Files
EpinelPS/EpinelPS/Controllers/LauncherController.cs
2025-06-24 19:17:53 +04:00

109 lines
2.8 KiB
C#

using Microsoft.AspNetCore.Mvc;
namespace EpinelPS.Controllers
{
[Route("/api/v1")]
[ApiController]
public class LauncherController : Controller
{
[HttpPost]
[Route("fleet.auth.game.AuthSvr/Login")]
public string LauncherLogin()
{
return @"{
""result"": {
""error_code"": 0,
""error_message"": ""COMM_SUCC""
},
""channel"": 0,
""game_id"": ""0"",
""openid"": """",
""uid"": """",
""biz_ticket"": """",
""expire_interval"": 0,
""refresh_interval"": 0,
""login_key"": """",
""login_ticket"": """",
""third_uid"": """"
}";
}
[HttpPost]
[Route("fleet.repo.game.RepoSVC/GetRegion")]
public string LauncherGetRegion()
{
return @"{
""result"": {
""error_code"": 0,
""error_message"": ""success""
},
""region_info"": [
{
""game_id"": ""16601"",
""region_id"": ""10001"",
""region_name_en_us"": ""Global"",
""region_name_i18n"": """",
""region_description_en_us"": ""Nikke Global Version"",
""region_description_i18n"": """",
""bind_branches"": """",
""meta_data"": """",
""sequence"": 0,
""status"": 2,
""branch_info"": [
{
""game_id"": ""16601"",
""branch_id"": ""1"",
""branch_name"": ""Official_release"",
""branch_type"": 0,
""description"": ""正式发布环境 release包""
}
]
}
]
}";
}
[HttpPost]
[Route("fleet.repo.game.RepoSVC/GetGameLauncher")]
public string LauncherGetLauncher()
{
return @"{
""result"": {
""error_code"": 0,
""error_message"": ""COMM_SUCC""
},
""game_launcher_info"": [
{
""id"": 27,
""execute_file"": ""NIKKE\\Game\\NIKKE.exe"",
""param"": """",
""description"": ""Nikke main process"",
""os"": ""any"",
""branch_id"": 0,
""status"": 1,
""param_type"": 1
}
]
}";
}
[HttpPost]
[Route("fleet.repo.game.RepoSVC/GetVersion")]
public string LauncherGetVersion([FromBody] LauncherVersionRequest? body)
{
if (body == null)
{
return "{}";
}
return System.IO.File.ReadAllText(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "gameversion.json"));
}
public class LauncherVersionRequest
{
public int game_id {get;set;}
public int branch_id { get; set; }
}
}
}