using Google.Protobuf.WellKnownTypes; using Google.Protobuf; using nksrv.Utils; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace nksrv.LobbyServer.Msgs.Auth { [PacketPath("/auth/logout")] public class AuthLogout : LobbyMsgHandler { protected override async Task HandleAsync() { var req = await ReadData(); JsonDb.Instance.GameClientTokens.Remove(UsedAuthToken); WriteData(new ResLogout()); } } }