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https://github.com/Mezeporta/Erupe.git
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remove redundant conversion
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@@ -492,16 +492,16 @@ func handleMsgMhfEnumerateQuest(s *Session, p mhfpacket.MHFPacket) {
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}
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for i := uint16(0); i < 13; i++ {
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tuneValues = append(tuneValues, tuneValue{i + 3156, uint16(s.server.erupeConfig.GameplayOptions.ExtraCarves)})
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tuneValues = append(tuneValues, tuneValue{i + 3156, s.server.erupeConfig.GameplayOptions.ExtraCarves})
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}
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for i := uint16(0); i < 13; i++ {
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tuneValues = append(tuneValues, tuneValue{i + 3182, uint16(s.server.erupeConfig.GameplayOptions.ExtraCarves)})
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tuneValues = append(tuneValues, tuneValue{i + 3182, s.server.erupeConfig.GameplayOptions.ExtraCarves})
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}
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for i := uint16(0); i < 13; i++ {
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tuneValues = append(tuneValues, tuneValue{i + 3208, uint16(s.server.erupeConfig.GameplayOptions.ExtraCarves)})
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tuneValues = append(tuneValues, tuneValue{i + 3208, s.server.erupeConfig.GameplayOptions.ExtraCarves})
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}
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for i := uint16(0); i < 13; i++ {
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tuneValues = append(tuneValues, tuneValue{i + 3234, uint16(s.server.erupeConfig.GameplayOptions.ExtraCarves)})
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tuneValues = append(tuneValues, tuneValue{i + 3234, s.server.erupeConfig.GameplayOptions.ExtraCarves})
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}
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offset := uint16(time.Now().Unix())
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