using nksrv.Net; using nksrv.Utils; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace nksrv.LobbyServer.Msgs.Liberate { [PacketPath("/liberate/choosecharacter")] public class ChooseCharacter : LobbyMsgHandler { protected override async Task HandleAsync() { var req = await ReadData(); var user = GetUser(); var response = new ChooseLiberateCharacterResponse(); // TODO response.Data = new NetLiberateData() { CharacterId = req.CharacterId }; response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 1 }); response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 2 }); response.Data.MissionData.Add(new NetLiberateMissionData() { MissionState = LiberateMissionState.Running, Id = 3 }); await WriteDataAsync(response); } } }