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refactoring part 1
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@@ -60,6 +60,8 @@ namespace ServerSelector
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string launcherCertList = launcherPath + "/intl_service/cacert.pem";
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string gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/intl_cacert.pem";
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if (!File.Exists(gameCertList))
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gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/cacert.pem"; // older INTL sdk versions
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if (File.Exists(launcherCertList))
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{
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@@ -163,6 +165,8 @@ namespace ServerSelector
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string launcherCertList = launcherPath + "/intl_service/cacert.pem";
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string gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/intl_cacert.pem";
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if (!File.Exists(gameCertList))
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gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/cacert.pem"; // older INTL sdk versions
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bool supported = true;
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if (OperatingSystem.IsLinux())
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