Files
EpinelPS/EpinelPS/LobbyServer/Msgs/Event/StoryEvent/GetStoryDungeon.cs
2024-07-31 09:19:30 -04:00

30 lines
717 B
C#

using EpinelPS.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpinelPS.LobbyServer.Msgs.Event.StoryEvent
{
[PacketPath("/event/storydungeon/get")]
public class GetStoryDungeon : LobbyMsgHandler
{
protected override async Task HandleAsync()
{
var req = await ReadData<ReqStoryDungeonEventData>();
var user = GetUser();
var response = new ResStoryDungeonEventData()
{
TeamData = new NetUserTeamData(),
RemainTicket = 10,
};
// TOOD
await WriteDataAsync(response);
}
}
}