using nksrv.Utils; using Swan.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace nksrv.LobbyServer.Msgs.User { [PacketPath("/user/scenario/exist")] public class GetUserScenarioExist : LobbyMsgHandler { protected override async Task HandleAsync() { var req = await ReadData(); // TODO: Check response from real server var response = new ResExistScenario(); var user = GetUser(); foreach (var item in req.ScenarioGroupIds) { Logger.Info("check scenario " + item); foreach (var completed in user.CompletedScenarios) { // story thingy was completed if (completed == item) { Logger.Info(item + " is completed"); response.ExistGroupIds.Add(item); } } } await WriteDataAsync(response); } } }