improve logging

This commit is contained in:
Mikhail
2025-05-03 12:29:22 -04:00
parent 9304f86603
commit 0ba37e5d97
4 changed files with 4 additions and 15 deletions

View File

@@ -18,16 +18,7 @@ namespace EpinelPS.Controllers
await LobbyHandler.DispatchSingle(HttpContext);
st.Stop();
var fg = Console.ForegroundColor;
if (HttpContext.Response.StatusCode == 200)
Console.ForegroundColor = ConsoleColor.DarkGreen;
else
Console.ForegroundColor = ConsoleColor.Red;
Logging.WriteLine("POST " + HttpContext.Request.Path.Value + " completed in " + st.Elapsed + " with result " + HttpContext.Response.StatusCode, LogType.InfoSuccess);
Console.ForegroundColor = fg;
Logging.WriteLine($"POST {HttpContext.Request.Path.Value}: {HttpContext.Response.StatusCode}", LogType.Info);
}
}
}

View File

@@ -10,9 +10,7 @@ namespace EpinelPS.LobbyServer.Campaign
var req = await ReadData<ReqSaveCampaignField>();
var user = GetUser();
var response = new ResGetFieldTalkList();
Console.WriteLine($"save {req.MapId} with {req.Json}");
var response = new ResSaveCampaignField();
if (!user.MapJson.ContainsKey(req.MapId))
{

View File

@@ -56,7 +56,7 @@ namespace EpinelPS.LobbyServer
if (handler == null)
{
Logging.WriteLine("HANDLER NOT FOUND: " + path, LogType.Error);
Logging.WriteLine($"Error: Implementation for {path} not found", LogType.Error);
//ctx.Response.StatusCode = 404;
// to prevent "reloading" of the game for now, return empty response

View File

@@ -1063,7 +1063,7 @@ namespace EpinelPS
url = url.Replace("/v1", "");
// find appropriate handler
Logging.WriteLine("BATCH: /v1" + url, LogType.Info);
Logging.WriteLine("BATCH " + url, LogType.Info);
foreach (var item in LobbyHandler.Handlers)
{