mirror of
https://github.com/EpinelPS/EpinelPS.git
synced 2025-12-14 07:55:01 +01:00
85 lines
2.1 KiB
C#
85 lines
2.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace nksrv.StaticInfo
|
|
{
|
|
public class MainQuestCompletionData
|
|
{
|
|
public int id;
|
|
public int group_id;
|
|
public string category = "";
|
|
public int condition_id;
|
|
public int next_main_quest_id = 0;
|
|
public int reward_id = 0;
|
|
public int target_chapter_id;
|
|
}
|
|
public class CampaignStageRecord
|
|
{
|
|
public int id;
|
|
public int chapter_id;
|
|
public string stage_category = "";
|
|
public int reward_id = 0;
|
|
/// <summary>
|
|
/// Can be Normal or Hard
|
|
/// </summary>
|
|
public string chapter_mod = "";
|
|
public string stage_type = "";
|
|
}
|
|
public class RewardTableRecord
|
|
{
|
|
public int id;
|
|
public int user_exp;
|
|
public int character_exp;
|
|
public RewardEntry[]? rewards;
|
|
}
|
|
public class RewardEntry
|
|
{
|
|
/// <summary>
|
|
/// example: 1000000
|
|
/// </summary>
|
|
public int reward_percent;
|
|
public string percent_display_type = "";
|
|
public string reward_type = "";
|
|
public int reward_id;
|
|
public int reward_value;
|
|
}
|
|
|
|
|
|
public class ClearedTutorialData
|
|
{
|
|
public int id;
|
|
public int VersionGroup = 0;
|
|
public int GroupId;
|
|
public int ClearedStageId;
|
|
public int NextId;
|
|
public bool SaveTutorial;
|
|
}
|
|
|
|
public class CharacterLevelData
|
|
{
|
|
/// <summary>
|
|
/// level
|
|
/// </summary>
|
|
public int level;
|
|
/// <summary>
|
|
/// can be CharacterLevel or SynchroLevel
|
|
/// </summary>
|
|
public string type = "";
|
|
/// <summary>
|
|
/// amount of credits required
|
|
/// </summary>
|
|
public int gold = 0;
|
|
/// <summary>
|
|
/// amount of battle data required
|
|
/// </summary>
|
|
public int character_exp = 0;
|
|
/// <summary>
|
|
/// amount of core dust required
|
|
/// </summary>
|
|
public int character_exp2 = 0;
|
|
}
|
|
}
|