Files
Cultivation/src/ui/components/mods/ModList.tsx
2022-07-24 18:14:18 -07:00

78 lines
1.7 KiB
TypeScript

import React from 'react'
import { getInstalledMods, getMods, ModData } from '../../../utils/gamebanana'
import { LoadingCircle } from './LoadingCircle'
import './ModList.css'
import { ModTile } from './ModTile'
interface IProps {
mode: string
addDownload: (mod: ModData) => void
}
interface IState {
modList: ModData[] | null
installedList:
| {
path: string
info: unknown
}[]
| null
}
export class ModList extends React.Component<IProps, IState> {
constructor(props: IProps) {
super(props)
this.state = {
modList: null,
installedList: null,
}
this.downloadMod = this.downloadMod.bind(this)
}
async componentDidMount() {
if (this.props.mode === 'installed') {
const installedMods = await getInstalledMods()
console.log(installedMods)
this.setState({
installedList: installedMods,
})
return
}
const mods = await getMods(this.props.mode)
this.setState({
modList: mods,
})
}
async downloadMod(mod: ModData) {
this.props.addDownload(mod)
}
render() {
return (
<div className="ModList">
{(this.state.modList && this.props.mode !== 'installed') ||
(this.state.installedList && this.props.mode === 'installed') ? (
<div className="ModListInner">
{this.props.mode === 'installed'
? this.state.installedList?.map((mod) => <></>)
: this.state.modList?.map((mod: ModData) => (
<ModTile mod={mod} key={mod.id} onClick={this.downloadMod} />
))}
</div>
) : (
<LoadingCircle />
)}
</div>
)
}
}