Files
EpinelPS/nksrv/LobbyServer/Msgs/Trigger/ObtainMainQuestReward.cs
2024-07-26 14:41:09 -04:00

46 lines
1.5 KiB
C#

using nksrv.Database;
using nksrv.LobbyServer.Msgs.Stage;
using nksrv.StaticInfo;
using nksrv.Utils;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace nksrv.LobbyServer.Msgs.Trigger
{
[PacketPath("/trigger/obtainmainquestreward")]
public class ObtainMainQuestReward : LobbyMsgHandler
{
protected override async Task HandleAsync()
{
var req = await ReadData<ReqObtainMainQuestReward>();
var user = GetUser();
ResObtainMainQuestReward response = new();
List<NetRewardData> rewards = new();
foreach (var item in user.MainQuestData)
{
if (!item.Value && req.TidList.Contains(item.Key))
{
user.MainQuestData[item.Key] = true;
var questInfo = StaticDataParser.Instance.GetMainQuestByTableId(item.Key);
if (questInfo == null) throw new Exception("failed to lookup quest id " + item.Key);
var reward = StaticDataParser.Instance.GetRewardTableEntry(questInfo.reward_id);
if (reward == null) throw new Exception("failed to lookup reward id " + questInfo.reward_id);
rewards.Add(ClearStage.RegisterRewardsForUser(user, reward));
}
}
response.Reward = NetUtils.MergeRewards(rewards, user);
JsonDb.Save();
await WriteDataAsync(response);
}
}
}