namespace EpinelPS.Data
{

    public enum TriggerType
    {
        None = 0,
        UserLevel = 1,
        CampaignClear = 2,
        ChapterClear = 3,
        CampaignStart = 4,
        TowerAllStart = 5,
        TowerBasicClear = 6,
        CharacterLevel = 7,
        CharacterGrade = 8,
        CharacterCore = 9,
        CharacterAttractiveLevel = 10,
        MainShopBuy = 11,
        ShopGuildBuy = 12,
        GachaCharacter = 13,
        OutpostBattleReward = 14,
        OutpostFastBattleReward = 15,
        PointRewardDaily = 16,
        PointRewardWeekly = 17,
        ObtainCharacter = 18,
        OutpostBuilding = 19,
        SendFriendShipPoint = 20,
        SendDispatch = 21,
        MainQuestClear = 22,
        ObtainJukeboxTheme = 23,
        SubQuestClear = 24,
        CampaignGroupClear = 25,
        NpcTalk = 26,
        TowerElysionClear = 27,
        TowerMissilisClear = 28,
        TowerTetraClear = 29,
        TowerOverspecClear = 30,
        AchieveRanking1st = 31,
        AchieveRanking5th = 32,
        AchieveRanking10th = 33,
        EventPoint = 34,
        HardChapterClear = 35,
        ObtainCharacterSSR = 36,
        GachaCompany = 37,
        ObtainCharacterNew = 38,
        WinArena = 39,
        SpecialArenaTier = 40,
        PointRewardAchievement = 41,
        ObtainCharacterPilgrim = 42,
        ShopDisassembleBuy = 43,
        CharacterCounsel = 44,
        CharacterAttractivePresent = 45,
        ObtainEquipItemT3T4 = 46,
        ObtainEquipItemT5T6 = 47,
        ObtainEquipItemT7T8 = 48,
        ObtainEquipItemT9 = 49,
        PointRewardEvent = 50,
        MissionClearEvent = 51,
        ObtainMemorialItem = 52,
        LostSectorClear = 53,
        ObtainHarmonyCube = 54,
        HarmonyCubeLevel = 55,
        CooperationEventClear = 56,
        SynchroDeviceSlot = 57,
        ObtainEquipItemALL = 58,
        EquipItemLevel = 59,
        CharacterSkillLevel = 60,
        PickupGachaCharacter = 61,
        ObtainSilverMileage = 62,
        ObtainGoldMileage = 63,
        SendDispatchGrade = 64,
        OutpostBattleBoxLevel = 65,
        GetFriendShipPoint = 66,
        MessageClear = 67,
        RecycleResearchLevel = 68,
        GachaPremium = 69,
        CharacterLevelUpCount = 70,
        CharacterGradeUpCount = 71,
        CharacterLevelMax = 72,
        CharacterGradeMax = 73,
        HarmonyCubeLevelMax = 74,
        CharacterSkillLevelMax = 75,
        CharacterAttractiveLevelMax = 76,
        EquipItemLevelMax = 77,
        ObtainEquipItemT2 = 78,
        FieldObjectCollection = 79,
        SimulationRoomStart = 80,
        InterceptStart = 81,
        EquipItemLevelCount = 82,
        SimulationRoomClear = 83,
        InterceptClear = 84,
        DailyEventClear = 85,
        EventStageClear = 86,
        ObtainEventCurrencyMaterialMiraclesnow = 87,
        EventDungeonStageClear = 88,
        EventSortOutClear = 89,
        EventSortOutPointMax = 90,
        EquipItemLevelUpCount = 91,
        CharacterSkillLevelUpCount = 92,
        FirstPaidGacha_Legecy = 93,
        ObtainCharacterCostume = 94,
        SyncroDeviceLevelMax = 95,
        ObtainEventCurrencyMaterial = 96,
        SimulationRoomClearWithoutCondition = 97,
        EventTextAdventureClear = 98,
        RookieArenaPlayCount = 99,
        EventDicePlayCount = 100,
        EventBBQTycoonDailyRewardCheck = 101,
        EventBBQTycoonHighScore = 102,
        ChampionArenaGambleWinAll = 103,
        ChampionArenaGambleLoseAll = 104,
        EventMiniGameCe002PlayCheck = 105,
        EventMiniGameNKSPlayCheck = 106,
        EventSnowfallOasisDailyRewardCheck = 107,
        EventMiniGameCe003RewardCheck = 108,
        EventTowerDefensePlayCheck = 109,
        EventPlaySodaPlayCheck = 110,
        EventIslandAdventureFishingPlayCheck = 111,
        MiniGameDDCompleteDive = 112,
        MiniGameDDCompleteSushi = 113,
        MiniGameDDTotalGold = 114,
        MiniGameDDSushiPreTurnover = 115,
        MiniGameDDTotalFish = 116,
        MiniGameDDPerUnderwaterEncounter = 117,
        MiniGameDDUnlockEmployeeCount = 118,
        MiniGameDDUnlockNikkeCount = 119,
        MiniGameDDGunLevel = 120,
        MiniGameDDIDiverLevel = 121,
        MiniGameDDUnlockSushiCount = 122,
        MiniGameDDSushiLevel = 123,
        MiniGameDDSushiCookScore = 124,
        MiniGameDDSushiPreTurnoverTotalMax = 125,
        MiniGameDDSushiLevelTotalMax = 126,
        MiniGameDDAllAchievement = 127,
        ComebackPollComplete = 128,
        AliceAccessAttractiveScenario = 129,
        AliceEquipCollectionItemLevel = 130,
        AliceEquipCollectionItemSR = 131,
        AliceEquipItemOverload = 132,
        AliceSkill1Level = 133,
        AliceSkillBurstLevel = 134,
        InterceptNormalClearWithCondition = 135,
        InterceptSpecialClearWithCondition = 136,
        SimulationRoomClearCount1Only = 137,
        TacticAcademyFinish9_4 = 138,
        EventMiniGameCe004RewardCheck = 139,
        EventMVGPlayCheck = 140,
        EventDDRRewardCheck = 141
    }
}