using nksrv.Net; using nksrv.Utils; namespace nksrv.LobbyServer.Msgs.Misc { [PacketPath("/resourcehosts2")] public class CheckClientVersion : LobbyMsgHandler { protected override async Task HandleAsync() { var req = await ReadData(); var r = new ResourceHostResponse(); r.BaseUrl = GameConfig.Root.ResourceBaseURL; await WriteDataAsync(r); } } }