using nksrv.Utils; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace nksrv.LobbyServer.Msgs.Character { [PacketPath("/character/synchrodevice/get")] public class GetSynchrodevice : LobbyMsgHandler { protected override async Task HandleAsync() { var req = await ReadData(); var response = new ReqGetSynchroData(); response.Synchro = new NetUserSynchroData(); response.Synchro.SynchroLv = 1; response.Synchro.Slots.Add(new NetSynchroSlot() { Slot = 1 }); response.Synchro.Slots.Add(new NetSynchroSlot() { Slot = 2 }); response.Synchro.Slots.Add(new NetSynchroSlot() { Slot = 3 }); response.Synchro.Slots.Add(new NetSynchroSlot() { Slot = 4 }); response.Synchro.Slots.Add(new NetSynchroSlot() { Slot = 5 }); // TODO: Validate response from real server and pull info from user info WriteData(response); } } }