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19 lines
450 B
C#
19 lines
450 B
C#
using EpinelPS.Utils;
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namespace EpinelPS.LobbyServer.Minigame.InTheMirror
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{
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[PacketPath("/arcade/mvg/get")]
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public class GetMvgData : LobbyMsgHandler
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{
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protected override async Task HandleAsync()
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{
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await ReadData<ReqGetArcadeMvgData>();
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var user = GetUser();
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await WriteDataAsync(new ResGetArcadeMvgData() { Data = user.ArcadeInTheMirrorData });
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}
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}
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}
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