Files
EpinelPS/EpinelPS/LobbyServer/LobbyUser/MarkNoticeRead.cs
2025-04-08 18:58:37 -04:00

21 lines
486 B
C#

using EpinelPS.Utils;
using EpinelPS.StaticInfo; // For GameData access
namespace EpinelPS.LobbyServer.LobbyUser
{
[PacketPath("/record/notice")]
public class MarkNoticeRead : LobbyMsgHandler
{
protected override async Task HandleAsync()
{
var req = await ReadData<ReqRecordNoticeLog>();
var r = new ResRecordNoticeLog();
var user = GetUser();
// TODO
await WriteDataAsync(r);
}
}
}