Files
EpinelPS/EpinelPS/LobbyServer/LobbyHandler.cs
2025-07-21 09:08:13 -04:00

179 lines
6.3 KiB
C#

using ASodium;
using EpinelPS.Database;
using EpinelPS.Utils;
using Google.Protobuf;
using Paseto.Builder;
using Paseto;
using System.Text.Json;
namespace EpinelPS.LobbyServer
{
public static class LobbyHandler
{
public static readonly Dictionary<string, LobbyMsgHandler> Handlers = [];
static LobbyHandler()
{
foreach (System.Type type in typeof(LobbyMsgHandler).Assembly.GetTypes())
{
if (type.GetCustomAttributes(typeof(PacketPathAttribute), true).Length > 0)
{
PacketPathAttribute? attrib = (PacketPathAttribute?)Attribute.GetCustomAttribute(type, typeof(PacketPathAttribute));
if (attrib == null)
{
Logging.WriteLine("WARNING: Failed to get attribute for " + type.FullName, LogType.Warning);
continue;
}
object? instance = Activator.CreateInstance(type);
if (instance is LobbyMsgHandler handler)
{
Handlers.Add(attrib.Url, handler);
}
else
{
Logging.WriteLine($"WARNING: Type {type.FullName} has PacketPathAttribute but does not implement LobbyMsgHandler", LogType.Warning);
}
}
}
}
public static async Task DispatchSingle(HttpContext ctx)
{
LobbyMsgHandler? handler = null;
string fullPath = ctx.Request.Path.Value ?? throw new Exception();
string path = fullPath.Replace("/v1", "");
foreach (KeyValuePair<string, LobbyMsgHandler> item in Handlers)
{
if (path == item.Key)
{
handler = item.Value;
}
}
if (handler == null)
{
Logging.WriteLine($"Error: Implementation for {path} not found", LogType.Error);
//ctx.Response.StatusCode = 404;
// to prevent "reloading" of the game for now, return empty response
// this may cause more problems later on
await new EmptyHandler().HandleAsync(ctx);
}
else
{
handler.Reset();
await handler.HandleAsync(ctx);
return;
}
}
/// <summary>
/// Private key, Token
/// </summary>
/// <param name="publicKey"></param>
/// <returns></returns>
public static GameClientInfo GenGameClientTok(ByteString publicKey, ulong userid)
{
string token = Rng.RandomString(381);
GameClientInfo info = new() { ClientPublicKey = [.. publicKey] };
SodiumKeyExchangeSharedSecretBox box = SodiumKeyExchange.CalculateServerSharedSecret(JsonDb.ServerPublicKey, JsonDb.ServerPrivateKey, [.. publicKey]);
info.Keys = box;
info.ClientAuthToken = token;
if (userid == 0)
throw new Exception("expected user account");
info.UserId = userid;
return info;
}
public static GameClientInfo? GetInfo(string token)
{
PasetoTokenValidationResult encryptionToken = new PasetoBuilder().Use(ProtocolVersion.V4, Purpose.Local)
.WithKey(JsonDb.Instance.LauncherTokenKey, Encryption.SymmetricKey)
.Decode(token, new PasetoTokenValidationParameters() { ValidateLifetime = true }) ?? throw new Exception("failed to decrypt");
JsonElement elem = (encryptionToken.Paseto.Payload["data"] as System.Text.Json.JsonElement?) ?? throw new Exception("expected data field in auth token");
string p = elem.GetString() ?? throw new Exception("auth token cannot be null");
return JsonSerializer.Deserialize<GameClientInfo>(p ?? throw new Exception("data cannot be null"));
}
public static void Init()
{
// By calling this function, we force .NET to initialize handler dictanary to catch errors early on.
}
public static NetUserData CreateNetUserDataFromUser(User user)
{
NetUserData ret = new()
{
Lv = user.userPointData.UserLevel,
Exp = user.userPointData.ExperiencePoint,
CostumeLv = 1,
Frame = user.ProfileFrame,
Icon = user.ProfileIconId,
IconPrism = user.ProfileIconIsPrism,
InfraCoreExp = user.InfraCoreExp,
InfraCoreLv = user.InfraCoreLvl,
};
// Restore completed tutorials.
foreach (KeyValuePair<int, Data.ClearedTutorialData> item in user.ClearedTutorialData)
{
int groupId = item.Value.GroupId;
int version = item.Value.VersionGroup;
ret.Tutorials.Add(new NetTutorialData() { GroupId = groupId, LastClearedTid = item.Key, LastClearedVersion = version });
}
return ret;
}
public static NetWholeUserData CreateWholeUserDataFromDbUser(User user)
{
NetWholeUserData ret = new()
{
Lv = user.userPointData.UserLevel,
Frame = user.ProfileFrame,
Icon = user.ProfileIconId,
IconPrism = user.ProfileIconIsPrism,
UserTitleId = user.TitleId,
Nickname = user.Nickname,
Usn = (long)user.ID,
LastActionAt = DateTimeOffset.UtcNow.Ticks,
Server = 1001
};
return ret;
}
}
public class GameClientInfo
{
/// <summary>
/// Client public key generated by game client
/// </summary>
public byte[] ClientPublicKey { get; set; } = [];
/// <summary>
/// Authentication token
/// </summary>
public string ClientAuthToken { get; set; } = "";
/// <summary>
/// Rx/Tx key pair
/// </summary>
public SodiumKeyExchangeSharedSecretBox Keys { get; set; } = new();
/// <summary>
/// User ID of the user
/// </summary>
public ulong UserId{ get; set; }
}
}