using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace nksrv.IntlServer { internal class JuniperLauncherGetGameLauncher : IntlMsgHandler { public override bool RequiresAuth => false; protected override async Task HandleAsync() { await WriteJsonStringAsync(@"{ ""result"": { ""error_code"": 0, ""error_message"": ""COMM_SUCC"" }, ""game_launcher_info"": [ { ""id"": 27, ""execute_file"": ""NIKKE\\Game\\NIKKE.exe"", ""param"": """", ""description"": ""Nikke main process"", ""os"": ""any"", ""branch_id"": 0, ""status"": 1, ""param_type"": 1 } ] }", true); } } }