Update JsonStaticData.cs

This commit is contained in:
Mikhail
2024-12-21 09:44:14 -05:00
parent 8622eb5879
commit 3b05037be5

View File

@@ -109,7 +109,7 @@
public string lesson_type = ""; public string lesson_type = "";
public TacticAcademyLessonReward[]? lesson_reward; public TacticAcademyLessonReward[]? lesson_reward;
} }
public class TacticAcademyLessonTable public class TacticAcademyLessonTable
{ {
public List<TacticAcademyLessonRecord> records; public List<TacticAcademyLessonRecord> records;
@@ -195,10 +195,10 @@
{ {
public int id; public int id;
public int theme; public int theme;
public string bgm ; public string bgm;
public bool is_loop; public bool is_loop;
public int play_time; public int play_time;
public string name ; public string name;
public int order; public int order;
public string artist; public string artist;
public string get_info_type; public string get_info_type;
@@ -272,150 +272,150 @@
{ {
public List<GachaType> records; public List<GachaType> records;
} }
public class EventManager
{
public int id;
public string event_system_type;
public string event_shortcut_id;
public string name_localkey;
public string description_localkey;
public string schedule_type;
public string schedule_value;
public string event_disable_locale;
public string event_resource_id;
public string event_thumbnail_resource_table;
public string event_thumbnail_resource_id;
public string thumbnail_color;
public string event_banner_resource_table;
public string event_banner_resource_id;
public long event_order;
public bool is_popup;
public string active_type;
public string banner_print_type;
}
public class EventManagerTable public class EventManager
{ {
public List<EventManager> records; public int id;
} public string event_system_type;
public string event_shortcut_id;
public string name_localkey;
public string description_localkey;
public string schedule_type;
public string schedule_value;
public string event_disable_locale;
public string event_resource_id;
public string event_thumbnail_resource_table;
public string event_thumbnail_resource_id;
public string thumbnail_color;
public string event_banner_resource_table;
public string event_banner_resource_id;
public long event_order;
public bool is_popup;
public string active_type;
public string banner_print_type;
}
public class EventManagerTable
{
public List<EventManager> records;
}
public class LiveWallpaperRecord public class LiveWallpaperRecord
{ {
public int id; public int id;
public string livewallpaper_type; public string livewallpaper_type;
} }
public class LiveWallpaperTable public class LiveWallpaperTable
{ {
public List<LiveWallpaperRecord> records; public List<LiveWallpaperRecord> records;
} }
public class AlbumResourceRecord public class AlbumResourceRecord
{ {
public int id; public int id;
public int sub_category_id; public int sub_category_id;
public string scenario_name_localtable = ""; public string scenario_name_localtable = "";
public string scenario_name_localkey = ""; public string scenario_name_localkey = "";
public string scenario_group_id = ""; public string scenario_group_id = "";
public int target_chapter; public int target_chapter;
public bool is_hidden; public bool is_hidden;
public string dialogtype = ""; public string dialogtype = "";
} }
public class AlbumResourceTable public class AlbumResourceTable
{ {
public List<AlbumResourceRecord> records; public List<AlbumResourceRecord> records;
} }
public class UserFrameTableRecord
{
public int id;
public string resource_id;
public string tab_type;
public string user_profile_type;
public string filter_type;
public int order;
public string name_localkey;
public string description_localkey;
public bool is_sub_resource_prism;
}
public class UserFrameTable public class UserFrameTableRecord
{ {
public List<UserFrameTableRecord> records; public int id;
} public string resource_id;
public string tab_type;
public class ArchiveRecordManagerRecord public string user_profile_type;
{ public string filter_type;
public int id; public int order;
public string record_type; public string name_localkey;
public string record_title_locale; public string description_localkey;
public int record_main_archive_event_id; public bool is_sub_resource_prism;
public int record_list_order; }
public int unlock_ticket_id;
public int unlock_ticket_count;
public int reward_info_list_id;
public int event_quest_clear_reward_id;
public int recommended_story_list_id;
public int included_contents_group_id;
public string record_slot_bg_addressable;
public string record_unlock_bg_addressable;
}
public class ArchiveRecordManagerTable public class UserFrameTable
{ {
public List<ArchiveRecordManagerRecord> records; public List<UserFrameTableRecord> records;
} }
public class ArchiveEventStoryRecord
{
public int id;
public int event_id;
public string prologue_scenario = "";
public int dungeon_id;
public int album_category_group;
public string ui_prefab = "";
public int archive_ticket_item_id;
public int archive_currency_item_id;
}
public class ArchiveEventStoryTable public class ArchiveRecordManagerRecord
{ {
public List<ArchiveEventStoryRecord> records; public int id;
} public string record_type;
public string record_title_locale;
public int record_main_archive_event_id;
public int record_list_order;
public int unlock_ticket_id;
public int unlock_ticket_count;
public int reward_info_list_id;
public int event_quest_clear_reward_id;
public int recommended_story_list_id;
public int included_contents_group_id;
public string record_slot_bg_addressable;
public string record_unlock_bg_addressable;
}
public class ArchiveEventQuestRecord public class ArchiveRecordManagerTable
{ {
public int id; public List<ArchiveRecordManagerRecord> records;
public int event_quest_manager_id; }
public string condition_type = "";
public int condition_value;
public string name_localkey = "";
public string description_localkey = "";
public int next_quest_id;
public string end_scenario_id = "";
}
public class ArchiveEventQuestTable public class ArchiveEventStoryRecord
{ {
public List<ArchiveEventQuestRecord> records; public int id;
} public int event_id;
public string prologue_scenario = "";
public class ArchiveEventDungeonStageRecord public int dungeon_id;
{ public int album_category_group;
public int id; public string ui_prefab = "";
public int group; public int archive_ticket_item_id;
public int step; public int archive_currency_item_id;
public string stage_name = ""; }
public string stage_contents_type = "";
public int stage_id;
public bool is_repeat_clear;
}
public class ArchiveEventDungeonStageTable public class ArchiveEventStoryTable
{ {
public List<ArchiveEventDungeonStageRecord> records; public List<ArchiveEventStoryRecord> records;
} }
public class ArchiveEventQuestRecord
{
public int id;
public int event_quest_manager_id;
public string condition_type = "";
public int condition_value;
public string name_localkey = "";
public string description_localkey = "";
public int next_quest_id;
public string end_scenario_id = "";
}
public class ArchiveEventQuestTable
{
public List<ArchiveEventQuestRecord> records;
}
public class ArchiveEventDungeonStageRecord
{
public int id;
public int group;
public int step;
public string stage_name = "";
public string stage_contents_type = "";
public int stage_id;
public bool is_repeat_clear;
}
public class ArchiveEventDungeonStageTable
{
public List<ArchiveEventDungeonStageRecord> records;
}
public class UserTitleRecord public class UserTitleRecord
{ {
public int id; public int id;
@@ -433,7 +433,7 @@
{ {
public List<UserTitleRecord> records; public List<UserTitleRecord> records;
} }
public class ArchiveMessengerConditionList public class ArchiveMessengerConditionList
{ {
public string condition_type; public string condition_type;
@@ -465,7 +465,7 @@
public int level_energy_resist; public int level_energy_resist;
public int level_bio_resist; public int level_bio_resist;
} }
public class CharacterStatTable public class CharacterStatTable
{ {
public List<CharacterStatRecord> records; public List<CharacterStatRecord> records;
@@ -547,4 +547,16 @@
{ {
public List<MidasProductRecord> records; public List<MidasProductRecord> records;
} }
public enum ShopCategoryType
{
None = 0,
Normal = 1,
Guild = 2,
Disassemble = 3,
Maze = 4,
PvP = 5,
StoryEvent = 6,
Mileage = 7,
Trade = 8
}
} }