v125.8.15 update

This commit is contained in:
Mikhail
2024-09-19 19:24:15 -04:00
parent 43abfe1aa8
commit 92b702116c
30 changed files with 18148 additions and 21325 deletions

View File

@@ -7,9 +7,9 @@ namespace ServerSelector
{
public class ServerSwitcher
{
private static int GameAssemblySodiumIntegrityFuncHint = 0x5877FFB;
private static byte[] GameAssemblySodiumIntegrityFuncOrg = [0xE8, 0xF0, 0x9D, 0x43, 0xFB];
private static byte[] GameAssemblySodiumIntegrityFuncPatch = [0xb0, 0x01, 0x90, 0x90, 0x90];
private static int GameAssemblySodiumIntegrityFuncHint = 0x57295B0;
private static byte[] GameAssemblySodiumIntegrityFuncOrg = [0x40, 0x53, 0x56, 0x57, 0x41];
private static byte[] GameAssemblySodiumIntegrityFuncPatch = [0xb0, 0x01, 0xc3, 0x90, 0x90];
private const string HostsStartMarker = "# begin ServerSelector entries";
private const string HostsEndMarker = "# end ServerSelector entries";
@@ -132,7 +132,7 @@ namespace ServerSelector
}
}
public static async Task SaveCfg(bool useOffical, string gamePath, string launcherPath, string ip, bool offlineMode)
public static async Task<ServerSwitchResult> SaveCfg(bool useOffical, string gamePath, string launcherPath, string ip, bool offlineMode)
{
string sodiumLib = AppDomain.CurrentDomain.BaseDirectory + "sodium.dll";
string gameSodium = gamePath + "/nikke_Data/Plugins/x86_64/sodium.dll";
@@ -143,7 +143,7 @@ namespace ServerSelector
string launcherCertList = launcherPath + "/intl_service/cacert.pem";
string gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/cacert.pem";
bool supported = true;
if (OperatingSystem.IsLinux())
{
@@ -179,33 +179,33 @@ namespace ServerSelector
// revert gameassembly changes
var gameAssemblyBytes = await File.ReadAllBytesAsync(gameAssembly);
for (int i = 0x5877FFB; i < gameAssemblyBytes.Length; i++)
var i = GameAssemblySodiumIntegrityFuncHint;
if (gameAssemblyBytes[i] == GameAssemblySodiumIntegrityFuncOrg[0] &&
gameAssemblyBytes[i + 1] == GameAssemblySodiumIntegrityFuncOrg[1] &&
gameAssemblyBytes[i + 2] == GameAssemblySodiumIntegrityFuncOrg[2] &&
gameAssemblyBytes[i + 3] == GameAssemblySodiumIntegrityFuncOrg[3] &&
gameAssemblyBytes[i + 4] == GameAssemblySodiumIntegrityFuncOrg[4])
{
if (gameAssemblyBytes[i] == GameAssemblySodiumIntegrityFuncOrg[0] &&
gameAssemblyBytes[i + 1] == GameAssemblySodiumIntegrityFuncOrg[1] &&
gameAssemblyBytes[i + 2] == GameAssemblySodiumIntegrityFuncOrg[2] &&
gameAssemblyBytes[i + 3] == GameAssemblySodiumIntegrityFuncOrg[3] &&
gameAssemblyBytes[i + 4] == GameAssemblySodiumIntegrityFuncOrg[4])
{
// was not patched
break;
}
if (gameAssemblyBytes[i] == GameAssemblySodiumIntegrityFuncPatch[0] &&
gameAssemblyBytes[i + 1] == GameAssemblySodiumIntegrityFuncPatch[1] &&
gameAssemblyBytes[i + 2] == GameAssemblySodiumIntegrityFuncPatch[2] &&
gameAssemblyBytes[i + 3] == GameAssemblySodiumIntegrityFuncPatch[3] &&
gameAssemblyBytes[i + 4] == GameAssemblySodiumIntegrityFuncPatch[4])
{
gameAssemblyBytes[i] = GameAssemblySodiumIntegrityFuncOrg[0];
gameAssemblyBytes[i + 1] = GameAssemblySodiumIntegrityFuncOrg[1];
gameAssemblyBytes[i + 2] = GameAssemblySodiumIntegrityFuncOrg[2];
gameAssemblyBytes[i + 3] = GameAssemblySodiumIntegrityFuncOrg[3];
gameAssemblyBytes[i + 4] = GameAssemblySodiumIntegrityFuncOrg[4];
}
else if (gameAssemblyBytes[i] == GameAssemblySodiumIntegrityFuncPatch[0] &&
gameAssemblyBytes[i + 1] == GameAssemblySodiumIntegrityFuncPatch[1] &&
gameAssemblyBytes[i + 2] == GameAssemblySodiumIntegrityFuncPatch[2] &&
gameAssemblyBytes[i + 3] == GameAssemblySodiumIntegrityFuncPatch[3] &&
gameAssemblyBytes[i + 4] == GameAssemblySodiumIntegrityFuncPatch[4])
{
gameAssemblyBytes[i] = GameAssemblySodiumIntegrityFuncOrg[0];
gameAssemblyBytes[i + 1] = GameAssemblySodiumIntegrityFuncOrg[1];
gameAssemblyBytes[i + 2] = GameAssemblySodiumIntegrityFuncOrg[2];
gameAssemblyBytes[i + 3] = GameAssemblySodiumIntegrityFuncOrg[3];
gameAssemblyBytes[i + 4] = GameAssemblySodiumIntegrityFuncOrg[4];
File.WriteAllBytes(gameAssembly, gameAssemblyBytes);
break;
}
File.WriteAllBytes(gameAssembly, gameAssemblyBytes);
}
else
{
// TODO: unsupported version
supported = false;
}
var certList1 = await File.ReadAllTextAsync(launcherCertList);
@@ -298,33 +298,34 @@ namespace ServerSelector
// patch gameassembly to remove sodium IntegrityUtility Check introduced in v124.6.10
var gameAssemblyBytes = await File.ReadAllBytesAsync(gameAssembly);
for (int i = 0x5877FFB; i < gameAssemblyBytes.Length; i++)
var i = GameAssemblySodiumIntegrityFuncHint;
if (gameAssemblyBytes[i] == GameAssemblySodiumIntegrityFuncOrg[0] &&
gameAssemblyBytes[i + 1] == GameAssemblySodiumIntegrityFuncOrg[1] &&
gameAssemblyBytes[i + 2] == GameAssemblySodiumIntegrityFuncOrg[2] &&
gameAssemblyBytes[i + 3] == GameAssemblySodiumIntegrityFuncOrg[3] &&
gameAssemblyBytes[i + 4] == GameAssemblySodiumIntegrityFuncOrg[4])
{
if (gameAssemblyBytes[i] == GameAssemblySodiumIntegrityFuncOrg[0] &&
gameAssemblyBytes[i + 1] == GameAssemblySodiumIntegrityFuncOrg[1] &&
gameAssemblyBytes[i + 2] == GameAssemblySodiumIntegrityFuncOrg[2] &&
gameAssemblyBytes[i + 3] == GameAssemblySodiumIntegrityFuncOrg[3] &&
gameAssemblyBytes[i + 4] == GameAssemblySodiumIntegrityFuncOrg[4])
{
gameAssemblyBytes[i] = GameAssemblySodiumIntegrityFuncPatch[0]; // MOV ax, 1
gameAssemblyBytes[i + 1] = GameAssemblySodiumIntegrityFuncPatch[1];
gameAssemblyBytes[i + 2] = GameAssemblySodiumIntegrityFuncPatch[2]; // NOP
gameAssemblyBytes[i + 3] = GameAssemblySodiumIntegrityFuncPatch[3]; // NOP
gameAssemblyBytes[i + 4] = GameAssemblySodiumIntegrityFuncPatch[4]; // NOP
gameAssemblyBytes[i] = GameAssemblySodiumIntegrityFuncPatch[0]; // MOV ax, 1
gameAssemblyBytes[i + 1] = GameAssemblySodiumIntegrityFuncPatch[1];
gameAssemblyBytes[i + 2] = GameAssemblySodiumIntegrityFuncPatch[2]; // NOP
gameAssemblyBytes[i + 3] = GameAssemblySodiumIntegrityFuncPatch[3]; // NOP
gameAssemblyBytes[i + 4] = GameAssemblySodiumIntegrityFuncPatch[4]; // NOP
await File.WriteAllBytesAsync(gameAssembly, gameAssemblyBytes);
break;
}
if (gameAssemblyBytes[i] == GameAssemblySodiumIntegrityFuncPatch[0] &&
gameAssemblyBytes[i + 1] == GameAssemblySodiumIntegrityFuncPatch[1] &&
gameAssemblyBytes[i + 2] == GameAssemblySodiumIntegrityFuncPatch[2] &&
gameAssemblyBytes[i + 3] == GameAssemblySodiumIntegrityFuncPatch[3] &&
gameAssemblyBytes[i + 4] == GameAssemblySodiumIntegrityFuncPatch[4])
{
// was already patched
break;
}
await File.WriteAllBytesAsync(gameAssembly, gameAssemblyBytes);
}
else if (gameAssemblyBytes[i] == GameAssemblySodiumIntegrityFuncPatch[0] &&
gameAssemblyBytes[i + 1] == GameAssemblySodiumIntegrityFuncPatch[1] &&
gameAssemblyBytes[i + 2] == GameAssemblySodiumIntegrityFuncPatch[2] &&
gameAssemblyBytes[i + 3] == GameAssemblySodiumIntegrityFuncPatch[3] &&
gameAssemblyBytes[i + 4] == GameAssemblySodiumIntegrityFuncPatch[4])
{
// was already patched
}
else
{
// TODO: unsupported version
supported = false;
}
@@ -341,6 +342,22 @@ namespace ServerSelector
certList2 += CAcert;
await File.WriteAllTextAsync(gameCertList, certList2);
}
return new ServerSwitchResult(true, null, supported);
}
}
public class ServerSwitchResult
{
public bool Ok { get; set; }
public Exception? Exception { get; set; }
public bool IsSupported { get; set; }
public ServerSwitchResult(bool ok, Exception? exception, bool isSupported)
{
this.Ok = ok;
this.Exception = exception;
this.IsSupported = isSupported;
}
}
}

View File

@@ -144,7 +144,12 @@ public partial class MainView : UserControl
SetLoadingScreenVisible(true);
try
{
await ServerSwitcher.SaveCfg(CmbServerSelection.SelectedIndex == 0, GamePath, LauncherPath, TxtIpAddress.Text, ChkOffline.IsChecked ?? false);
var res = await ServerSwitcher.SaveCfg(CmbServerSelection.SelectedIndex == 0, GamePath, LauncherPath, TxtIpAddress.Text, ChkOffline.IsChecked ?? false);
if (!res.IsSupported)
{
ShowWarningMsg("Game version might not be supported", "Warning");
}
}
catch (Exception ex)
{