mirror of
https://github.com/Grasscutters/Cultivation.git
synced 2025-12-12 15:14:35 +01:00
538 lines
15 KiB
Rust
538 lines
15 KiB
Rust
#![cfg_attr(
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all(not(debug_assertions), target_os = "windows"),
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windows_subsystem = "windows"
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)]
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use args::{Args, ArgsError};
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use file_helpers::dir_exists;
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use once_cell::sync::Lazy;
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use proxy::set_proxy_addr;
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use std::fs;
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use std::io::Write;
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use std::{collections::HashMap, sync::Mutex};
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use tauri::api::path::data_dir;
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use tauri::async_runtime::block_on;
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use std::thread;
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use sysinfo::{Pid, ProcessExt, System, SystemExt};
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#[cfg(target_os = "windows")]
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use crate::admin::reopen_as_admin;
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#[cfg(target_os = "windows")]
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use system_helpers::is_elevated;
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#[cfg(target_os = "linux")]
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use std::{
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thread::{sleep, JoinHandle},
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time::{Duration, Instant},
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};
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mod admin;
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mod config;
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mod downloader;
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mod file_helpers;
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mod gamebanana;
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mod lang;
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mod patch;
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mod proxy;
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mod release;
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mod system_helpers;
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mod unzip;
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mod web;
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static WATCH_GAME_PROCESS: Lazy<Mutex<String>> = Lazy::new(|| Mutex::new(String::new()));
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static WATCH_GRASSCUTTER_PROCESS: Lazy<Mutex<String>> = Lazy::new(|| Mutex::new(String::new()));
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static GC_PID: std::sync::Mutex<usize> = Mutex::new(696969);
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#[cfg(target_os = "linux")]
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pub static AAGL_THREAD: Lazy<Mutex<Option<JoinHandle<()>>>> = Lazy::new(|| Mutex::new(None));
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fn try_flush() {
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std::io::stdout().flush().unwrap_or(())
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}
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async fn parse_args(inp: &Vec<String>) -> Result<Args, ArgsError> {
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let mut args = Args::new(
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"Cultivation",
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"Private server helper program for an Anime Game",
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);
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args.flag("h", "help", "Print various CLI args");
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args.flag("p", "proxy", "Start the proxy server");
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args.flag("G", "launch-game", "Launch the game");
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args.flag("o", "other-redirects", "Redirect other certain anime games");
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args.flag(
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"A",
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"no-admin",
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"Launch without requiring admin permissions",
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);
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args.flag(
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"g",
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"no-gui",
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"Run in CLI mode. Requires -A to be passed as well.",
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);
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args.flag("s", "server", "Launch the configured GC server");
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args.flag(
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"P",
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"patch",
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"Patch your game before launching, with whatever your game version needs",
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);
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args.flag(
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"N",
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"non-elevated-game",
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"Launch the game without admin permissions",
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);
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args.option(
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"H",
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"host",
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"Set host to connect to (eg. 'localhost:443' or 'my.awesomeserver.com:6969)",
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"SERVER_HOST",
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getopts::Occur::Optional,
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None,
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);
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args.option(
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"a",
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"game-args",
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"Arguments to pass to the game process, if launching it",
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r#""-opt-one -opt-two""#,
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getopts::Occur::Optional,
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None,
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);
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args.parse(inp).unwrap();
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let config = config::get_config();
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if args.value_of("help")? {
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println!("{}", args.full_usage());
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std::process::exit(0);
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}
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// Patch if needed
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if args.value_of("patch")? {
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patch::patch_game(false, 0.to_string()).await;
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}
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if args.value_of("launch-game")? {
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let game_path = config.game_install_path;
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let game_args: String = args.value_of("game-args").unwrap_or_default();
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if game_path.is_some() {
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if args.value_of("non-elevated-game")? {
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system_helpers::run_un_elevated(game_path.unwrap(), Some(game_args))
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} else {
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system_helpers::run_program(game_path.unwrap(), Some(game_args))
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}
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}
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}
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if args.value_of("server")? && config.grasscutter_path.is_some() && config.java_path.is_some() {
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let server_jar = config.grasscutter_path.unwrap();
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let mut server_path = server_jar.clone();
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// Strip jar name from path
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if server_path.contains('/') {
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// Can never panic because of if
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let len = server_jar.rfind('/').unwrap();
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server_path.truncate(len);
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} else if server_path.contains('\\') {
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let len = server_jar.rfind('\\').unwrap();
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server_path.truncate(len);
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}
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let java_path = config.java_path.unwrap();
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system_helpers::run_jar(server_jar, server_path.to_string(), java_path);
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}
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if args.value_of::<String>("host").is_ok() && !args.value_of::<String>("host")?.is_empty() {
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let host = args.value_of::<String>("host")?;
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set_proxy_addr(host);
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}
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if args.value_of("proxy")? {
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println!("Starting proxy server...");
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let mut pathbuf = tauri::api::path::data_dir().unwrap();
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pathbuf.push("cultivation");
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pathbuf.push("ca");
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if args.value_of("other-redirects")? {
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// proxy::set_redirect_more(); // Unused
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}
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connect(8035, pathbuf.to_str().unwrap().to_string()).await;
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}
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Ok(args)
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}
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fn main() -> Result<(), ArgsError> {
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let args: Vec<String> = std::env::args().collect();
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let parsed_args = block_on(parse_args(&args)).unwrap();
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#[cfg(target_os = "windows")]
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if !is_elevated() && !parsed_args.value_of("no-admin")? {
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println!("===============================================================================");
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println!("You running as a non-elevated user. Some stuff will almost definitely not work.");
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println!("===============================================================================");
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reopen_as_admin();
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}
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// Setup datadir/cultivation just in case something went funky and it wasn't made
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if !dir_exists(data_dir().unwrap().join("cultivation").to_str().unwrap()) {
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fs::create_dir_all(data_dir().unwrap().join("cultivation")).unwrap();
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}
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// Always set CWD to the location of the executable.
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let mut exe_path = std::env::current_exe().unwrap();
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exe_path.pop();
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std::env::set_current_dir(&exe_path).unwrap();
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// For disabled GUI
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ctrlc::set_handler(|| {
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disconnect();
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block_on(patch::unpatch_game());
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std::process::exit(0);
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})
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.unwrap_or(());
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if !parsed_args.value_of("no-gui")? {
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tauri::Builder::default()
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.invoke_handler(tauri::generate_handler![
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enable_process_watcher,
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enable_grasscutter_watcher,
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connect,
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disconnect,
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req_get,
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is_game_running,
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is_grasscutter_running,
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restart_grasscutter,
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get_theme_list,
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system_helpers::run_command,
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system_helpers::run_program,
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system_helpers::run_program_relative,
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system_helpers::start_service,
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system_helpers::service_status,
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system_helpers::stop_service,
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system_helpers::run_jar,
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system_helpers::run_jar_root,
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system_helpers::open_in_browser,
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system_helpers::install_location,
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system_helpers::is_elevated,
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system_helpers::set_migoto_delay,
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system_helpers::wipe_registry,
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system_helpers::get_platform,
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system_helpers::run_un_elevated,
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system_helpers::jvm_add_cap,
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system_helpers::jvm_remove_cap,
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patch::patch_game,
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patch::unpatch_game,
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proxy::set_proxy_addr,
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proxy::generate_ca_files,
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release::get_latest_release,
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unzip::unzip,
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file_helpers::rename,
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file_helpers::dir_create,
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file_helpers::dir_exists,
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file_helpers::dir_is_empty,
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file_helpers::dir_delete,
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file_helpers::copy_file,
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file_helpers::copy_file_with_new_name,
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file_helpers::delete_file,
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file_helpers::are_files_identical,
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file_helpers::read_file,
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file_helpers::write_file,
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file_helpers::does_file_exist,
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downloader::download_file,
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downloader::stop_download,
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lang::get_lang,
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lang::get_languages,
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web::valid_url,
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web::web_get,
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gamebanana::get_download_links,
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gamebanana::list_submissions,
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gamebanana::list_mods
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])
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.on_window_event(|event| {
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if let tauri::WindowEvent::CloseRequested { .. } = event.event() {
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// Ensure all proxy stuff is handled
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disconnect();
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}
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})
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.run(tauri::generate_context!())
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.expect("error while running tauri application");
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} else {
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try_flush();
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println!("Press enter or CTRL-C twice to quit...");
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std::io::stdin().read_line(&mut String::new()).unwrap();
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}
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// Always disconnect upon closing the program
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disconnect();
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// Always unpatch game upon closing the program
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block_on(patch::unpatch_game());
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Ok(())
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}
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#[tauri::command]
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fn is_game_running() -> bool {
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// Grab the game process name
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let proc = WATCH_GAME_PROCESS.lock().unwrap().to_string();
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!proc.is_empty()
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}
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#[cfg(target_os = "windows")]
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#[tauri::command]
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fn enable_process_watcher(window: tauri::Window, process: String) {
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*WATCH_GAME_PROCESS.lock().unwrap() = process;
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window.listen("disable_process_watcher", |_e| {
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*WATCH_GAME_PROCESS.lock().unwrap() = "".to_string();
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});
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println!("Starting process watcher...");
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thread::spawn(move || {
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// Initial sleep for 8 seconds, since running 20 different injectors or whatever can take a while
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std::thread::sleep(std::time::Duration::from_secs(60));
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let mut system = System::new_all();
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loop {
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// Shorten loop timer to avoid user closing Cultivation before unpatching/proxy disconnecting
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thread::sleep(std::time::Duration::from_secs(2));
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// Refresh system info
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system.refresh_all();
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// Grab the game process name
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let proc = WATCH_GAME_PROCESS.lock().unwrap().to_string();
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if !proc.is_empty() {
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let mut proc_with_name = system.processes_by_exact_name(&proc);
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let exists = proc_with_name.next().is_some();
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// If the game process closes, disable the proxy.
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if !exists {
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println!("Game closed");
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*WATCH_GAME_PROCESS.lock().unwrap() = "".to_string();
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disconnect();
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window.emit("game_closed", &()).unwrap();
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break;
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}
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}
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}
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});
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}
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// The library takes care of it
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#[cfg(target_os = "linux")]
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#[tauri::command]
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fn enable_process_watcher(window: tauri::Window, process: String) {
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drop(process);
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thread::spawn(move || {
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let end_time = Instant::now() + Duration::from_secs(90);
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let game_thread = loop {
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let mut lock = AAGL_THREAD.lock().unwrap();
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if lock.is_some() {
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break lock.take().unwrap();
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}
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drop(lock);
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if end_time < Instant::now() {
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// If more than 60 seconds pass something has gone wrong
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println!("Waiting for game thread timed out");
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return;
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}
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// Otherwhise wait in order to not use too many CPU cycles
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sleep(Duration::from_millis(128));
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};
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game_thread.join().unwrap();
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println!("Game closed");
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*WATCH_GAME_PROCESS.lock().unwrap() = "".to_string();
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disconnect();
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window.emit("game_closed", &()).unwrap();
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});
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}
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#[cfg(target_os = "macos")]
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#[tauri::command]
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fn enable_process_watcher(window: tauri::Window, process: String) {}
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#[tauri::command]
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fn is_grasscutter_running() -> bool {
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// Grab the grasscutter process name
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let proc = WATCH_GRASSCUTTER_PROCESS.lock().unwrap().to_string();
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!proc.is_empty()
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}
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#[cfg(windows)]
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#[tauri::command]
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fn restart_grasscutter(window: tauri::Window) -> bool {
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let pid: usize = *GC_PID.lock().unwrap();
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let system = System::new_all();
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// Get the process
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if let Some(process) = system.process(Pid::from(pid)) {
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// Kill it
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if process.kill() {
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// Also kill the cmd it was open in
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if let Some(parent) = system.process(process.parent().unwrap()) {
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parent.kill();
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}
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for process_gc in system.processes_by_name("java") {
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if process_gc.cmd().last().unwrap().contains("grasscutter") {
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process_gc.kill();
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}
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}
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window.emit("disable_grasscutter_watcher", &()).unwrap();
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thread::sleep(std::time::Duration::from_secs(2));
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// Start again
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window.emit("start_grasscutter", &()).unwrap();
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true
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} else {
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false
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}
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} else {
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false
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}
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}
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#[cfg(unix)]
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#[tauri::command]
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fn restart_grasscutter(_window: tauri::Window) {
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// Placeholder text for imports
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let s = System::new();
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if let Some(process) = s.process(Pid::from(1337)) {
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println!("{}", process.name());
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}
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}
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#[tauri::command]
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fn enable_grasscutter_watcher(window: tauri::Window, process: String) {
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let grasscutter_name = process.clone();
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let mut gc_pid = Pid::from(696969);
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*WATCH_GRASSCUTTER_PROCESS.lock().unwrap() = process;
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window.listen("disable_grasscutter_watcher", |_e| {
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*WATCH_GRASSCUTTER_PROCESS.lock().unwrap() = "".to_string();
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});
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println!("Starting grasscutter watcher...");
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thread::spawn(move || {
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// Initial sleep for 1 second while Grasscutter opens
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std::thread::sleep(std::time::Duration::from_secs(3));
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let mut system = System::new_all();
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for process_gc in system.processes_by_name("java") {
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if process_gc.cmd().last().unwrap().contains(&grasscutter_name) {
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gc_pid = process_gc.pid();
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*GC_PID.lock().unwrap() = gc_pid.into();
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window
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.emit("grasscutter_started", gc_pid.to_string())
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.unwrap();
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}
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}
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loop {
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// Shorten loop timer to avoid user closing Cultivation before automatic stuff
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thread::sleep(std::time::Duration::from_secs(2));
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// Refresh system info
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system.refresh_all();
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// Grab the grasscutter process name
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let proc = WATCH_GRASSCUTTER_PROCESS.lock().unwrap().to_string();
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if !proc.is_empty() {
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let mut exists = true;
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if system.process(gc_pid).is_none() {
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exists = false;
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}
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// If the grasscutter process closes.
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if !exists {
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println!("Grasscutter closed");
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*WATCH_GRASSCUTTER_PROCESS.lock().unwrap() = "".to_string();
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window.emit("grasscutter_closed", &()).unwrap();
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break;
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}
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}
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}
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});
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}
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#[tauri::command]
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async fn connect(port: u16, certificate_path: String) {
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// Log message to console.
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println!("Connecting to proxy...");
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// Change proxy settings.
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proxy::connect_to_proxy(port);
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// Create and start a proxy.
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proxy::create_proxy(port, certificate_path).await;
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}
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#[tauri::command]
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fn disconnect() {
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// Log message to console.
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println!("Disconnecting from proxy...");
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// Change proxy settings.
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proxy::disconnect_from_proxy();
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}
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#[tauri::command]
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async fn req_get(url: String) -> String {
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// Send a GET request to the specified URL and send the response body back to the client.
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web::query(&url.to_string()).await
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}
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#[tauri::command]
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async fn get_theme_list(data_dir: String) -> Vec<HashMap<String, String>> {
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let theme_loc = format!("{}/themes", data_dir);
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|
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// Ensure folder exists
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if !std::path::Path::new(&theme_loc).exists() {
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std::fs::create_dir_all(&theme_loc).unwrap();
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}
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// Read each index.json folder in each theme folder
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let mut themes = Vec::new();
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for entry in std::fs::read_dir(&theme_loc).unwrap() {
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let entry = entry.unwrap();
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let path = entry.path();
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if path.is_dir() {
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let index_path = format!("{}/index.json", path.to_str().unwrap());
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if std::path::Path::new(&index_path).exists() {
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|
let theme_json = std::fs::read_to_string(&index_path).unwrap();
|
|
|
|
let mut map = HashMap::new();
|
|
|
|
map.insert("json".to_string(), theme_json);
|
|
map.insert("path".to_string(), path.to_str().unwrap().to_string());
|
|
|
|
// Push key-value pair containing "json" and "path"
|
|
themes.push(map);
|
|
}
|
|
}
|
|
}
|
|
|
|
themes
|
|
}
|