Files
EpinelPS/ServerSelector/ServerSwitcher.cs
Mikhail Tyukin 689c568180 fix game version not supported when it is
this occurs when game was already patched
2025-07-23 21:02:59 -04:00

405 lines
15 KiB
C#

#define GameAssemblyNeedsPatch // remove if running on versions before v124
using System;
using System.IO;
using System.Security.Cryptography.X509Certificates;
using System.Threading.Tasks;
namespace ServerSelector
{
public class ServerSwitcher
{
private static readonly string[] GameAssemblySodiumIntegrityFuncHint = ["40 53 56 57 41 54 41 55 41 56 41 57 48 81 EC C0 00 00 00 80 3d ?? ?? ?? ?? 00 0f 85 ?? 00 00 00 48"];
private static readonly string[] GameAssemblySodiumIntegrityFuncPatched = ["b0 01 c3 90 90 54 41 55 41 56 41 57 48 81 EC C0 00 00 00 80 3d ?? ?? ?? ?? 00 0f 85 ?? 00 00 00 48"];
private static readonly string[] GameAssemblySodiumIntegrityFuncPatch = ["b0 01 c3 90 90"];
private const string HostsStartMarker = "# begin ServerSelector entries";
private const string HostsEndMarker = "# end ServerSelector entries";
public static bool IsUsingOfficalServer()
{
string hostsFile = File.ReadAllText(OperatingSystem.IsWindows() ? "C:\\Windows\\System32\\drivers\\etc\\hosts" : "/etc/hosts");
return !hostsFile.Contains("global-lobby.nikke-kr.com");
}
public static bool IsOffline()
{
string hostsFile = File.ReadAllText(OperatingSystem.IsWindows() ? "C:\\Windows\\System32\\drivers\\etc\\hosts" : "/etc/hosts");
return hostsFile.Contains("cloud.nikke-kr.com");
}
public static async Task<string> CheckIntegrity(string gamePath, string launcherPath)
{
if (IsUsingOfficalServer())
return "Official server";
if (!Directory.Exists(gamePath))
{
return "Game path does not exist";
}
if (!Directory.Exists(launcherPath))
{
return "Launcher path does not exist";
}
if (!File.Exists(Path.Combine(launcherPath, "nikke_launcher.exe")))
{
return "Launcher path is invalid. Make sure that the game executable exists in the launcher folder";
}
string sodiumLib = AppDomain.CurrentDomain.BaseDirectory + "sodium.dll";
string gameSodium = gamePath + "/nikke_Data/Plugins/x86_64/sodium.dll";
string gameAssembly = gamePath + "/GameAssembly.dll";
string sodiumBackup = gameSodium + ".bak";
string hostsFilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.System), "drivers/etc/hosts");
if (OperatingSystem.IsLinux())
{
// for wine
hostsFilePath = gamePath + "/../../../windows/system32/drivers/etc/hosts";
}
string launcherCertList = launcherPath + "/intl_service/cacert.pem";
string gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/intl_cacert.pem";
if (!File.Exists(gameCertList))
gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/cacert.pem"; // older INTL sdk versions
if (File.Exists(launcherCertList))
{
string certList1 = await File.ReadAllTextAsync(launcherCertList);
if (!certList1.Contains("Good SSL Ca"))
return "Patch missing";
}
if (File.Exists(gameCertList))
{
string certList2 = await File.ReadAllTextAsync(gameCertList);
if (!certList2.Contains("Good SSL Ca"))
return "Patch missing";
}
// TODO: Check sodium lib
// TODO: Check if gameassembly was patched
// TODO: check hosts file
return "OK";
}
public static async Task RevertHostsFile(string hostsFilePath)
{
string txt = await File.ReadAllTextAsync(hostsFilePath);
// remove stuff
try
{
int startIdx = txt.IndexOf(HostsStartMarker);
int endIdx;
if (startIdx == -1)
{
startIdx = txt.IndexOf("cloud.nikke-kr.com");
}
string endIndexStr = HostsEndMarker;
if (!txt.Contains(endIndexStr))
{
// old code, find new line character before start index
for (int i = startIdx - 1; i >= 0; i--)
{
char c = txt[i];
if (c == '\n')
{
startIdx = i + 1;
break;
}
}
endIndexStr = "y.io";
endIdx = txt.IndexOf(endIndexStr) + endIndexStr.Length;
}
else
{
// add/subtract 2 to take into account newline
startIdx = txt.IndexOf(HostsStartMarker) - 2;
endIdx = txt.IndexOf(endIndexStr) + endIndexStr.Length;
}
txt = string.Concat(txt.AsSpan(0, startIdx), txt.AsSpan(endIdx));
await File.WriteAllTextAsync(hostsFilePath, txt);
}
catch
{
}
}
public static bool PatchGameAssembly(string dll, bool install)
{
// v124 introduced check to ensure that sodium dll is not changed.
#if !GameAssemblyNeedsPatch
return true;
#else
string backupPath = dll + ".bak";
bool backupExists = File.Exists(backupPath);
/*
Official->Local (Install):
- Check if backup file exists:
- Game was updated, delete backup file
- Check if game assembly is not patched:
- Patch game assembly
Local->Official (Uninstall):
- Check if game assembly is not patched:
- Game updated, delete backup and return
- Check if backup exists
- Restore DLL
*/
if (install)
{
// todo reuse offset value
if (backupExists && PatchUtility.CanFindOffset(dll, GameAssemblySodiumIntegrityFuncHint))
{
// game was likely updated, delete backup
File.Delete(backupPath);
}
if (PatchUtility.CanFindOffset(dll, GameAssemblySodiumIntegrityFuncPatched))
{
// already patched
return true;
}
// patch assembly
return PatchUtility.SearchAndReplace(dll, GameAssemblySodiumIntegrityFuncHint, GameAssemblySodiumIntegrityFuncPatch);
}
else
{
if (PatchUtility.CanFindOffset(dll, GameAssemblySodiumIntegrityFuncHint))
{
// game was updated, delete backup
if (backupExists) File.Delete(backupPath);
return true;
}
// restore backup if it exists
if (backupExists)
{
File.Move(backupPath, dll, true);
}
}
return true;
#endif
}
public static async Task<ServerSwitchResult> SaveCfg(bool useOffical, string gamePath, string? launcherPath, string ip, bool offlineMode)
{
string sodiumLib = AppDomain.CurrentDomain.BaseDirectory + "sodium.dll";
string gameSodium = gamePath + "/nikke_Data/Plugins/x86_64/sodium.dll";
string gameAssembly = gamePath + "/GameAssembly.dll";
string sodiumBackup = gameSodium + ".bak";
string hostsFilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.System), "drivers/etc/hosts");
string CAcert = await File.ReadAllTextAsync(AppDomain.CurrentDomain.BaseDirectory + "myCA.pem");
string launcherCertList = launcherPath + "/intl_service/cacert.pem";
string gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/intl_cacert.pem";
if (!File.Exists(gameCertList))
gameCertList = gamePath + "/nikke_Data/Plugins/x86_64/cacert.pem"; // older INTL sdk versions
bool supported = true;
if (OperatingSystem.IsLinux())
{
// for wine
hostsFilePath = gamePath + "/../../../windows/system32/drivers/etc/hosts";
}
// TODO: allow changing ip address
if (useOffical)
{
await RevertHostsFile(hostsFilePath);
if (OperatingSystem.IsLinux())
{
await RevertHostsFile("/etc/hosts");
}
try
{
// remove cert
if (OperatingSystem.IsWindows())
{
X509Store store = new(StoreName.Root, StoreLocation.LocalMachine);
store.Open(OpenFlags.ReadWrite);
store.Remove(new X509Certificate2(X509Certificate.CreateFromCertFile(AppDomain.CurrentDomain.BaseDirectory + "myCA.pfx")));
store.Close();
}
}
catch
{
// may not be installed
}
// restore sodium
if (!File.Exists(sodiumBackup))
{
throw new Exception("sodium backup does not exist. Repair the game in the launcher and switch to local server and back to official.");
}
File.Copy(sodiumBackup, gameSodium, true);
if (!PatchGameAssembly(gameAssembly, false))
{
supported = false;
}
if (File.Exists(launcherCertList))
{
string certList1 = await File.ReadAllTextAsync(launcherCertList);
int goodSslIndex1 = certList1.IndexOf("Good SSL Ca");
if (goodSslIndex1 != -1)
await File.WriteAllTextAsync(launcherCertList, certList1[..goodSslIndex1]);
}
if (File.Exists(gameCertList))
{
string certList2 = await File.ReadAllTextAsync(gameCertList);
int goodSslIndex2 = certList2.IndexOf("Good SSL Ca");
if (goodSslIndex2 != -1)
await File.WriteAllTextAsync(gameCertList, certList2[..goodSslIndex2]);
}
}
else
{
// add to hosts file
string hosts = $@"{HostsStartMarker}
{ip} global-lobby.nikke-kr.com
";
if (offlineMode)
{
hosts += $"{ip} cloud.nikke-kr.com" + Environment.NewLine;
}
hosts += $@"{ip} jp-lobby.nikke-kr.com
{ip} us-lobby.nikke-kr.com
{ip} kr-lobby.nikke-kr.com
{ip} sea-lobby.nikke-kr.com
{ip} hmt-lobby.nikke-kr.com
{ip} aws-na-dr.intlgame.com
{ip} sg-vas.intlgame.com
{ip} aws-na.intlgame.com
{ip} na-community.playerinfinite.com
{ip} common-web.intlgame.com
{ip} li-sg.intlgame.com
255.255.221.21 na.fleetlogd.com
{ip} www.jupiterlauncher.com
{ip} data-aws-na.intlgame.com
255.255.221.21 sentry.io
{HostsEndMarker}";
await RevertHostsFile(hostsFilePath);
try
{
FileInfo fi = new(hostsFilePath);
if (fi.IsReadOnly)
{
// try to remove readonly flag
fi.IsReadOnly = false;
}
if (!(await File.ReadAllTextAsync(hostsFilePath)).Contains("global-lobby.nikke-kr.com"))
{
using StreamWriter w = File.AppendText(hostsFilePath);
w.WriteLine();
w.Write(hosts);
}
}
catch
{
throw new Exception("cannot modify C:\\Windows\\System32\\drivers\\etc\\hosts file to redirect to server, check your antivirus software");
}
// Also change /etc/hosts if running on linux
if (OperatingSystem.IsLinux())
{
hostsFilePath = "/etc/hosts";
await RevertHostsFile(hostsFilePath);
if (!(await File.ReadAllTextAsync(hostsFilePath)).Contains("global-lobby.nikke-kr.com"))
{
using StreamWriter w = File.AppendText(hostsFilePath);
w.WriteLine();
w.Write(hosts);
}
}
// trust CA. TODO is this needed?
try
{
if (OperatingSystem.IsWindows())
{
X509Store store = new(StoreName.Root, StoreLocation.LocalMachine);
store.Open(OpenFlags.ReadWrite);
store.Add(new X509Certificate2(X509Certificate2.CreateFromCertFile(AppDomain.CurrentDomain.BaseDirectory + "myCA.pfx")));
store.Close();
}
}
catch
{
}
// update sodium lib
if (!File.Exists(gameSodium))
{
throw new Exception("expected sodium library to exist at path " + gameSodium);
}
// copy backup if sodium size is correct
byte[] sod = await File.ReadAllBytesAsync(gameSodium);
if (sod.Length <= 307200)
{
// orignal file size, copy backup
await File.WriteAllBytesAsync(sodiumBackup, sod);
}
// write new sodium library
await File.WriteAllBytesAsync(gameSodium, await File.ReadAllBytesAsync(sodiumLib));
// patch gameassembly to remove sodium IntegrityUtility Check introduced in v124.6.10
supported = PatchGameAssembly(gameAssembly, true);
// update launcher/game ca cert list
if (launcherPath != null)
{
string certList1 = await File.ReadAllTextAsync(launcherCertList);
certList1 += "\nGood SSL Ca\n===============================\n";
certList1 += CAcert;
await File.WriteAllTextAsync(launcherCertList, certList1);
}
string certList2 = await File.ReadAllTextAsync(gameCertList);
certList2 += "\nGood SSL Ca\n===============================\n";
certList2 += CAcert;
await File.WriteAllTextAsync(gameCertList, certList2);
}
return new ServerSwitchResult(true, null, supported);
}
}
public class ServerSwitchResult(bool ok, Exception? exception, bool isSupported)
{
public bool Ok { get; set; } = ok;
public Exception? Exception { get; set; } = exception;
public bool IsSupported { get; set; } = isSupported;
}
}