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https://github.com/EpinelPS/EpinelPS.git
synced 2025-12-17 09:24:37 +01:00
implement ban, add static data progress bar, allow changing server name
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105
nksrv/Utils/ProgressBar.cs
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105
nksrv/Utils/ProgressBar.cs
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// Source code is from: https://gist.github.com/DanielSWolf/0ab6a96899cc5377bf54
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// Licensed under MIT License
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using System.Text;
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namespace nksrv.Utils
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{
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/// <summary>
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/// An ASCII progress bar
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/// </summary>
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public class ProgressBar : IDisposable, IProgress<double>
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{
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private const int blockCount = 10;
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private readonly TimeSpan animationInterval = TimeSpan.FromSeconds(1.0 / 8);
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private const string animation = @"|/-\";
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private readonly Timer timer;
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private double currentProgress = 0;
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private string currentText = string.Empty;
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private bool disposed = false;
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private int animationIndex = 0;
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public ProgressBar()
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{
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timer = new Timer(TimerHandler);
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// A progress bar is only for temporary display in a console window.
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// If the console output is redirected to a file, draw nothing.
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// Otherwise, we'll end up with a lot of garbage in the target file.
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if (!Console.IsOutputRedirected)
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{
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ResetTimer();
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}
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}
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public void Report(double value)
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{
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// Make sure value is in [0..1] range
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value = Math.Max(0, Math.Min(1, value));
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Interlocked.Exchange(ref currentProgress, value);
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}
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private void TimerHandler(object state)
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{
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lock (timer)
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{
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if (disposed) return;
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int progressBlockCount = (int)(currentProgress * blockCount);
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int percent = (int)(currentProgress * 100);
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string text = string.Format("[{0}{1}] {2,3}% {3}",
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new string('#', progressBlockCount), new string('-', blockCount - progressBlockCount),
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percent,
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animation[animationIndex++ % animation.Length]);
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UpdateText(text);
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ResetTimer();
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}
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}
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private void UpdateText(string text)
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{
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// Get length of common portion
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int commonPrefixLength = 0;
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int commonLength = Math.Min(currentText.Length, text.Length);
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while (commonPrefixLength < commonLength && text[commonPrefixLength] == currentText[commonPrefixLength])
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{
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commonPrefixLength++;
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}
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// Backtrack to the first differing character
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StringBuilder outputBuilder = new StringBuilder();
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outputBuilder.Append('\b', currentText.Length - commonPrefixLength);
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// Output new suffix
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outputBuilder.Append(text.Substring(commonPrefixLength));
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// If the new text is shorter than the old one: delete overlapping characters
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int overlapCount = currentText.Length - text.Length;
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if (overlapCount > 0)
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{
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outputBuilder.Append(' ', overlapCount);
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outputBuilder.Append('\b', overlapCount);
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}
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Console.Write(outputBuilder);
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currentText = text;
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}
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private void ResetTimer()
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{
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timer.Change(animationInterval, TimeSpan.FromMilliseconds(-1));
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}
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public void Dispose()
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{
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lock (timer)
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{
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disposed = true;
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UpdateText(string.Empty);
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}
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}
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}
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}
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