Files
EpinelPS/EpinelPS/EpinelPS.csproj
qmengz eea01945f9 Add event pass functionality and logging improvements (#59)
- Implement FastClearEventStage handler for fast clearing event stages.
- Enhance GetStoryDungeon handler to include team data and cleared stages.
- Modify GetInventoryData to streamline item processing.
- Introduce BuyEventPassRank and BuyPassRank handlers for purchasing event pass ranks.
- Add CompleteEventPassMission and CompletePassMission handlers for mission completion.
- Create ObtainEventPassReward and ObtainOneEventPassReward handlers for reward retrieval.
- Implement ObtainPassReward and ObtainOnePassReward handlers for general pass rewards.
- Add PassHelper class to manage pass-related logic, including obtaining rewards and completing missions.
- Update User and EventData models to support new pass functionality.
- Integrate log4net for improved logging capabilities throughout the application.
- Update game configuration for static data and resource URLs.
- Create log4net configuration file for logging setup.
2025-10-20 10:34:09 -04:00

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XML

<Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<IncludeHttpRuleProtos>true</IncludeHttpRuleProtos>
<PublishSingleFile>true</PublishSingleFile>
<SelfContained>true</SelfContained>
<IncludeNativeLibrariesForSelfExtract>True</IncludeNativeLibrariesForSelfExtract>
<NoWarn>$(NoWarn);SYSLIB0057</NoWarn>
<Version>0.135.4.3</Version>
<CETCompat>false</CETCompat>
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugSymbols>false</DebugSymbols>
<DebugType>none</DebugType>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ASodium" Version="0.6.2" />
<PackageReference Include="DnsClient" Version="1.8.0" />
<PackageReference Include="Google.Api.CommonProtos" Version="2.17.0" />
<PackageReference Include="Google.Protobuf.Tools" Version="3.31.1" />
<PackageReference Include="Grpc.Tools" Version="2.72.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="MemoryPack" Version="1.21.4" />
<PackageReference Include="Microsoft.AspNet.WebApi.Client" Version="6.0.0" />
<PackageReference Include="Paseto.Core" Version="1.4.1" />
<PackageReference Include="PeterO.Cbor" Version="4.5.5" />
<PackageReference Include="SharpZipLib" Version="1.4.2" />
<PackageReference Include="Sodium.Core" Version="1.4.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="log4net" Version="3.2.0" />
</ItemGroup>
<ItemGroup>
<Protobuf Include="Protos\*.*" GrpcServices="Server" />
</ItemGroup>
<ItemGroup>
<Content Remove="Views\Shared\error.cshtml" />
</ItemGroup>
<ItemGroup>
<None Include="wwwroot\admin\**" />
<None Include="wwwroot\admin\index.html" />
<None Include="wwwroot\nikke_launcher\index.html" />
</ItemGroup>
<ItemGroup>
<None Update="gameconfig.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="gameversion.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="site.pfx">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="wwwroot\**\*">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\EpinelPS.Analyzers\EpinelPS.Analyzers.csproj" OutputItemType="Analyzer" ReferenceOutputAssembly="false" />
</ItemGroup>
<ItemGroup>
<_ContentIncludedByDefault Remove="wwwroot\admin\assets\js\loginpage.js" />
<_ContentIncludedByDefault Remove="wwwroot\admin\assets\login.css" />
<_ContentIncludedByDefault Remove="wwwroot\admin\assets\login.jpg" />
<_ContentIncludedByDefault Remove="wwwroot\admin\assets\style.css" />
<_ContentIncludedByDefault Remove="wwwroot\admin\css\site.css" />
</ItemGroup>
</Project>