mirror of
https://github.com/EpinelPS/EpinelPS.git
synced 2025-12-14 16:04:36 +01:00
fix namespaces, compiler warnings and messages
This commit is contained in:
@@ -7,10 +7,10 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqAcquireUserTitle>();
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var user = GetUser();
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ReqAcquireUserTitle req = await ReadData<ReqAcquireUserTitle>();
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Database.User user = GetUser();
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var response = new ResAcquireUserTitle();
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ResAcquireUserTitle response = new();
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// TODO
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@@ -8,9 +8,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqBuyLobbyDecoBackground>();
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var response = new ResBuyLobbyDecoBackground();
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var user = GetUser();
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ReqBuyLobbyDecoBackground req = await ReadData<ReqBuyLobbyDecoBackground>();
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ResBuyLobbyDecoBackground response = new();
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User user = GetUser();
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user.LobbyDecoBackgroundList.Add(req.LobbyDecoBackgroundId);
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@@ -1,4 +1,5 @@
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using EpinelPS.Database;
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using EpinelPS.Data;
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using EpinelPS.Database;
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using EpinelPS.Utils;
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namespace EpinelPS.LobbyServer.LobbyUser
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@@ -8,37 +9,39 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqEnterLobbyServer>();
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var user = GetUser();
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ReqEnterLobbyServer req = await ReadData<ReqEnterLobbyServer>();
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User user = GetUser();
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var battleTime = DateTime.UtcNow - user.BattleTime;
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var battleTimeMs = (long)(battleTime.TotalNanoseconds / 100);
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TimeSpan battleTime = DateTime.UtcNow - user.BattleTime;
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long battleTimeMs = (long)(battleTime.TotalNanoseconds / 100);
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// NOTE: Keep this in sync with GetUser code
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var response = new ResEnterLobbyServer();
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response.User = LobbyHandler.CreateNetUserDataFromUser(user);
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response.ResetHour = 20;
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response.Nickname = user.Nickname;
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response.SynchroLv = 1;
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response.OutpostBattleLevel = user.OutpostBattleLevel;
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response.OutpostBattleTime = new NetOutpostBattleTime() { MaxBattleTime = 864000000000, MaxOverBattleTime = 12096000000000, BattleTime = battleTimeMs };
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ResEnterLobbyServer response = new()
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{
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User = LobbyHandler.CreateNetUserDataFromUser(user),
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ResetHour = 20,
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Nickname = user.Nickname,
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SynchroLv = 1,
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OutpostBattleLevel = user.OutpostBattleLevel,
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OutpostBattleTime = new NetOutpostBattleTime() { MaxBattleTime = 864000000000, MaxOverBattleTime = 12096000000000, BattleTime = battleTimeMs },
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response.Jukeboxv2 = new NetUserJukeboxDataV2() { CommandBgm = new NetJukeboxBgm() { JukeboxTableId = user.CommanderMusic.TableId, Type = NetJukeboxBgmType.JukeboxTableId, Location = NetJukeboxLocation.CommanderRoom } };
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Jukeboxv2 = new NetUserJukeboxDataV2() { CommandBgm = new NetJukeboxBgm() { JukeboxTableId = user.CommanderMusic.TableId, Type = NetJukeboxBgmType.JukeboxTableId, Location = NetJukeboxLocation.CommanderRoom } }
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};
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foreach (var item in user.Currency)
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foreach (KeyValuePair<CurrencyType, long> item in user.Currency)
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{
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response.Currency.Add(new NetUserCurrencyData() { Type = (int)item.Key, Value = item.Value });
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}
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foreach (var item in user.Characters)
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foreach (Database.Character item in user.Characters)
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{
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response.Character.Add(new NetUserCharacterData() { Default = new() { Csn = item.Csn, Skill1Lv = item.Skill1Lvl, Skill2Lv = item.Skill2Lvl, CostumeId = item.CostumeId, Lv = user.GetCharacterLevel(item.Csn, item.Level), Grade = item.Grade, Tid = item.Tid, UltiSkillLv = item.UltimateLevel}, IsSynchro = user.GetSynchro(item.Csn) });
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}
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foreach (var item in NetUtils.GetUserItems(user))
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foreach (NetUserItemData item in NetUtils.GetUserItems(user))
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{
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response.Items.Add(item);
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}
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@@ -46,15 +49,15 @@ namespace EpinelPS.LobbyServer.LobbyUser
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// Add squad data if there are characters
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if (user.Characters.Count > 0)
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{
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var highestLevelCharacters = user.Characters.OrderByDescending(x => x.Level).Take(5).ToList();
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List<Database.Character> highestLevelCharacters = [.. user.Characters.OrderByDescending(x => x.Level).Take(5)];
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response.SynchroLv = user.GetSynchroLevel();
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foreach (var item in highestLevelCharacters)
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foreach (Database.Character? item in highestLevelCharacters)
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{
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response.SynchroStandardCharacters.Add(item.Csn);
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}
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foreach (var teamInfo in user.UserTeams)
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foreach (KeyValuePair<int, NetUserTeamData> teamInfo in user.UserTeams)
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response.TypeTeams.Add(teamInfo.Value);
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}
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@@ -7,9 +7,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetAllFeatureFlags>();
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ReqGetAllFeatureFlags req = await ReadData<ReqGetAllFeatureFlags>();
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var response = new ResGetAllFeatureFlags();
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ResGetAllFeatureFlags response = new();
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response.Flags.AddRange([
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new NetFeatureFlag() { FeatureKind = NetFeatureKind.UnionRaid, IsOpen = true },
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new NetFeatureFlag() { FeatureKind = NetFeatureKind.CooperationEvent, IsOpen = true },
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@@ -7,17 +7,17 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetContentsOpenData>();
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var user = GetUser();
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ReqGetContentsOpenData req = await ReadData<ReqGetContentsOpenData>();
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Database.User user = GetUser();
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// this request returns a list of "special" stages that mark when something is unlocked, ex: the shop or interception
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List<int> specialStages = [6003003, 6002008, 6002016, 6005003, 6003021, 6011018, 6007021, 6004018, 6005013, 6003009, 6003012, 6009017, 6016039, 6001004, 6000003, 6000001, 6002001, 6004023, 6005026, 6020050, 6006004, 6006023,6022049];
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var response = new ResGetContentsOpenData();
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foreach (var field in user.FieldInfoNew.Values)
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ResGetContentsOpenData response = new();
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foreach (Database.FieldInfoNew field in user.FieldInfoNew.Values)
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{
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foreach (var stage in field.CompletedStages)
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foreach (int stage in field.CompletedStages)
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{
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if (specialStages.Contains(stage))
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response.ClearStageList.Add(stage);
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@@ -7,10 +7,10 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetFieldTalkList>();
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var user = GetUser();
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ReqGetFieldTalkList req = await ReadData<ReqGetFieldTalkList>();
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Database.User user = GetUser();
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var response = new ResGetFieldTalkList();
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ResGetFieldTalkList response = new();
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// TODO
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await WriteDataAsync(response);
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@@ -1,4 +1,5 @@
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using EpinelPS.Utils;
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using EpinelPS.Data;
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using EpinelPS.Utils;
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namespace EpinelPS.LobbyServer.LobbyUser
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{
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@@ -7,9 +8,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetMailData>();
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ReqGetMailData req = await ReadData<ReqGetMailData>();
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var r = new ResGetMailData();
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ResGetMailData r = new();
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r.Mail.Add(new NetUserMailData()
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{
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@@ -7,9 +7,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqProfileCardObjectList>();
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ReqProfileCardObjectList req = await ReadData<ReqProfileCardObjectList>();
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var response = new ResProfileCardObjectList();
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ResProfileCardObjectList response = new();
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// TODO
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await WriteDataAsync(response);
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}
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@@ -7,12 +7,16 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqProfileCardDecorationLayout>();
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ReqProfileCardDecorationLayout req = await ReadData<ReqProfileCardDecorationLayout>();
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var r = new ResProfileCardDecorationLayout();
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r.Layout = new ProfileCardDecorationLayout();
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r.Layout.BackgroundId = 101002;
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r.Layout.ShowCharacterSpine = true;
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ResProfileCardDecorationLayout r = new()
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{
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Layout = new ProfileCardDecorationLayout
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{
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BackgroundId = 101002,
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ShowCharacterSpine = true
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}
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};
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await WriteDataAsync(r);
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}
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}
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@@ -8,10 +8,10 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetProfileFrame>();
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var response = new ResGetProfileFrame();
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ReqGetProfileFrame req = await ReadData<ReqGetProfileFrame>();
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ResGetProfileFrame response = new();
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foreach (var frameRecord in GameData.Instance.userFrameTable.Values)
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foreach (UserFrameTableRecord frameRecord in GameData.Instance.userFrameTable.Values)
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{
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response.Frames.Add(frameRecord.id);
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}
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@@ -7,14 +7,14 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetScenarioList>();
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var user = GetUser();
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ReqGetScenarioList req = await ReadData<ReqGetScenarioList>();
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Database.User user = GetUser();
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// todo what are bookmark scenarios?
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// this returns a list of scenarios that user has completed
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var response = new ResGetScenarioList();
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foreach (var item in user.CompletedScenarios)
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ResGetScenarioList response = new();
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foreach (string item in user.CompletedScenarios)
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{
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response.ScenarioList.Add(item);
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}
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@@ -12,9 +12,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetSpecialLobbySlotData>();
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ReqGetSpecialLobbySlotData req = await ReadData<ReqGetSpecialLobbySlotData>();
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var response = new ResGetSpecialLobbySlotData();
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ResGetSpecialLobbySlotData response = new();
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// TODO
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await WriteDataAsync(response);
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}
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@@ -1,5 +1,6 @@
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using EpinelPS.Utils;
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using EpinelPS.Database;
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using EpinelPS.Data;
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namespace EpinelPS.LobbyServer.LobbyUser
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{
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@@ -8,12 +9,12 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetUserData>();
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var response = new ResGetUserData();
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var user = GetUser();
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ReqGetUserData req = await ReadData<ReqGetUserData>();
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ResGetUserData response = new();
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User user = GetUser();
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var battleTime = DateTime.UtcNow - user.BattleTime;
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var battleTimeMs = (long)(battleTime.TotalNanoseconds / 100);
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TimeSpan battleTime = DateTime.UtcNow - user.BattleTime;
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long battleTimeMs = (long)(battleTime.TotalNanoseconds / 100);
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response.User = LobbyHandler.CreateNetUserDataFromUser(user);
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@@ -22,7 +23,7 @@ namespace EpinelPS.LobbyServer.LobbyUser
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response.OutpostBattleLevel = user.OutpostBattleLevel;
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response.IsSimple = req.IsSimple;
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foreach (var item in user.Currency)
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foreach (KeyValuePair<CurrencyType, long> item in user.Currency)
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{
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response.Currency.Add(new NetUserCurrencyData() { Type = (int)item.Key, Value = item.Value });
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}
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@@ -31,7 +32,7 @@ namespace EpinelPS.LobbyServer.LobbyUser
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response.LastClearedNormalMainStageId = user.LastNormalStageCleared;
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// Restore completed tutorials. GroupID is the first 4 digits of the Table ID.
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foreach (var item in user.ClearedTutorialData)
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foreach (KeyValuePair<int, Data.ClearedTutorialData> item in user.ClearedTutorialData)
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{
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int groupId = item.Value.GroupId;
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int version = item.Value.VersionGroup;
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@@ -7,10 +7,10 @@ namespace EpinelPS.LobbyServer.LobbyUser
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetProfileData>();
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var callingUser = GetUser();
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var user = GetUser((ulong)req.TargetUsn);
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var response = new ResGetProfileData();
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ReqGetProfileData req = await ReadData<ReqGetProfileData>();
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Database.User callingUser = GetUser();
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Database.User? user = GetUser((ulong)req.TargetUsn);
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ResGetProfileData response = new();
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if (user != null)
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{
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@@ -28,7 +28,7 @@ namespace EpinelPS.LobbyServer.LobbyUser
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for (int i = 0; i < user.RepresentationTeamDataNew.Length; i++)
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{
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long csn = user.RepresentationTeamDataNew[i];
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var c = user.GetCharacterBySerialNumber(csn);
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Database.Character? c = user.GetCharacterBySerialNumber(csn);
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if (c != null)
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{
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@@ -7,17 +7,17 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqExistScenario>();
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ReqExistScenario req = await ReadData<ReqExistScenario>();
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// TODO: Check response from real server
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var response = new ResExistScenario();
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ResExistScenario response = new();
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var user = GetUser();
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Database.User user = GetUser();
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foreach (var item in req.ScenarioGroupIds)
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foreach (string? item in req.ScenarioGroupIds)
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{
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foreach (var completed in user.CompletedScenarios)
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foreach (string completed in user.CompletedScenarios)
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{
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// story thingy was completed
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if (completed == item)
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@@ -8,13 +8,13 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetUserTitleList>();
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var r = new ResGetUserTitleList();
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ReqGetUserTitleList req = await ReadData<ReqGetUserTitleList>();
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ResGetUserTitleList r = new();
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// Access GameData and get all UserTitle IDs
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var userTitleRecords = GameData.Instance.userTitleRecords;
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Dictionary<int, UserTitleRecord> userTitleRecords = GameData.Instance.userTitleRecords;
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foreach (var titleId in userTitleRecords.Keys)
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foreach (int titleId in userTitleRecords.Keys)
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{
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r.UserTitleList.Add(new ResGetUserTitleList.Types.NetUserTitle() { UserTitleId = titleId });
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}
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@@ -7,9 +7,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetUserTitleCounterList>();
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ReqGetUserTitleCounterList req = await ReadData<ReqGetUserTitleCounterList>();
|
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var r = new ResGetUserTitleCounterList();
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ResGetUserTitleCounterList r = new();
|
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await WriteDataAsync(r);
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}
|
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|
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@@ -7,9 +7,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
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{
|
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protected override async Task HandleAsync()
|
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{
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var req = await ReadData<ReqGetWallpaper>();
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var response = new ResGetWallpaper();
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var user = GetUser();
|
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ReqGetWallpaper req = await ReadData<ReqGetWallpaper>();
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ResGetWallpaper response = new();
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Database.User user = GetUser();
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|
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response.WallpaperList.AddRange(user.WallpaperList);
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|
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@@ -7,14 +7,14 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
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{
|
||||
protected override async Task HandleAsync()
|
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{
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var req = await ReadData<ReqGetWallpaperInventory>();
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ReqGetWallpaperInventory req = await ReadData<ReqGetWallpaperInventory>();
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// Prepare the response
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var r = new ResGetWallpaperInventory();
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ResGetWallpaperInventory r = new();
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// Fetch all the wallpaper IDs from the LiveWallpaperTable,
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// excluding records where livewallpaper_type is "SkillCutScene"
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var wallpaperIds = GameData.Instance.lwptablemgrs.Where(w => w.Value.livewallpaper_type != "SkillCutScene").Select(w => w.Key).ToList();
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List<int> wallpaperIds = [.. GameData.Instance.lwptablemgrs.Where(w => w.Value.livewallpaper_type != "SkillCutScene").Select(w => w.Key)];
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// Add the filtered wallpaper IDs to the LivewallpaperIds field
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r.LivewallpaperIds.AddRange(wallpaperIds);
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|
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@@ -8,9 +8,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqRecordNoticeLog>();
|
||||
var r = new ResRecordNoticeLog();
|
||||
var user = GetUser();
|
||||
ReqRecordNoticeLog req = await ReadData<ReqRecordNoticeLog>();
|
||||
ResRecordNoticeLog r = new();
|
||||
Database.User user = GetUser();
|
||||
|
||||
// TODO
|
||||
|
||||
|
||||
@@ -7,9 +7,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqReadMail>();
|
||||
ReqReadMail req = await ReadData<ReqReadMail>();
|
||||
|
||||
var r = new ResReadMail();
|
||||
ResReadMail r = new();
|
||||
//TODO
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||||
await WriteDataAsync(r);
|
||||
}
|
||||
|
||||
@@ -8,13 +8,15 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetNickname>();
|
||||
var user = GetUser();
|
||||
ReqSetNickname req = await ReadData<ReqSetNickname>();
|
||||
User user = GetUser();
|
||||
user.Nickname = req.Nickname;
|
||||
|
||||
var response = new ResSetNickname();
|
||||
response.Result = SetNicknameResult.Okay;
|
||||
response.Nickname = req.Nickname;
|
||||
ResSetNickname response = new()
|
||||
{
|
||||
Result = SetNicknameResult.Okay,
|
||||
Nickname = req.Nickname
|
||||
};
|
||||
|
||||
JsonDb.Save();
|
||||
|
||||
|
||||
@@ -8,11 +8,11 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetNicknameFree>();
|
||||
var user = GetUser();
|
||||
ReqSetNicknameFree req = await ReadData<ReqSetNicknameFree>();
|
||||
User user = GetUser();
|
||||
user.Nickname = req.Nickname;
|
||||
|
||||
var response = new ResSetNicknameFree
|
||||
ResSetNicknameFree response = new()
|
||||
{
|
||||
Result = SetNicknameResult.Okay,
|
||||
Nickname = req.Nickname
|
||||
|
||||
@@ -8,11 +8,11 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetNicknameInTutorial>();
|
||||
var user = GetUser();
|
||||
ReqSetNicknameInTutorial req = await ReadData<ReqSetNicknameInTutorial>();
|
||||
User user = GetUser();
|
||||
user.Nickname = req.Nickname;
|
||||
|
||||
var response = new ResSetNicknameInTutorial
|
||||
ResSetNicknameInTutorial response = new()
|
||||
{
|
||||
Result = SetNicknameResult.Okay,
|
||||
Nickname = req.Nickname
|
||||
|
||||
@@ -13,14 +13,14 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetProfileData>();
|
||||
var user = GetUser();
|
||||
ReqSetProfileData req = await ReadData<ReqSetProfileData>();
|
||||
User user = GetUser();
|
||||
user.ProfileIconId = req.Icon;
|
||||
user.ProfileIconIsPrism = req.IsPrism;
|
||||
user.ProfileFrame = req.Frame;
|
||||
|
||||
JsonDb.Save();
|
||||
var response = new ResSetProfileData();
|
||||
ResSetProfileData response = new();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
|
||||
@@ -8,12 +8,12 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetProfileIcon>();
|
||||
var user = GetUser();
|
||||
ReqSetProfileIcon req = await ReadData<ReqSetProfileIcon>();
|
||||
User user = GetUser();
|
||||
user.ProfileIconId = req.Icon;
|
||||
user.ProfileIconIsPrism = req.IsPrism;
|
||||
JsonDb.Save();
|
||||
var response = new ResSetProfileIcon();
|
||||
ResSetProfileIcon response = new();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
|
||||
@@ -13,17 +13,17 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetProfileTeam>();
|
||||
var user = GetUser();
|
||||
ReqSetProfileTeam req = await ReadData<ReqSetProfileTeam>();
|
||||
User user = GetUser();
|
||||
for (int i = 0; i < req.Team.Slots.Count - 1; i++)
|
||||
{
|
||||
var slot = req.Team.Slots[i];
|
||||
NetTeamSlot slot = req.Team.Slots[i];
|
||||
|
||||
user.RepresentationTeamDataNew[i] = slot.Value;
|
||||
}
|
||||
|
||||
JsonDb.Save();
|
||||
var response = new ResSetProfileTeam();
|
||||
ResSetProfileTeam response = new();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
|
||||
@@ -9,10 +9,10 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetScenarioComplete>();
|
||||
var user = GetUser();
|
||||
ReqSetScenarioComplete req = await ReadData<ReqSetScenarioComplete>();
|
||||
User user = GetUser();
|
||||
|
||||
var response = new ResSetScenarioComplete
|
||||
ResSetScenarioComplete response = new()
|
||||
{
|
||||
Reward = new NetRewardData()
|
||||
};
|
||||
|
||||
@@ -7,11 +7,11 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetUserTitle>();
|
||||
var user = GetUser();
|
||||
ReqSetUserTitle req = await ReadData<ReqSetUserTitle>();
|
||||
User user = GetUser();
|
||||
user.TitleId = req.UserTitleId;
|
||||
JsonDb.Save();
|
||||
var response = new ResSetUserTitle();
|
||||
ResSetUserTitle response = new();
|
||||
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
|
||||
@@ -8,9 +8,9 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetWallpaper>();
|
||||
var response = new ResSetWallpaper();
|
||||
var user = GetUser();
|
||||
ReqSetWallpaper req = await ReadData<ReqSetWallpaper>();
|
||||
ResSetWallpaper response = new();
|
||||
User user = GetUser();
|
||||
user.WallpaperList = [.. req.WallpaperList];
|
||||
user.WallpaperBackground = [.. req.WallpaperBackgroundList];
|
||||
user.WallpaperFavoriteList = [.. req.WallpaperFavoriteList];
|
||||
|
||||
@@ -9,18 +9,18 @@ namespace EpinelPS.LobbyServer.LobbyUser.Tutorial
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqSetTutorial>();
|
||||
var user = GetUser();
|
||||
ReqSetTutorial req = await ReadData<ReqSetTutorial>();
|
||||
User user = GetUser();
|
||||
|
||||
if (!user.ClearedTutorialData.ContainsKey(req.LastClearedTid))
|
||||
{
|
||||
var cleared = GameData.Instance.GetTutorialDataById(req.LastClearedTid);
|
||||
ClearedTutorialData cleared = GameData.Instance.GetTutorialDataById(req.LastClearedTid);
|
||||
cleared.id = req.LastClearedTid;
|
||||
user.ClearedTutorialData.Add(req.LastClearedTid, cleared);
|
||||
}
|
||||
JsonDb.Save();
|
||||
|
||||
var response = new ResSetTutorial();
|
||||
ResSetTutorial response = new();
|
||||
await WriteDataAsync(response);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,10 +7,10 @@ namespace EpinelPS.LobbyServer.LobbyUser
|
||||
{
|
||||
protected override async Task HandleAsync()
|
||||
{
|
||||
var req = await ReadData<ReqUnMarkUserTitleBadge>();
|
||||
var user = GetUser();
|
||||
ReqUnMarkUserTitleBadge req = await ReadData<ReqUnMarkUserTitleBadge>();
|
||||
Database.User user = GetUser();
|
||||
|
||||
var response = new ResUnMarkUserTitleBadge();
|
||||
ResUnMarkUserTitleBadge response = new();
|
||||
|
||||
// TODO
|
||||
|
||||
|
||||
Reference in New Issue
Block a user