using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace nksrv.IntlServer { internal class JuniperLauncherGetRepoVersion : IntlMsgHandler { public override bool RequiresAuth => false; protected override async Task HandleAsync() { await WriteJsonStringAsync(File.ReadAllText(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "gameversion.json")), true); } } }