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https://github.com/EpinelPS/EpinelPS.git
synced 2025-12-12 23:14:34 +01:00
sync serverswitcher
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@@ -188,7 +188,7 @@ namespace ServerSelector
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return true;
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}
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public static async Task<ServerSwitchResult> SaveCfg(bool useOffical, string gamePath, string launcherPath, string ip, bool offlineMode)
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public static async Task<ServerSwitchResult> SaveCfg(bool useOffical, string gamePath, string? launcherPath, string ip, bool offlineMode)
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{
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string sodiumLib = AppDomain.CurrentDomain.BaseDirectory + "sodium.dll";
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string gameSodium = gamePath + "/nikke_Data/Plugins/x86_64/sodium.dll";
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@@ -368,10 +368,13 @@ namespace ServerSelector
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// update launcher/game ca cert list
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var certList1 = await File.ReadAllTextAsync(launcherCertList);
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certList1 += "\nGood SSL Ca\n===============================\n";
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certList1 += CAcert;
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await File.WriteAllTextAsync(launcherCertList, certList1);
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if (launcherPath != null)
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{
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var certList1 = await File.ReadAllTextAsync(launcherCertList);
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certList1 += "\nGood SSL Ca\n===============================\n";
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certList1 += CAcert;
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await File.WriteAllTextAsync(launcherCertList, certList1);
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}
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var certList2 = await File.ReadAllTextAsync(gameCertList);
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certList2 += "\nGood SSL Ca\n===============================\n";
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