,19 +13,14 @@
"options": {
"enabled": "已啟用",
"disabled": "未啟用",
"game_path": "選擇遊戲安裝路徑",
"game_executable": "選擇遊戲執行檔",
"recover_metadata": "緊急恢復Metadata",
"game_exec": "選擇遊戲執行檔",
"grasscutter_jar": "選擇伺服器JAR檔案",
"toggle_encryption": "設定加密",
"install_certificate": "安裝代理憑證",
"java_path": "選擇自定義Java路徑",
"java_path": "設定自定義Java路徑",
"grasscutter_with_game": "伴隨遊戲一起啟動Grasscutter",
"language": "語言",
"background": "選擇自定義背景(網址或檔案)",
"theme": "選擇主題",
"patch_metadata": "自動修補Metadata",
"use_proxy": "使用內建代理伺服器"
"background": "設定自定義背景(網址或檔案)",
"theme": "設定主題"
},
"downloads": {
"grasscutter_stable_data": "下載Grasscutter穩定版數據Data",
@@ -36,8 +31,7 @@
"grasscutter_latest": "下載Grasscutter開發板",
"grasscutter_stable_update": "更新Grasscutter穩定版",
"grasscutter_latest_update": "更新Grasscutter開發板",
"resources": "下載Grasscutter資源Resources",
"game": "下載遊戲"
"resources": "下載Grasscutter資源Resources"
},
"download_status": {
"downloading": "下載中",
@@ -49,8 +43,7 @@
"components": {
"select_file": "選擇檔案或資料夾...",
"select_folder": "選擇資料夾...",
"download": "下載",
"install": "安裝"
"download": "下載"
},
"news": {
"latest_commits": "最近的PR",
@@ -58,23 +51,11 @@
},
"help": {
"port_help_text": "確保這是Dispatch伺服器端口不是遊戲伺服器端口。 大部分伺服器的端口都是443。",
"game_help_text": "不需要另外一個遊戲備份來使用Grasscutter。這是給想要降級到2.6或者還沒安裝遊戲的人使用的。",
"game_help_text": "不需要另外一個遊戲備份來使用Grasscutter。這是給想要降級到2.6或者還沒安裝遊戲的人使用的。",
"gc_stable_jar": "下載當前的Grasscutter穩定版本包括JAR答案還有資料文件。",
"gc_dev_jar": "下載當前的Grasscutter穩定版本資料文件其中不會附帶JAR文件。這個選項在更新時很有用。",
"gc_stable_data": "下載當前最新的Grasscutter開發版本資料文件其中不會附帶JAR文件。這個選項在更新時很有用。",
"gc_dev_data": "下載當前最新的Grasscutter開發版本的資料文件其中不會附帶JAR文件。這個選項在更新時很有用。",
"encryption": "在正常情況下,此選項應該被關閉。",
"resources": "資源文件在架設一個Grasscutter伺服器時是必要的。 這個選項會在您已經有裡面有檔案的資源資料夾時不可選。",
"emergency_metadata": "一旦有東西出了問題此選項可以把您的Metadata恢復成官方版本。",
"use_proxy": "使用Cultivation內建的代理伺服器。此選項應該被啟用除非你使用其他的代理伺服器。",
"patch_metadata": "自動修補和恢復Metadata。除非您的遊戲版本是舊的或者是非官方的此選項應該被啟用。"
},
"swag": {
"akebi_name": "Akebi",
"migoto_name": "Migoto",
"reshade_name": "Reshade",
"akebi": "選擇Akebi執行檔",
"migoto": "選擇3DMigoto執行檔",
"reshade": "選擇Reshade注入器"
"resources": "資源文件在架設一個Grasscutter伺服器時是必要的。 這個選項會在你已經有裡面有檔案的資源資料夾時不可選。"
}
}

View File

@@ -1,77 +1,61 @@
{
"lang_name": "Deutsch",
"main": {
"title": "Cultivation",
"launch_button": "Starten",
"gc_enable": "Über Grasscutter verbinden",
"https_enable": "HTTPS nutzen",
"ip_placeholder": "Server Adresse...",
"port_placeholder": "Port...",
"files_downloading": "Herunterladen von Dateien: ",
"files_extracting": "Extrahieren von Dateien: "
},
"options": {
"enabled": "Aktiviert",
"disabled": "Deaktiviert",
"game_path": "Spielpfad",
"game_executable": "Spiel Datei auswählen",
"recover_metadata": "Notfall Wiederherstellung der Metadaten",
"grasscutter_jar": "Grasscuter JAR auswählen",
"toggle_encryption": "Verschlüsselung umschalten",
"java_path": "Benutzerdefinierten Java Pfad setzen",
"grasscutter_with_game": "Grasscutter automatisch mit dem Spiel starten",
"language": "Sprache auswählen",
"background": "Benutzerdefinierten Hintergrund festlegen (link oder bild)",
"theme": "Theme auswählen",
"patch_metadata": "Metadaten automatisch patchen"
},
"downloads": {
"grasscutter_stable_data": "Stabile Grasscutter Daten herunterladen",
"grasscutter_latest_data": "Aktuellste Grasscutter Daten herunterladen",
"grasscutter_stable_data_update": "Stabile Grasscutter Daten aktualisieren",
"grasscutter_latest_data_update": "Aktuellste Grasscutter Daten aktualisieren",
"grasscutter_stable": "Stabile Grasscutter Version herunterladen",
"grasscutter_latest": "Aktuellste Grasscutter Version herunterladen",
"grasscutter_stable_update": "Stabile Grasscutter Version aktualisieren",
"grasscutter_latest_update": "Aktuellste Grasscutter Version aktualisieren",
"resources": "Grasscutter Ressourcen herunterladen",
"game": "Spiel herunterladen"
},
"download_status": {
"downloading": "Lädt herunter",
"extracting": "Extrahiert",
"error": "Fehler",
"finished": "Fertig",
"stopped": "Gestoppt"
},
"components": {
"select_file": "Datei oder Ordner auswählen...",
"select_folder": "Ordner auswählen...",
"download": "Herunterladen",
"install": "Installieren"
},
"news": {
"latest_commits": "Letzte Commits",
"latest_version": "Letzte Version"
},
"help": {
"port_help_text": "Vergewissern Sie sich, dass es sich um den Port des Dispatch-Servers handelt, nicht um den Port des Spiel-Servers. Dieser ist fast immer '443'.",
"game_help_text": "Sie müssen keine separate Kopie verwenden, um mit Grasscutter zu spielen. Dies ist entweder für ein Downgrade auf die Version 2.6 oder wenn Sie das Spiel nicht installiert haben.",
"gc_stable_jar": "Laden Sie den aktuellen stabilen Grasscutter-Build herunter, der eine Jar-Datei und Datendateien enthält.",
"gc_dev_jar": "Laden Sie die neueste Grasscutter-Entwicklungsversion herunter, welche eine Jar-Datei und Datendateien enthält.",
"gc_stable_data": "Laden Sie die stabilen Grasscutter Daten herunter, welche keine Jar-Datei enthalten. Dies ist nützlich zum Aktualisieren.",
"gc_dev_data": "Laden Sie die neuesten Grasscutter-Entwicklungsdateien herunter, welche keine Jar-Datei enthält. Dies ist nützlich zum Aktualisieren.",
"resources": "Diese werden auch benötigt, um einen Grasscutter-Server auszuführen. Diese Schaltfläche ist grau, wenn Sie einen bestehenden Ressourcenordner mit Inhalten haben",
"emergency_metadata": "Im Fall, dass etwas schief laufen sollte, kannst du deine Metadaten auf die letzte offizielle Version zurücksetzen",
"use_proxy": "Nutze den internen Proxy von Cultivation. Du solltest dies aktivieren, es sei denn du nutzt Programme wie Fiddler",
"patch_metadata": "Patche und aktualisiere deine Metadaten automatisch. Solange du nicht mit einer alten/nicht offiziellen Version spielst oder deine Metadaten manuell gepatcht hast, sollte dies aktiviert sein."
},
"swag": {
"akebi_name": "Akebi",
"migoto_name": "Migoto",
"reshade_name": "Reshade",
"akebi": "Akebi.exe festlegen",
"migoto": "Migoto.exe festlegen",
"reshade": "Reshade injector festlegen"
}
}
{
"lang_name": "Deutsch",
"main": {
"title": "Cultivation",
"launch_button": "Starten",
"gc_enable": "Über Grasscutter verbinden",
"https_enable": "HTTPS nutzen",
"ip_placeholder": "Server Adresse...",
"port_placeholder": "Port...",
"files_downloading": "Herunterladen von Dateien: ",
"files_extracting": "Extrahieren von Dateien: "
},
"options": {
"enabled": "Aktiviert",
"disabled": "Deaktiviert",
"game_exec": "Spiel Datei auswählen",
"grasscutter_jar": "Grasscuter JAR auswählen",
"toggle_encryption": "Verschlüsselung umschalten",
"java_path": "Benutzerdefinierten Java Pfad setzen",
"grasscutter_with_game": "Grasscutter automatisch mit dem Spiel starten",
"language": "Sprache auswählen",
"background": "Benutzerdefinierten Hintergrund festlegen (link oder bild)",
"theme": "Theme auswählen"
},
"downloads": {
"grasscutter_stable_data": "Stabile Grasscutter Daten herunterladen",
"grasscutter_latest_data": "Aktuellste Grasscutter Daten herunterladen",
"grasscutter_stable_data_update": "Stabile Grasscutter Daten aktualisieren",
"grasscutter_latest_data_update": "Aktuellste Grasscutter Daten aktualisieren",
"grasscutter_stable": "Stabile Grasscutter Version herunterladen",
"grasscutter_latest": "Aktuellste Grasscutter Version herunterladen",
"grasscutter_stable_update": "Stabile Grasscutter Version aktualisieren",
"grasscutter_latest_update": "Aktuellste Grasscutter Version aktualisieren",
"resources": "Grasscutter Ressourcen herunterladen"
},
"download_status": {
"downloading": "Lädt herunter",
"extracting": "Extrahiert",
"error": "Fehler",
"finished": "Fertig",
"stopped": "Gestoppt"
},
"components": {
"select_file": "Datei oder Ordner auswählen...",
"select_folder": "Ordner auswählen...",
"download": "Herunterladen"
},
"news": {
"latest_commits": "Letzte Commits",
"latest_version": "Letzte Version"
},
"help": {
"port_help_text": "Vergewissern Sie sich, dass es sich um den Port des Dispatch-Servers handelt, nicht um den Port des Spiel-Servers. Dieser ist fast immer '443'.",
"game_help_text": "Sie müssen keine separate Kopie verwenden, um mit Grasscutter zu spielen. Dies ist entweder für ein Downgrade auf die Version 2.6 oder wenn Sie das Spiel nicht installiert haben.",
"gc_stable_jar": "Laden Sie den aktuellen stabilen Grasscutter-Build herunter, der eine Jar-Datei und Datendateien enthält.",
"gc_dev_jar": "Laden Sie die neueste Grasscutter-Entwicklungsversion herunter, welche eine Jar-Datei und Datendateien enthält.",
"gc_stable_data": "Laden Sie die stabilen Grasscutter Daten herunter, welche keine Jar-Datei enthalten. Dies ist nützlich zum Aktualisieren.",
"gc_dev_data": "Laden Sie die neuesten Grasscutter-Entwicklungsdateien herunter, welche keine Jar-Datei enthält. Dies ist nützlich zum Aktualisieren.",
"resources": "Diese werden auch benötigt, um einen Grasscutter-Server auszuführen. Diese Schaltfläche ist grau, wenn Sie einen bestehenden Ressourcenordner mit Inhalten haben"
}
}

View File

@@ -13,22 +13,16 @@
"options": {
"enabled": "Enabled",
"disabled": "Disabled",
"game_path": "Set Game Install Path",
"game_command": "Game Launch Command",
"game_executable": "Set Game Executable",
"recover_metadata": "Emergency Metadata Recovery",
"game_exec": "Set Game Executable",
"game_version": "Set Game Version",
"emergency_metadata": "Emergency Metadata Restore",
"grasscutter_jar": "Set Grasscutter JAR",
"toggle_encryption": "Toggle Encryption",
"install_certificate": "Install Proxy Certificate",
"java_path": "Set Custom Java Path",
"grasscutter_with_game": "Automatically launch Grasscutter with game",
"language": "Select Language",
"background": "Set Custom Background (link or image file)",
"theme": "Set Theme",
"patch_metadata": "Automatically Patch Metadata",
"use_proxy": "Use Internal Proxy",
"wipe_login": "Wipe Login Cache",
"horny_mode": "Horny Mode"
"theme": "Set Theme"
},
"downloads": {
"grasscutter_stable_data": "Download Grasscutter Stable Data",
@@ -39,8 +33,7 @@
"grasscutter_latest": "Download Grasscutter Latest",
"grasscutter_stable_update": "Update Grasscutter Stable",
"grasscutter_latest_update": "Update Grasscutter Latest",
"resources": "Download Grasscutter Resources",
"game": "Download Game"
"resources": "Download Grasscutter Resources"
},
"download_status": {
"downloading": "Downloading",
@@ -52,8 +45,7 @@
"components": {
"select_file": "Select file or folder...",
"select_folder": "Select folder...",
"download": "Download",
"install": "Install"
"download": "Download"
},
"news": {
"latest_commits": "Recent Commits",
@@ -66,18 +58,9 @@
"gc_dev_jar": "Download the latest development Grasscutter build, which includes jar file and data files.",
"gc_stable_data": "Download the current stable Grasscutter data files, which does not come with a jar file. This is useful for updating.",
"gc_dev_data": "Download the latest development Grasscutter data files, which does not come with a jar file. This is useful for updating.",
"encryption": "This should usually be disabled.",
"resources": "These are also required to run a Grasscutter server. This button will be grey if you have an existing resources folder with contents inside",
"emergency_metadata": "In case something went wrong, restore your metadata to the latest official versions metadata.",
"use_proxy": "Use the Cultivation internal proxy. You should have this enabled unless you use something like Fiddler",
"patch_metadata": "Patch and unpatch your game metadata automatically. Unless playing with old/non-official versions, or you have manually patched your metadata, this should be enabled."
"resources": "These are also required to run a Grasscutter server. This button will be grey if you have an existing resources folder with contents inside"
},
"swag": {
"akebi_name": "Akebi",
"migoto_name": "Migoto",
"reshade_name": "Reshade",
"akebi": "Set Akebi Executable",
"migoto": "Set 3DMigoto Executable",
"reshade": "Set Reshade Injector"
"akebi": "Set Akebi Executable"
}
}
}

View File

@@ -1,69 +0,0 @@
{
"lang_name": "Español",
"main": {
"title": "Cultivation",
"launch_button": "Launch",
"gc_enable": "Conectar Via Grasscutter",
"https_enable": "Usar HTTPS",
"ip_placeholder": "Dirección del servidor...",
"port_placeholder": "Puerto...",
"files_downloading": "Archivos Descargandose: ",
"files_extracting": "Archivos Extrayendose: "
},
"options": {
"enabled": "Activado",
"disabled": "Desactivado",
"game_path": "Ruta de instalación del juego",
"game_executable": "Establecer ejecutable del juego",
"recover_metadata": "Recuperación de Metadatos de Emergencia",
"grasscutter_jar": "Establecer JAR de Grasscutter",
"toggle_encryption": "Alternar Cifrado",
"install_certificate": "Instalar Certificado Proxie",
"java_path": "Establecer Ruta Personalizada de Java",
"grasscutter_with_game": "Iniciar automáticamente Grasscutter con el juego",
"language": "Seleccionar Idioma",
"background": "Establecer Fondo Personalizado (link o archivo de imagen)",
"theme": "Establecer Tema"
},
"downloads": {
"grasscutter_stable_data": "Descargar Datos Estables de Grasscutter",
"grasscutter_latest_data": "Descargar Datos más Recientes de Grasscutter",
"grasscutter_stable_data_update": "Actualizar Datos Estables de Grasscutter",
"grasscutter_latest_data_update": "Actualizar Datos más Recientes de Grasscutter",
"grasscutter_stable": "Descargar Grasscutter Estable",
"grasscutter_latest": "Descargar Grasscutter más reciente",
"grasscutter_stable_update": "Actualizar Grasscutter Estable",
"grasscutter_latest_update": "Actualizar Grasscutter más reciente",
"resources": "Descargar Recursos de Grasscutter",
"game": "Descarga el juego"
},
"download_status": {
"downloading": "Descargando",
"extracting": "Extrayendo",
"error": "Error",
"finished": "Finalizado",
"stopped": "Detenido"
},
"components": {
"select_file": "Seleccionar el archivo o carpeta...",
"select_folder": "Seleccionar la carpeta...",
"download": "Descargar",
"install": "Instalar"
},
"news": {
"latest_commits": "Commits Recientes",
"latest_version": "Ultima versión"
},
"help": {
"port_help_text": "Asegúrese de que este sea el Dispatch server port, no el Game server port. Este es casi siempre '443'.",
"game_help_text": "No necesitas usar una copia separada para jugar con Grasscutter. Esto es para cambiar a 2.6 o si no tienes el juego instalado.",
"gc_stable_jar": "Descargue la versión Estable actual de Grasscutter, que incluye el archivo jar y los archivos de datos.",
"gc_dev_jar": "Descargue la última versión de Desarrollo de Grasscutter, que incluye archivos jar y archivos de datos.",
"gc_stable_data": "Descargue los archivos de Datos Estables actuales de Grasscutter, que no vienen con un archivo jar. Esto es útil para actualizar.",
"gc_dev_data": "Descargue los últimos archivos de Datos de Desarrollo de Grasscutter, que no vienen con un archivo jar. Esto es útil para actualizar.",
"resources": "Estos también son necesarios para ejecutar un servidor Grasscutter. Este botón estará gris si tiene una carpeta de recursos existente con contenido dentro."
},
"swag": {
"akebi": "Establecer el ejecutable de Akebi"
}
}

View File

@@ -13,7 +13,7 @@
"options": {
"enabled": "active",
"disabled": "desactiver",
"game_executable": "definir l'executable du jeu",
"game_exec": "definir l'executable du jeu",
"grasscutter_jar": "definir le Jar Grasscutter",
"toggle_encryption": "activer l'encryption",
"java_path": "definir un chemin java personnalise",

View File

@@ -10,7 +10,7 @@
"files_extracting": "MengExtract File: "
},
"options": {
"game_executable": "Set Game Executable",
"game_exec": "Set Game Executable",
"grasscutter_jar": "Path ke Grasscutter JAR",
"java_path": "Atur kustom Java path",
"grasscutter_with_game": "Otomatis Menjalankan Grasscutter Dengan Game",
@@ -18,7 +18,7 @@
"background": "Atur Kustom Latar Belakang (link atau gambar file)",
"theme": "Atur Tema"
},
"downloads": {
"downloads": {
"grasscutter_stable_data": "Sedang Mendownload Grasscutter Versi Stabil",
"grasscutter_latest_data": "Sedang Mendownload Grasscutter Data Terbaru",
"grasscutter_stable_data_update": "Memperbaharui Grasscutter Data Stabil",
@@ -54,4 +54,4 @@
"gc_dev_data": "Unduh file data Grasscutter Development saat ini, dimana Tidak Ada JAR file. Ini Berguna Untuk memperbarui.",
"resources": "Ini juga diperlukan untuk menjalankan server Grasscutter. Tombol ini akan berwarna abu-abu jika Anda memiliki folder Resource yang ada dengan File di dalamnya"
}
}
}

View File

@@ -13,7 +13,7 @@
"options": {
"enabled": "Iespējots",
"disabled": "Atspējots",
"game_executable": "Iestatīt spēles izpildāmu",
"game_exec": "Iestatīt spēles izpildāmu",
"grasscutter_jar": "Iestatiet Grasscutter JAR",
"toggle_encryption": "Pārslēgt Šifrēšanu",
"java_path": "Iestatiet pielāgotu Java ceļu",

View File

@@ -1,80 +0,0 @@
{
"lang_name": "Nederlands",
"main": {
"title": "Cultivation",
"launch_button": "Start",
"gc_enable": "Verbind Met Grasscutter",
"https_enable": "Gebruik HTTPS",
"ip_placeholder": "Server Address...",
"port_placeholder": "Poort...",
"files_downloading": "Bestanden Aan Downloaden: ",
"files_extracting": "Bestanden Uitpakken: "
},
"options": {
"enabled": "Ingeschakeld",
"disabled": "Uitgeschakeld",
"game_path": "Spel Installatie Pad Instellen",
"game_executable": "Stel De Exe Van Het Spel In",
"recover_metadata": "Noodherstel Van De Metadata",
"grasscutter_jar": "Stel De Grasscutter JAR In",
"toggle_encryption": "Versleuteling Inschakelen",
"install_certificate": "Proxy-certificaat installeren",
"java_path": "Aangepast Java-pad Instellen",
"grasscutter_with_game": "Start Automatisch Grasscutter Met Spel",
"language": "Selecteer Taal",
"background": "Aangepaste Achtergrond Instellen (link of afbeeldingsbestand)",
"theme": "Thema instellen",
"patch_metadata": "Metadata Automatisch Bijwerken",
"use_proxy": "Gebruik Interne Proxy"
},
"downloads": {
"grasscutter_stable_data": "Download Stabiele Gegevens Van Grasscutter",
"grasscutter_latest_data": "Download De Nieuwste Gegevens Van Grasscutter",
"grasscutter_stable_data_update": "Stabiele gegevens Van Grasscutter bijwerken",
"grasscutter_latest_data_update": "Nieuwste gegevens Van Grasscutter bijwerken",
"grasscutter_stable": "Download Stabiele Versie Van Grasscutter",
"grasscutter_latest": "Download De Nieuwste Versie Van Grasscutter",
"grasscutter_stable_update": "Update Grasscutter Naar De Stabiele Versie",
"grasscutter_latest_update": "Update Grasscutter Naar De Nieuwste Versie",
"resources": "Download Grasscutter bronnen",
"game": "Download Spel"
},
"download_status": {
"downloading": "Aan Het Downloading",
"extracting": "Uitpakken",
"error": "Fout",
"finished": "Voltooid",
"stopped": "Gestopt"
},
"components": {
"select_file": "Select file or folder...",
"select_folder": "Select folder...",
"download": "Download",
"install": "Install"
},
"news": {
"latest_commits": "Recente Opdrachten",
"latest_version": "Nieuwste Versie"
},
"help": {
"port_help_text": "Zorg ervoor dat dit de Dispatch server poort is, niet de Game server poort. Dit is bijna altijd '443'.",
"game_help_text": "U hoeft geen aparte kopie te gebruiken om met Grasscutter te spelen. Dit is voor downgraden naar 2.6 of als u het spel niet geinstalleerd heeft.",
"gc_stable_jar": "Download de huidige stabiele Grasscutter build, die jar file en data bestanden bevat.",
"gc_dev_jar": "Download de laatste ontwikkeling Grasscutter build, die jar file en data bestanden bevat.",
"gc_stable_data": "Download de huidige stabiele versie van de Grasscutter data bestanden, die niet met een jar file komen. Dit is handig voor het bijwerken.",
"gc_dev_data": "Download de nieuwste versie van de Grasscutter data bestanden, die niet met een jar file komen. Dit is handig voor het bijwerken.",
"encryption": "Dit wordt meestal uitgeschakeld.",
"resources": "Deze zijn ook nodig om een Grasscutter server te draaien. Deze knop zal grijs zijn als u een bestaande resources map heeft met inhoud erin",
"emergency_metadata": "Voor het geval er iets fout is gegaan, herstel uw metadata naar de laatste offici<63>le versies metadata.",
"use_proxy": "Gebruik de Cultivation interne proxy. U zou dit ingeschakeld moeten hebben, tenzij u iets als Fiddler gebruikt",
"patch_metadata": "Patch en unpatch je spel metadata automatisch. Tenzij je met oude/niet-offici<63>le versies speelt, of je hebt je metadata handmatig gepatcht, zou dit ingeschakeld moeten zijn."
},
"swag": {
"akebi_name": "Akebi",
"migoto_name": "Migoto",
"reshade_name": "Reshade",
"akebi": "Stel Akebi Exe Bestand In",
"migoto": "Stel 3DMigoto Exe Bestand In",
"reshade": "Stel Reshade Injector In"
}
}

View File

@@ -1,80 +1,61 @@
{
"lang_name": "Русский",
"main": {
"title": "Cultivation",
"launch_button": "Запустить",
"gc_enable": "Подключиться с Grasscutter",
"https_enable": "Исп. HTTPS",
"ip_placeholder": "Айпи адрес...",
"port_placeholder": "Порт...",
"files_downloading": "Файлов скачано: ",
"files_extracting": "Извлечено файлов: "
},
"options": {
"enabled": "Включено",
"disabled": "Выключено",
"game_path": "Установить путь к файлам игры",
"game_executable": "Установить исполняемый файл игры",
"recover_metadata": "Принудительное восстановление Метаданных",
"grasscutter_jar": "Установить Grasscutter JAR",
"toggle_encryption": "Переключить шифрование",
"install_certificate": "Установить сертификат для работы Прокси",
"java_path": "Установить пользовательский путь Java",
"grasscutter_with_game": "Автоматически запускать Grasscutter вместе с игрой",
"language": "Установить язык",
"background": "Установить свой фон (ссылка или файл)",
"theme": "Установить тему",
"patch_metadata": "Автоматический патч Метаданных при запуске",
"use_proxy": "Использовать встроенный Прокси"
},
"downloads": {
"grasscutter_stable_data": "Скачать стабильные данные Grasscutter",
"grasscutter_latest_data": "Скачать последние данные Grasscutter",
"grasscutter_stable_data_update": "Обновить стабильные данные Grasscutter",
"grasscutter_latest_data_update": "Обновить последние данные Grasscutter",
"grasscutter_stable": "Скачать стабильную версию Grasscutter",
"grasscutter_latest": "Скачать последнюю версию Grasscutter",
"grasscutter_stable_update": "Обновить стабильную версию Grasscutter",
"grasscutter_latest_update": "Обновить последнюю версию Grasscutter",
"resources": "Скачать ресурсы Grasscutter",
"game": "Скачать Игру"
},
"download_status": {
"downloading": "Скачивание",
"extracting": "Извлечение",
"error": "Ошибка",
"finished": "Закончено",
"stopped": "Остановлено"
},
"components": {
"select_file": "Выберите файл или папку...",
"select_folder": "Выберите папку...",
"download": "Скачать",
"install": "Установить"
},
"news": {
"latest_commits": "Последние коммиты",
"latest_version": "Последняя версия"
},
"help": {
"port_help_text": "Убедитесь, что это порт Dispatch-сервера, не порт игрового сервера. Обычно это '443'.",
"game_help_text": "Вам не нужно устанавливать еще одну копию, что бы играть с Grascutter. Это нужно или для версии 2.6, или если у Вас не установлена игра.",
"gc_stable_jar": "Скачать последнюю стабильную версию Grasscutter, которая содержит jar файл и данные.",
"gc_dev_jar": "Скачать последнюю версию для разработки Grasscutter, которая содержит jar файл и данные.",
"gc_stable_data": "Скачать стабильные данные Grasscutter, в которой нету jar файла. Это полезно для обновления.",
"gc_dev_data": "Скачать последнюю версию для разработки Grasscutter, в которой нету jar файла. Это полезно для обновления.",
"encryption": "Обычно это должно быть выключено.",
"resources": "Это необходимо для запуска сервера Grasscutter. Эта кнопка будет серой, если у Вас уже есть не пустая папка с ресурсами.",
"emergency_metadata": "Если что-то пошло не так, восстановит Метаданные до последней официальной версии.",
"use_proxy": "Использовать встроенный Прокси. Отключите если используете Fiddler или подобную программу",
"patch_metadata": "Патчит и восстанавливает Метаданные автоматически. Если вы не играете на старых/модифицированых версиях, или сами в ручную патчите Метаданные, эта опция должна быть включена."
},
"swag": {
"akebi_name": "Akebi",
"migoto_name": "Migoto",
"reshade_name": "Reshade",
"akebi": "Путь к исполняемому файлу Akebi",
"migoto": "Путь к исполняемому файлу 3DMigoto ",
"reshade": "Путь к инжектору Reshade"
}
}
{
"lang_name": "Русский",
"main": {
"title": "Cultivation",
"launch_button": "Запустить",
"gc_enable": "Подключиться с Grasscutter",
"https_enable": "Исп. HTTPS",
"ip_placeholder": "Айпи адрес...",
"port_placeholder": "Порт...",
"files_downloading": "Файлов скачано: ",
"files_extracting": "Извлечено файлов: "
},
"options": {
"enabled": "Включено",
"disabled": "Выключено",
"game_exec": "Установить исполняемый файл игры",
"grasscutter_jar": "Установить Grasscutter JAR",
"toggle_encryption": "Переключить шифрование",
"java_path": "Установить пользовательский путь Java",
"grasscutter_with_game": "Автоматически запускать Grasscutter вместе с игрой",
"language": "Установить язык",
"background": "Установить свой фон (ссылка или файл)",
"theme": "Установить тему"
},
"downloads": {
"grasscutter_stable_data": "Скачать стабильные данные Grasscutter",
"grasscutter_latest_data": "Скачать последние данные Grasscutter",
"grasscutter_stable_data_update": "Обновить стабильные данные Grasscutter",
"grasscutter_latest_data_update": "Обновить последние данные Grasscutter",
"grasscutter_stable": "Скачать стабильную версию Grasscutter",
"grasscutter_latest": "Скачать последнюю версию Grasscutter",
"grasscutter_stable_update": "Обновить стабильную версию Grasscutter",
"grasscutter_latest_update": "Обновить последнюю версию Grasscutter",
"resources": "Скачать ресурсы Grasscutter"
},
"download_status": {
"downloading": "Скачивание",
"extracting": "Извлечение",
"error": "Ошибка",
"finished": "Закончено",
"stopped": "Остановлено"
},
"components": {
"select_file": "Выберите файл или папку...",
"select_folder": "Выберите папку...",
"download": "Скачать"
},
"news": {
"latest_commits": "Последние коммиты",
"latest_version": "Последняя версия"
},
"help": {
"port_help_text": "Убедитесь, что это порт Dispatch-сервера, не порт игрового сервера. Обычно это '443'.",
"game_help_text": "Вам не нужно устанавливать еще одну копию, что бы играть с Grascutter. Это нужно или для версии 2.6, или если у Вас не установлена игра.",
"gc_stable_jar": "Скачать последнюю стабильную версию Grasscutter, которая содержит jar файл и данные.",
"gc_dev_jar": "Скачать последнюю версию для разработки Grasscutter, которая содержит jar файл и данные.",
"gc_stable_data": "Скачать стабильные данные Grasscutter, в которой нету jar файла. Это полезно для обновления.",
"gc_dev_data": "Скачать последнюю версию для разработки Grasscutter, в которой нету jar файла. Это полезно для обновления.",
"resources": "Это необходимо для запуска сервера Grasscutter. Эта кнопка будет серой, если у Вас уже есть не пустая папка с ресурсами."
}
}

View File

@@ -3,70 +3,59 @@
"main": {
"title": "Cultivation",
"launch_button": "Khởi Chạy",
"gc_enable": "Kết nối qua Grasscutter",
"https_enable": "ng HTTPS",
"gc_enable": "Kết nối đến Grasscutter",
"https_enable": "Sử dụng HTTPS",
"ip_placeholder": "Địa chỉ máy chủ...",
"port_placeholder": "Cổng...",
"files_downloading": "Đang tải tập tin: ",
"files_extracting": "Đang giải nén tp tin: "
"files_downloading": "Đang tải file: ",
"files_extracting": "Đang giải nén tp tin: "
},
"options": {
"enabled": "Bật",
"disabled": "Tắt",
"game_path": "Đường dẫn cài game",
"game_executable": "Tập tin thực thi game",
"recover_metadata": "Khôi phục Metadata khẩn cấp",
"grasscutter_jar": "Tập tin JAR Grasscutter",
"toggle_encryption": "Bật/tắt mã hóa",
"install_certificate": "Cài chứng chỉ proxy",
"java_path": "Đường dẫn Java tùy chỉnh",
"grasscutter_with_game": "Tự động chạy Grasscutter cùng với game",
"game_exec": "Đường dẫn đến GenshinImpact.exe",
"grasscutter_jar": "Đường dẫn đến Grasscutter.jar",
"toggle_encryption": "Bật/Tắt mã hoá",
"java_path": "Đường dẫn Java tuỳ chỉnh",
"grasscutter_with_game": "Tự động khởi chạy Grasscutter cùng game",
"language": "Chọn ngôn ngữ",
"background": "nh nền tùy chỉnh (liên kết hoặc tp tin hình ảnh)",
"theme": "Giao diện",
"patch_metadata": "Tự động sửa Metadata",
"use_proxy": "Sử dụng proxy nội bộ"
"background": "nh nền tuỳ chỉnh (đường dẫn hoặc tp tin ảnh)",
"theme": "Chọn giao diện"
},
"downloads": {
"grasscutter_stable_data": "Tải dữ liệu Grasscutter bản ổn định",
"grasscutter_latest_data": "Tải dữ liệu Grasscutter bản mới nhất",
"grasscutter_stable_data": "Tải xuống dữ liệu Grasscutter bản ổn định",
"grasscutter_latest_data": "Tải xuống dữ liệu Grasscutter bản mới nhất",
"grasscutter_stable_data_update": "Cập nhật dữ liệu Grasscutter bản ổn định",
"grasscutter_latest_data_update": "Cập nhật dữ liệu Grasscutter bản mới nhất",
"grasscutter_stable": "Tải Grasscutter bản ổn định",
"grasscutter_latest": "Tải Grasscutter bản mới nhất",
"grasscutter_stable_update": "Cập nhật Grasscutter bản ổn định",
"grasscutter_latest_update": "Cập nhật Grasscutter bản mới nhất",
"resources": "Tải tài nguyên Grasscutter",
"game": "Tải game"
"grasscutter_stable": "Tải xuống Grasscutter phiên bản ổn định",
"grasscutter_latest": "Tải xuống Grasscutter phiển bản mới nhất",
"grasscutter_stable_update": "Cập nhật Grasscutter ổn định",
"grasscutter_latest_update": "Cập nhật Grasscutter mới nhất",
"resources": "Tải xuống tài nguyên cho Grasscutter"
},
"download_status": {
"downloading": "Đang tải xuống",
"downloading": "Đang tải",
"extracting": "Đang giải nén",
"error": "Lỗi",
"finished": "Hoàn thành",
"finished": "Đã xong",
"stopped": "Đã dừng"
},
"components": {
"select_file": "Chọn tp tin hoặc thư mục...",
"select_file": "Chọn tp tin hoặc thư mục...",
"select_folder": "Chọn thư mục...",
"download": "Tải xuống",
"install": "Cài đặt"
"download": "Tải xuống"
},
"news": {
"latest_commits": "Thay Đổi Gần Đây",
"latest_version": "Phiên Bản Mới Nhất"
"latest_commits": "Cập nhật gần đây",
"latest_version": "Phiên bản mới nhất"
},
"help": {
"port_help_text": "Hãy đảm bảo đây là cổng của máy chủ Dispatch, không phải cổng của máy chủ game. Thường sẽ là '443'.",
"game_help_text": "Bạn không cần phải sử dụng một bản sao riêng để chơi với Grasscutter. Việc này chỉ xảy ra nếu bạn hạ phiên bản xuống 2.6 hoặc chưa cài game.",
"gc_stable_jar": "Tải xuống phiên bản ổn định của Grasscutter, bao gồm tập tin jar và các tệp dữ liệu.",
"gc_dev_jar": "Tải xuống phiên bản phát triển mới nhất của Grasscutter, bao gồm tập tin jar và các tệp dữ liệu.",
"gc_stable_data": "Tải xuống tệp dữ liệu phiên bản ổn định hiện hành của Grasscutter. Bản này không đi kèm với tập tin jar, hữu dụng khi muốn cập nhật.",
"gc_dev_data": "Tải xuống tệp dữ liệu phiên bản mới nhất của Grasscutter. Bản này không đi kèm với tập tin jar, hữu dụng khi muốn cập nhật.",
"resources": "Chúng được yêu cầu để chạy máy chủ Grasscutter. Nút này sẽ có màu xám nếu bạn đã có sẵn một thư mục tài nguyên có nội dung bên trong"
},
"swag": {
"akebi": "Tập tin thực thi Akebi",
"migoto": "Tập tin thực thi 3dMigoto"
"port_help_text": "Đảm bảo đây là cổng của server Dispatch, không phải cổng của server Game. Thường là '443'.",
"game_help_text": "Bạn không cần phải sử dụng một bản sao riêng để chơi với Grasscutter. Việc này chỉ xảy ra nếu bạn hạ phiên bản xuống 2.6 hoặc chưa cài đặt trò chơi.",
"gc_stable_jar": "Tải xuống phiên bản ổn định của Grasscutter, bo gồm file jar và các file dữ liệu.",
"gc_dev_jar": "Tải xuống phiên bản phát triển mới nhất của Grasscutter, bo gồm file jar và các file dữ liệu.",
"gc_stable_data": "Tải xuống bản ổn định các tệp dữ liệu của Grasscutter, không bao gồm file jar. Phù hợp khi cập nhật.",
"gc_dev_data": "Tải xuống bản phát triển mới nhất các tệp dữ liệu của Grasscutter, không bao gồm file jar. Phù hợp khi cập nhật.",
"resources": "Chúng được yêu cầu để chạy máy chủ Grasscutter. Nút này sẽ có màu xám nếu bạn một thư mục tài nguyên có nội dung bên trong"
}
}
}

View File

@@ -1,387 +0,0 @@
// Simple, thoroughly commented implementation of 128-bit AES / Rijndael using C
// Chris Hulbert - chris.hulbert@gmail.com - http://splinter.com.au/blog
// References:
// http://en.wikipedia.org/wiki/Advanced_Encryption_Standard
// http://en.wikipedia.org/wiki/Rijndael_key_schedule
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
// http://en.wikipedia.org/wiki/Rijndael_S-box
// This code is public domain, or any OSI-approved license, your choice. No warranty.
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include "aes.h"
typedef unsigned char byte;
// Here are all the lookup tables for the row shifts, rcon, s-boxes, and galois field multiplications
static const byte shift_rows_table[] = {0, 5, 10, 15, 4, 9, 14, 3, 8, 13, 2, 7, 12, 1, 6, 11};
static const byte shift_rows_table_inv[] = {0, 13, 10, 7, 4, 1, 14, 11, 8, 5, 2, 15, 12, 9, 6, 3};
static const byte lookup_rcon[] = {
0x8d, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a};
static const byte lookup_sbox[] = {
0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75,
0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84,
0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf,
0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8,
0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2,
0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73,
0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb,
0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79,
0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08,
0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16};
static const byte lookup_sbox_inv[] = {
0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb,
0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb,
0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e,
0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25,
0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92,
0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84,
0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06,
0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b,
0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73,
0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e,
0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b,
0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4,
0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f,
0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef,
0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61,
0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d};
static const byte lookup_g2[] = {
0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16, 0x18, 0x1a, 0x1c, 0x1e,
0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e, 0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e,
0x40, 0x42, 0x44, 0x46, 0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
0x60, 0x62, 0x64, 0x66, 0x68, 0x6a, 0x6c, 0x6e, 0x70, 0x72, 0x74, 0x76, 0x78, 0x7a, 0x7c, 0x7e,
0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e,
0xa0, 0xa2, 0xa4, 0xa6, 0xa8, 0xaa, 0xac, 0xae, 0xb0, 0xb2, 0xb4, 0xb6, 0xb8, 0xba, 0xbc, 0xbe,
0xc0, 0xc2, 0xc4, 0xc6, 0xc8, 0xca, 0xcc, 0xce, 0xd0, 0xd2, 0xd4, 0xd6, 0xd8, 0xda, 0xdc, 0xde,
0xe0, 0xe2, 0xe4, 0xe6, 0xe8, 0xea, 0xec, 0xee, 0xf0, 0xf2, 0xf4, 0xf6, 0xf8, 0xfa, 0xfc, 0xfe,
0x1b, 0x19, 0x1f, 0x1d, 0x13, 0x11, 0x17, 0x15, 0x0b, 0x09, 0x0f, 0x0d, 0x03, 0x01, 0x07, 0x05,
0x3b, 0x39, 0x3f, 0x3d, 0x33, 0x31, 0x37, 0x35, 0x2b, 0x29, 0x2f, 0x2d, 0x23, 0x21, 0x27, 0x25,
0x5b, 0x59, 0x5f, 0x5d, 0x53, 0x51, 0x57, 0x55, 0x4b, 0x49, 0x4f, 0x4d, 0x43, 0x41, 0x47, 0x45,
0x7b, 0x79, 0x7f, 0x7d, 0x73, 0x71, 0x77, 0x75, 0x6b, 0x69, 0x6f, 0x6d, 0x63, 0x61, 0x67, 0x65,
0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d, 0x83, 0x81, 0x87, 0x85,
0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5, 0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5,
0xdb, 0xd9, 0xdf, 0xdd, 0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed, 0xe3, 0xe1, 0xe7, 0xe5};
static const byte lookup_g3[] = {
0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d, 0x14, 0x17, 0x12, 0x11,
0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39, 0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21,
0x60, 0x63, 0x66, 0x65, 0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
0x50, 0x53, 0x56, 0x55, 0x5c, 0x5f, 0x5a, 0x59, 0x48, 0x4b, 0x4e, 0x4d, 0x44, 0x47, 0x42, 0x41,
0xc0, 0xc3, 0xc6, 0xc5, 0xcc, 0xcf, 0xca, 0xc9, 0xd8, 0xdb, 0xde, 0xdd, 0xd4, 0xd7, 0xd2, 0xd1,
0xf0, 0xf3, 0xf6, 0xf5, 0xfc, 0xff, 0xfa, 0xf9, 0xe8, 0xeb, 0xee, 0xed, 0xe4, 0xe7, 0xe2, 0xe1,
0xa0, 0xa3, 0xa6, 0xa5, 0xac, 0xaf, 0xaa, 0xa9, 0xb8, 0xbb, 0xbe, 0xbd, 0xb4, 0xb7, 0xb2, 0xb1,
0x90, 0x93, 0x96, 0x95, 0x9c, 0x9f, 0x9a, 0x99, 0x88, 0x8b, 0x8e, 0x8d, 0x84, 0x87, 0x82, 0x81,
0x9b, 0x98, 0x9d, 0x9e, 0x97, 0x94, 0x91, 0x92, 0x83, 0x80, 0x85, 0x86, 0x8f, 0x8c, 0x89, 0x8a,
0xab, 0xa8, 0xad, 0xae, 0xa7, 0xa4, 0xa1, 0xa2, 0xb3, 0xb0, 0xb5, 0xb6, 0xbf, 0xbc, 0xb9, 0xba,
0xfb, 0xf8, 0xfd, 0xfe, 0xf7, 0xf4, 0xf1, 0xf2, 0xe3, 0xe0, 0xe5, 0xe6, 0xef, 0xec, 0xe9, 0xea,
0xcb, 0xc8, 0xcd, 0xce, 0xc7, 0xc4, 0xc1, 0xc2, 0xd3, 0xd0, 0xd5, 0xd6, 0xdf, 0xdc, 0xd9, 0xda,
0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46, 0x4f, 0x4c, 0x49, 0x4a,
0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62, 0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a,
0x3b, 0x38, 0x3d, 0x3e, 0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16, 0x1f, 0x1c, 0x19, 0x1a};
static const byte lookup_g9[] = {
0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53, 0x6c, 0x65, 0x7e, 0x77,
0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf, 0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7,
0x3b, 0x32, 0x29, 0x20, 0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
0xab, 0xa2, 0xb9, 0xb0, 0x8f, 0x86, 0x9d, 0x94, 0xe3, 0xea, 0xf1, 0xf8, 0xc7, 0xce, 0xd5, 0xdc,
0x76, 0x7f, 0x64, 0x6d, 0x52, 0x5b, 0x40, 0x49, 0x3e, 0x37, 0x2c, 0x25, 0x1a, 0x13, 0x08, 0x01,
0xe6, 0xef, 0xf4, 0xfd, 0xc2, 0xcb, 0xd0, 0xd9, 0xae, 0xa7, 0xbc, 0xb5, 0x8a, 0x83, 0x98, 0x91,
0x4d, 0x44, 0x5f, 0x56, 0x69, 0x60, 0x7b, 0x72, 0x05, 0x0c, 0x17, 0x1e, 0x21, 0x28, 0x33, 0x3a,
0xdd, 0xd4, 0xcf, 0xc6, 0xf9, 0xf0, 0xeb, 0xe2, 0x95, 0x9c, 0x87, 0x8e, 0xb1, 0xb8, 0xa3, 0xaa,
0xec, 0xe5, 0xfe, 0xf7, 0xc8, 0xc1, 0xda, 0xd3, 0xa4, 0xad, 0xb6, 0xbf, 0x80, 0x89, 0x92, 0x9b,
0x7c, 0x75, 0x6e, 0x67, 0x58, 0x51, 0x4a, 0x43, 0x34, 0x3d, 0x26, 0x2f, 0x10, 0x19, 0x02, 0x0b,
0xd7, 0xde, 0xc5, 0xcc, 0xf3, 0xfa, 0xe1, 0xe8, 0x9f, 0x96, 0x8d, 0x84, 0xbb, 0xb2, 0xa9, 0xa0,
0x47, 0x4e, 0x55, 0x5c, 0x63, 0x6a, 0x71, 0x78, 0x0f, 0x06, 0x1d, 0x14, 0x2b, 0x22, 0x39, 0x30,
0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9, 0xf6, 0xff, 0xe4, 0xed,
0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35, 0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d,
0xa1, 0xa8, 0xb3, 0xba, 0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62, 0x5d, 0x54, 0x4f, 0x46};
static const byte lookup_g11[] = {
0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45, 0x74, 0x7f, 0x62, 0x69,
0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81, 0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9,
0x7b, 0x70, 0x6d, 0x66, 0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
0xcb, 0xc0, 0xdd, 0xd6, 0xe7, 0xec, 0xf1, 0xfa, 0x93, 0x98, 0x85, 0x8e, 0xbf, 0xb4, 0xa9, 0xa2,
0xf6, 0xfd, 0xe0, 0xeb, 0xda, 0xd1, 0xcc, 0xc7, 0xae, 0xa5, 0xb8, 0xb3, 0x82, 0x89, 0x94, 0x9f,
0x46, 0x4d, 0x50, 0x5b, 0x6a, 0x61, 0x7c, 0x77, 0x1e, 0x15, 0x08, 0x03, 0x32, 0x39, 0x24, 0x2f,
0x8d, 0x86, 0x9b, 0x90, 0xa1, 0xaa, 0xb7, 0xbc, 0xd5, 0xde, 0xc3, 0xc8, 0xf9, 0xf2, 0xef, 0xe4,
0x3d, 0x36, 0x2b, 0x20, 0x11, 0x1a, 0x07, 0x0c, 0x65, 0x6e, 0x73, 0x78, 0x49, 0x42, 0x5f, 0x54,
0xf7, 0xfc, 0xe1, 0xea, 0xdb, 0xd0, 0xcd, 0xc6, 0xaf, 0xa4, 0xb9, 0xb2, 0x83, 0x88, 0x95, 0x9e,
0x47, 0x4c, 0x51, 0x5a, 0x6b, 0x60, 0x7d, 0x76, 0x1f, 0x14, 0x09, 0x02, 0x33, 0x38, 0x25, 0x2e,
0x8c, 0x87, 0x9a, 0x91, 0xa0, 0xab, 0xb6, 0xbd, 0xd4, 0xdf, 0xc2, 0xc9, 0xf8, 0xf3, 0xee, 0xe5,
0x3c, 0x37, 0x2a, 0x21, 0x10, 0x1b, 0x06, 0x0d, 0x64, 0x6f, 0x72, 0x79, 0x48, 0x43, 0x5e, 0x55,
0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44, 0x75, 0x7e, 0x63, 0x68,
0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80, 0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8,
0x7a, 0x71, 0x6c, 0x67, 0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f, 0xbe, 0xb5, 0xa8, 0xa3};
static const byte lookup_g13[] = {
0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f, 0x5c, 0x51, 0x46, 0x4b,
0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3, 0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b,
0xbb, 0xb6, 0xa1, 0xac, 0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
0x6b, 0x66, 0x71, 0x7c, 0x5f, 0x52, 0x45, 0x48, 0x03, 0x0e, 0x19, 0x14, 0x37, 0x3a, 0x2d, 0x20,
0x6d, 0x60, 0x77, 0x7a, 0x59, 0x54, 0x43, 0x4e, 0x05, 0x08, 0x1f, 0x12, 0x31, 0x3c, 0x2b, 0x26,
0xbd, 0xb0, 0xa7, 0xaa, 0x89, 0x84, 0x93, 0x9e, 0xd5, 0xd8, 0xcf, 0xc2, 0xe1, 0xec, 0xfb, 0xf6,
0xd6, 0xdb, 0xcc, 0xc1, 0xe2, 0xef, 0xf8, 0xf5, 0xbe, 0xb3, 0xa4, 0xa9, 0x8a, 0x87, 0x90, 0x9d,
0x06, 0x0b, 0x1c, 0x11, 0x32, 0x3f, 0x28, 0x25, 0x6e, 0x63, 0x74, 0x79, 0x5a, 0x57, 0x40, 0x4d,
0xda, 0xd7, 0xc0, 0xcd, 0xee, 0xe3, 0xf4, 0xf9, 0xb2, 0xbf, 0xa8, 0xa5, 0x86, 0x8b, 0x9c, 0x91,
0x0a, 0x07, 0x10, 0x1d, 0x3e, 0x33, 0x24, 0x29, 0x62, 0x6f, 0x78, 0x75, 0x56, 0x5b, 0x4c, 0x41,
0x61, 0x6c, 0x7b, 0x76, 0x55, 0x58, 0x4f, 0x42, 0x09, 0x04, 0x13, 0x1e, 0x3d, 0x30, 0x27, 0x2a,
0xb1, 0xbc, 0xab, 0xa6, 0x85, 0x88, 0x9f, 0x92, 0xd9, 0xd4, 0xc3, 0xce, 0xed, 0xe0, 0xf7, 0xfa,
0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8, 0xeb, 0xe6, 0xf1, 0xfc,
0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44, 0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c,
0x0c, 0x01, 0x16, 0x1b, 0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3, 0x80, 0x8d, 0x9a, 0x97};
static const byte lookup_g14[] = {
0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62, 0x48, 0x46, 0x54, 0x5a,
0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca, 0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba,
0xdb, 0xd5, 0xc7, 0xc9, 0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
0x3b, 0x35, 0x27, 0x29, 0x03, 0x0d, 0x1f, 0x11, 0x4b, 0x45, 0x57, 0x59, 0x73, 0x7d, 0x6f, 0x61,
0xad, 0xa3, 0xb1, 0xbf, 0x95, 0x9b, 0x89, 0x87, 0xdd, 0xd3, 0xc1, 0xcf, 0xe5, 0xeb, 0xf9, 0xf7,
0x4d, 0x43, 0x51, 0x5f, 0x75, 0x7b, 0x69, 0x67, 0x3d, 0x33, 0x21, 0x2f, 0x05, 0x0b, 0x19, 0x17,
0x76, 0x78, 0x6a, 0x64, 0x4e, 0x40, 0x52, 0x5c, 0x06, 0x08, 0x1a, 0x14, 0x3e, 0x30, 0x22, 0x2c,
0x96, 0x98, 0x8a, 0x84, 0xae, 0xa0, 0xb2, 0xbc, 0xe6, 0xe8, 0xfa, 0xf4, 0xde, 0xd0, 0xc2, 0xcc,
0x41, 0x4f, 0x5d, 0x53, 0x79, 0x77, 0x65, 0x6b, 0x31, 0x3f, 0x2d, 0x23, 0x09, 0x07, 0x15, 0x1b,
0xa1, 0xaf, 0xbd, 0xb3, 0x99, 0x97, 0x85, 0x8b, 0xd1, 0xdf, 0xcd, 0xc3, 0xe9, 0xe7, 0xf5, 0xfb,
0x9a, 0x94, 0x86, 0x88, 0xa2, 0xac, 0xbe, 0xb0, 0xea, 0xe4, 0xf6, 0xf8, 0xd2, 0xdc, 0xce, 0xc0,
0x7a, 0x74, 0x66, 0x68, 0x42, 0x4c, 0x5e, 0x50, 0x0a, 0x04, 0x16, 0x18, 0x32, 0x3c, 0x2e, 0x20,
0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e, 0xa4, 0xaa, 0xb8, 0xb6,
0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26, 0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56,
0x37, 0x39, 0x2b, 0x25, 0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5, 0x9f, 0x91, 0x83, 0x8d};
// Xor's all elements in a n byte array a by b
static void xor_s(byte * a, const byte *b, int n) {
int i;
for (i = 0; i < n; i++) {
a[i] ^= b[i];
}
}
// Xor the current cipher state by a specific round key
static void xor_round_key(byte *state, const byte *keys, int round) {
xor_s(state, keys + round * 16, 16);
}
// Apply the rijndael s-box to all elements in an array
// http://en.wikipedia.org/wiki/Rijndael_S-box
static void sub_bytes(byte *a, int n) {
int i;
for (i = 0; i < n; i++) {
a[i] = lookup_sbox[a[i]];
}
}
static void sub_bytes_inv(byte *a, int n) {
int i;
for (i = 0; i < n; i++) {
a[i] = lookup_sbox_inv[a[i]];
}
}
// Perform the core key schedule transform on 4 bytes, as part of the key expansion process
// http://en.wikipedia.org/wiki/Rijndael_key_schedule#Key_schedule_core
static void key_schedule_core(byte *a, int i) {
byte temp = a[0]; // Rotate the output eight bits to the left
a[0] = a[1];
a[1] = a[2];
a[2] = a[3];
a[3] = temp;
sub_bytes(a, 4); // Apply Rijndael's S-box on all four individual bytes in the output word
a[0] ^= lookup_rcon[i]; // On just the first (leftmost) byte of the output word, perform the rcon operation with i
// as the input, and exclusive or the rcon output with the first byte of the output word
}
// Expand the 16-byte key to 11 round keys (176 bytes)
// http://en.wikipedia.org/wiki/Rijndael_key_schedule#The_key_schedule
void oqs_aes128_load_schedule_c(const uint8_t *key, void **_schedule) {
*_schedule = malloc(16 * 11);
assert(*_schedule != NULL);
uint8_t *schedule = (uint8_t *) *_schedule;
int bytes = 16; // The count of how many bytes we've created so far
int i = 1; // The rcon iteration value i is set to 1
int j; // For repeating the second stage 3 times
byte t[4]; // Temporary working area known as 't' in the Wiki article
memcpy(schedule, key, 16); // The first 16 bytes of the expanded key are simply the encryption key
while (bytes < 176) { // Until we have 176 bytes of expanded key, we do the following:
memcpy(t, schedule + bytes - 4, 4); // We assign the value of the previous four bytes in the expanded key to t
key_schedule_core(t, i); // We perform the key schedule core on t, with i as the rcon iteration value
i++; // We increment i by 1
xor_s(t, schedule + bytes - 16, 4); // We exclusive-or t with the four-byte block 16 bytes before the new expanded key.
memcpy(schedule + bytes, t, 4); // This becomes the next 4 bytes in the expanded key
bytes += 4; // Keep track of how many expanded key bytes we've added
// We then do the following three times to create the next twelve bytes
for (j = 0; j < 3; j++) {
memcpy(t, schedule + bytes - 4, 4); // We assign the value of the previous 4 bytes in the expanded key to t
xor_s(t, schedule + bytes - 16, 4); // We exclusive-or t with the four-byte block n bytes before
memcpy(schedule + bytes, t, 4); // This becomes the next 4 bytes in the expanded key
bytes += 4; // Keep track of how many expanded key bytes we've added
}
}
}
void oqs_aes128_free_schedule_c(void *schedule) {
if (schedule != NULL) {
free(schedule);
}
}
// Apply the shift rows step on the 16 byte cipher state
// http://en.wikipedia.org/wiki/Advanced_Encryption_Standard#The_ShiftRows_step
static void shift_rows(byte *state) {
int i;
byte temp[16];
memcpy(temp, state, 16);
for (i = 0; i < 16; i++) {
state[i] = temp[shift_rows_table[i]];
}
}
static void shift_rows_inv(byte *state) {
int i;
byte temp[16];
memcpy(temp, state, 16);
for (i = 0; i < 16; i++) {
state[i] = temp[shift_rows_table_inv[i]];
}
}
// Perform the mix columns matrix on one column of 4 bytes
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
static void mix_col(byte *state) {
byte a0 = state[0];
byte a1 = state[1];
byte a2 = state[2];
byte a3 = state[3];
state[0] = lookup_g2[a0] ^ lookup_g3[a1] ^ a2 ^ a3;
state[1] = lookup_g2[a1] ^ lookup_g3[a2] ^ a3 ^ a0;
state[2] = lookup_g2[a2] ^ lookup_g3[a3] ^ a0 ^ a1;
state[3] = lookup_g2[a3] ^ lookup_g3[a0] ^ a1 ^ a2;
}
// Perform the mix columns matrix on each column of the 16 bytes
static void mix_cols(byte *state) {
mix_col(state);
mix_col(state + 4);
mix_col(state + 8);
mix_col(state + 12);
}
// Perform the inverse mix columns matrix on one column of 4 bytes
// http://en.wikipedia.org/wiki/Rijndael_mix_columns
static void mix_col_inv(byte *state) {
byte a0 = state[0];
byte a1 = state[1];
byte a2 = state[2];
byte a3 = state[3];
state[0] = lookup_g14[a0] ^ lookup_g9[a3] ^ lookup_g13[a2] ^ lookup_g11[a1];
state[1] = lookup_g14[a1] ^ lookup_g9[a0] ^ lookup_g13[a3] ^ lookup_g11[a2];
state[2] = lookup_g14[a2] ^ lookup_g9[a1] ^ lookup_g13[a0] ^ lookup_g11[a3];
state[3] = lookup_g14[a3] ^ lookup_g9[a2] ^ lookup_g13[a1] ^ lookup_g11[a0];
}
// Perform the inverse mix columns matrix on each column of the 16 bytes
static void mix_cols_inv(byte *state) {
mix_col_inv(state);
mix_col_inv(state + 4);
mix_col_inv(state + 8);
mix_col_inv(state + 12);
}
void oqs_aes128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext) {
const uint8_t *schedule = (const uint8_t *) _schedule;
int i; // To count the rounds
// First Round
memcpy(ciphertext, plaintext, 16);
xor_round_key(ciphertext, schedule, 0);
// Middle rounds
for (i = 0; i < 9; i++) {
sub_bytes(ciphertext, 16);
shift_rows(ciphertext);
mix_cols(ciphertext);
xor_round_key(ciphertext, schedule, i + 1);
}
// Final Round
sub_bytes(ciphertext, 16);
shift_rows(ciphertext);
xor_round_key(ciphertext, schedule, 10);
}
void oqs_aes128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext) {
const uint8_t *schedule = (const uint8_t *) _schedule;
int i; // To count the rounds
// Reverse the final Round
memcpy(plaintext, ciphertext, 16);
xor_round_key(plaintext, schedule, 10);
shift_rows_inv(plaintext);
sub_bytes_inv(plaintext, 16);
// Reverse the middle rounds
for (i = 0; i < 9; i++) {
xor_round_key(plaintext, schedule, 9 - i);
mix_cols_inv(plaintext);
shift_rows_inv(plaintext);
sub_bytes_inv(plaintext, 16);
}
// Reverse the first Round
xor_round_key(plaintext, schedule, 0);
}
// It's not enc nor dec, it's something in between
void oqs_mhy128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext) {
const uint8_t *schedule = (const uint8_t *) _schedule;
int i; // To count the rounds
// First Round
memcpy(ciphertext, plaintext, 16);
xor_round_key(ciphertext, schedule, 0);
// Middle rounds
for (i = 0; i < 9; i++) {
sub_bytes_inv(ciphertext, 16);
shift_rows_inv(ciphertext);
mix_cols_inv(ciphertext);
xor_round_key(ciphertext, schedule, i + 1);
}
// Final Round
sub_bytes_inv(ciphertext, 16);
shift_rows_inv(ciphertext);
xor_round_key(ciphertext, schedule, 10);
}
void oqs_mhy128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext) {
const uint8_t *schedule = (const uint8_t *) _schedule;
int i; // To count the rounds
// Reverse the final Round
memcpy(plaintext, ciphertext, 16);
xor_round_key(plaintext, schedule, 10);
shift_rows(plaintext);
sub_bytes(plaintext, 16);
// Reverse the middle rounds
for (i = 0; i < 9; i++) {
xor_round_key(plaintext, schedule, 9 - i);
mix_cols(plaintext);
shift_rows(plaintext);
sub_bytes(plaintext, 16);
}
// Reverse the first Round
xor_round_key(plaintext, schedule, 0);
}

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@@ -1,66 +0,0 @@
/**
* \file aes.h
* \brief Header defining the API for OQS AES
*/
#ifndef __OQS_AES_H
#define __OQS_AES_H
#include <stdint.h>
#include <stdlib.h>
/**
* Function to fill a key schedule given an initial key.
*
* @param key Initial Key.
* @param schedule Abstract data structure for a key schedule.
* @param forEncryption 1 if key schedule is for encryption, 0 if for decryption.
*/
void OQS_AES128_load_schedule(const uint8_t *key, void **schedule, int for_encryption);
/**
* Function to free a key schedule.
*
* @param schedule Schedule generated with OQS_AES128_load_schedule().
*/
void OQS_AES128_free_schedule(void *schedule);
/**
* Function to encrypt blocks of plaintext using ECB mode.
* A schedule based on the key is generated and used internally.
*
* @param plaintext Plaintext to be encrypted.
* @param plaintext_len Length on the plaintext in bytes. Must be a multiple of 16.
* @param key Key to be used for encryption.
* @param ciphertext Pointer to a block of memory which >= in size to the plaintext block. The result will be written here.
*/
void OQS_AES128_ECB_enc(const uint8_t *plaintext, const size_t plaintext_len, const uint8_t *key, uint8_t *ciphertext);
/**
* Function to decrypt blocks of plaintext using ECB mode.
* A schedule based on the key is generated and used internally.
*
* @param ciphertext Ciphertext to be decrypted.
* @param ciphertext_len Length on the ciphertext in bytes. Must be a multiple of 16.
* @param key Key to be used for encryption.
* @param ciphertext Pointer to a block of memory which >= in size to the ciphertext block. The result will be written here.
*/
void OQS_AES128_ECB_dec(const uint8_t *ciphertext, const size_t ciphertext_len, const uint8_t *key, uint8_t *plaintext);
/**
* Same as OQS_AES128_ECB_enc() except a schedule generated by
* OQS_AES128_load_schedule() is passed rather then a key. This is faster
* if the same schedule is used for multiple encryptions since it does
* not have to be regenerated from the key.
*/
void OQS_AES128_ECB_enc_sch(const uint8_t *plaintext, const size_t plaintext_len, const void *schedule, uint8_t *ciphertext);
/**
* Same as OQS_AES128_ECB_dec() except a schedule generated by
* OQS_AES128_load_schedule() is passed rather then a key. This is faster
* if the same schedule is used for multiple encryptions since it does
* not have to be regenerated from the key.
*/
void OQS_AES128_ECB_dec_sch(const uint8_t *ciphertext, const size_t ciphertext_len, const void *schedule, uint8_t *plaintext);
#endif

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@@ -1,31 +0,0 @@
#include "memecrypto.h"
#include <cstring>
#include <stdio.h>
extern "C" void oqs_mhy128_enc_c(const uint8_t *plaintext, const void *_schedule, uint8_t *ciphertext);
extern "C" void oqs_mhy128_dec_c(const uint8_t *ciphertext, const void *_schedule, uint8_t *plaintext);
static uint8_t dexor16(const uint8_t *c) {
uint8_t ret = 0;
for (int i = 0; i < 16; i++)
ret ^= c[i];
return ret;
}
void memecrypto_prepare_key(const uint8_t *in, uint8_t *out) {
for (int i = 0; i < 0xB0; i++)
out[i] = dexor16(&in[0x10 * i]);
}
void memecrypto_decrypt(const uint8_t *key, uint8_t *data) {
uint8_t plaintext[16];
oqs_mhy128_enc_c(data, key, plaintext);
memcpy(data, plaintext, 16);
}
void memecrypto_encrypt(const uint8_t *key, uint8_t *data) {
uint8_t ciphertext[16];
oqs_mhy128_dec_c(data, key, ciphertext);
memcpy(data, ciphertext, 16);
}

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@@ -1,12 +0,0 @@
#ifndef MEMECRYPTO_H
#define MEMECRYPTO_H
#include <cstdint>
void memecrypto_prepare_key(const uint8_t *in, uint8_t *out);
void memecrypto_decrypt(const uint8_t *key, uint8_t *data);
void memecrypto_encrypt(const uint8_t *key, uint8_t *data);
#endif //MEMECRYPTO_H

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@@ -1,146 +0,0 @@
#include "metadata.h"
#include <cstring>
#include <random>
#include <stdio.h>
#include "memecrypto.h"
#include "metadatastringdec.h"
unsigned char initial_prev_xor[] = { 0xad, 0x2f, 0x42, 0x30, 0x67, 0x04, 0xb0, 0x9c, 0x9d, 0x2a, 0xc0, 0xba, 0x0e, 0xbf, 0xa5, 0x68 };
bool get_global_metadata_keys(uint8_t *src, size_t srcn, uint8_t *longkey, uint8_t *shortkey) {
if (srcn != 0x4000)
return false;
if (*(uint16_t *) (src + 0xc8) != 0xfc2e || *(uint16_t *) (src + 0xca) != 0x2cfe)
return true;
auto offB00 = *(uint16_t *) (src + 0xd2);
for (size_t i = 0; i < 16; i++)
shortkey[i] = src[offB00 + i] ^ src[0x3000 + i];
for (size_t i = 0; i < 0xb00; i++)
longkey[i] = src[offB00 + 0x10 + i] ^ src[0x3000 + 0x10 + i] ^ shortkey[i % 16];
return true;
}
bool gen_global_metadata_key(uint8_t* src, size_t srcn) {
if (srcn != 0x4000)
return false;
#if 0
std::vector<uint8_t> read_file(const char* n);
auto data = read_file("xorpad.bin");
memcpy(src, data.data(), 0x4000);
return false;
#endif
std::mt19937_64 rand (0xDEADBEEF);
uint64_t* key = (uint64_t*)src;
for (size_t i = 0; i < srcn / sizeof(uint64_t); i++)
key[i] = rand();
*(uint16_t *) (src + 0xc8) = 0xfc2e; // Magic
*(uint16_t *) (src + 0xca) = 0x2cfe; // Magic
*(uint16_t *) (src + 0xd2) = rand() & 0x1FFFu; // Just some random value
return true;
}
void decrypt_global_metadata_inner(uint8_t *data, size_t size) {
uint8_t longkey[0xB00];
uint8_t longkeyp[0xB0];
uint8_t shortkey[16];
get_global_metadata_keys(data + size - 0x4000, 0x4000, longkey, shortkey);
for (int i = 0; i < 16; i++)
shortkey[i] ^= initial_prev_xor[i];
memecrypto_prepare_key(longkey, longkeyp);
auto perentry = (uint32_t) (size / 0x100 / 0x40);
for (int i = 0; i < 0x100; i++) {
auto off = (0x40u * perentry) * i;
uint8_t prev[16];
memcpy(prev, shortkey, 16);
for (int j = 0; j < 4; j++) {
uint8_t curr[16];
memcpy(curr, &data[off + j * 0x10], 16);
memecrypto_decrypt(longkeyp, curr);
for (int k = 0; k < 16; k++)
curr[k] ^= prev[k];
memcpy(prev, &data[off + j * 0x10], 16);
memcpy(&data[off + j * 0x10], curr, 16);
}
}
uint8_t literal_dec_key[0x5000];
recrypt_global_metadata_header_string_fields(data, size, literal_dec_key);
recrypt_global_metadata_header_string_literals(data, size, literal_dec_key);
}
extern "C" int decrypt_global_metadata(uint8_t *data, size_t size) {
try {
decrypt_global_metadata_inner(data, size);
return 0;
} catch (...) {
return -1;
}
}
void encrypt_global_metadata_inner(uint8_t* data, size_t size) {
uint8_t literal_dec_key[0x5000];
gen_global_metadata_key(data + size - 0x4000, 0x4000);
generate_key_for_global_metadata_header_string(data, size, literal_dec_key);
recrypt_global_metadata_header_string_literals(data, size, literal_dec_key);
recrypt_global_metadata_header_string_fields(data, size, literal_dec_key);
uint8_t longkey[0xB00];
uint8_t longkeyp[0xB0];
uint8_t shortkey[16];
get_global_metadata_keys(data + size - 0x4000, 0x4000, longkey, shortkey);
for (int i = 0; i < 16; i++)
shortkey[i] ^= initial_prev_xor[i];
memecrypto_prepare_key(longkey, longkeyp);
auto perentry = (uint32_t) (size / 0x100 / 0x40);
for (int i = 0; i < 0x100; i++) {
auto off = (0x40u * perentry) * i;
uint8_t prev[16];
memcpy(prev, shortkey, 16);
for (int j = 0; j < 4; j++) {
uint8_t curr[16];
memcpy(curr, &data[off + j * 0x10], 16);
for (int k = 0; k < 16; k++)
curr[k] ^= prev[k];
memecrypto_encrypt(longkeyp, curr);
memcpy(prev, curr, 16);
memcpy(&data[off + j * 0x10], curr, 16);
}
}
}
extern "C" int encrypt_global_metadata(uint8_t* data, size_t size) {
try {
encrypt_global_metadata_inner(data, size);
return 0;
} catch (...) {
return -1;
}
}

View File

@@ -1,10 +0,0 @@
#ifndef METADATA_H
#define METADATA_H
#include <cstdint>
#include <cstdlib>
extern "C" int decrypt_global_metadata(uint8_t *data, size_t size);
extern "C" int encrypt_global_metadata(uint8_t *data, size_t size);
#endif //METADATA_H

View File

@@ -1,121 +0,0 @@
#include "metadatastringdec.h"
#include <stdexcept>
#include <random>
#include <stdio.h>
struct m_header_fields {
char filler1[0x18];
uint32_t stringLiteralDataOffset; // 18
uint32_t stringLiteralDataCount; // 1c
uint32_t stringLiteralOffset; // 20
uint32_t stringLiteralCount; // 24
char filler2[0xd8 - 0x28];
uint32_t stringOffset, stringCount;
};
struct m_literal {
uint32_t offset, length;
};
void generate_key_for_global_metadata_header_string(uint8_t* data, size_t len, uint8_t* literal_dec_key) {
if (len < sizeof(m_header_fields))
throw std::out_of_range("data not big enough for global metadata header");
uint32_t values[0x12] = {
*(uint32_t *) (data + 0x60),
*(uint32_t *) (data + 0x64),
*(uint32_t *) (data + 0x68),
*(uint32_t *) (data + 0x6c),
*(uint32_t *) (data + 0x140),
*(uint32_t *) (data + 0x144),
*(uint32_t *) (data + 0x148),
*(uint32_t *) (data + 0x14c),
*(uint32_t *) (data + 0x100),
*(uint32_t *) (data + 0x104),
*(uint32_t *) (data + 0x108),
*(uint32_t *) (data + 0x10c),
*(uint32_t *) (data + 0xf0),
*(uint32_t *) (data + 0xf4),
*(uint32_t *) (data + 8),
*(uint32_t *) (data + 0xc),
*(uint32_t *) (data + 0x10),
*(uint32_t *) (data + 0x14)
};
uint64_t seed = ((uint64_t) values[values[0] & 0xfu] << 0x20u) | values[(values[0x11] & 0xf) + 2];
std::mt19937_64 rand (seed);
for (int i = 0; i < 6; i++) // Skip
rand();
auto key64 = (uint64_t *) literal_dec_key;
for (int i = 0; i < 0xa00; i++)
key64[i] = rand();
}
void recrypt_global_metadata_header_string_fields(uint8_t *data, size_t len, uint8_t *literal_dec_key) {
if (len < sizeof(m_header_fields))
throw std::out_of_range("data not big enough for global metadata header");
uint32_t values[0x12] = {
*(uint32_t *) (data + 0x60),
*(uint32_t *) (data + 0x64),
*(uint32_t *) (data + 0x68),
*(uint32_t *) (data + 0x6c),
*(uint32_t *) (data + 0x140),
*(uint32_t *) (data + 0x144),
*(uint32_t *) (data + 0x148),
*(uint32_t *) (data + 0x14c),
*(uint32_t *) (data + 0x100),
*(uint32_t *) (data + 0x104),
*(uint32_t *) (data + 0x108),
*(uint32_t *) (data + 0x10c),
*(uint32_t *) (data + 0xf0),
*(uint32_t *) (data + 0xf4),
*(uint32_t *) (data + 8),
*(uint32_t *) (data + 0xc),
*(uint32_t *) (data + 0x10),
*(uint32_t *) (data + 0x14)
};
uint64_t seed = ((uint64_t) values[values[0] & 0xfu] << 0x20u) | values[(values[0x11] & 0xf) + 2];
std::mt19937_64 rand (seed);
auto header = (m_header_fields *) data;
header->stringCount ^= (uint32_t) rand();
header->stringOffset ^= (uint32_t) rand();
rand();
header->stringLiteralOffset ^= (uint32_t) rand();
header->stringLiteralDataCount ^= (uint32_t) rand();
header->stringLiteralDataOffset ^= (uint32_t) rand();
auto key64 = (uint64_t *) literal_dec_key;
for (int i = 0; i < 0xa00; i++)
key64[i] = rand();
}
void recrypt_global_metadata_header_string_literals(uint8_t *data, size_t len, uint8_t *literal_dec_key) {
if (len < sizeof(m_header_fields))
throw std::out_of_range("data not big enough for global metadata header");
auto header = (m_header_fields *) data;
if ((size_t) header->stringLiteralCount + header->stringLiteralOffset > len)
throw std::out_of_range("file trimmed or string literal offset/count field invalid");
auto literals = (m_literal *) (data + header->stringLiteralOffset);
auto count = header->stringLiteralCount / sizeof(m_literal);
for (size_t i = 0; i < count; i++) {
auto slen = literals[i].length;
uint8_t *str = data + header->stringLiteralDataOffset + literals[i].offset;
uint8_t *okey = literal_dec_key + (i % 0x2800);
if ((size_t) header->stringLiteralDataOffset + literals[i].offset + slen > len)
throw std::out_of_range("file trimmed or contains invalid string entry");
for (size_t j = 0; j < slen; j++)
str[j] ^= literal_dec_key[(j + 0x1400u) % 0x5000u] ^ (okey[j % 0x2800u] + (uint8_t) j);
}
}

View File

@@ -1,13 +0,0 @@
#ifndef METADATASTRINGDEC_H
#define METADATASTRINGDEC_H
#include <cstdint>
#include <cstdlib>
void recrypt_global_metadata_header_string_fields(uint8_t *data, size_t len, uint8_t *literal_dec_key);
void recrypt_global_metadata_header_string_literals(uint8_t *data, size_t len, uint8_t *literal_dec_key);
void generate_key_for_global_metadata_header_string(uint8_t* data, size_t len, uint8_t* literal_dec_key);
#endif //METADATASTRINGDEC_H

View File

@@ -1,4 +0,0 @@
newline_style = "Unix"
tab_spaces = 2
use_field_init_shorthand = true
use_try_shorthand = true

View File

@@ -1,23 +0,0 @@
use std::process::exit;
use std::process::Command;
#[cfg(windows)]
pub fn reopen_as_admin() {
let install = std::env::current_exe().unwrap();
println!("Opening as admin: {}", install.to_str().unwrap());
Command::new("powershell.exe")
.arg("powershell")
.arg(format!(
"-command \"&{{Start-Process -filepath '{}' -verb runas}}\"",
install.to_str().unwrap()
))
.spawn()
.expect("Error starting exec as admin");
exit(0);
}
#[cfg(target_os = "linux")]
pub fn reopen_as_admin() {}

View File

@@ -1,9 +1,9 @@
use once_cell::sync::Lazy;
use std::sync::Mutex;
use std::cmp::min;
use std::fs::File;
use std::io::Write;
use std::sync::Mutex;
use futures_util::StreamExt;
@@ -15,14 +15,17 @@ static DOWNLOADS: Lazy<Mutex<Vec<String>>> = Lazy::new(|| Mutex::new(Vec::new())
#[tauri::command]
pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Result<(), String> {
// Reqwest setup
let res = match reqwest::get(url).await {
let res = match reqwest::get(url)
.await {
Ok(r) => r,
Err(_e) => {
emit_download_err(window, format!("Failed to request {}", url), path);
return Err(format!("Failed to request {}", url));
}
};
let total_size = res.content_length().unwrap_or(0);
let total_size = res
.content_length()
.unwrap_or(0);
// Create file path
let mut file = match File::create(path) {
@@ -74,10 +77,25 @@ pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Resu
let mut res_hash = std::collections::HashMap::new();
res_hash.insert("downloaded".to_string(), downloaded.to_string());
res_hash.insert("total".to_string(), total_size.to_string());
res_hash.insert("path".to_string(), path.to_string());
res_hash.insert("total_downloaded".to_string(), total_downloaded.to_string());
res_hash.insert(
"downloaded".to_string(),
downloaded.to_string(),
);
res_hash.insert(
"total".to_string(),
total_size.to_string(),
);
res_hash.insert(
"path".to_string(),
path.to_string(),
);
res_hash.insert(
"total_downloaded".to_string(),
total_downloaded.to_string(),
);
// Create event to send to frontend
window.emit("download_progress", &res_hash).unwrap();
@@ -93,8 +111,15 @@ pub async fn download_file(window: tauri::Window, url: &str, path: &str) -> Resu
pub fn emit_download_err(window: tauri::Window, msg: String, path: &str) {
let mut res_hash = std::collections::HashMap::new();
res_hash.insert("error".to_string(), msg);
res_hash.insert("path".to_string(), path.to_string());
res_hash.insert(
"error".to_string(),
msg,
);
res_hash.insert(
"path".to_string(),
path.to_string(),
);
window.emit("download_error", &res_hash).unwrap();
}
@@ -114,4 +139,4 @@ pub fn stop_download(path: String) {
if let Err(_e) = std::fs::remove_file(&path) {
// Do nothing
}
}
}

View File

@@ -1,7 +1,4 @@
use file_diff::diff;
use std::fs;
use std::io::{Read, Write};
use std::path::PathBuf;
#[tauri::command]
pub fn rename(path: String, new_name: String) {
@@ -19,147 +16,40 @@ pub fn rename(path: String, new_name: String) {
let path_replaced = &path.replace(&new_path.split('/').last().unwrap(), &new_name);
match fs::rename(&path, &path_replaced) {
Ok(_) => {
println!("Renamed {} to {}", &path, path_replaced);
}
Err(e) => {
println!("Error: {}", e);
}
};
}
#[tauri::command]
pub fn dir_create(path: String) {
fs::create_dir_all(path).unwrap();
fs::rename(path, &path_replaced).unwrap();
}
#[tauri::command]
pub fn dir_exists(path: &str) -> bool {
let path_buf = PathBuf::from(path);
fs::metadata(path_buf).is_ok()
fs::metadata(&path).is_ok()
}
#[tauri::command]
pub fn dir_is_empty(path: &str) -> bool {
let path_buf = PathBuf::from(path);
fs::read_dir(path_buf).unwrap().count() == 0
fs::read_dir(&path).unwrap().count() == 0
}
#[tauri::command]
pub fn dir_delete(path: &str) {
let path_buf = PathBuf::from(path);
fs::remove_dir_all(path_buf).unwrap();
}
#[tauri::command]
pub fn are_files_identical(path1: &str, path2: &str) -> bool {
diff(path1, path2)
fs::remove_dir_all(path).unwrap();
}
#[tauri::command]
pub fn copy_file(path: String, new_path: String) -> bool {
let filename = &path.split('/').last().unwrap();
let path_buf = PathBuf::from(&path);
let filename = &path.split("/").last().unwrap();
let mut new_path_buf = std::path::PathBuf::from(&new_path);
// If the new path doesn't exist, create it.
if !dir_exists(PathBuf::from(&new_path).pop().to_string().as_str()) {
if !dir_exists(new_path_buf.pop().to_string().as_str()) {
std::fs::create_dir_all(&new_path).unwrap();
}
// Copy old to new
match std::fs::copy(&path_buf, format!("{}/{}", new_path, filename)) {
match std::fs::copy(&path, format!("{}/{}", new_path, filename)) {
Ok(_) => true,
Err(e) => {
println!("Failed to copy file: {}", e);
println!("Path: {}", path);
println!("New Path: {}", new_path);
false
}
}
}
#[tauri::command]
pub fn copy_file_with_new_name(path: String, new_path: String, new_name: String) -> bool {
let mut new_path_buf = PathBuf::from(&new_path);
let path_buf = PathBuf::from(&path);
// If the new path doesn't exist, create it.
if !dir_exists(PathBuf::from(&new_path).pop().to_string().as_str()) {
match std::fs::create_dir_all(&new_path) {
Ok(_) => {}
Err(e) => {
println!("Failed to create directory: {}", e);
return false;
}
};
}
new_path_buf.push(new_name);
// Copy old to new
match std::fs::copy(&path_buf, &new_path_buf) {
Ok(_) => true,
Err(e) => {
println!("Failed to copy file: {}", e);
println!("Path: {}", path);
println!("New Path: {}", new_path);
false
}
}
}
#[tauri::command]
pub fn delete_file(path: String) -> bool {
let path_buf = PathBuf::from(&path);
match std::fs::remove_file(path_buf) {
Ok(_) => true,
Err(e) => {
println!("Failed to delete file: {}", e);
false
}
};
false
}
#[tauri::command]
pub fn read_file(path: String) -> String {
let path_buf = PathBuf::from(&path);
let mut file = match fs::File::open(path_buf) {
Ok(file) => file,
Err(e) => {
println!("Failed to open file: {}", e);
return String::new();
}
};
let mut contents = String::new();
file.read_to_string(&mut contents).unwrap();
contents
}
#[tauri::command]
pub fn write_file(path: String, contents: String) {
let path_buf = PathBuf::from(&path);
// Create file if it exists, otherwise just open and rewrite
let mut file = match fs::File::create(&path_buf) {
Ok(file) => file,
Err(e) => {
println!("Failed to open file: {}", e);
return;
}
};
// Write contents to file
match file.write_all(contents.as_bytes()) {
Ok(_) => (),
Err(e) => {
println!("Failed to write to file: {}", e);
}
}
}

View File

@@ -1,84 +0,0 @@
use crate::file_helpers;
use crate::web;
use std::collections::HashMap;
use std::fs::read_dir;
use std::io::Read;
use std::path::PathBuf;
static SITE_URL: &str = "https://gamebanana.com";
#[tauri::command]
pub async fn get_download_links(mod_id: String) -> String {
web::query(format!("{}/apiv9/Mod/{}/DownloadPage", SITE_URL, mod_id).as_str()).await
}
#[tauri::command]
pub async fn list_submissions(mode: String, page: String) -> String {
web::query(
format!(
"{}/apiv9/Util/Game/Submissions?_idGameRow=8552&_nPage={}&_nPerpage=50&_sMode={}",
SITE_URL, page, mode
)
.as_str(),
)
.await
}
#[tauri::command]
pub async fn list_mods(path: String) -> HashMap<String, String> {
let mut path_buf = PathBuf::from(path);
// If the path includes a file, remove it
if path_buf.file_name().is_some() {
path_buf.pop();
}
// Ensure we are in the Mods folder
path_buf.push("Mods");
// Check if dir is empty
if file_helpers::dir_is_empty(path_buf.to_str().unwrap()) {
return HashMap::new();
}
let mut mod_info_files = vec![];
let mut mod_info_strings = HashMap::new();
for entry in read_dir(path_buf).unwrap() {
let entry = entry.unwrap();
let path = entry.path();
// Check each dir for a modinfo.json file
if path.is_dir() {
let mut mod_info_path = path.clone();
mod_info_path.push("modinfo.json");
if mod_info_path.exists() {
// Push path AND file contents into the hashmap using path as key
mod_info_files.push(mod_info_path.to_str().unwrap().to_string());
} else {
// No modinfo, but we can still push a JSON obj with the folder name
mod_info_strings.insert(
path.to_str().unwrap().to_string(),
format!(
"{{ \"name\": \"{}\" }}",
path.file_name().unwrap().to_str().unwrap()
),
);
}
}
}
// Read each modinfo.json file
for mod_info_file in mod_info_files {
let mut mod_info_string = String::new();
// It is safe to unwrap here since we *know* that the file exists
let mut file = std::fs::File::open(&mod_info_file).unwrap();
file.read_to_string(&mut mod_info_string).unwrap();
// Push into hashmap using path as key
mod_info_strings.insert(mod_info_file, mod_info_string);
}
mod_info_strings
}

View File

@@ -1,14 +1,12 @@
use crate::system_helpers::*;
use std::path::{Path, PathBuf};
use crate::system_helpers::*;
#[tauri::command]
pub async fn get_lang(window: tauri::Window, lang: String) -> String {
let lang = lang.to_lowercase();
// Send contents of language file back
let lang_path: PathBuf = [&install_location(), "lang", &format!("{}.json", lang)]
.iter()
.collect();
let lang_path: PathBuf = [&install_location(), "lang", &format!("{}.json", lang)].iter().collect();
match std::fs::read_to_string(&lang_path) {
Ok(x) => x,
Err(e) => {
@@ -47,7 +45,10 @@ pub async fn get_languages() -> std::collections::HashMap<String, String> {
pub fn emit_lang_err(window: tauri::Window, msg: String) {
let mut res_hash = std::collections::HashMap::new();
res_hash.insert("error".to_string(), msg);
res_hash.insert(
"error".to_string(),
msg,
);
window.emit("lang_error", &res_hash).unwrap();
}
}

View File

@@ -1,140 +1,59 @@
#![cfg_attr(
all(not(debug_assertions), target_os = "windows"),
windows_subsystem = "windows"
all(not(debug_assertions), target_os = "windows"),
windows_subsystem = "windows"
)]
use file_helpers::dir_exists;
use once_cell::sync::Lazy;
use std::fs;
use std::io::Write;
use std::{collections::HashMap, sync::Mutex};
use system_helpers::is_elevated;
use tauri::api::path::data_dir;
use tauri::async_runtime::block_on;
use std::{sync::Mutex, collections::HashMap};
use std::thread;
use structs::APIQuery;
use sysinfo::{System, SystemExt};
use structs::{APIQuery};
use crate::admin::reopen_as_admin;
mod admin;
mod downloader;
mod file_helpers;
mod gamebanana;
mod lang;
mod metadata_patcher;
mod proxy;
mod structs;
mod system_helpers;
mod file_helpers;
mod unzip;
mod downloader;
mod lang;
mod proxy;
mod web;
static WATCH_GAME_PROCESS: Lazy<Mutex<String>> = Lazy::new(|| Mutex::new(String::new()));
fn try_flush() {
std::io::stdout().flush().unwrap_or(())
}
fn has_arg(args: &[String], arg: &str) -> bool {
args.contains(&arg.to_string())
}
async fn arg_handler(args: &[String]) {
if has_arg(args, "--proxy") {
let mut pathbuf = tauri::api::path::data_dir().unwrap();
pathbuf.push("cultivation");
pathbuf.push("ca");
connect(8035, pathbuf.to_str().unwrap().to_string()).await;
}
}
fn main() {
if !is_elevated() {
println!("===============================================================================");
println!("You running as a non-elevated user. Some stuff will almost definitely not work.");
println!("===============================================================================");
reopen_as_admin();
}
// Setup datadir/cultivation just in case something went funky and it wasn't made
if !dir_exists(data_dir().unwrap().join("cultivation").to_str().unwrap()) {
fs::create_dir_all(&data_dir().unwrap().join("cultivation")).unwrap();
}
// Always set CWD to the location of the executable.
let mut exe_path = std::env::current_exe().unwrap();
exe_path.pop();
std::env::set_current_dir(&exe_path).unwrap();
let args: Vec<String> = std::env::args().collect();
block_on(arg_handler(&args));
// For disabled GUI
ctrlc::set_handler(|| {
disconnect();
std::process::exit(0);
})
.unwrap_or(());
if !has_arg(&args, "--no-gui") {
tauri::Builder::default()
.invoke_handler(tauri::generate_handler![
enable_process_watcher,
connect,
disconnect,
req_get,
get_bg_file,
is_game_running,
get_theme_list,
system_helpers::run_command,
system_helpers::run_program,
system_helpers::run_program_relative,
system_helpers::run_jar,
system_helpers::open_in_browser,
system_helpers::install_location,
system_helpers::is_elevated,
system_helpers::set_migoto_target,
system_helpers::wipe_registry,
system_helpers::get_platform,
proxy::set_proxy_addr,
proxy::generate_ca_files,
unzip::unzip,
file_helpers::rename,
file_helpers::dir_create,
file_helpers::dir_exists,
file_helpers::dir_is_empty,
file_helpers::dir_delete,
file_helpers::copy_file,
file_helpers::copy_file_with_new_name,
file_helpers::delete_file,
file_helpers::are_files_identical,
file_helpers::read_file,
file_helpers::write_file,
downloader::download_file,
downloader::stop_download,
lang::get_lang,
lang::get_languages,
web::valid_url,
web::web_get,
gamebanana::get_download_links,
gamebanana::list_submissions,
gamebanana::list_mods,
metadata_patcher::patch_metadata
])
.run(tauri::generate_context!())
.expect("error while running tauri application");
} else {
try_flush();
println!("Press enter or CTRL-C twice to quit...");
std::io::stdin().read_line(&mut String::new()).unwrap();
}
// Always disconnect upon closing the program
disconnect();
tauri::Builder::default()
.invoke_handler(tauri::generate_handler![
enable_process_watcher,
connect,
disconnect,
req_get,
get_bg_file,
is_game_running,
get_theme_list,
system_helpers::run_command,
system_helpers::run_program,
system_helpers::run_jar,
system_helpers::open_in_browser,
system_helpers::install_location,
system_helpers::is_elevated,
proxy::set_proxy_addr,
proxy::generate_ca_files,
unzip::unzip,
file_helpers::rename,
file_helpers::dir_exists,
file_helpers::dir_is_empty,
file_helpers::dir_delete,
file_helpers::copy_file,
downloader::download_file,
downloader::stop_download,
lang::get_lang,
lang::get_languages,
web::valid_url,
web::web_get
])
.run(tauri::generate_context!())
.expect("error while running tauri application");
}
#[tauri::command]
@@ -146,7 +65,7 @@ fn is_game_running() -> bool {
}
#[tauri::command]
fn enable_process_watcher(window: tauri::Window, process: String) {
fn enable_process_watcher(window: tauri::Window,process: String) {
*WATCH_GAME_PROCESS.lock().unwrap() = process;
window.listen("disable_process_watcher", |_e| {
@@ -156,9 +75,6 @@ fn enable_process_watcher(window: tauri::Window, process: String) {
println!("Starting process watcher...");
thread::spawn(move || {
// Initial sleep for 8 seconds, since running 20 different injectors or whatever can take a while
std::thread::sleep(std::time::Duration::from_secs(10));
let mut system = System::new_all();
loop {
@@ -181,7 +97,6 @@ fn enable_process_watcher(window: tauri::Window, process: String) {
*WATCH_GAME_PROCESS.lock().unwrap() = "".to_string();
disconnect();
window.emit("game_closed", &()).unwrap();
break;
}
}
@@ -242,7 +157,7 @@ async fn get_theme_list(data_dir: String) -> Vec<HashMap<String, String>> {
map.insert("json".to_string(), theme_json);
map.insert("path".to_string(), path.to_str().unwrap().to_string());
// Push key-value pair containing "json" and "path"
themes.push(map);
}
@@ -260,8 +175,7 @@ async fn get_bg_file(bg_path: String, appdata: String) -> String {
let response_data: APIQuery = match serde_json::from_str(&query) {
Ok(data) => data,
Err(e) => {
println!("Failed to get bg file response: {}", e);
println!("^ please stop reporting this as an error it's so annoying LMFAO");
println!("Failed to parse response: {}", e);
return "".to_string();
}
};

View File

@@ -1,153 +0,0 @@
use regex::Regex;
use std::{fs, fs::File, fs::OpenOptions, io::Read, io::Write, path::Path};
// For these two functions, a non-zero return value indicates failure.
extern "C" {
fn decrypt_global_metadata(data: *mut u8, size: usize) -> i32;
fn encrypt_global_metadata(data: *mut u8, size: usize) -> i32;
}
#[tauri::command]
pub fn patch_metadata(metadata_folder: &str) -> bool {
let metadata_file = &(metadata_folder.to_owned() + "\\global-metadata-unpatched.dat");
// check if metadata_file exists
if !Path::new(metadata_file).exists() {
println!("Metadata file not found");
return false;
}
println!("Patching metadata file: {}", metadata_file);
let decrypted = decrypt_metadata(metadata_file);
if do_vecs_match(&decrypted, &Vec::new()) {
println!("Failed to decrypt metadata file.");
return false;
}
let modified = replace_keys(&decrypted);
if do_vecs_match(&modified, &Vec::new()) {
println!("Failed to replace keys in metadata file.");
return false;
}
let encrypted = encrypt_metadata(&modified);
if do_vecs_match(&encrypted, &Vec::new()) {
println!("Failed to re-encrypt metadata file.");
return false;
}
//write encrypted to file
let mut file = match OpenOptions::new()
.create(true)
.write(true)
.open(&(metadata_folder.to_owned() + "\\global-metadata-patched.dat"))
{
Ok(file) => file,
Err(e) => {
println!("Failed to open global-metadata: {}", e);
return false;
}
};
file.write_all(&encrypted).unwrap();
true
}
fn decrypt_metadata(file_path: &str) -> Vec<u8> {
let mut file = match File::open(file_path) {
Ok(file) => file,
Err(e) => {
println!("Failed to open global-metadata: {}", e);
return Vec::new();
}
};
let mut data = Vec::new();
// Read metadata file
match file.read_to_end(&mut data) {
Ok(_) => (),
Err(e) => {
println!("Failed to read global-metadata: {}", e);
return Vec::new();
}
}
// Decrypt metadata file
let success = unsafe { decrypt_global_metadata(data.as_mut_ptr(), data.len()) } == 0;
if success {
println!("Successfully decrypted global-metadata");
data
} else {
println!("Failed to decrypt global-metadata");
Vec::new()
}
}
fn replace_keys(data: &[u8]) -> Vec<u8> {
let mut new_data = String::new();
unsafe {
let data_str = String::from_utf8_unchecked(data.to_vec());
let re = Regex::new(r"<RSAKeyValue>((.|\n|\r)*?)</RSAKeyValue>").unwrap();
let matches = re.find_iter(&data_str);
// dispatch key is index 3
// password key is index 2
for (i, rmatch) in matches.enumerate() {
let key = rmatch.as_str();
if i == 2 {
println!("Replacing password key");
new_data = replace_rsa_key(&data_str, key, "passwordKey.txt");
} else if i == 3 {
println!("Replacing dispatch key");
new_data = replace_rsa_key(&new_data, key, "dispatchKey.txt");
}
}
}
return new_data.as_bytes().to_vec();
}
fn replace_rsa_key(old_data: &str, to_replace: &str, file_name: &str) -> String {
// Read dispatch key file
unsafe {
// Get key path from current directory
let key_file_path = std::env::current_dir()
.unwrap()
.join("keys")
.join(file_name);
let key_data = match fs::read(&key_file_path) {
Ok(file) => file,
Err(e) => {
println!("Failed to open {}: {}", key_file_path.to_str().unwrap(), e);
return String::new();
}
};
let new_key = String::from_utf8_unchecked(key_data.to_vec());
// Replace old key with new key
old_data.replace(to_replace, &new_key)
}
}
fn encrypt_metadata(old_data: &[u8]) -> Vec<u8> {
let mut data = old_data.to_vec();
let success = unsafe { encrypt_global_metadata(data.as_mut_ptr(), data.len()) } == 0;
if success {
println!("Successfully encrypted global-metadata");
data
} else {
println!("Failed to encrypt global-metadata");
Vec::new()
}
}
fn do_vecs_match<T: PartialEq>(a: &Vec<T>, b: &Vec<T>) -> bool {
a == b
}

View File

@@ -3,33 +3,29 @@
* https://github.com/omjadas/hudsucker/blob/main/examples/log.rs
*/
#[cfg(target_os = "linux")]
use crate::system_helpers::run_command;
use once_cell::sync::Lazy;
use std::{path::PathBuf, str::FromStr, sync::Mutex};
use std::{sync::Mutex, str::FromStr};
use rcgen::*;
use hudsucker::{
async_trait::async_trait,
certificate_authority::RcgenAuthority,
hyper::{Body, Request, Response},
*,
};
use rcgen::*;
use std::fs;
use std::net::SocketAddr;
use std::path::Path;
use rustls_pemfile as pemfile;
use tauri::{api::path::data_dir, http::Uri};
use tauri::http::Uri;
#[cfg(windows)]
use registry::{Data, Hive, Security};
use registry::{Hive, Data, Security};
async fn shutdown_signal() {
tokio::signal::ctrl_c()
.await
tokio::signal::ctrl_c().await
.expect("Failed to install CTRL+C signal handler");
}
@@ -46,18 +42,16 @@ pub fn set_proxy_addr(addr: String) {
#[async_trait]
impl HttpHandler for ProxyHandler {
async fn handle_request(
&mut self,
_context: &HttpContext,
mut request: Request<Body>,
async fn handle_request(&mut self,
_context: &HttpContext,
mut request: Request<Body>,
) -> RequestOrResponse {
let uri = request.uri().to_string();
let uri_path = request.uri().path();
if uri.contains("hoyoverse.com") || uri.contains("mihoyo.com") || uri.contains("yuanshen.com") {
// Create new URI.
let new_uri =
Uri::from_str(format!("{}{}", SERVER.lock().unwrap(), uri_path).as_str()).unwrap();
let new_uri = Uri::from_str(format!("{}{}", SERVER.lock().unwrap(), uri_path).as_str()).unwrap();
// Set request URI to the new one.
*request.uri_mut() = new_uri;
}
@@ -65,57 +59,31 @@ impl HttpHandler for ProxyHandler {
RequestOrResponse::Request(request)
}
async fn handle_response(
&mut self,
_context: &HttpContext,
response: Response<Body>,
) -> Response<Body> {
response
}
async fn handle_response(&mut self,
_context: &HttpContext,
response: Response<Body>,
) -> Response<Body> { response }
}
/**
* Starts an HTTP(S) proxy server.
*/
pub async fn create_proxy(proxy_port: u16, certificate_path: String) {
let cert_path = PathBuf::from(certificate_path);
let pk_path = cert_path.join("private.key");
let ca_path = cert_path.join("cert.crt");
// Get the certificate and private key.
let mut private_key_bytes: &[u8] = &match fs::read(&pk_path) {
// Try regenerating the CA stuff and read it again. If that doesn't work, quit.
Ok(b) => b,
Err(e) => {
println!("Encountered {}. Regenerating CA cert and retrying...", e);
generate_ca_files(&data_dir().unwrap().join("cultivation"));
fs::read(&pk_path).expect("Could not read private key")
}
};
let mut ca_cert_bytes: &[u8] = &match fs::read(&ca_path) {
// Try regenerating the CA stuff and read it again. If that doesn't work, quit.
Ok(b) => b,
Err(e) => {
println!("Encountered {}. Regenerating CA cert and retrying...", e);
generate_ca_files(&data_dir().unwrap().join("cultivation"));
fs::read(&ca_path).expect("Could not read certificate")
}
};
let mut private_key_bytes: &[u8] = &fs::read(format!("{}\\private.key", certificate_path)).expect("Could not read private key");
let mut ca_cert_bytes: &[u8] = &fs::read(format!("{}\\cert.crt", certificate_path)).expect("Could not read certificate");
// Parse the private key and certificate.
let private_key = rustls::PrivateKey(
pemfile::pkcs8_private_keys(&mut private_key_bytes)
.expect("Failed to parse private key")
.remove(0),
.remove(0)
);
let ca_cert = rustls::Certificate(
pemfile::certs(&mut ca_cert_bytes)
.expect("Failed to parse CA certificate")
.remove(0),
.remove(0)
);
// Create the certificate authority.
@@ -140,51 +108,21 @@ pub async fn create_proxy(proxy_port: u16, certificate_path: String) {
#[cfg(windows)]
pub fn connect_to_proxy(proxy_port: u16) {
// Create 'ProxyServer' string.
let server_string: String = format!(
"http=127.0.0.1:{};https=127.0.0.1:{}",
proxy_port, proxy_port
);
let server_string: String = format!("http=127.0.0.1:{};https=127.0.0.1:{}", proxy_port, proxy_port);
// Fetch the 'Internet Settings' registry key.
let settings = Hive::CurrentUser
.open(
r"Software\Microsoft\Windows\CurrentVersion\Internet Settings",
Security::Write,
)
.unwrap();
let settings = Hive::CurrentUser.open(r"Software\Microsoft\Windows\CurrentVersion\Internet Settings", Security::Write).unwrap();
// Set registry values.
settings
.set_value("ProxyServer", &Data::String(server_string.parse().unwrap()))
.unwrap();
settings.set_value("ProxyServer", &Data::String(server_string.parse().unwrap())).unwrap();
settings.set_value("ProxyEnable", &Data::U32(1)).unwrap();
println!("Connected to the proxy.");
}
#[cfg(unix)]
pub fn connect_to_proxy(proxy_port: u16) {
// Edit /etc/environment to set $http_proxy and $https_proxy
let mut env_file = match fs::read_to_string("/etc/environment") {
Ok(f) => f,
Err(e) => {
println!("Error opening /etc/environment: {}", e);
return;
}
};
// Append the proxy configuration.
// We will not remove the current proxy config if it exists, so we can just remove these last lines when we disconnect
env_file += format!("\nhttps_proxy=127.0.0.1:{}", proxy_port).as_str();
env_file += format!("\nhttp_proxy=127.0.0.1:{}", proxy_port).as_str();
// Save
fs::write("/etc/environment", env_file).unwrap();
}
#[cfg(target_od = "macos")]
#[cfg(not(windows))]
pub fn connect_to_proxy(_proxy_port: u16) {
println!("No Mac support yet. Someone mail me a Macbook and I will do it B)")
println!("Connecting to the proxy is not implemented on this platform.");
}
/**
@@ -193,12 +131,7 @@ pub fn connect_to_proxy(_proxy_port: u16) {
#[cfg(windows)]
pub fn disconnect_from_proxy() {
// Fetch the 'Internet Settings' registry key.
let settings = Hive::CurrentUser
.open(
r"Software\Microsoft\Windows\CurrentVersion\Internet Settings",
Security::Write,
)
.unwrap();
let settings = Hive::CurrentUser.open(r"Software\Microsoft\Windows\CurrentVersion\Internet Settings", Security::Write).unwrap();
// Set registry values.
settings.set_value("ProxyEnable", &Data::U32(0)).unwrap();
@@ -206,26 +139,7 @@ pub fn disconnect_from_proxy() {
println!("Disconnected from proxy.");
}
#[cfg(target_os = "linux")]
pub fn disconnect_from_proxy() {
println!("Re-writing environment variables");
let regexp = regex::Regex::new(
// This has to be specific as possible or we risk fuckin up their environment LOL
r"(https|http)_proxy=.*127.0.0.1:.*",
)
.unwrap();
let environment = &fs::read_to_string("/etc/environment").expect("Failed to open environment");
let new_environment = regexp.replace_all(environment, "").to_string();
// Write new environment
fs::write("/etc/environment", new_environment.trim_end()).expect(
"Could not write environment, remove proxy declarations manually if they are still set",
);
}
#[cfg(target_os = "macos")]
#[cfg(not(windows))]
pub fn disconnect_from_proxy() {}
/*
@@ -243,7 +157,7 @@ pub fn generate_ca_files(path: &Path) {
details.push(DnType::OrganizationName, "Grasscutters");
details.push(DnType::CountryName, "CN");
details.push(DnType::LocalityName, "CN");
// Set details in the parameter.
params.distinguished_name = details;
// Set other properties.
@@ -251,9 +165,9 @@ pub fn generate_ca_files(path: &Path) {
params.key_usages = vec![
KeyUsagePurpose::DigitalSignature,
KeyUsagePurpose::KeyCertSign,
KeyUsagePurpose::CrlSign,
KeyUsagePurpose::CrlSign
];
// Create certificate.
let cert = Certificate::from_params(params).unwrap();
let cert_crt = cert.serialize_pem().unwrap();
@@ -262,37 +176,26 @@ pub fn generate_ca_files(path: &Path) {
// Make certificate directory.
let cert_dir = path.join("ca");
match fs::create_dir(&cert_dir) {
Ok(_) => {}
Ok(_) => {},
Err(e) => {
println!("{}", e);
}
};
// Write the certificate to a file.
let cert_path = cert_dir.join("cert.crt");
match fs::write(&cert_path, cert_crt) {
Ok(_) => println!("Wrote certificate to {}", cert_path.to_str().unwrap()),
Err(e) => println!(
"Error writing certificate to {}: {}",
cert_path.to_str().unwrap(),
e
),
Err(e) => println!("Error writing certificate to {}: {}", cert_path.to_str().unwrap(), e),
}
// Write the private key to a file.
let private_key_path = cert_dir.join("private.key");
match fs::write(&private_key_path, private_key) {
Ok(_) => println!(
"Wrote private key to {}",
private_key_path.to_str().unwrap()
),
Err(e) => println!(
"Error writing private key to {}: {}",
private_key_path.to_str().unwrap(),
e
),
Ok(_) => println!("Wrote private key to {}", private_key_path.to_str().unwrap()),
Err(e) => println!("Error writing private key to {}: {}", private_key_path.to_str().unwrap(), e),
}
// Install certificate into the system's Root CA store.
install_ca_files(&cert_path);
}
@@ -302,48 +205,17 @@ pub fn generate_ca_files(path: &Path) {
*/
#[cfg(windows)]
pub fn install_ca_files(cert_path: &Path) {
crate::system_helpers::run_command(
"certutil",
vec!["-user", "-addstore", "Root", cert_path.to_str().unwrap()],
None,
);
crate::system_helpers::run_command("certutil", vec!["-user", "-addstore", "Root", cert_path.to_str().unwrap()]);
println!("Installed certificate.");
}
#[cfg(target_os = "macos")]
pub fn install_ca_files(cert_path: &Path) {
crate::system_helpers::run_command(
"security",
vec![
"add-trusted-cert",
"-d",
"-r",
"trustRoot",
"-k",
"/Library/Keychains/System.keychain",
cert_path.to_str().unwrap(),
],
None,
);
crate::system_helpers::run_command("security", vec!["add-trusted-cert", "-d", "-r", "trustRoot", "-k", "/Library/Keychains/System.keychain", cert_path.to_str().unwrap()]);
println!("Installed certificate.");
}
// If this is borked on non-debian platforms, so be it
#[cfg(target_os = "linux")]
pub fn install_ca_files(cert_path: &Path) {
let usr_certs = PathBuf::from("/usr/local/share/ca-certificates");
let usr_cert_path = usr_certs.join("cultivation.crt");
// Create dir if it doesn't exist
fs::create_dir_all(&usr_certs).expect("Unable to create local certificate directory");
fs::copy(cert_path, &usr_cert_path).expect("Unable to copy cert to local certificate directory");
run_command("update-ca-certificates", vec![], None);
println!("Installed certificate.");
}
#[cfg(not(any(windows, target_os = "macos", target_os = "linux")))]
#[cfg(not(any(windows, target_os = "macos")))]
pub fn install_ca_files(_cert_path: &Path) {
println!("Certificate installation is not supported on this platform.");
}

View File

@@ -5,4 +5,4 @@ use serde::Deserialize;
#[derive(Deserialize)]
pub(crate) struct APIQuery {
pub bg_file: String,
}
}

View File

@@ -1,61 +1,20 @@
use duct::cmd;
use ini::Ini;
use std::path::PathBuf;
#[cfg(windows)]
use registry::{Data, Hive, Security};
#[tauri::command]
pub fn run_program(path: String, args: Option<String>) {
// Without unwrap_or, this can crash when UAC prompt is denied
open::that(format!("{} {}", &path, &args.unwrap_or_else(|| "".into()))).unwrap_or(());
}
#[tauri::command]
pub fn run_program_relative(path: String, args: Option<String>) {
// Save the current working directory
let cwd = std::env::current_dir().unwrap();
// Set the new working directory to the path before the executable
let mut path_buf = std::path::PathBuf::from(&path);
path_buf.pop();
// Set new working directory
std::env::set_current_dir(&path_buf).unwrap();
// Without unwrap_or, this can crash when UAC prompt is denied
open::that(format!("{} {}", &path, args.unwrap_or_else(|| "".into()))).unwrap_or(());
// Restore the original working directory
std::env::set_current_dir(&cwd).unwrap();
}
#[tauri::command]
pub fn run_command(program: &str, args: Vec<&str>, relative: Option<bool>) {
let prog = program.to_string();
let args = args.iter().map(|s| s.to_string()).collect::<Vec<String>>();
// Commands should not block (this is for the reshade injector mostly)
pub fn run_program(path: String) {
// Open in new thread to prevent blocking.
std::thread::spawn(move || {
// Save the current working directory
let cwd = std::env::current_dir().unwrap();
if relative.unwrap_or(false) {
// Set the new working directory to the path before the executable
let mut path_buf = std::path::PathBuf::from(&prog);
path_buf.pop();
// Set new working directory
std::env::set_current_dir(&path_buf).unwrap();
}
cmd(prog, args).run().unwrap();
// Restore the original working directory
std::env::set_current_dir(&cwd).unwrap();
// Without unwrap_or, this can crash when UAC prompt is denied
open::that(&path).unwrap_or(());
});
}
#[tauri::command]
pub fn run_command(program: &str, args: Vec<&str>) {
cmd(program, args).run()
.expect("Failed to run command");
}
#[tauri::command]
pub fn run_jar(path: String, execute_in: String, java_path: String) {
let command = if java_path.is_empty() {
@@ -65,10 +24,7 @@ pub fn run_jar(path: String, execute_in: String, java_path: String) {
};
// Open the program from the specified path.
match open::with(
format!("/k cd /D \"{}\" & {}", &execute_in, &command),
"C:\\Windows\\System32\\cmd.exe",
) {
match open::with(format!("/k cd /D \"{}\" & {}", &execute_in, &command), "C:\\Windows\\System32\\cmd.exe") {
Ok(_) => (),
Err(e) => println!("Failed to open jar ({} from {}): {}", &path, &execute_in, e),
};
@@ -83,6 +39,7 @@ pub fn open_in_browser(url: String) {
};
}
#[tauri::command]
pub fn install_location() -> String {
let mut exe_path = std::env::current_exe().unwrap();
@@ -93,70 +50,6 @@ pub fn install_location() -> String {
return exe_path.to_str().unwrap().to_string();
}
#[tauri::command]
pub fn set_migoto_target(path: String, migoto_path: String) -> bool {
let pathbuf = PathBuf::from(path);
let mut migoto_pathbuf = PathBuf::from(migoto_path);
migoto_pathbuf.pop();
migoto_pathbuf.push("d3dx.ini");
let mut conf = match Ini::load_from_file(&migoto_pathbuf) {
Ok(c) => {
println!("Loaded migoto ini");
c
}
Err(e) => {
println!("Error loading migoto config: {}", e);
return false;
}
};
// Set options
conf
.with_section(Some("Loader"))
.set("target", pathbuf.to_str().unwrap());
// Write file
match conf.write_to_file(&migoto_pathbuf) {
Ok(_) => {
println!("Wrote config!");
true
}
Err(e) => {
println!("Error writing config: {}", e);
false
}
}
}
#[cfg(windows)]
#[tauri::command]
pub fn wipe_registry(exec_name: String) {
// Fetch the 'Internet Settings' registry key.
let settings =
match Hive::CurrentUser.open(format!("Software\\miHoYo\\{}", exec_name), Security::Write) {
Ok(s) => s,
Err(e) => {
println!("Error getting registry setting: {}", e);
return;
}
};
// Wipe login cache
match settings.set_value(
"MIHOYOSDK_ADL_PROD_OVERSEA_h1158948810",
&Data::String("".parse().unwrap()),
) {
Ok(_) => (),
Err(e) => println!("Error wiping registry: {}", e),
}
}
#[cfg(unix)]
#[tauri::command]
pub fn wipe_registry(_exec_name: String) {}
#[cfg(windows)]
#[tauri::command]
pub fn is_elevated() -> bool {
@@ -168,8 +61,3 @@ pub fn is_elevated() -> bool {
pub fn is_elevated() -> bool {
sudo::check() == sudo::RunningAs::Root
}
#[tauri::command]
pub fn get_platform() -> &'static str {
std::env::consts::OS
}

View File

@@ -1,16 +1,9 @@
use std::fs::{read_dir, File};
use std::fs::File;
use std::path;
use std::thread;
use unrar::archive::Archive;
#[tauri::command]
pub fn unzip(
window: tauri::Window,
zipfile: String,
destpath: String,
top_level: Option<bool>,
folder_if_loose: Option<bool>,
) {
pub fn unzip(window: tauri::Window, zipfile: String, destpath: String) {
// Read file TODO: replace test file
let f = match File::open(&zipfile) {
Ok(f) => f,
@@ -22,78 +15,42 @@ pub fn unzip(
let write_path = path::PathBuf::from(&destpath);
// Get a list of all current directories
let mut dirs = vec![];
for entry in read_dir(&write_path).unwrap() {
let entry = entry.unwrap();
let entry_path = entry.path();
if entry_path.is_dir() {
dirs.push(entry_path);
}
}
// Run extraction in seperate thread
thread::spawn(move || {
let mut full_path = write_path.clone();
let full_path = write_path;
window.emit("extract_start", &zipfile).unwrap();
if folder_if_loose.unwrap_or(false) {
// Create a new folder with the same name as the zip file
let mut file_name = path::Path::new(&zipfile)
.file_name()
.unwrap()
.to_str()
.unwrap();
match zip_extract::extract(&f, &full_path, true) {
Ok(_) => {
println!("Extracted zip file to: {}", full_path.to_str().unwrap_or("Error"));
}
Err(e) => {
println!("Failed to extract zip file: {}", e);
let mut res_hash = std::collections::HashMap::new();
// remove ".zip" from the end of the file name
file_name = &file_name[..file_name.len() - 4];
res_hash.insert(
"error".to_string(),
e.to_string(),
);
let new_path = full_path.join(file_name);
match std::fs::create_dir_all(&new_path) {
Ok(_) => {}
Err(e) => {
println!("Failed to create directory: {}", e);
return;
}
};
res_hash.insert(
"path".to_string(),
zipfile.to_string(),
);
full_path = new_path;
}
window.emit("download_error", &res_hash).unwrap();
}
};
println!("Is rar file? {}", zipfile.ends_with(".rar"));
let name;
let success;
// If file ends in zip, OR is unknown, extract as zip, otherwise extract as rar
if zipfile.ends_with(".rar") {
success = extract_rar(&zipfile, &f, &full_path, top_level.unwrap_or(true));
let archive = Archive::new(zipfile.clone());
name = archive.list().unwrap().next().unwrap().unwrap().filename;
} else {
success = extract_zip(&zipfile, &f, &full_path, top_level.unwrap_or(true));
// Get the name of the inenr file in the zip file
let mut zip = zip::ZipArchive::new(&f).unwrap();
let file = zip.by_index(0).unwrap();
name = file.name().to_string();
}
if !success {
let mut res_hash = std::collections::HashMap::new();
res_hash.insert("path".to_string(), zipfile.to_string());
window.emit("download_error", &res_hash).unwrap();
}
// Get the name of the inenr file in the zip file
let mut zip = zip::ZipArchive::new(&f).unwrap();
let file = zip.by_index(0).unwrap();
let name = file.name();
// If the contents is a jar file, emit that we have extracted a new jar file
if name.ends_with(".jar") {
window
.emit("jar_extracted", destpath.to_string() + name.as_str())
.unwrap();
window.emit("jar_extracted", destpath.to_string() + name).unwrap();
}
// Delete zip file
@@ -106,60 +63,6 @@ pub fn unzip(
}
};
// Get any new directory that could have been created
let mut new_dir: String = String::new();
for entry in read_dir(&write_path).unwrap() {
let entry = entry.unwrap();
let entry_path = entry.path();
if entry_path.is_dir() && !dirs.contains(&entry_path) {
new_dir = entry_path.to_str().unwrap().to_string();
}
}
let mut res_hash = std::collections::HashMap::new();
res_hash.insert("file", zipfile.to_string());
res_hash.insert("new_folder", new_dir);
window.emit("extract_end", &res_hash).unwrap();
window.emit("extract_end", &zipfile).unwrap();
});
}
fn extract_rar(rarfile: &str, _f: &File, full_path: &path::Path, _top_level: bool) -> bool {
let archive = Archive::new(rarfile.to_string());
let mut open_archive = archive
.extract_to(full_path.to_str().unwrap().to_string())
.unwrap();
match open_archive.process() {
Ok(_) => {
println!(
"Extracted rar file to: {}",
full_path.to_str().unwrap_or("Error")
);
true
}
Err(e) => {
println!("Failed to extract rar file: {}", e);
false
}
}
}
fn extract_zip(_zipfile: &str, f: &File, full_path: &path::Path, top_level: bool) -> bool {
match zip_extract::extract(f, full_path, top_level) {
Ok(_) => {
println!(
"Extracted zip file to: {}",
full_path.to_str().unwrap_or("Error")
);
true
}
Err(e) => {
println!("Failed to extract zip file: {}", e);
false
}
}
}
}

View File

@@ -1,15 +1,9 @@
use reqwest::header::{CONTENT_TYPE, USER_AGENT};
use reqwest::header::USER_AGENT;
pub(crate) async fn query(site: &str) -> String {
let client = reqwest::Client::new();
let response = client
.get(site)
.header(USER_AGENT, "cultivation")
.header(CONTENT_TYPE, "application/json")
.send()
.await
.unwrap();
let response = client.get(site).header(USER_AGENT, "cultivation").send().await.unwrap();
response.text().await.unwrap()
}
@@ -18,12 +12,7 @@ pub(crate) async fn valid_url(url: String) -> bool {
// Check if we get a 200 response
let client = reqwest::Client::new();
let response = client
.get(url)
.header(USER_AGENT, "cultivation")
.send()
.await
.unwrap();
let response = client.get(url).header(USER_AGENT, "cultivation").send().await.unwrap();
response.status().as_str() == "200"
}
@@ -32,4 +21,4 @@ pub(crate) async fn valid_url(url: String) -> bool {
pub async fn web_get(url: String) -> String {
// Send a GET request to the specified URL and send the response body back to the client.
query(&url).await
}
}

View File

@@ -7,17 +7,25 @@
},
"package": {
"productName": "Cultivation",
"version": "1.0.10"
"version": "1.0.2"
},
"tauri": {
"allowlist": {
"fs": {
"scope": ["$DATA", "$DATA/cultivation", "$DATA/cultivation/*"]
"scope": [
"$DATA",
"$DATA/cultivation",
"$DATA/cultivation/*"
]
},
"protocol": {
"all": true,
"asset": true,
"assetScope": ["$DATA", "$DATA/cultivation", "$DATA/cultivation/*"]
"assetScope": [
"$DATA",
"$DATA/cultivation",
"$DATA/cultivation/*"
]
},
"all": true
},
@@ -29,7 +37,13 @@
"depends": []
},
"externalBin": [],
"icon": ["icons/32x32.png", "icons/128x128.png", "icons/128x128@2x.png", "icons/icon.icns", "icons/icon.ico"],
"icon": [
"icons/32x32.png",
"icons/128x128.png",
"icons/128x128@2x.png",
"icons/icon.icns",
"icons/icon.ico"
],
"identifier": "io.grasscutter",
"shortDescription": "A game launcher.",
"longDescription": "A launcher for a certain anime game that proxies all related game traffic to external servers.",
@@ -40,7 +54,9 @@
"providerShortName": null,
"signingIdentity": null
},
"resources": ["lang/*.json", "keys/*"],
"resources": [
"lang/*.json"
],
"targets": "all",
"windows": {
"allowDowngrades": false,
@@ -75,4 +91,4 @@
}
]
}
}
}

View File

@@ -1,11 +1,13 @@
body {
margin: 0;
font-family: 'MiHoYo_SDK_Web', 'Helvetica Neue', BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen', 'Ubuntu',
'Cantarell', 'Fira Sans', 'Droid Sans', sans-serif;
font-family: 'MiHoYo_SDK_Web', 'Helvetica Neue', BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans',
sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
code {
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New', monospace;
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
monospace;
}

View File

@@ -7,15 +7,23 @@ import Debug from './ui/Debug'
import { getConfigOption } from './utils/configuration'
const root = ReactDOM.createRoot(document.getElementById('root') as HTMLElement)
const root = ReactDOM.createRoot(
document.getElementById('root') as HTMLElement
)
let isDebug = false
let isDebug = false;
;async () => {
(async() => {
isDebug = await getConfigOption('debug_enabled')
}
})
root.render(<React.StrictMode>{isDebug ? <Debug /> : <App />}</React.StrictMode>)
root.render(
<React.StrictMode>
{
isDebug ? <Debug /> : <App />
}
</React.StrictMode>
)
import reportWebVitals from './utils/reportWebVitals'
isDebug && reportWebVitals(console.log)
isDebug && reportWebVitals(console.log)

View File

@@ -1,10 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="256" height="256" viewBox="0 0 256 256" xml:space="preserve">
<desc>Created with Fabric.js 1.7.22</desc>
<defs>
</defs>
<g transform="translate(128 128) scale(0.72 0.72)" style="">
<g style="stroke: none; stroke-width: 0; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: none; fill-rule: nonzero; opacity: 1;" transform="translate(-175.05 -175.05) scale(3.89 3.89)" >
<path d="M 45 0 c 24.813 0 45 20.187 45 45 c 0 24.813 -20.187 45 -45 45 C 20.186 90 0 69.813 0 45 C 0 20.187 20.186 0 45 0 z M 51.263 73.4 l 8.6 -8.6 L 40.064 45 l 19.799 -19.799 l -8.6 -8.6 L 22.864 45 L 51.263 73.4 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
</g>
</g>
</svg>

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View File

@@ -1,11 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="256" height="256" viewBox="0 0 256 256" xml:space="preserve">
<desc>Created with Fabric.js 1.7.22</desc>
<defs>
</defs>
<g transform="translate(128 128) scale(0.72 0.72)" style="">
<g style="stroke: none; stroke-width: 0; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: none; fill-rule: nonzero; opacity: 1;" transform="translate(-175.05 -175.05) scale(3.89 3.89)" >
<path d="M 89.307 43.082 C 74.775 25.601 59.868 16.737 45 16.737 c -14.869 0 -29.775 8.864 -44.307 26.345 c -0.924 1.112 -0.924 2.724 0 3.836 C 15.225 64.399 30.131 73.264 45 73.264 c 14.868 0 29.775 -8.864 44.307 -26.346 C 90.231 45.806 90.231 44.194 89.307 43.082 z M 45 62 c -9.374 0 -17 -7.626 -17 -17 s 7.626 -17 17 -17 s 17 7.626 17 17 S 54.374 62 45 62 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
<circle cx="45" cy="45" r="9" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) "/>
</g>
</g>
</svg>

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View File

@@ -1,11 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="256" height="256" viewBox="0 0 256 256" xml:space="preserve">
<desc>Created with Fabric.js 1.7.22</desc>
<defs>
</defs>
<g transform="translate(128 128) scale(0.72 0.72)" style="">
<g style="stroke: none; stroke-width: 0; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: none; fill-rule: nonzero; opacity: 1;" transform="translate(-175.05 -175.05) scale(3.89 3.89)" >
<path d="M 0 87.201 h 18.478 c 1.44 0 2.607 -1.167 2.607 -2.607 V 35.343 c 0 -1.44 -1.167 -2.607 -2.607 -2.607 H 0 L 0 87.201 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
<path d="M 83.186 46.32 c 3.763 0 6.814 -3.051 6.814 -6.814 c 0 -3.763 -3.051 -6.814 -6.814 -6.814 H 61.591 c 3.758 -6.768 3.872 -27.328 -5.046 -29.797 c -1.689 -0.468 -3.365 0.823 -3.554 2.565 c -1.568 14.428 -10.395 32.362 -19.37 32.881 h -6.991 v 43.003 h 3.627 c 1.952 0 3.817 0.666 5.444 1.743 c 4.063 2.691 10.906 4.265 17.465 4.101 h 3.172 v 0.012 h 21.788 c 3.763 0 6.814 -3.051 6.814 -6.814 c 0 -3.763 -3.051 -6.814 -6.814 -6.814 h 3.037 c 3.763 0 6.814 -3.051 6.814 -6.814 c 0 -3.763 -3.051 -6.814 -6.814 -6.814 h 2.025 c 3.763 0 6.814 -3.051 6.814 -6.814 S 86.949 46.32 83.186 46.32 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
</g>
</g>
</svg>

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View File

@@ -1,11 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="256" height="256" viewBox="0 0 256 256" xml:space="preserve">
<desc>Created with Fabric.js 1.7.22</desc>
<defs>
</defs>
<g transform="translate(128 128) scale(0.72 0.72)" style="">
<g style="stroke: none; stroke-width: 0; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: none; fill-rule: nonzero; opacity: 1;" transform="translate(-175.05 -175.05) scale(3.89 3.89)" >
<path d="M 58.921 90 H 31.079 c -1.155 0 -2.092 -0.936 -2.092 -2.092 V 2.092 C 28.988 0.936 29.924 0 31.079 0 h 27.841 c 1.155 0 2.092 0.936 2.092 2.092 v 85.817 C 61.012 89.064 60.076 90 58.921 90 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
<path d="M 90 31.079 v 27.841 c 0 1.155 -0.936 2.092 -2.092 2.092 H 2.092 C 0.936 61.012 0 60.076 0 58.921 V 31.079 c 0 -1.155 0.936 -2.092 2.092 -2.092 h 85.817 C 89.064 28.988 90 29.924 90 31.079 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
</g>
</g>
</svg>

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View File

@@ -1,10 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="256" height="256" viewBox="0 0 256 256" xml:space="preserve">
<desc>Created with Fabric.js 1.7.22</desc>
<defs>
</defs>
<g transform="translate(128 128) scale(0.72 0.72)" style="">
<g style="stroke: none; stroke-width: 0; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: none; fill-rule: nonzero; opacity: 1;" transform="translate(-175.05 -175.05) scale(3.89 3.89)" >
<path d="M 87.12 73.212 L 48.774 34.866 c 3.723 -9.153 1.873 -20.042 -5.553 -27.468 c -7.008 -7.008 -17.094 -9.025 -25.9 -6.104 L 28.96 12.934 c 4.387 4.387 4.833 11.594 0.579 16.112 c -4.402 4.674 -11.761 4.757 -16.268 0.25 L 1.295 17.32 c -2.922 8.807 -0.904 18.892 6.104 25.9 c 7.426 7.426 18.315 9.276 27.468 5.553 L 73.212 87.12 c 3.84 3.84 10.067 3.84 13.908 0 l 0 0 C 90.96 83.279 90.96 77.052 87.12 73.212 z" style="stroke: none; stroke-width: 1; stroke-dasharray: none; stroke-linecap: butt; stroke-linejoin: miter; stroke-miterlimit: 10; fill: rgb(0,0,0); fill-rule: nonzero; opacity: 1;" transform=" matrix(1 0 0 1 0 0) " stroke-linecap="round" />
</g>
</g>
</svg>

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View File

@@ -22,8 +22,7 @@ select:focus {
border-bottom-color: #ffd326;
}
#root,
.App {
#root, .App {
height: 100%;
}
@@ -35,29 +34,12 @@ select:focus {
.TopButton {
height: 60%;
margin: 0px 10px;
color: #c5c5c5;
transition: color 0.1s ease-in-out;
}
.TopButton span {
display: inline-block;
line-height: normal;
border-bottom: 1px solid #c5c5c5;
}
.TopButton img {
filter: invert(95%) sepia(0%) saturate(18%) hue-rotate(153deg) brightness(88%) contrast(81%);
transition: filter 0.1s ease-in-out;
}
.TopButton:hover {
color: #fff;
cursor: pointer;
}
.TopButton:hover img {
filter: invert(100%) sepia(0%) saturate(18%) hue-rotate(153deg) brightness(100%) contrast(100%);
cursor: pointer;
}
@@ -82,8 +64,8 @@ select:focus {
}
.arrow-down {
width: 0;
height: 0;
width: 0;
height: 0;
border-left: 50px solid transparent;
border-right: 50px solid transparent;
border-top: 50px solid transparent;
@@ -100,28 +82,28 @@ select:focus {
.BottomSection {
position: absolute;
bottom: 0%;
left: 50%;
transform: translate(-50%, 0%);
bottom: 0%;
left: 50%;
transform: translate(-50%, 0%);
width: 100%;
height: 160px;
width: 100%;
height: 160px;
backdrop-filter: blur(10px);
box-shadow: inset 0px 5px 12px -3px rgb(50 50 50 / 75%);
margin: 0;
padding: 0;
margin: 0;
padding: 0;
}
@media (max-height: 580px) {
.BottomSection {
height: 150px;
}
@media(max-height: 580px) {
.BottomSection {
height: 150px;
}
}
@media (max-height: 500px) {
.BottomSection {
height: 140px;
}
}
@media(max-height: 500px) {
.BottomSection {
height: 140px;
}
}

View File

@@ -1,33 +1,83 @@
import React from 'react'
import { listen } from '@tauri-apps/api/event'
import './App.css'
import DownloadHandler from '../utils/download'
import { getConfigOption } from '../utils/configuration'
import { getTheme, loadTheme } from '../utils/themes'
import { convertFileSrc, invoke } from '@tauri-apps/api/tauri'
import { dataDir } from '@tauri-apps/api/path'
import { Main } from './Main'
import { Mods } from './Mods'
interface IState {
page: string
bgFile: string
// Major Components
import TopBar from './components/TopBar'
import ServerLaunchSection from './components/ServerLaunchSection'
import MainProgressBar from './components/common/MainProgressBar'
import Options from './components/menu/Options'
import MiniDialog from './components/MiniDialog'
import DownloadList from './components/common/DownloadList'
import Downloads from './components/menu/Downloads'
import NewsSection from './components/news/NewsSection'
import Game from './components/menu/Game'
import RightBar from './components/RightBar'
import { getConfigOption, setConfigOption } from '../utils/configuration'
import { invoke } from '@tauri-apps/api'
import { dataDir } from '@tauri-apps/api/path'
import { appWindow } from '@tauri-apps/api/window'
import { convertFileSrc } from '@tauri-apps/api/tauri'
import { getTheme, loadTheme } from '../utils/themes'
interface IProps {
[key: string]: never;
}
interface IState {
isDownloading: boolean;
optionsOpen: boolean;
miniDownloadsOpen: boolean;
downloadsOpen: boolean;
gameDownloadsOpen: boolean;
bgFile: string;
}
const downloadHandler = new DownloadHandler()
const DEFAULT_BG = 'https://api.grasscutter.io/cultivation/bgfile'
class App extends React.Component<Readonly<unknown>, IState> {
constructor(props: Readonly<unknown>) {
super(props)
const downloadHandler = new DownloadHandler()
class App extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = {
page: 'main',
isDownloading: false,
optionsOpen: false,
miniDownloadsOpen: false,
downloadsOpen: false,
gameDownloadsOpen: false,
bgFile: DEFAULT_BG,
}
listen('lang_error', (payload) => {
console.log(payload)
})
listen('jar_extracted', ({ payload }) => {
setConfigOption('grasscutter_path', payload)
})
let min = false
// periodically check if we need to min/max based on whether the game is open
setInterval(async () => {
const gameOpen = await invoke('is_game_running')
if (gameOpen && !min) {
appWindow.minimize()
min = true
} else if (!gameOpen && min) {
appWindow.unminimize()
min = false
}
}, 1000)
}
async componentDidMount() {
const cert_generated = await getConfigOption('cert_generated')
const game_exe = await getConfigOption('game_install_path')
const game_path = game_exe?.substring(0, game_exe.replace(/\\/g, '/').lastIndexOf('/')) || ''
const root_path = game_path?.substring(0, game_path.replace(/\\/g, '/').lastIndexOf('/')) || ''
@@ -42,79 +92,134 @@ class App extends React.Component<Readonly<unknown>, IState> {
// Get custom bg AFTER theme is loaded !! important !!
const custom_bg = await getConfigOption('customBackground')
if (!custom_bg || !/png|jpg|jpeg$/.test(custom_bg)) {
if (game_path) {
if(!custom_bg || !/png|jpg|jpeg$/.test(custom_bg)) {
if(game_path) {
// Get the bg by invoking, then set the background to that bg.
const bgLoc: string = await invoke('get_bg_file', {
bgPath: root_path,
appdata: await dataDir(),
appdata: await dataDir()
})
bgLoc &&
this.setState(
{
bgFile: bgLoc,
},
this.forceUpdate
)
bgLoc && this.setState({
bgFile: bgLoc
}, this.forceUpdate)
}
} else {
const isUrl = /^http(s)?:\/\//gm.test(custom_bg)
if (!isUrl) {
const isValid = await invoke('dir_exists', {
path: custom_bg,
path: custom_bg
})
this.setState(
{
bgFile: isValid ? convertFileSrc(custom_bg) : DEFAULT_BG,
},
this.forceUpdate
)
this.setState({
bgFile: isValid ? convertFileSrc(custom_bg) : DEFAULT_BG
}, this.forceUpdate)
} else {
// Check if URL returns a valid image.
const isValid = await invoke('valid_url', {
url: custom_bg,
url: custom_bg
})
this.setState(
{
bgFile: isValid ? custom_bg : DEFAULT_BG,
},
this.forceUpdate
)
this.setState({
bgFile: isValid ? custom_bg : DEFAULT_BG
}, this.forceUpdate)
}
}
window.addEventListener('changePage', (e) => {
this.setState({
// @ts-expect-error - TS doesn't like our custom event
page: e.detail,
if (!cert_generated) {
// Generate the certificate
await invoke('generate_ca_files', {
path: await dataDir() + 'cultivation'
})
})
await setConfigOption('cert_generated', true)
}
// Period check to only show progress bar when downloading files
setInterval(() => {
this.setState({
isDownloading: downloadHandler.getDownloads().filter(d => d.status !== 'finished')?.length > 0
})
}, 1000)
}
render() {
return (
<div
className="App"
style={
this.state.bgFile
? {
background: `url("${this.state.bgFile}") fixed`,
}
: {}
<div className="App" style={
this.state.bgFile ? {
background: `url("${this.state.bgFile}") fixed`,
} : {}
}>
<TopBar
optFunc={() => {
this.setState({ optionsOpen: !this.state.optionsOpen })
}}
downFunc={() => this.setState({ downloadsOpen: !this.state.downloadsOpen })}
gameFunc={() => this.setState({ gameDownloadsOpen: !this.state.gameDownloadsOpen })}
/>
<RightBar />
<NewsSection />
{
// Mini downloads section
this.state.miniDownloadsOpen ? (
<div className="MiniDownloads" id="miniDownloadContainer">
<MiniDialog
title="Downloads"
closeFn={() => {
this.setState({ miniDownloadsOpen: false })
}}
>
<DownloadList downloadManager={downloadHandler} />
</MiniDialog>
<div className="arrow-down"></div>
</div>
) : null
}
>
{(() => {
switch (this.state.page) {
case 'modding':
return <Mods downloadHandler={downloadHandler} />
default:
return <Main downloadHandler={downloadHandler} />
}
})()}
{
// Download menu
this.state.downloadsOpen ? (
<Downloads
downloadManager={downloadHandler}
closeFn={() => this.setState({ downloadsOpen: false })}
/>
) : null
}
{
// Options menu
this.state.optionsOpen ? (
<Options
closeFn={() => this.setState({ optionsOpen: !this.state.optionsOpen })}
/>
) : null
}
{
// Game downloads menu
this.state.gameDownloadsOpen ? (
<Game
downloadManager={downloadHandler}
closeFn={() => this.setState({ gameDownloadsOpen: false })}
/>
) : null
}
<div className="BottomSection" id="bottomSectionContainer">
<ServerLaunchSection />
<div id="DownloadProgress"
onClick={() => this.setState({ miniDownloadsOpen: !this.state.miniDownloadsOpen })}
>
{ this.state.isDownloading ?
<MainProgressBar downloadManager={downloadHandler} />
: null }
</div>
</div>
</div>
)
}

View File

@@ -3,8 +3,8 @@ import './App.css'
import TopBar from './components/TopBar'
import { invoke } from '@tauri-apps/api/tauri'
import { dataDir } from '@tauri-apps/api/path'
import {invoke} from '@tauri-apps/api/tauri'
import {dataDir} from '@tauri-apps/api/path'
import TextInput from './components/common/TextInput'
let proxyAddress = ''
@@ -15,7 +15,7 @@ async function setProxyAddress(address: string) {
}
async function startProxy() {
await invoke('connect', { port: 2222, certificatePath: (await dataDir()) + '\\cultivation\\ca' })
await invoke('connect', { port: 2222, certificatePath: await dataDir() + '\\cultivation\\ca' })
await invoke('open_in_browser', { url: 'https://hoyoverse.com' })
}
@@ -24,23 +24,27 @@ async function stopProxy() {
}
async function generateCertificates() {
await invoke('generate_ca_files', { path: (await dataDir()) + '\\cultivation' })
await invoke('generate_ca_files', { path: await dataDir() + '\\cultivation' })
}
async function generateInfo() {
console.log({
certificatePath: (await dataDir()) + '\\cultivation\\ca',
certificatePath: await dataDir() + '\\cultivation\\ca',
isAdmin: await invoke('is_elevated'),
connectingTo: proxyAddress,
connectingTo: proxyAddress
})
alert('check your dev console and send that in #cultivation')
}
class Debug extends React.Component {
function none() {
alert('none')
}
class Debug extends React.Component<any, any>{
render() {
return (
<div className="App">
<TopBar />
<TopBar optFunc={none} downFunc={none} gameFunc={none} />
<TextInput readOnly={false} initalValue={'change to set proxy address'} onChange={setProxyAddress} />
<button onClick={startProxy}>start proxy</button>
<button onClick={stopProxy}>stop proxy</button>
@@ -51,4 +55,4 @@ class Debug extends React.Component {
}
}
export default Debug
export default Debug

View File

@@ -1,241 +0,0 @@
import React from 'react'
// Major Components
import TopBar from './components/TopBar'
import ServerLaunchSection from './components/ServerLaunchSection'
import MainProgressBar from './components/common/MainProgressBar'
import Options from './components/menu/Options'
import MiniDialog from './components/MiniDialog'
import DownloadList from './components/common/DownloadList'
import Downloads from './components/menu/Downloads'
import NewsSection from './components/news/NewsSection'
import Game from './components/menu/Game'
import RightBar from './components/RightBar'
import { getConfigOption, setConfigOption } from '../utils/configuration'
import { invoke } from '@tauri-apps/api'
import { listen } from '@tauri-apps/api/event'
import { dataDir } from '@tauri-apps/api/path'
import { appWindow } from '@tauri-apps/api/window'
import { unpatchGame } from '../utils/metadata'
import DownloadHandler from '../utils/download'
// Graphics
import cogBtn from '../resources/icons/cog.svg'
import downBtn from '../resources/icons/download.svg'
import wrenchBtn from '../resources/icons/wrench.svg'
import { ExtrasMenu } from './components/menu/ExtrasMenu'
interface IProps {
downloadHandler: DownloadHandler
}
interface IState {
isDownloading: boolean
optionsOpen: boolean
miniDownloadsOpen: boolean
downloadsOpen: boolean
gameDownloadsOpen: boolean
extrasOpen: boolean
migotoSet: boolean
playGame: (exe?: string, proc_name?: string) => void
}
export class Main extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = {
isDownloading: false,
optionsOpen: false,
miniDownloadsOpen: false,
downloadsOpen: false,
gameDownloadsOpen: false,
extrasOpen: false,
migotoSet: false,
playGame: () => {
alert('Error launching game')
},
}
listen('lang_error', (payload) => {
console.log(payload)
})
listen('jar_extracted', ({ payload }: { payload: string }) => {
setConfigOption('grasscutter_path', payload)
})
// Emitted for metadata replacing-purposes
listen('game_closed', async () => {
const wasPatched = await getConfigOption('patch_metadata')
if (wasPatched) {
const unpatched = await unpatchGame()
if (!unpatched) {
alert(
`Could not unpatch game! (You should be able to find your metadata backup in ${await dataDir()}\\cultivation\\)`
)
}
}
})
let min = false
// periodically check if we need to min/max based on whether the game is open
setInterval(async () => {
const gameOpen = await invoke('is_game_running')
if (gameOpen && !min) {
appWindow.minimize()
min = true
} else if (!gameOpen && min) {
appWindow.unminimize()
min = false
}
}, 1000)
this.openExtrasMenu = this.openExtrasMenu.bind(this)
}
async componentDidMount() {
const cert_generated = await getConfigOption('cert_generated')
this.setState({
migotoSet: !!(await getConfigOption('migoto_path')),
})
if (!cert_generated) {
// Generate the certificate
await invoke('generate_ca_files', {
path: (await dataDir()) + 'cultivation',
})
await setConfigOption('cert_generated', true)
}
// Period check to only show progress bar when downloading files
setInterval(() => {
this.setState({
isDownloading: this.props.downloadHandler.getDownloads().filter((d) => d.status !== 'finished')?.length > 0,
})
}, 1000)
}
async openExtrasMenu(playGame: () => void) {
this.setState({
extrasOpen: true,
playGame,
})
}
render() {
return (
<>
<TopBar>
<div
id="settingsBtn"
onClick={() => this.setState({ optionsOpen: !this.state.optionsOpen })}
className="TopButton"
>
<img src={cogBtn} alt="settings" />
</div>
<div
id="downloadsBtn"
className="TopButton"
onClick={() => this.setState({ downloadsOpen: !this.state.downloadsOpen })}
>
<img src={downBtn} alt="downloads" />
</div>
{this.state.migotoSet && (
<div
id="modsBtn"
onClick={() => {
// Create and dispatch a custom "openMods" event
const event = new CustomEvent('changePage', { detail: 'modding' })
window.dispatchEvent(event)
}}
className="TopButton"
>
<img src={wrenchBtn} alt="mods" />
</div>
)}
{/* <div id="gameBtn" className="TopButton" onClick={() => this.setState({ gameDownloadsOpen: !this.state.gameDownloadsOpen })}>
<img src={gameBtn} alt="game" />
</div> */}
</TopBar>
<RightBar />
<NewsSection />
{
// Extras section
this.state.extrasOpen && (
<ExtrasMenu closeFn={() => this.setState({ extrasOpen: false })} playGame={this.state.playGame}>
Yo
</ExtrasMenu>
)
}
{
// Mini downloads section
this.state.miniDownloadsOpen ? (
<div className="MiniDownloads" id="miniDownloadContainer">
<MiniDialog
title="Downloads"
closeFn={() => {
this.setState({ miniDownloadsOpen: false })
}}
>
<DownloadList downloadManager={this.props.downloadHandler} />
</MiniDialog>
<div className="arrow-down"></div>
</div>
) : null
}
{
// Download menu
this.state.downloadsOpen ? (
<Downloads
downloadManager={this.props.downloadHandler}
closeFn={() => this.setState({ downloadsOpen: false })}
/>
) : null
}
{
// Options menu
this.state.optionsOpen ? (
<Options
downloadManager={this.props.downloadHandler}
closeFn={() => this.setState({ optionsOpen: !this.state.optionsOpen })}
/>
) : null
}
{
// Game downloads menu
this.state.gameDownloadsOpen ? (
<Game
downloadManager={this.props.downloadHandler}
closeFn={() => this.setState({ gameDownloadsOpen: false })}
/>
) : null
}
<div className="BottomSection" id="bottomSectionContainer">
<ServerLaunchSection openExtras={this.openExtrasMenu} />
<div
id="DownloadProgress"
onClick={() => this.setState({ miniDownloadsOpen: !this.state.miniDownloadsOpen })}
>
{this.state.isDownloading ? <MainProgressBar downloadManager={this.props.downloadHandler} /> : null}
</div>
</div>
</>
)
}
}

View File

@@ -1,41 +0,0 @@
.Mods {
backdrop-filter: blur(10px);
height: 90%;
width: 100%;
}
/* Stuff for the top bar progress bar */
.TopDownloads {
position: absolute;
top: 10px;
left: 35.5%;
width: 30%;
}
.TopDownloads .ProgressBar {
width: 100%;
height: 10px;
}
.ModMenu {
width: 40%;
}
.ModMenu .BigButton {
font-size: 16px;
padding: 6px 30px;
}
.ModDownloadList {
width: 80%;
}
.ModDownloadItem {
display: flex;
flex-direction: row;
align-items: center;
justify-content: space-between;
margin: 10px;
}

View File

@@ -1,169 +0,0 @@
import { invoke } from '@tauri-apps/api'
import React from 'react'
import DownloadHandler from '../utils/download'
import { getModDownload, ModData } from '../utils/gamebanana'
import { getModsFolder } from '../utils/mods'
import { unzip } from '../utils/zipUtils'
import ProgressBar from './components/common/MainProgressBar'
import { ModHeader } from './components/mods/ModHeader'
import { ModList } from './components/mods/ModList'
import TopBar from './components/TopBar'
import './Mods.css'
import Back from '../resources/icons/back.svg'
import Menu from './components/menu/Menu'
import BigButton from './components/common/BigButton'
import Tr from '../utils/language'
interface IProps {
downloadHandler: DownloadHandler
}
interface IState {
isDownloading: boolean
category: string
downloadList: { name: string; url: string; mod: ModData }[] | null
}
const headers = [
{
name: 'ripe',
title: 'Hot',
},
{
name: 'new',
title: 'New',
},
{
name: 'installed',
title: 'Installed',
},
]
/**
* Mods currently install into folder labelled with their GB ID
*
* @TODO Categorizaiton/sorting (by likes, views, etc)
*/
export class Mods extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = {
isDownloading: false,
category: '',
downloadList: null,
}
this.setCategory = this.setCategory.bind(this)
this.addDownload = this.addDownload.bind(this)
}
async addDownload(mod: ModData) {
const dlLinks = await getModDownload(String(mod.id))
// Not gonna bother allowing sorting for now
const firstLink = dlLinks[0].downloadUrl
const fileExt = firstLink.split('.').pop()
const modName = `${mod.id}.${fileExt}`
if (dlLinks.length === 0) return
// If there is one download we don't care to choose
if (dlLinks.length === 1) {
this.downloadMod(firstLink, modName, mod)
return
}
this.setState({
downloadList: dlLinks.map((link) => ({
name: link.filename,
url: link.downloadUrl,
mod: mod,
})),
})
}
async downloadMod(link: string, modName: string, mod: ModData) {
const modFolder = await getModsFolder()
const path = `${modFolder}/${modName}`
if (!modFolder) return
this.props.downloadHandler.addDownload(link, path, async () => {
const unzipRes = await unzip(path, modFolder, false, true)
// Write a modinfo.json file
invoke('write_file', {
path: `${unzipRes.new_folder}/modinfo.json`,
contents: JSON.stringify(mod),
})
})
}
async setCategory(value: string) {
this.setState(
{
category: value,
},
this.forceUpdate
)
}
render() {
return (
<div className="Mods">
<TopBar>
<div
id="backbtn"
className="TopButton"
onClick={() => {
// Create and dispatch a custom "changePage" event
const event = new CustomEvent('changePage', { detail: 'main' })
window.dispatchEvent(event)
}}
>
<img src={Back} alt="back" />
</div>
</TopBar>
{this.state.downloadList && (
<Menu className="ModMenu" heading="Links" closeFn={() => this.setState({ downloadList: null })}>
<div className="ModDownloadList">
{this.state.downloadList.map((o) => {
return (
<div className="ModDownloadItem" key={o.name}>
<div className="ModDownloadName">{o.name}</div>
<BigButton
id={o.url}
onClick={() => {
const fileExt = o.url.split('.').pop()
const modName = `${o.mod.id}.${fileExt}`
this.downloadMod(o.url, modName, o.mod)
this.setState({
downloadList: null,
})
}}
>
<Tr text="components.download" />
</BigButton>
</div>
)
})}
</div>
</Menu>
)}
<div className="TopDownloads">
<ProgressBar downloadManager={this.props.downloadHandler} withStats={false} />
</div>
<ModHeader onChange={this.setCategory} headers={headers} defaultHeader={'ripe'} />
<ModList key={this.state.category} mode={this.state.category} addDownload={this.addDownload} />
</div>
)
}
}

View File

@@ -1,7 +1,7 @@
.MiniDialog {
position: fixed;
z-index: 99;
/* Len and width */
height: 30%;
width: 30%;
@@ -32,4 +32,4 @@
.MiniDialog .ProgressText {
color: #000;
}
}

View File

@@ -4,10 +4,10 @@ import Close from '../../resources/icons/close.svg'
import './MiniDialog.css'
interface IProps {
children: React.ReactNode[] | React.ReactNode
title?: string
closeable?: boolean
closeFn: () => void
children: React.ReactNode[] | React.ReactNode;
title?: string;
closeable?: boolean;
closeFn: () => void;
}
export default class MiniDialog extends React.Component<IProps, never> {
@@ -19,7 +19,7 @@ export default class MiniDialog extends React.Component<IProps, never> {
document.addEventListener('mousedown', (evt) => {
const tgt = evt.target as HTMLElement
const isInside = tgt.closest('.MiniDialog') !== null
if (!isInside) {
this.props.closeFn()
}
@@ -33,12 +33,13 @@ export default class MiniDialog extends React.Component<IProps, never> {
render() {
return (
<div className="MiniDialog" id="miniDialogContainer">
{this.props.closeable !== undefined && this.props.closeable ? (
<div className="MiniDialogTop" id="miniDialogContainerTop" onClick={this.props.closeFn}>
<span>{this.props?.title}</span>
<img src={Close} className="MiniDialogClose" id="miniDialogButtonClose" />
</div>
) : null}
{
this.props.closeable !== undefined && this.props.closeable ?
<div className="MiniDialogTop" id="miniDialogContainerTop" onClick={this.props.closeFn}>
<span>{this.props?.title}</span>
<img src={Close} className="MiniDialogClose" id="miniDialogButtonClose" />
</div> : null
}
<div className="MiniDialogInner" id="miniDialogContent">
{this.props.children}
@@ -46,4 +47,4 @@ export default class MiniDialog extends React.Component<IProps, never> {
</div>
)
}
}
}

View File

@@ -2,7 +2,7 @@
position: absolute;
transform: translate(0%, 0%);
display: flex;
display:flex;
flex-direction: column;
align-items: center;
justify-content: flex-start;
@@ -36,14 +36,14 @@
filter: invert(75%) sepia(0%) saturate(100%) hue-rotate(0deg) brightness(100%) contrast(100%);
}
@media (max-height: 580px) {
.RightBar {
height: calc(100vh - 180px);
}
@media(max-height: 580px) {
.RightBar {
height: calc(100vh - 180px);
}
}
@media (max-height: 500px) {
.RightBar {
height: calc(100vh - 170px);
}
}
@media(max-height: 500px) {
.RightBar {
height: calc(100vh - 170px);
}
}

View File

@@ -1,8 +1,8 @@
import { invoke } from '@tauri-apps/api'
import React from 'react'
import Discord from '../../resources/icons/discord.svg'
import Github from '../../resources/icons/github.svg'
import Discord from '../../resources/icons/discord.svg'
import Github from '../../resources/icons/github.svg'
import './RightBar.css'
@@ -28,4 +28,4 @@ export default class RightBar extends React.Component {
</div>
)
}
}
}

View File

@@ -82,12 +82,7 @@
width: 5%;
}
#ExtrasMenuButton {
width: 5%;
padding: 0 20px;
}
.ExtrasIcon,
.AkebiIcon,
.ServerIcon {
height: 20px;
filter: invert(28%) sepia(28%) saturate(1141%) hue-rotate(352deg) brightness(96%) contrast(88%);
@@ -114,17 +109,17 @@
}
@media (max-width: 1040px) {
#playButton {
right: 5%;
}
#playButton {
right: 5%;
}
}
@media (max-width: 870px) {
#playButton {
min-width: 235px;
}
#playButton {
min-width: 235px;
}
#officialPlay {
width: 40%;
}
#officialPlay {
width: 40%;
}
}

View File

@@ -8,35 +8,31 @@ import { translate } from '../../utils/language'
import { invoke } from '@tauri-apps/api/tauri'
import Server from '../../resources/icons/server.svg'
import Plus from '../../resources/icons/plus.svg'
import Akebi from '../../resources/icons/akebi.svg'
import './ServerLaunchSection.css'
import { dataDir } from '@tauri-apps/api/path'
import { getGameExecutable, getGameVersion } from '../../utils/game'
import { patchGame, unpatchGame } from '../../utils/metadata'
import {dataDir} from '@tauri-apps/api/path'
interface IProps {
openExtras: (playGame: () => void) => void
[key: string]: any
}
interface IState {
grasscutterEnabled: boolean
buttonLabel: string
checkboxLabel: string
ip: string
port: string
grasscutterEnabled: boolean;
buttonLabel: string;
checkboxLabel: string;
ip: string;
port: string;
ipPlaceholder: string
portPlaceholder: string
ipPlaceholder: string;
portPlaceholder: string;
portHelpText: string
portHelpText: string;
httpsLabel: string
httpsEnabled: boolean
httpsLabel: string;
httpsEnabled: boolean;
swag: boolean
akebiSet: boolean
migotoSet: boolean
swag: boolean;
}
export default class ServerLaunchSection extends React.Component<IProps, IState> {
@@ -54,13 +50,12 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
portHelpText: '',
httpsLabel: '',
httpsEnabled: false,
swag: false,
akebiSet: false,
migotoSet: false,
swag: false
}
this.toggleGrasscutter = this.toggleGrasscutter.bind(this)
this.playGame = this.playGame.bind(this)
this.launchAkebi = this.launchAkebi.bind(this)
this.setIp = this.setIp.bind(this)
this.setPort = this.setPort.bind(this)
this.toggleHttps = this.toggleHttps.bind(this)
@@ -80,9 +75,7 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
portHelpText: await translate('help.port_help_text'),
httpsLabel: await translate('main.https_enable'),
httpsEnabled: config.https_enabled || false,
swag: config.swag_mode || false,
akebiSet: config.akebi_path !== '',
migotoSet: config.migoto_path !== '',
swag: config.swag_mode || false
})
}
@@ -93,7 +86,7 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
// Set state as well
this.setState({
grasscutterEnabled: config.toggle_grasscutter,
grasscutterEnabled: config.toggle_grasscutter
})
await saveConfig(config)
@@ -101,104 +94,56 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
async playGame(exe?: string, proc_name?: string) {
const config = await getConfig()
if (!(await getGameExecutable())) {
alert('Game executable not set!')
return
}
if (!config.game_install_path) return alert('Game path not set!')
// Connect to proxy
if (config.toggle_grasscutter) {
if (config.patch_metadata) {
const gameVersion = await getGameVersion()
console.log(gameVersion)
let game_exe = config.game_install_path
if (gameVersion == null) {
alert(
'Game version could not be determined. Please make sure you have the game correctly selected and try again.'
)
return
}
if (gameVersion?.major == 2 && gameVersion?.minor < 8) {
alert(
'Game version is too old for metadata patching. Please disable metadata patching in the settings and try again.'
)
return
}
if (gameVersion?.major == 3 && gameVersion?.minor >= 1) {
alert(
'Game version is too new for metadata patching. Please disable metadata patching in the settings to launch the game.\nNOTE: You will require a UA patch to play the game.'
)
return
}
const patched = await patchGame()
if (!patched) {
alert('Could not patch game!')
return
}
if (game_exe.includes('\\')) {
game_exe = game_exe.substring(config.game_install_path.lastIndexOf('\\') + 1)
} else {
game_exe = game_exe.substring(config.game_install_path.lastIndexOf('/') + 1)
}
const game_exe = await getGameExecutable()
// Save last connected server and port
await setConfigOption('last_ip', this.state.ip)
await setConfigOption('last_port', this.state.port)
// Set IP
await invoke('set_proxy_addr', { addr: (this.state.httpsEnabled ? 'https':'http') + '://' + this.state.ip + ':' + this.state.port })
await invoke('enable_process_watcher', {
process: proc_name || game_exe,
process: proc_name || game_exe
})
if (config.use_internal_proxy) {
// Set IP
await invoke('set_proxy_addr', {
addr: (this.state.httpsEnabled ? 'https' : 'http') + '://' + this.state.ip + ':' + this.state.port,
})
// Connect to proxy
await invoke('connect', { port: 8365, certificatePath: (await dataDir()) + '\\cultivation\\ca' })
}
// Connect to proxy
await invoke('connect', { port: 8365, certificatePath: await dataDir() + '\\cultivation\\ca' })
// Open server as well if the options are set
if (config.grasscutter_with_game) {
const jarFolderArr = config.grasscutter_path.replace(/\\/g, '/').split('/')
jarFolderArr.pop()
let jarFolder = config.grasscutter_path
const jarFolder = jarFolderArr.join('/')
if (jarFolder.includes('/')) {
jarFolder = jarFolder.substring(0, config.grasscutter_path.lastIndexOf('/'))
} else {
jarFolder = jarFolder.substring(0, config.grasscutter_path.lastIndexOf('\\'))
}
await invoke('run_jar', {
path: config.grasscutter_path,
executeIn: jarFolder,
javaPath: config.java_path || '',
javaPath: config.java_path || ''
})
}
} else {
const unpatched = await unpatchGame()
if (!unpatched) {
alert(
`Could not unpatch game, aborting launch! (You can find your metadata backup in ${await dataDir()}\\cultivation\\)`
)
return
}
}
if (config.wipe_login) {
// First wipe registry if we have to
await invoke('wipe_registry', {
// The exe is always PascalCase so we can get the dir using regex
execName: (await getGameExecutable())?.split('.exe')[0].replace(/([a-z\d])([A-Z])/g, '$1 $2'),
})
}
// Launch the program
const gameExists = await invoke('dir_exists', {
path: exe || config.game_install_path,
path: exe || config.game_install_path
})
if (gameExists) await invoke('run_program_relative', { path: exe || config.game_install_path })
if (gameExists) await invoke('run_program', { path: exe || config.game_install_path })
else alert('Game not found! At: ' + (exe || config.game_install_path))
}
@@ -219,19 +164,29 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
await invoke('run_jar', {
path: config.grasscutter_path,
executeIn: jarFolder,
javaPath: config.java_path || '',
javaPath: config.java_path || ''
})
}
async launchAkebi() {
const config = await getConfig()
// Get game exe from game path, so we can watch it
const pathArr = config.game_install_path.replace(/\\/g, '/').split('/')
const gameExec = pathArr[pathArr.length - 1]
await this.playGame(config.akebi_path, gameExec)
}
setIp(text: string) {
this.setState({
ip: text,
ip: text
})
}
setPort(text: string) {
this.setState({
port: text,
port: text
})
}
@@ -242,7 +197,7 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
// Set state as well
this.setState({
httpsEnabled: config.https_enabled,
httpsEnabled: config.https_enabled
})
await saveConfig(config)
@@ -252,54 +207,34 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
return (
<div id="playButton">
<div id="serverControls">
<Checkbox
id="enableGC"
label={this.state.checkboxLabel}
onChange={this.toggleGrasscutter}
checked={this.state.grasscutterEnabled}
/>
<Checkbox id="enableGC" label={this.state.checkboxLabel} onChange={this.toggleGrasscutter} checked={this.state.grasscutterEnabled}/>
</div>
{this.state.grasscutterEnabled && (
<div>
<div className="ServerConfig" id="serverConfigContainer">
<TextInput
id="ip"
key="ip"
placeholder={this.state.ipPlaceholder}
onChange={this.setIp}
initalValue={this.state.ip}
/>
<TextInput
style={{
{
this.state.grasscutterEnabled && (
<div>
<div className="ServerConfig" id="serverConfigContainer">
<TextInput id="ip" key="ip" placeholder={this.state.ipPlaceholder} onChange={this.setIp} initalValue={this.state.ip} />
<TextInput style={{
width: '10%',
}}
id="port"
key="port"
placeholder={this.state.portPlaceholder}
onChange={this.setPort}
initalValue={this.state.port}
/>
<HelpButton contents={this.state.portHelpText} />
<Checkbox
id="httpsEnable"
label={this.state.httpsLabel}
onChange={this.toggleHttps}
checked={this.state.httpsEnabled}
/>
}} id="port" key="port" placeholder={this.state.portPlaceholder} onChange={this.setPort} initalValue={this.state.port} />
<HelpButton contents={this.state.portHelpText} />
<Checkbox id="httpsEnable" label={this.state.httpsLabel} onChange={this.toggleHttps} checked={this.state.httpsEnabled} />
</div>
</div>
</div>
)}
)
}
<div className="ServerLaunchButtons" id="serverLaunchContainer">
<BigButton onClick={this.playGame} id="officialPlay">
{this.state.buttonLabel}
</BigButton>
{this.state.swag && (
<BigButton onClick={() => this.props.openExtras(this.playGame)} id="ExtrasMenuButton">
<img className="ExtrasIcon" id="extrasIcon" src={Plus} />
</BigButton>
)}
<BigButton onClick={this.playGame} id="officialPlay">{this.state.buttonLabel}</BigButton>
{
this.state.swag && (
<BigButton onClick={this.launchAkebi} id="akebiLaunch">
<img className="AkebiIcon" id="akebiIcon" src={Akebi} />
</BigButton>
)
}
<BigButton onClick={this.launchServer} id="serverLaunch">
<img className="ServerIcon" id="serverLaunchIcon" src={Server} />
</BigButton>
@@ -307,4 +242,4 @@ export default class ServerLaunchSection extends React.Component<IProps, IState>
</div>
)
}
}
}

View File

@@ -51,4 +51,4 @@
to {
transform: rotate(360deg);
}
}
}

View File

@@ -1,21 +1,27 @@
import React from 'react'
import { app } from '@tauri-apps/api'
import { appWindow } from '@tauri-apps/api/window'
import { getConfig, setConfigOption } from '../../utils/configuration'
import closeIcon from '../../resources/icons/close.svg'
import minIcon from '../../resources/icons/min.svg'
import cogBtn from '../../resources/icons/cog.svg'
import downBtn from '../../resources/icons/download.svg'
import gameBtn from '../../resources/icons/game.svg'
import Tr from '../../utils/language'
import './TopBar.css'
import closeIcon from '../../resources/icons/close.svg'
import minIcon from '../../resources/icons/min.svg'
import { getConfig, setConfigOption } from '../../utils/configuration'
interface IProps {
children?: React.ReactNode | React.ReactNode[]
optFunc: () => void;
downFunc: () => void;
gameFunc: () => void;
}
interface IState {
version: string
clicks: number
intv: NodeJS.Timeout | null
version: string;
clicks: number;
intv: NodeJS.Timeout | null;
}
export default class TopBar extends React.Component<IProps, IState> {
@@ -25,7 +31,7 @@ export default class TopBar extends React.Component<IProps, IState> {
this.state = {
version: '0.0.0',
clicks: 0,
intv: null,
intv: null
}
this.activateClick = this.activateClick.bind(this)
@@ -54,10 +60,10 @@ export default class TopBar extends React.Component<IProps, IState> {
setTimeout(() => {
// Gotta clear it so it goes back to regular colors
this.setState({
clicks: 0,
clicks: 0
})
}, 600)
// Activate... SWAG MODE
await setConfigOption('swag_mode', true)
@@ -70,7 +76,7 @@ export default class TopBar extends React.Component<IProps, IState> {
if (this.state.clicks < 3) {
this.setState({
clicks: this.state.clicks + 1,
intv: setTimeout(() => this.setState({ clicks: 0 }), 1500),
intv: setTimeout(() => this.setState({ clicks: 0 }), 1500)
})
return
@@ -84,30 +90,36 @@ export default class TopBar extends React.Component<IProps, IState> {
<span data-tauri-drag-region>
<Tr text="main.title" />
</span>
<span data-tauri-drag-region id="version">
{this.state?.version}
</span>
</div>
{/**
* HEY YOU
*
* If you're looking at the source code to find the swag mode thing, that's okay! If you're not, move along...
* Just do me a favor and don't go telling everyone about how you found it. If you are just helping someone who
* for some reason needs it, that's fine, but not EVERYONE needs it, which is why it exists in the first place.
*/}
<div id="unassumingButton" className={this.state.clicks === 2 ? 'spin' : ''} onClick={this.activateClick}>
?
<span data-tauri-drag-region id="version">{this.state?.version}</span>
</div>
{
/**
* HEY YOU
*
* If you're looking at the source code to find the swag mode thing, that's okay! If you're not, move along...
* Just do me a favor and don't go telling everyone about how you found it. If you are just helping someone who
* for some reason needs it, that's fine, but not EVERYONE needs it, which is why it exists in the first place.
*/
}
<div id="unassumingButton" className={this.state.clicks === 2 ? 'spin' : ''} onClick={this.activateClick}>?</div>
<div className="TopBtns" id="topBarButtonContainer">
<div id="closeBtn" onClick={this.handleClose} className="TopButton">
<div id="closeBtn" onClick={this.handleClose} className='TopButton'>
<img src={closeIcon} alt="close" />
</div>
<div id="minBtn" onClick={this.handleMinimize} className="TopButton">
<div id="minBtn" onClick={this.handleMinimize} className='TopButton'>
<img src={minIcon} alt="minimize" />
</div>
{this.props.children}
<div id="settingsBtn" onClick={this.props.optFunc} className='TopButton'>
<img src={cogBtn} alt="settings" />
</div>
<div id="downloadsBtn" className='TopButton' onClick={this.props.downFunc}>
<img src={downBtn} alt="downloads" />
</div>
<div id="gameBtn" className="TopButton" onClick={this.props.gameFunc}>
<img src={gameBtn} alt="game" />
</div>
</div>
</div>
)
}
}
}

View File

@@ -27,4 +27,4 @@
.BigButton.disabled:hover {
background: linear-gradient(#949494, #9c9c9c);
}
}

View File

@@ -2,14 +2,14 @@ import React from 'react'
import './BigButton.css'
interface IProps {
children: React.ReactNode
onClick: () => unknown
id: string
disabled?: boolean
children: React.ReactNode;
onClick: () => any;
id: string;
disabled?: boolean;
}
interface IState {
disabled?: boolean
disabled?: boolean;
}
export default class BigButton extends React.Component<IProps, IState> {
@@ -17,15 +17,15 @@ export default class BigButton extends React.Component<IProps, IState> {
super(props)
this.state = {
disabled: this.props.disabled,
disabled: this.props.disabled
}
this.handleClick = this.handleClick.bind(this)
}
static getDerivedStateFromProps(props: IProps, _state: IState) {
static getDerivedStateFromProps(props: IProps, state: IState) {
return {
disabled: props.disabled,
disabled: props.disabled
}
}
@@ -37,13 +37,9 @@ export default class BigButton extends React.Component<IProps, IState> {
render() {
return (
<div
className={'BigButton ' + (this.state.disabled ? 'disabled' : '')}
onClick={this.handleClick}
id={this.props.id}
>
<div className={'BigButton ' + (this.state.disabled ? 'disabled' : '')} onClick={this.handleClick} id={this.props.id}>
<div className="BigButtonText">{this.props.children}</div>
</div>
)
}
}
}

View File

@@ -1,4 +1,4 @@
.Checkbox input[type='checkbox'] {
.Checkbox input[type="checkbox"] {
display: none;
}
@@ -17,10 +17,10 @@
.CheckboxDisplay img {
height: 100%;
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%);
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%)
}
.Checkbox label {
display: flex;
flex-direction: row;
}
}

View File

@@ -4,10 +4,10 @@ import checkmark from '../../../resources/icons/check.svg'
import './Checkbox.css'
interface IProps {
label?: string
checked: boolean
onChange: () => void
id?: string
label?: string,
checked: boolean,
onChange: () => void,
id: string
}
interface IState {
@@ -19,14 +19,14 @@ export default class Checkbox extends React.Component<IProps, IState> {
super(props)
this.state = {
checked: props.checked,
checked: props.checked
}
}
static getDerivedStateFromProps(props: IProps, state: IState) {
if (props.checked !== state.checked) {
return {
checked: props.checked,
checked: props.checked
}
}
@@ -41,12 +41,14 @@ export default class Checkbox extends React.Component<IProps, IState> {
render() {
return (
<div className="Checkbox">
<input type="checkbox" id={this.props.id} checked={this.state.checked} onChange={this.handleChange} />
<input type='checkbox' id={this.props.id} checked={this.state.checked} onChange={this.handleChange} />
<label htmlFor={this.props.id}>
<div className="CheckboxDisplay">{this.state.checked ? <img src={checkmark} alt="Checkmark" /> : null}</div>
<div className="CheckboxDisplay">
{this.state.checked ? <img src={checkmark} alt='Checkmark' /> : null}
</div>
<span>{this.props.label || ''}</span>
</label>
</div>
)
}
}
}

View File

@@ -24,4 +24,4 @@
.FileSelectIcon img {
height: 100%;
}
}

View File

@@ -15,7 +15,6 @@ interface IProps {
placeholder?: string
folder?: boolean
customClearBehaviour?: () => void
openFolder?: string
}
interface IState {
@@ -31,7 +30,7 @@ export default class DirInput extends React.Component<IProps, IState> {
this.state = {
value: props.value || '',
placeholder: this.props.placeholder || 'Select file or folder...',
folder: this.props.folder || false,
folder: this.props.folder || false
}
this.handleIconClick = this.handleIconClick.bind(this)
@@ -54,8 +53,8 @@ export default class DirInput extends React.Component<IProps, IState> {
async componentDidMount() {
if (!this.props.placeholder) {
const translation = await translate('components.select_file')
this.setState({
placeholder: translation,
this.setState( {
placeholder: translation
})
}
}
@@ -65,12 +64,13 @@ export default class DirInput extends React.Component<IProps, IState> {
if (this.state.folder) {
path = await open({
directory: true,
directory: true
})
} else {
path = await open({
filters: [{ name: 'Files', extensions: this.props.extensions || ['*'] }],
defaultPath: this.props.openFolder,
filters: [
{ name: 'Files', extensions: this.props.extensions || ['*'] }
]
})
}
@@ -78,7 +78,7 @@ export default class DirInput extends React.Component<IProps, IState> {
if (!path) return
this.setState({
value: path,
value: path
})
if (this.props.onChange) this.props.onChange(path)
@@ -86,13 +86,12 @@ export default class DirInput extends React.Component<IProps, IState> {
render() {
return (
<div className="DirInput">
<div className='DirInput'>
<TextInput
value={this.state.value}
placeholder={this.state.placeholder}
clearable={this.props.clearable !== undefined ? this.props.clearable : true}
readOnly={this.props.readonly !== undefined ? this.props.readonly : true}
onChange={(text: string) => {
readOnly={this.props.readonly !== undefined ? this.props.readonly : true } onChange={(text: string) => {
this.setState({ value: text })
if (this.props.onChange) this.props.onChange(text)
@@ -106,4 +105,4 @@ export default class DirInput extends React.Component<IProps, IState> {
</div>
)
}
}
}

View File

@@ -4,4 +4,4 @@
flex: 1;
overflow-y: auto;
padding: 10px;
}
}

View File

@@ -5,7 +5,7 @@ import DownloadSection from './DownloadSection'
import './DownloadList.css'
interface IProps {
downloadManager: DownloadHandler
downloadManager: DownloadHandler;
}
export default class DownloadList extends React.Component<IProps, never> {
@@ -16,14 +16,17 @@ export default class DownloadList extends React.Component<IProps, never> {
render() {
const list = this.props.downloadManager.getDownloads().map((download) => {
return (
<DownloadSection
key={download.path}
downloadName={download.path}
downloadManager={this.props.downloadManager}
/>
<DownloadSection key={download.path} downloadName={download.path} downloadManager={this.props.downloadManager} />
)
})
return <div className="DownloadList">{list.length > 0 ? list : 'No downloads present'}</div>
return (
<div className="DownloadList">
{
list.length > 0 ? list : 'No downloads present'
}
</div>
)
}
}
}

View File

@@ -26,4 +26,4 @@
.DownloadStatus {
text-align: right;
}
}

View File

@@ -5,8 +5,8 @@ import ProgressBar from './ProgressBar'
import './DownloadSection.css'
interface IProps {
downloadManager: DownloadHandler
downloadName: string
downloadManager: DownloadHandler;
downloadName: string;
}
export default class DownloadSection extends React.Component<IProps, never> {
@@ -32,4 +32,4 @@ export default class DownloadSection extends React.Component<IProps, never> {
</div>
)
}
}
}

View File

@@ -30,4 +30,4 @@
right: -450%;
width: 200px;
height: 120px;
}
}

View File

@@ -2,32 +2,53 @@ import React from 'react'
import './HelpButton.css'
import Help from '../../../resources/icons/help.svg'
import { translate } from '../../../utils/language'
import MiniDialog from '../MiniDialog'
interface IProps {
children?: React.ReactNode[] | React.ReactNode
children?: React.ReactNode[] | React.ReactNode;
contents?: string
id?: string
}
export default class HelpButton extends React.Component<IProps, never> {
interface IState {
opened: boolean
}
export default class HelpButton extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.showAlert = this.showAlert.bind(this)
this.state = {
opened: false
}
this.setOpen = this.setOpen.bind(this)
this.setClosed = this.setClosed.bind(this)
}
async showAlert() {
if (this.props.contents) alert(await translate(this.props.contents))
setOpen() {
this.setState({ opened: true })
}
setClosed() {
this.setState({ opened: false })
}
render() {
return (
<div className="HelpSection">
<div className="HelpButton" onClick={this.showAlert}>
<div className="HelpButton" onMouseEnter={this.setOpen} onMouseLeave={this.setClosed}>
<img src={Help} />
</div>
<div className="HelpContents" style={{
display: this.state.opened ? 'block' : 'none'
}}>
<MiniDialog closeFn={this.setClosed}>
{this.props.contents || this.props.children}
</MiniDialog>
</div>
</div>
)
}
}
}

View File

@@ -4,16 +4,15 @@ import Tr from '../../../utils/language'
import './ProgressBar.css'
interface IProps {
downloadManager: DownloadHandler
withStats?: boolean
downloadManager: DownloadHandler,
}
interface IState {
average: number
files: number
extracting: number
total: number
speed: string
average: number,
files: number,
extracting: number,
total: number,
speed: string,
}
/**
@@ -30,7 +29,7 @@ export default class ProgressBar extends React.Component<IProps, IState> {
files,
extracting,
total: totalSize,
speed: '0 B/s',
speed: '0 B/s'
}
}
@@ -52,33 +51,28 @@ export default class ProgressBar extends React.Component<IProps, IState> {
return (
<div className="MainProgressBarWrapper">
<div className="ProgressBar">
<div
className="InnerProgress"
style={{
width: `${(() => {
// Handles no files downloading
if (this.state.files === 0 || this.state.average >= 100) {
return '100'
}
<div className="InnerProgress" style={{
width: `${(() => {
// Handles no files downloading
if (this.state.files === 0) {
return '100'
}
if (this.state.total <= 0) {
return '0'
}
if (this.state.total <= 0) {
return '0'
}
return this.state.average
})()}%`,
}}
></div>
return this.state.average
})()}%`,
}}></div>
</div>
{(this.props.withStats === undefined || this.props.withStats) && (
<div className="MainProgressText">
<Tr text="main.files_downloading" /> {this.state.files} ({this.state.speed})
<br />
<Tr text="main.files_extracting" /> {this.state.extracting}
</div>
)}
<div className="MainProgressText">
<Tr text="main.files_downloading" /> {this.state.files} ({this.state.speed})
<br />
<Tr text="main.files_extracting" /> {this.state.extracting}
</div>
</div>
)
}
}
}

View File

@@ -1,5 +1,4 @@
.ProgressBar,
.InnerProgress {
.ProgressBar, .InnerProgress {
border-radius: 4px;
}
@@ -92,4 +91,4 @@
.downloadStop:hover {
cursor: pointer;
}
}

View File

@@ -1,20 +1,20 @@
import React from 'react'
import { capitalize } from '../../../utils/string'
import Stop from '../../../resources/icons/close.svg'
import Stop from '../../../resources/icons/close.svg'
import './ProgressBar.css'
import DownloadHandler from '../../../utils/download'
import { translate } from '../../../utils/language'
interface IProps {
path: string
downloadManager: DownloadHandler
path: string,
downloadManager: DownloadHandler,
}
interface IState {
progress: number
status: string
total: number
progress: number,
status: string,
total: number,
}
export default class ProgressBar extends React.Component<IProps, IState> {
@@ -36,7 +36,7 @@ export default class ProgressBar extends React.Component<IProps, IState> {
const prog = this.props.downloadManager.getDownloadProgress(this.props.path)
this.setState({
progress: prog?.progress || 0,
status: (await translate(`download_status.${prog?.status || 'stopped'}`)) || 'stopped',
status: await translate(`download_status.${prog?.status || 'stopped'}`) || 'stopped',
total: prog?.total || 0,
})
@@ -54,29 +54,24 @@ export default class ProgressBar extends React.Component<IProps, IState> {
render() {
return (
<div className="ProgressBarWrapper">
<div
style={{
width: '80%',
}}
>
<div style={{
width: '80%'
}}>
<div className="ProgressBar">
<div
className="InnerProgress"
style={{
width: `${(() => {
// Handles files with content-lengths of 0
if (this.state.status === 'finished') {
return '100'
}
<div className="InnerProgress" style={{
width: `${(() => {
// Handles files with content-lengths of 0
if (this.state.status === 'finished') {
return '100'
}
if (this.state.total <= 0) {
return '0'
}
if (this.state.total <= 0) {
return '0'
}
return (this.state.progress / this.state.total) * 100
})()}%`,
}}
></div>
return this.state.progress / this.state.total * 100
})()}%`,
}}></div>
</div>
<div className="DownloadControls">
<div onClick={this.stopDownload} className="downloadStop">
@@ -85,8 +80,10 @@ export default class ProgressBar extends React.Component<IProps, IState> {
</div>
</div>
<div className="ProgressText">{capitalize(this.state.status) || 'Waiting'}</div>
<div className="ProgressText">
{capitalize(this.state.status) || 'Waiting'}
</div>
</div>
)
}
}
}

View File

@@ -17,7 +17,7 @@
display: inline-block;
position: absolute;
right: 16%;
filter: invert(99%) sepia(0%) saturate(1188%) hue-rotate(186deg) brightness(97%) contrast(67%);
}
@@ -28,4 +28,4 @@
.TextInputClear {
height: 100%;
}
}

View File

@@ -4,15 +4,17 @@ import './TextInput.css'
import Close from '../../../resources/icons/close.svg'
interface IProps {
value?: string
initalValue?: string
placeholder?: string
onChange?: (value: string) => void
readOnly?: boolean
id?: string
clearable?: boolean
customClearBehaviour?: () => void
style?: React.CSSProperties
value?: string;
initalValue?: string;
placeholder?: string;
onChange?: (value: string) => void;
readOnly?: boolean;
id?: string;
clearable?: boolean;
customClearBehaviour?: () => void;
style?: {
[key: string]: any;
}
}
interface IState {
@@ -24,14 +26,14 @@ export default class TextInput extends React.Component<IProps, IState> {
super(props)
this.state = {
value: props.value || '',
value: props.value || ''
}
}
async componentDidMount() {
if (this.props.initalValue) {
this.setState({
value: this.props.initalValue,
value: this.props.initalValue
})
}
}
@@ -43,35 +45,26 @@ export default class TextInput extends React.Component<IProps, IState> {
render() {
return (
<div className="TextInputWrapper" style={this.props.style || {}}>
<input
id={this.props?.id}
readOnly={this.props.readOnly || false}
placeholder={this.props.placeholder || ''}
className="TextInput"
value={this.state.value}
onChange={(e) => {
this.setState({ value: e.target.value })
if (this.props.onChange) this.props.onChange(e.target.value)
}}
/>
{this.props.clearable ? (
<div
className="TextClear"
onClick={() => {
<input id={this.props?.id} readOnly={this.props.readOnly || false} placeholder={this.props.placeholder || ''} className="TextInput" value={this.state.value} onChange={(e) => {
this.setState({ value: e.target.value })
if (this.props.onChange) this.props.onChange(e.target.value)
}} />
{
this.props.clearable ?
<div className="TextClear" onClick={() => {
// Run custom behaviour first
if (this.props.customClearBehaviour) return this.props.customClearBehaviour()
this.setState({ value: '' })
if (this.props.onChange) this.props.onChange('')
this.forceUpdate()
}}
>
<img src={Close} className="TextInputClear" />
</div>
) : null}
}}>
<img src={Close} className="TextInputClear" />
</div> : null
}
</div>
)
}
}
}

View File

@@ -1,3 +1,4 @@
.Divider {
display: flex;
flex-direction: row;
@@ -12,4 +13,4 @@
.DividerLine {
width: 60%;
border-top: 1px solid #ccc;
}
}

View File

@@ -10,4 +10,4 @@ export default class Divider extends React.Component {
</div>
)
}
}
}

View File

@@ -28,4 +28,4 @@
.DownloadMenuSection .HelpButton img {
filter: none;
}
}

View File

@@ -8,20 +8,15 @@ import { dataDir } from '@tauri-apps/api/path'
import './Downloads.css'
import Divider from './Divider'
import { getConfigOption } from '../../../utils/configuration'
import { getConfigOption, setConfigOption } from '../../../utils/configuration'
import { invoke } from '@tauri-apps/api'
import { listen } from '@tauri-apps/api/event'
import HelpButton from '../common/HelpButton'
const STABLE_REPO_DOWNLOAD = 'https://github.com/Grasscutters/Grasscutter/archive/refs/heads/stable.zip'
const DEV_REPO_DOWNLOAD = 'https://github.com/Grasscutters/Grasscutter/archive/refs/heads/development.zip'
const STABLE_DOWNLOAD = 'https://nightly.link/Grasscutters/Grasscutter/workflows/build/stable/Grasscutter.zip'
const DEV_DOWNLOAD = 'https://nightly.link/Grasscutters/Grasscutter/workflows/build/development/Grasscutter.zip'
const RESOURCES_DOWNLOAD = 'https://github.com/tamilpp25/Grasscutter_Resources/archive/refs/heads/3.0.zip'
import { getVersionCache, VersionData } from '../../../utils/resources'
interface IProps {
closeFn: () => void
downloadManager: DownloadHandler
closeFn: () => void;
downloadManager: DownloadHandler;
}
interface IState {
@@ -30,6 +25,7 @@ interface IState {
repo_downloading: boolean
grasscutter_set: boolean
resources_exist: boolean
version_data: VersionData | null
}
export default class Downloads extends React.Component<IProps, IState> {
@@ -42,6 +38,7 @@ export default class Downloads extends React.Component<IProps, IState> {
repo_downloading: this.props.downloadManager.downloadingRepo(),
grasscutter_set: false,
resources_exist: false,
version_data: null
}
this.getGrasscutterFolder = this.getGrasscutterFolder.bind(this)
@@ -55,6 +52,11 @@ export default class Downloads extends React.Component<IProps, IState> {
async componentDidMount() {
const gc_path = await getConfigOption('grasscutter_path')
const versionData = await getVersionCache()
this.setState({
version_data: versionData,
})
listen('jar_extracted', () => {
this.setState({ grasscutter_set: true }, this.forceUpdate)
@@ -63,7 +65,7 @@ export default class Downloads extends React.Component<IProps, IState> {
if (!gc_path || gc_path === '') {
this.setState({
grasscutter_set: false,
resources_exist: false,
resources_exist: false
})
return
@@ -72,17 +74,15 @@ export default class Downloads extends React.Component<IProps, IState> {
const path = gc_path.substring(0, gc_path.lastIndexOf('\\'))
if (gc_path) {
const resources_exist: boolean =
((await invoke('dir_exists', {
path: path + '\\resources',
})) as boolean) &&
(!(await invoke('dir_is_empty', {
path: path + '\\resources',
})) as boolean)
const resources_exist: boolean = await invoke('dir_exists', {
path: path + '\\resources'
}) as boolean && !(await invoke('dir_is_empty', {
path: path + '\\resources'
})) as boolean
this.setState({
grasscutter_set: gc_path !== '',
resources_exist,
resources_exist
})
}
}
@@ -111,9 +111,8 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadGrasscutterStableRepo() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(STABLE_REPO_DOWNLOAD, folder + '\\grasscutter_repo.zip', async () => {
await unzip(folder + '\\grasscutter_repo.zip', folder + '\\', true)
this.toggleButtons()
this.props.downloadManager.addDownload(this.state.version_data?.stable, folder + '\\grasscutter_repo.zip', () =>{
unzip(folder + '\\grasscutter_repo.zip', folder + '\\', this.toggleButtons)
})
this.toggleButtons()
@@ -121,9 +120,8 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadGrasscutterDevRepo() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(DEV_REPO_DOWNLOAD, folder + '\\grasscutter_repo.zip', async () => {
await unzip(folder + '\\grasscutter_repo.zip', folder + '\\', true)
this.toggleButtons()
this.props.downloadManager.addDownload(this.state.version_data?.dev, folder + '\\grasscutter_repo.zip', () =>{
unzip(folder + '\\grasscutter_repo.zip', folder + '\\', this.toggleButtons)
})
this.toggleButtons()
@@ -131,22 +129,20 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadGrasscutterStable() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(STABLE_DOWNLOAD, folder + '\\grasscutter.zip', async () => {
await unzip(folder + '\\grasscutter.zip', folder + '\\', true)
this.toggleButtons
this.props.downloadManager.addDownload(this.state.version_data?.stableJar, folder + '\\grasscutter.zip', () =>{
unzip(folder + '\\grasscutter.zip', folder + '\\', this.toggleButtons)
})
// Also add repo download
this.downloadGrasscutterStableRepo()
this.toggleButtons()
}
}
async downloadGrasscutterLatest() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(DEV_DOWNLOAD, folder + '\\grasscutter.zip', async () => {
await unzip(folder + '\\grasscutter.zip', folder + '\\', true)
this.toggleButtons()
this.props.downloadManager.addDownload(this.state.version_data?.devJar, folder + '\\grasscutter.zip', () =>{
unzip(folder + '\\grasscutter.zip', folder + '\\', this.toggleButtons)
})
// Also add repo download
@@ -157,26 +153,25 @@ export default class Downloads extends React.Component<IProps, IState> {
async downloadResources() {
const folder = await this.getGrasscutterFolder()
this.props.downloadManager.addDownload(RESOURCES_DOWNLOAD, folder + '\\resources.zip', async () => {
// Delete the existing folder if it exists
if (
await invoke('dir_exists', {
path: folder + '\\resources',
})
) {
this.props.downloadManager.addDownload(this.state.version_data?.resources, folder + '\\resources.zip', async () => {
// Delete the existing folder if it exists
if (await invoke('dir_exists', {
path: folder + '\\resources'
})) {
await invoke('dir_delete', {
path: folder + '\\resources',
path: folder + '\\resources'
})
}
await unzip(folder + '\\resources.zip', folder + '\\', true)
// Rename folder to resources
invoke('rename', {
path: folder + '\\Resources',
newName: 'resources',
})
await unzip(folder + '\\resources.zip', folder + '\\', () => {
// Rename folder to resources
invoke('rename', {
path: folder + '\\Resources',
newName: 'resources'
})
this.toggleButtons()
this.toggleButtons()
})
})
this.toggleButtons()
@@ -190,43 +185,39 @@ export default class Downloads extends React.Component<IProps, IState> {
grasscutter_downloading: this.props.downloadManager.downloadingJar(),
resources_downloading: this.props.downloadManager.downloadingResources(),
repo_downloading: this.props.downloadManager.downloadingRepo(),
grasscutter_set: gc_path !== '',
grasscutter_set: gc_path && gc_path !== '',
})
}
render() {
return (
<Menu closeFn={this.props.closeFn} className="Downloads" heading="Downloads">
<div className="DownloadMenuSection" id="downloadMenuContainerGCStable">
<div className="DownloadLabel" id="downloadMenuLabelGCStable">
<Tr
text={this.state.grasscutter_set ? 'downloads.grasscutter_stable' : 'downloads.grasscutter_stable_update'}
/>
<HelpButton contents="help.gc_stable_jar" />
<div className='DownloadMenuSection' id="downloadMenuContainerGCStable">
<div className='DownloadLabel' id="downloadMenuLabelGCStable">
<Tr text={
this.state.grasscutter_set ? 'downloads.grasscutter_stable' : 'downloads.grasscutter_stable_update'
} />
<HelpButton>
<Tr text="help.gc_stable_jar" />
</HelpButton>
</div>
<div className="DownloadValue" id="downloadMenuButtonGCStable">
<BigButton
disabled={this.state.grasscutter_downloading}
onClick={this.downloadGrasscutterStable}
id="grasscutterStableBtn"
>
<div className='DownloadValue' id="downloadMenuButtonGCStable">
<BigButton disabled={this.state.grasscutter_downloading || !this.state.version_data?.stableJar} onClick={this.downloadGrasscutterStable} id="grasscutterStableBtn" >
<Tr text="components.download" />
</BigButton>
</div>
</div>
<div className="DownloadMenuSection" id="downloadMenuContainerGCDev">
<div className="DownloadLabel" id="downloadMenuLabelGCDev">
<Tr
text={this.state.grasscutter_set ? 'downloads.grasscutter_latest' : 'downloads.grasscutter_latest_update'}
/>
<HelpButton contents="help.gc_dev_jar" />
<div className='DownloadMenuSection' id="downloadMenuContainerGCDev">
<div className='DownloadLabel' id="downloadMenuLabelGCDev">
<Tr text={
this.state.grasscutter_set ? 'downloads.grasscutter_latest' : 'downloads.grasscutter_latest_update'
} />
<HelpButton>
<Tr text="help.gc_dev_jar" />
</HelpButton>
</div>
<div className="DownloadValue" id="downloadMenuButtonGCDev">
<BigButton
disabled={this.state.grasscutter_downloading}
onClick={this.downloadGrasscutterLatest}
id="grasscutterLatestBtn"
>
<div className='DownloadValue' id="downloadMenuButtonGCDev">
<BigButton disabled={this.state.grasscutter_downloading || !this.state.version_data?.devJar} onClick={this.downloadGrasscutterLatest} id="grasscutterLatestBtn" >
<Tr text="components.download" />
</BigButton>
</div>
@@ -234,44 +225,32 @@ export default class Downloads extends React.Component<IProps, IState> {
<Divider />
<div className="DownloadMenuSection" id="downloadMenuContainerGCStableData">
<div className="DownloadLabel" id="downloadMenuLabelGCStableData">
<Tr
text={
this.state.grasscutter_set
? 'downloads.grasscutter_stable_data'
: 'downloads.grasscutter_stable_data_update'
}
/>
<HelpButton contents="help.gc_stable_data" />
<div className='DownloadMenuSection' id="downloadMenuContainerGCStableData">
<div className='DownloadLabel' id="downloadMenuLabelGCStableData">
<Tr text={
this.state.grasscutter_set ? 'downloads.grasscutter_stable_data' : 'downloads.grasscutter_stable_data_update'
} />
<HelpButton>
<Tr text="help.gc_stable_data" />
</HelpButton>
</div>
<div className="DownloadValue" id="downloadMenuButtonGCStableData">
<BigButton
disabled={this.state.repo_downloading}
onClick={this.downloadGrasscutterStableRepo}
id="grasscutterStableRepo"
>
<div className='DownloadValue' id="downloadMenuButtonGCStableData">
<BigButton disabled={this.state.repo_downloading || !this.state.version_data?.stable} onClick={this.downloadGrasscutterStableRepo} id="grasscutterStableRepo" >
<Tr text="components.download" />
</BigButton>
</div>
</div>
<div className="DownloadMenuSection" id="downloadMenuContainerGCDevData">
<div className="DownloadLabel" id="downloadMenuLabelGCDevData">
<Tr
text={
this.state.grasscutter_set
? 'downloads.grasscutter_latest_data'
: 'downloads.grasscutter_latest_data_update'
}
/>
<HelpButton contents="help.gc_dev_data" />
<div className='DownloadMenuSection' id="downloadMenuContainerGCDevData">
<div className='DownloadLabel' id="downloadMenuLabelGCDevData">
<Tr text={
this.state.grasscutter_set ? 'downloads.grasscutter_latest_data' : 'downloads.grasscutter_latest_data_update'
} />
<HelpButton>
<Tr text="help.gc_dev_data" />
</HelpButton>
</div>
<div className="DownloadValue" id="downloadMenuButtonGCDevData">
<BigButton
disabled={this.state.repo_downloading}
onClick={this.downloadGrasscutterStableRepo}
id="grasscutterDevRepo"
>
<div className='DownloadValue' id="downloadMenuButtonGCDevData">
<BigButton disabled={this.state.repo_downloading || !this.state.version_data?.dev} onClick={this.downloadGrasscutterStableRepo} id="grasscutterDevRepo" >
<Tr text="components.download" />
</BigButton>
</div>
@@ -279,17 +258,19 @@ export default class Downloads extends React.Component<IProps, IState> {
<Divider />
<div className="DownloadMenuSection" id="downloadMenuContainerResources">
<div className="DownloadLabel" id="downloadMenuLabelResources">
<div className='DownloadMenuSection' id="downloadMenuContainerResources">
<div className='DownloadLabel' id="downloadMenuLabelResources">
<Tr text="downloads.resources" />
<HelpButton contents="help.resources" />
<HelpButton>
<Tr text="help.resources" />
</HelpButton>
</div>
<div className="DownloadValue" id="downloadMenuButtonResources">
<BigButton
disabled={this.state.resources_downloading || !this.state.grasscutter_set || this.state.resources_exist}
onClick={this.downloadResources}
id="resourcesBtn"
>
<div className='DownloadValue' id="downloadMenuButtonResources">
<BigButton disabled={
this.state.resources_downloading
|| !this.state.grasscutter_set
|| this.state.resources_exist
|| !this.state.version_data?.resources} onClick={this.downloadResources} id="resourcesBtn" >
<Tr text="components.download" />
</BigButton>
</div>
@@ -297,4 +278,4 @@ export default class Downloads extends React.Component<IProps, IState> {
</Menu>
)
}
}
}

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