mirror of
https://github.com/Grasscutters/Cultivation.git
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Plus adding some non-functional options for later Need to add support for Chinese version of the game
287 lines
9.2 KiB
TypeScript
287 lines
9.2 KiB
TypeScript
import React from 'react'
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import { invoke } from '@tauri-apps/api'
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import { dataDir } from '@tauri-apps/api/path'
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import DirInput from '../common/DirInput'
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import Menu from './Menu'
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import Tr, { getLanguages, translate } from '../../../utils/language'
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import { setConfigOption, getConfig, getConfigOption } from '../../../utils/configuration'
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import Checkbox from '../common/Checkbox'
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import Divider from './Divider'
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import { getThemeList } from '../../../utils/themes'
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import * as server from '../../../utils/server'
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import './Options.css'
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import BigButton from '../common/BigButton'
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interface IProps {
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closeFn: () => void;
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}
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interface IState {
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game_install_path: string
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grasscutter_path: string
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java_path: string
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grasscutter_with_game: boolean
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language_options: { [key: string]: string }[],
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current_language: string
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bg_url_or_path: string
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themes: string[]
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theme: string
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encryption: boolean
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}
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export default class Options extends React.Component<IProps, IState> {
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constructor(props: IProps) {
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super(props)
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this.state = {
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game_install_path: '',
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grasscutter_path: '',
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java_path: '',
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grasscutter_with_game: false,
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language_options: [],
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current_language: 'en',
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bg_url_or_path: '',
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themes: ['default'],
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theme: '',
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encryption: false
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}
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this.setGameExec = this.setGameExec.bind(this)
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this.setGrasscutterJar = this.setGrasscutterJar.bind(this)
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this.setJavaPath = this.setJavaPath.bind(this)
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this.toggleGrasscutterWithGame = this.toggleGrasscutterWithGame.bind(this)
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this.setCustomBackground = this.setCustomBackground.bind(this)
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this.toggleEncryption = this.toggleEncryption.bind(this)
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}
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async componentDidMount() {
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const config = await getConfig()
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const languages = await getLanguages()
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// Remove jar from path
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const path = config.grasscutter_path.replace(/\\/g, '/')
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const folderPath = path.substring(0, path.lastIndexOf('/'))
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const encEnabled = await server.encryptionEnabled(folderPath + '/config.json')
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this.setState({
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game_install_path: config.game_install_path || '',
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grasscutter_path: config.grasscutter_path || '',
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java_path: config.java_path || '',
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grasscutter_with_game: config.grasscutter_with_game || false,
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language_options: languages,
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current_language: config.language || 'en',
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bg_url_or_path: config.customBackground || '',
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themes: (await getThemeList()).map(t => t.name),
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theme: config.theme || 'default',
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encryption: await translate(encEnabled ? 'options.enabled' : 'options.disabled')
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})
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this.forceUpdate()
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}
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setGameExec(value: string) {
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setConfigOption('game_install_path', value)
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this.setState({
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game_install_path: value
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})
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}
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setGrasscutterJar(value: string) {
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setConfigOption('grasscutter_path', value)
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this.setState({
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grasscutter_path: value
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})
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}
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setJavaPath(value: string) {
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setConfigOption('java_path', value)
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this.setState({
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java_path: value
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})
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}
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async setLanguage(value: string) {
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await setConfigOption('language', value)
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window.location.reload()
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}
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async setTheme(value: string) {
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await setConfigOption('theme', value)
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window.location.reload()
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}
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async toggleGrasscutterWithGame() {
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const changedVal = !(await getConfigOption('grasscutter_with_game'))
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setConfigOption('grasscutter_with_game', changedVal)
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this.setState({
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grasscutter_with_game: changedVal
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})
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}
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async setCustomBackground(value: string) {
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const isUrl = /^(?:http(s)?:\/\/)/gm.test(value)
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if (!value) return await setConfigOption('customBackground', '')
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if (!isUrl) {
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const filename = value.replace(/\\/g, '/').split('/').pop()
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const localBgPath = (await dataDir() as string).replace(/\\/g, '/')
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await setConfigOption('customBackground', `${localBgPath}/cultivation/bg/${filename}`)
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// Copy the file over to the local directory
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await invoke('copy_file', {
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path: value.replace(/\\/g, '/'),
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newPath: `${localBgPath}cultivation/bg/`
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})
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window.location.reload()
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} else {
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await setConfigOption('customBackground', value)
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window.location.reload()
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}
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}
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async toggleEncryption() {
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const config = await getConfig()
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// Check if grasscutter path is set
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if (!config.grasscutter_path) {
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alert('Grasscutter not set!')
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return
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}
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// Remove jar from path
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const path = config.grasscutter_path.replace(/\\/g, '/')
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const folderPath = path.substring(0, path.lastIndexOf('/'))
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await server.toggleEncryption(folderPath + '/config.json')
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this.setState({
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encryption: await translate(await server.encryptionEnabled(folderPath + '/config.json') ? 'options.enabled' : 'options.disabled')
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})
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}
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render() {
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return (
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<Menu closeFn={this.props.closeFn} className="Options" heading="Options">
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<div className='OptionSection' id="menuOptionsContainerGameExec">
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<div className='OptionLabel' id="menuOptionsLabelGameExec">
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<Tr text="options.game_exec" />
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</div>
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<div className='OptionValue' id="menuOptionsDirGameExec">
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<DirInput onChange={this.setGameExec} value={this.state?.game_install_path} folder={true} />
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</div>
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</div>
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<div className='OptionSection' id="menuOptionsContainerGCJar">
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<div className='OptionLabel' id="menuOptionsLabelGCJar">
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<Tr text="options.grasscutter_jar" />
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</div>
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<div className='OptionValue' id="menuOptionsDirGCJar">
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<DirInput onChange={this.setGrasscutterJar} value={this.state?.grasscutter_path} extensions={['jar']} />
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</div>
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</div>
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<div className='OptionSection' id="menuOptionsContainerToggleEnc">
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<div className='OptionLabel' id="menuOptionsLabelToggleEnc">
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<Tr text="options.toggle_encryption" />
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</div>
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<div className='OptionValue' id="menuOptionsButtonToggleEnc">
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<BigButton onClick={this.toggleEncryption} id="toggleEnc">
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{
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this.state.encryption
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}
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</BigButton>
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</div>
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</div>
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<Divider />
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<div className='OptionSection' id="menuOptionsContainerGCWGame">
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<div className='OptionLabel' id="menuOptionsLabelGCWDame">
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<Tr text="options.grasscutter_with_game" />
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</div>
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<div className='OptionValue' id="menuOptionsCheckboxGCWGame">
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<Checkbox onChange={this.toggleGrasscutterWithGame} checked={this.state?.grasscutter_with_game} id="gcWithGame" />
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</div>
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</div>
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<Divider />
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<div className='OptionSection' id="menuOptionsContainerThemes">
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<div className='OptionLabel' id="menuOptionsLabelThemes">
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<Tr text="options.theme" />
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</div>
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<div className='OptionValue' id="menuOptionsSelectThemes">
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<select value={this.state.theme} id="menuOptionsSelectMenuThemes" onChange={(event) => {
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this.setTheme(event.target.value)
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}}>
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{this.state.themes.map(t => (
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<option
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key={t}
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value={t}>
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{t}
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</option>
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))}
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</select>
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</div>
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</div>
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<Divider />
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<div className='OptionSection' id="menuOptionsContainerJavaPath">
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<div className='OptionLabel' id="menuOptionsLabelJavaPath">
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<Tr text="options.java_path" />
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</div>
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<div className='OptionValue' id="menuOptionsDirJavaPath">
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<DirInput onChange={this.setJavaPath} value={this.state?.java_path} extensions={['exe']} />
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</div>
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</div>
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<div className='OptionSection' id="menuOptionsContainerBG">
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<div className='OptionLabel' id="menuOptionsLabelBG">
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<Tr text="options.background" />
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</div>
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<div className='OptionValue' id="menuOptionsDirBG">
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<DirInput
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onChange={this.setCustomBackground}
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value={this.state?.bg_url_or_path}
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extensions={['png', 'jpg', 'jpeg']}
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readonly={false}
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clearable={true}
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customClearBehaviour={async () => {
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await setConfigOption('customBackground', '')
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window.location.reload()
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}}
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/>
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</div>
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</div>
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<div className='OptionSection' id="menuOptionsContainerLang">
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<div className='OptionLabel' id="menuOptionsLabelLang">
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<Tr text="options.language" />
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</div>
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<div className='OptionValue' id="menuOptionsSelectLang">
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<select value={this.state.current_language} id="menuOptionsSelectMenuLang" onChange={(event) => {
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this.setLanguage(event.target.value)
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}}>
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{this.state.language_options.map(lang => (
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<option
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key={Object.keys(lang)[0]}
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value={Object.keys(lang)[0]}>
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{lang[Object.keys(lang)[0]]}
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</option>
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))}
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</select>
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</div>
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</div>
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</Menu>
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)
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}
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} |