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lobby ui works
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@@ -0,0 +1,24 @@
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using nksrv.Utils;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace nksrv.LobbyServer.Msgs.Character
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{
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[PacketPath("/character/attractive/get")]
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public class GetCharacterAttractiveList : LobbyMsgHandler
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{
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protected override async Task HandleAsync()
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{
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var req = await ReadData<ReqGetAttractiveList>();
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var response = new ResGetAttractiveList();
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response.CounselAvailableCount = 3; // TODO
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// TODO: Validate response from real server and pull info from user info
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WriteData(response);
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}
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}
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}
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