Files
EpinelPS/nksrv/Protos/allmsgs.proto
2024-06-26 19:27:01 +03:00

968 lines
18 KiB
Protocol Buffer

syntax = "proto3";
option csharp_namespace = "nksrv";
import "google/protobuf/timestamp.proto";
import "google/protobuf/Duration.proto";
// Network structure definitions. Note that I have not included field names for anticheat strucures.
message SentryDataResponse {
double samplingRate = 1;
double traceSamplingRate = 2;
}
message CheckVersionRequest {
string version = 1;
}
message CheckVersionResponse {
int32 availability = 1;
}
message ResGetServerInfo {
int32 worldId = 1;
string matchUrl = 2;
}
message NetMaintenanceWindow {
//Timestamp from = 1;
//Timestamp to = 2;
}
message MaintenanceNoticeResponse {
NetMaintenanceWindow window = 1;
bool isWhitelisted = 2;
}
message ResourceHostRequest {
string rversion = 1;
}
message ResourceHostResponse {
string version = 1;
string baseUrl = 2;
map<string, string> coreVersionMap = 3;
map<string, string> dataPackVersionMap = 4;
}
message StaticDataPackRequest {
}
message StaticDataPackResponse {
string url = 1;
int64 size = 2;
bytes sha256Sum = 3;
bytes salt1 = 4;
bytes salt2 = 5;
string version = 6;
}
enum BillingPlatform{
Unknown = 0;
Ios = 1;
Android = 2;
MidasBuy = 3;
Windows = 4;
}
enum TLogPlatform {
iOs = 0;
Androiding = 1;
Others = 2;
Pc = 5;
Cloud = 6;
}
enum INTLEnvironment {
None = 0;
Hmt = 1;
Global = 2;
}
enum ResultOneofCase {
Nones = 0;
AuthSuccess = 1;
BanInfo = 2;
AuthError = 3;
}
enum AuthErrorCode {
Oks = 0;
Error = 1;
ExpiredToken = 2;
}
message NetBillingInfo
{
BillingPlatform platform = 1;
}
message NetTLogDeviceInfo {
TLogPlatform plat = 1;
string systemSoftware = 2;
string systemHardware = 3;
string telecomOper = 4;
string network = 5;
int32 screenWidth = 6;
int32 screenHeight = 7;
int32 density = 8;
string cpuHardware_ = 9;
int32 memory = 10;
string glRender = 11;
string glVersion = 12;
string deviceId = 13;
string language = 14;
string country = 15;
string systemLanguage = 16;
string clientVersion = 17;
string xwid = 18;
}
message NetDeviceInfo {
string clientVersion = 1;
string staticDataVersion = 2;
INTLEnvironment intlEnvironment = 3;
}
message ReqAuthIntl {
NetDeviceInfo deviceInfo = 1;
string openId = 2;
string token = 3;
int32 channelId = 4;
string os = 5;
NetBillingInfo billingInfo = 6;
NetTLogDeviceInfo logDeviceInfo = 7;
}
enum PurchaseRestriction {
Unknown2 = 0;
Child = 1;
Youth = 2;
Adult = 3;
}
message NetUserPurchaseRestriction {
PurchaseRestriction purchaseRestriction = 1;
int64 updatedAt = 2;
}
message NetAuthSuccess {
string authToken = 1;
string firstAuth = 2;
string centauriZoneId = 4;
NetUserPurchaseRestriction purchaseRestriction = 5;
}
message NetBanInfo {
string description = 1;
google.protobuf.Timestamp endAt = 3;
google.protobuf.Timestamp startAt = 4;
int64 banId = 5;
}
message NetAuthError {
AuthErrorCode errorCode = 1;
}
message AuthIntlResponse {
oneof ResultOneof {
NetAuthSuccess AuthSuccess = 1;
NetBanInfo BanInfo = 2;
NetAuthError AuthError = 3;
}
}
message ReqLogout {}
message ResLogout {}
message EnterServerRequest {
string AuthToken = 1;
bytes clientPublicKey = 2;
}
message NetFeatureDataInfo {
string featureName = 1;
bytes featureData = 2;
int32 dataLen = 3;
int32 crc = 4;
bool useFeatureData = 100;
}
message NetLegacyUserIdentifier {
int32 server = 1;
int64 usn = 2;
}
message EnterServerResponse {
string gameClientToken = 1;
bytes encryptionToken = 2;
NetFeatureDataInfo featureDataInfo = 3;
google.protobuf.Duration shouldRestartAfter = 4;
NetLegacyUserIdentifier identifier = 100;
}
message GetUserDataRequest {
bool IsSimple = 1;
}
message UserDataResponse {
}
message ReqGetContentsOpenData {
}
message ResGetContentsOpenData {
int32 guildLevel = 2;
int64 maxGachaCount = 4;
int64 maxGachaPremiumCount = 5;
repeated int32 clearStageList = 6;
int32 tutorialGachaPlayCount = 7;
repeated int32 clearSimRoomChapterList = 8;
}
message ReqEnterLobbyServer {
}
message NetTutorialData {
int32 groupId = 1;
int32 lastClearedTid = 2;
int32 lastClearedVersion = 3;
}
message NetUserData {
int32 exp = 2;
int32 lv = 3;
int32 icon = 7;
bool iconPrism = 8;
int32 frame = 9;
string desc = 10;
int32 sendFriendshipCount = 11;
int32 receiveFriendshipCount = 12;
int32 arenaCount = 14;
string lastDialogId = 15;
int32 counselCount = 16;
int32 commanderRoomJukebox = 17;
int32 lobbyJukebox = 18;
int32 specialArenaCount = 19;
int32 costumeLv = 20;
int32 infraCoreExp = 21;
int32 infraCoreLv = 22;
repeated NetTutorialData tutorials = 24;
int64 guildLeaveAt = 25;
int32 outpostFastBattleCount = 26;
}
message NetUserCurrencyData {
int32 type = 1;
int64 value = 2;
}
message NetUserCharacterDefaultData {
int64 csn = 1;
int32 tid = 2;
int32 lv = 4;
int32 grade = 5;
int32 dispatchTid = 6;
int32 costumeId = 7;
int32 ultiSkillLv = 8;
int32 skill1Lv = 9;
int32 skill2Lv = 10;
}
message NetUserCharacterData {
NetUserCharacterDefaultData default = 1;
bool isSynchro = 2;
int64 artifact = 3;
}
message NetTeamSlot {
int32 slot = 1;
int64 value = 2;
int32 valueType = 3;
}
message NetTeamData {
int32 teamNumber = 1;
repeated NetTeamSlot slots = 2;
}
message NetUserTeamData {
int32 type = 1;
int32 lastContentsTeamNumber = 2;
repeated NetTeamData teams = 3;
}
message NetUserItemData {
int64 isn = 1;
int32 tid = 2;
int32 count = 3;
int64 csn = 4;
int32 corporation = 5;
int32 lv = 6;
int32 exp = 7;
int32 position = 8;
}
message NetUserAttractiveData {
int32 nameCode = 1;
int32 lvl = 2;
int32 exp = 3;
bool isCounsel = 4;
repeated int32 completeCounsels = 5;
repeated int32 completeRewardLevels = 6;
bool isFavorites = 7;
int32 counseledCount = 8;
}
message NetWholeTeamSlot {
int32 slot = 1;
int32 tid = 2;
int32 lvl = 3;
int64 csn = 4;
int32 costumeId = 5;
}
message NetWholeUserTeamData {
int32 type = 1;
int32 teamNumber = 2;
int32 teamCombat = 3;
repeated NetWholeTeamSlot slots = 4;
}
message NetUserOutpostData {
int32 slotId = 1;
int32 buildingId = 2;
bool isDone = 3;
int64 startAt = 4;
int64 completeAt = 5;
}
message NetUserHarmonyCubeData {
int64 isn = 1;
int32 tid = 2;
int32 lvl = 3;
repeated int64 csnList = 4;
}
message NetUserRecycleRoomData {
int32 tid = 1;
int32 lvl = 2;
int32 exp = 3;
}
enum OutpostBuffSourceType {
TacticAcademy = 0;
Subscription = 1;
}
message NetTimeRewardBuff {
int32 tid = 1;
int32 functionType = 2;
int64 valueType = 3;
OutpostBuffSourceType sourceType = 4;
}
message NetTimeReward {
int32 useId = 1;
int64 valuePerMinAfterBuff = 2;
int64 valuePerMinBeforeBuff = 3;
repeated NetTimeRewardBuff buffs = 4;
}
message NetOutpostBattleLevel {
bool isLevelUp = 1;
int32 level = 2;
int32 exp = 3;
}
message NetUserDispatchData {
int32 tid = 1;
int32 isRun = 2;
int64 startAt = 3;
int64 endAt = 4;
}
message NetEquipmentAwakeningOption {
int32 option1Id = 1;
bool option1Lock = 2;
int32 option2Id = 3;
bool option2Lock = 4;
int32 option3Id = 5;
bool option3Lock = 6;
}
message NetEquipmentAwakening {
int64 isn = 1;
NetEquipmentAwakeningOption option = 2;
}
message NetUserRedeemData {
int64 redeemId = 1;
int32 tid = 2;
int32 count = 3;
int64 deleteTime = 4;
}
message NetOutpostBattleTime {
int64 battleTime = 1;
int64 maxBattleTime = 2;
int64 overBattleTime = 3;
int64 maxOverBattleTime = 4;
}
message ResEnterLobbyServer {
string nickname = 2;
NetUserData user = 4;
repeated NetUserCurrencyData currency = 5;
repeated NetUserCharacterData character = 7;
repeated NetUserTeamData typeTeams = 8;
repeated NetUserItemData items = 9;
repeated NetUserAttractiveData attractives = 10;
int32 lastClearedNormalMainStageId = 14;
int32 lastClearedHardMainStageId = 15;
int32 lastClearedMod = 16;
int64 gsn = 18;
NetWholeUserTeamData representationTeam = 19;
repeated NetUserOutpostData outposts = 23;
int32 synchroLv = 24;
repeated NetUserHarmonyCubeData harmonyCubes = 25;
repeated NetUserRecycleRoomData recycle = 26;
repeated NetTimeReward timeRewardBuffs = 27;
repeated int32 clearLessons = 28;
string userGlobalOptions = 29;
NetOutpostBattleLevel outpostBattleLevel = 31;
int64 battleTime = 32;
int64 maxBattleTime = 33;
repeated int64 synchroStandardCharacters = 34;
int32 resetHour = 35;
repeated NetUserDispatchData dispatchList = 36;
repeated NetEquipmentAwakening awakening = 37;
repeated NetUserRedeemData redeems = 38;
NetOutpostBattleTime outpostBattleTime = 39;
}
message ReqGetMainQuestData {
}
message NetMainQuestData {
int32 tid = 1;
bool isReceived = 2;
}
message ResGetMainQuestData {
repeated NetMainQuestData mainQuestList = 2;
}
message ReqUserOnlineStateLog {
}
message ResUserOnlineStateLog {
}
// Outpost
message ReqGetRecycleRoomData {
}
message ResGetRecycleRoomData {
repeated NetUserRecycleRoomData recycle = 2;
}
message ReqGetJukeboxRewardedData {}
message ResGetJukeboxRewardedData {
repeated int32 jukeboxMissionTidList = 2;
}
message ReqGetNow {}
message ResGetNow {
int64 tick = 1;
int32 resetHour = 2;
google.protobuf.Duration cheatShiftDuration = 3;
}
enum BadgeContents {
BadgeNone = 0;
Mailbox = 2000;
MailboxMessage = 2001;
NikkeNew = 4000;
JukeboxTheme = 5006;
UserFrame = 6000;
UserIcon = 6001;
FriendNew = 8001;
FriendRequestNew = 8002;
FriendShipPointNew = 8003;
UnionRequestNew = 9000;
UnionEmblemNew = 9001;
UnionChangeGrade = 9004;
UnionGradeUp = 9005;
UnionWorldRaid = 9006;
UnionRaid = 9007;
BargainCostumeNew = 10000;
LiveWallpaper = 11004;
ContentsOpen = 12024;
LostSector = 13001;
HarmonyCubeNew = 13002;
CollectionCostumeLevelupEnabled = 14000;
CollectionCostumeNew = 14001;
InfraCore = 16000;
InfraCoreRewardExist = 16001;
Ranking = 17000;
LoginAttendanceReward = 19000;
EventFieldNew = 19001;
StoryEventHardContentsOpen = 19002;
ArchiveRecordNew = 19003;
ArchiveMessengerNew = 19004;
ArchiveMessengerFinish = 19005;
MiniGameBbqCutScene = 20101;
MiniGameDessertRushUnlock = 20111;
MiniGameTabTabMaidLevelUp = 20121;
MiniGameTabTabMaidNewNormalDifficulty = 20122;
MiniGameTabTabMaidNewHardDifficulty = 20123;
SimRoomNewDifficulty = 22001;
SimRoomRefreshed = 22002;
SoloRaidTicket = 23001;
InterceptTicket = 31000;
Notice = 32000;
SynchroDeviceNewSlot = 33001;
SynchroDeviceUpgrade = 33002;
DispatchBoardDone = 36001;
DispatchBoardRefreshed = 36002;
DispatchBoardRankUp = 36003;
InAppShopNewPackage = 40001;
InAppShopNewSubscriptionProduct = 40002;
WishlistContainsMaxGradeCore = 50001;
}
message NetBadge {
int64 SeqFieldNumber = 1;
bytes badgeGuid = 2;
BadgeContents badgeContent = 3;
string location = 4;
}
message NetUniqueBadge {
int64 SeqFieldNumber = 1;
bytes badgeGuid = 2;
BadgeContents badgeContent = 3;
string location = 4;
}
message ReqSyncBadge {
int64 lastBadgeSeq = 1;
repeated NetBadge newClientBadgeList = 2;
int64 lastUniqueBadgeSeq = 3;
repeated NetUniqueBadge newUniqueBadgeList = 4;
}
message ResSyncBadge {
repeated NetBadge badgeList = 2;
repeated NetUniqueBadge uniqueBadgeList = 4;
}
message ReqSyncTrigger {
int64 seq = 2;
bool isTrustedClientSeq = 3;
}
message NetTrigger {
int64 seq = 1;
int64 createdAt = 2;
int32 trigger = 3;
int32 conditionId = 4;
int64 userValue = 5;
bool reset = 6;
}
message ResSyncTrigger {
bool hasRemainData = 1;
repeated NetTrigger triggers = 2;
bool restart = 3;
}
message ReqGetMessages {
int64 seg = 2;
}
message NetMessage {
int64 seg = 1;
string conversationId = 2;
string messageId = 3;
int64 createdAt = 4;
int32 state = 5;
}
message NetPickedMessage {
google.protobuf.Timestamp createdAt = 1;
string conversationId = 2;
}
message ResGetMessages {
repeated NetMessage messages = 2;
}
message ReqGetPickedMessageList {
}
message ResGetPickedMessageList {
repeated NetPickedMessage data = 1;
}
message ReqPickTodayDailyMessage {
repeated int32 conditionTriggerIds = 1;
}
message ResPickTodayDailyMessage {}
message ReqGetGachaData {}
message NetUserGachaData {
int32 gachaType = 6;
int32 playCount = 7;
}
message NetGachaCustomData {
int32 type = 1;
int32 tid = 2;
}
message NetGachaEvent {
int32 gachaTypeId = 1;
int32 freeCount = 2;
}
message NetUserGachaDiscountData {
int32 gachaTypeId = 1;
int32 count = 2;
}
message ResGetGachaData {
repeated NetUserGachaData gacha = 2;
repeated NetGachaCustomData multipleCustom = 3;
repeated NetGachaEvent gachaEventData = 4;
repeated NetUserGachaDiscountData gachaDiscountData = 5;
}
message NetJupiterProductInfo {
string productId = 1;
string price = 2;
string currencyCode =3;
string currencySymbol = 4;
int64 microPrice = 5;
}
message ReqGetJupiterProductList {
repeated string productIdList = 1;
}
message ResGetJupiterProductList {
repeated NetJupiterProductInfo productInfoList = 1;
}
message ReqForcePickTodayRandomMessage {
int64 usn = 1;
repeated int32 conditionTriggerIds = 2;
}
message ResForcePickTodayRandomMessage {
}
message NetCentauriPurchaseExtraData {
string productId = 1;
string billId = 2;
string chargeAmount = 3;
}
message ReqRefreshChargeCurrencyData {
NetCentauriPurchaseExtraData txCentauriExtra = 1;
}
message ResRefreshChargeCurrencyData {
NetUserCurrencyData chargeCash = 1;
NetUserCurrencyData freeCash = 2;
}
message NetAntiCheatBattleTLogAdditionalInfo {
string a = 1;
int64 b = 2;
}
message ReqDeleteBadge {
repeated int64 badgeSeqList = 1;
}
message ResDeleteBadge{}
message ReqEnterStage {
int32 stageId = 2;
int32 teamNumber = 3;
NetAntiCheatBattleTLogAdditionalInfo antiCheatAdditionalInfo = 4;
}
message ResEnterStage {}
message NetFieldStageData {
string positionId = 1;
int32 stageId = 2;
}
message NetFieldObject {
int64 actionAt = 1;
int32 type = 2;
string positionId = 3;
string json = 4;
}
message NetFieldObjectData {
repeated NetFieldStageData stages = 1;
repeated NetFieldObject objects = 2;
}
message ReqGetStageData {
int32 chapter = 2;
int32 mod = 3;
}
message ResGetStageData {
NetFieldObjectData field = 2;
bool hasChapterBossEntered = 3;
string squadData = 4;
}
message NetVector3 {
float x = 1;
float y = 2;
float z = 3;
}
message NetCampaignTeamPosition {
int32 teamNumber = 1;
int32 type = 2;
NetVector3 position = 3;
}
message ReqGetCampaignFieldData {
string mapId = 2;
}
message ResGetCampaignFieldData {
NetFieldObjectData field = 2;
NetUserTeamData team = 3;
NetCampaignTeamPosition teamPositions = 4;
string json = 5;
}
message ReqExistScenario {
repeated string scenarioGroupIds = 1;
}
message ResExistScenario {
repeated string existGroupIds = 1;
}
message ReqBattleReportData {
int32 waveId = 1;
bytes reportData3 = 2;
}
message ResBattleReportData {}
message ReqAntibotRecvData {
bytes data = 1;
}
message ResAntibotRecvData {}
message ReqSetScenarioComplete {
string scenarioId = 2;
}
message NetIncreaseExpData {
int64 csn = 1;
int32 nameCode = 2;
int32 beforeLv = 3;
int32 beforeExp = 4;
int32 currentLv = 5;
int32 currentExp = 6;
int32 gainExp = 7;
int32 increaseExp = 8;
}
message NetItemData{
int64 isn = 1;
int32 tid = 2;
int32 count = 3;
int32 corporation = 4;
}
message NetCurrencyData{
int32 type = 1;
int64 value = 2;
int64 finalValue = 3;
}
message NetCharacterData {
int64 csn = 1;
int32 tid = 2;
int32 pieceCount = 3;
int64 currencyValue = 4;
}
message NetProfileFrameData {
int32 frameTid = 1;
int32 triggerTid = 2;
google.protobuf.Timestamp acquiredAt = 3;
}
message NetPointData {
int32 tid = 1;
int64 value = 2;
}
message NetPassPointData{
int32 value = 1;
int32 finalValue = 2;
}
message NetAutoChargeData {
int32 autoChargeId = 1;
int32 finalValue = 2;
int32 value = 3;
}
message NetRedeemData {
int64 redeemId = 1;
int32 tid = 2;
int32 count = 3;
int64 deleteTime = 4;
}
message NetUserFavoriteItemData {
int32 favoriteItemId = 1;
int32 tid = 2;
int64 csn = 3;
int32 lv = 4;
int32 exp = 5;
}
message NetFavoriteItemData {
int32 favoriteItemId = 1;
int32 tid = 2;
int64 csn = 3;
int32 lv = 4;
int32 exp = 5;
}
message NetRewardData {
NetIncreaseExpData userExp = 1;
repeated NetItemData item = 2;
repeated NetCurrencyData currency = 3;
repeated NetCharacterData character = 4;
repeated NetProfileFrameData profileFrame = 6;
repeated NetIncreaseExpData characterAttractive = 7;
repeated int32 jukeboxBgm = 8;
repeated int32 memorial = 9;
repeated int32 livewallpaper = 10;
repeated int32 characterCostume = 11;
repeated NetPointData point = 12;
NetIncreaseExpData infraCoreExp = 13;
repeated NetUserCharacterDefaultData userCharacters = 14;
repeated NetUserItemData userItems = 15;
NetPassPointData passPoint = 16;
repeated NetAutoChargeData autoChargeList = 17;
repeated NetUserRedeemData userRedeems = 18;
repeated NetRedeemData redeem = 19;
repeated NetUserFavoriteItemData userFavoriteItems = 20;
NetFavoriteItemData favoriteItems = 21;
repeated int32 profileCardObjects = 22;
}
message ResSetScenarioComplete {
NetRewardData reward = 2;
}
message NetAntiCheatCharacter{
}
message NetAntiCheatMonster{}
message NetAntiCheatBattleData {
int32 a = 1;
int32 b = 3;
int32 c = 4;
int32 d = 5;
int32 e = 6;
int32 f = 7;
int32 g = 8;
repeated NetAntiCheatCharacter h = 9;
repeated NetAntiCheatMonster i = 10;
bool b1 = 11;
int32 i2 = 12;
}
message ReqClearStage {
int32 stageId = 2;
int32 teamNumber = 3;
int32 battleResult = 4;
}
message ResClearStage {
NetRewardData reward = 2;
NetOutpostBattleLevel outpostBattle = 4;
NetRewardData userLevelUpReward = 5;
NetRewardData outpostBattleLevelReward = 6;
NetRewardData stageClearReward = 7;
NetRewardData scenarioReward = 8;
}
message ReqGetCharacterData {
}
message ResGetCharacterData {
repeated NetUserCharacterData character = 2;
repeated int64 synchroStandardCharacters = 3;
}
message NetSupportCharacterUsedCount {
int32 teamType = 1;
int32 supportCharacterId = 2;
int32 usedSupportCharacterCount = 3;
}
message ReqListSupportCharacterUsedCount {
repeated int32 teamTypeList = 1;
}
message ResListSupportCharacterUsedCount {
repeated NetSupportCharacterUsedCount supportCharacterUsedCountList = 1;
}
message ReqGetTeamData {
}
message ResGetTeamData {
repeated NetUserTeamData typeTeams = 2;
}
message ReqGetSubQuestList{}
message NetSubQuestData {
int32 subQuestId = 1;
int32 createdAt = 2;
bool isReceived = 3;
}
message ResGetSubQuestList {
repeated NetSubQuestData subquestList = 2;
}