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# Erupe
## WARNING
This project is in its infancy and has no reliable active developer, no documentation, and no support.
This project has been solely developed in my spare time for the educational experience of making a server emulator, which I haven't done before. Expectations regarding functionally and code quality should be set accordingly.
## Client Compatiblity
### Platforms
- PC
- PlayStation 3
- PlayStation Vita
- Wii U (Up to Z2)
### Versions
- ZZ
- Z2
- Z1
# General info
Currently allows a JP MHF client (with GameGuard removed) to:
* Login and register an account (registration is automatic if account doesn't exist)
* Create a character
* Get ingame to the main city
* See other players walk around
* Do quests* (Single player only. Only quests shipped with the game are on the counter. **Requires binary quest files not in the repo**)
* Use (local) chat*
## Setup
\* = Very limited or buggy.
If you are only looking to install Erupe, please use [a pre-compiled binary](https://github.com/ZeruLight/Erupe/releases/latest).
If you want to modify or compile Erupe yourself, please read on.
## Requirements
- [Go](https://go.dev/dl/)
- [PostgreSQL](https://www.postgresql.org/download/)
## Installation
1. Bring up a fresh database by using the [backup file attached with the latest release](https://github.com/ZeruLight/Erupe/releases/latest/download/SCHEMA.sql).
2. Run each script under [patch-schema](./patch-schema) as they introduce newer schema.
3. Edit [config.json](./config.json) such that the database password matches your PostgreSQL setup.
4. Run `go build` or `go run .` to compile Erupe.
## Resources
- [Quest and Scenario Binary Files](https://files.catbox.moe/xf0l7w.7z)
- [PewPewDojo Discord](https://discord.gg/CFnzbhQ)
## Configuration
This portion of the documentation goes over the `config.json` file.
### General Configuration
| Variable | Description | Default | Options |
|------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------|-----------|---------------------------------|
| Host | The IP or host address the server is running from | 127.0.0.1 | |
| BinPath | The bin path folder is where you place files needed for various parts of the game such as scenario and quest files | bin | |
| Language | This is the language the server will run in. Only English `en` and Japanese `ja` are available, if you wish to contribute to tranlation, get in touch | en | en/jp |
| DisableSoftCrash | | false | |
| HideLoginNotice | This hides the notices that appear on login from `LoginNotices` | true | |
| LoginNotices | This is where you place notices for users, you can have multiple notices | | |
| PatchServerManifest | | | |
| PatchServerFile | | | |
| ScreenshotAPIURL | This is the URL you want user sreenshots to go to | | |
| DeleteOnSaveCorruption | This option deletes a users save from the database if they corrupt it, can be used as punishment for cheaters | false | |
| ClientMode | This tells the server what client version it should target | ZZ | Check compatible versions above |
| DevMode | This enables DevModeOptions to be configured | true | |
### `DevModeOptions` Configuraiton
| Variable | Description | Default | Options |
|----------------------|---------------------------------------------------------------------------------------------|----------|----------------------------------|
| AutoCreateAccount | This allows users that don't exist to auto create there account from initial login | true | |
| CleanDB | This cleans the database down | false | |
| MaxLauncherHR | This sets the launcher value to HR7 to allow you to break World HR requirements | false | |
| LogInboundMessages | This will allow inbound messages to be logged to stdout | false | |
| LogOutboundMessages | This will allow outbound messages to be logged to stdout | false | |
| MaxHexdumpLength | This is the maximum amount of hex bytes that will be dumped to stdout | 0 | |
| DivaEvent | This overrides the Diva event stage in game | 2 | 0/1/2/3/-1 |
| FestaEvent | This overrides the Hunter Festival event stage in game | 2 | 0/1/2/3/-1 |
| TournamentEvent | This overrides the Hunter Tournament event stage in game | 2 | 0/1/2/3/-1 |
| MezFesEvent | Enables whether the MezFes event & World are active | true | |
| MezFesAlt | Switches the multiplayer MezFes event | false | |
| DisableTokenCheck | This disables the random token that is generated at login from being checked, very insecure | false | |
| QuestDebugTools | Enable various quest debug logs | false | |
| EarthStatusOverride | Enables Pallone Fest, Tower and Conquest War events | 0 | 2=Conquest, 11=Pallone, 21=Tower |
| EarthIDOverride | A random event ID | 0 | |
| EarthMonsterOverride | Sets the ID of the monster targeted in the Conquest War | 0 | |
| SaveDumps.Enables | Enables save dumps to a folder that is set at `SaveDumps.OutputDir` | true | |
| SaveDumps.OutputDir | The folder that save dumps are saved to | savedata | |
### `GameplayOptions` Configuraiton
| Variable | Description | Default | Options |
|----------------------|-----------------------------------------------------------------------------|---------|---------|
| FeaturedWeapons | Number of Active Feature weapons to generate daily | 0 | |
| MaximumNP | Maximum number of NP held by a player | 100000 | |
| MaximumRP | Maximum number of RP held by a player | 100000 | |
| DisableLoginBoost | Disables the Login Boost system | false | |
| DisableBoostTime | Disables the daily NetCafe Boost Time | false | |
| BoostTimeDuration | The number of minutes NetCafe Boost Time lasts for | 120 | |
| GuildMealDuration | The number of minutes a Guild Meal can be activated for after cooking | 60 | |
| BonusQuestAllowance | Number of Bonus Point Quests to allow daily | 3 | |
| DailyQuestAllowance | Number of Daily Quests to allow daily | 1 | |
| MezfesSoloTickets | Number of solo tickets given weekly | 10 | |
| MezfesGroupTickets | Number of group tickets given weekly | 4 | |
| GUrgentRate | Adjusts the rate of G Urgent quests spawning | 10 | |
| GCPMultiplier | Adjusts the multiplier of GCP rewarded for quest completion | 1.00 | |
| GRPMultiplier | Adjusts the multiplier of G Rank Points rewarded for quest completion | 1.00 | |
| GSRPMultiplier | Adjusts the multiplier of G Skill Rank Points rewarded for quest completion | 1.00 | |
| GZennyMultiplier | Adjusts the multiplier of G Zenny rewarded for quest completion | 1.00 | |
| MaterialMultiplier | Adjusts the multiplier of Monster Materials rewarded for quest completion | 1.00 | |
| ExtraCarves | Grant n extra chances to carve ALL carcasses | 0 | |
| DisableHunterNavi | Disables the Hunter Navi | false | |
| EnableHiganjimaEvent | Enables the Higanjima event in the Rasta Bar | false | |
| EnableNierEvent | Enables the Nier event in the Rasta Bar | false | |
| DisableRoad | Disables the Hunting Road | false | |
### Discord
There is limited Discord capability in Erupe. The feature allows you to replay messages from your server into a channel.
This may be either be removed or revamped in a future version.
### Commands
There are several chat commands that can be turned on and off. Most of them are really for admins or debugging purposes.
| Name | command | Description | Options |
|----------|----------------|--------------------------------------------|---------------------|
| Rights | !rights VALUE | Sets the rights integer for your account | |
| Teleport | !tele X,Y | Teleports user to specific x,y coordinate | |
| Reload | !reload | Reloads all users and character objects | |
| KeyQuest | !kqf FLAGS | Sets the Key Quest Flag for your character | |
| Course | !course OPTION | Enables/Disables a course for your account | HL,EX,Premium,Boost |
| PSN | !psn USERNAME | Links the specified PSN to your account | |
### Ravi Sub Commands
| Name | command | Description |
|----------|----------------------------------|-------------------------------|
| Raviente | !ravi start | Starts Ravi Event |
| Raviente | !ravi cm / !ravi checkmultiplier | Checks Ravi Damage Multiplier |
| Raviente | !ravi ss | Send Sedation Support |
| Raviente | !ravi sr | Send Resurrection Support |
| Raviente | !ravi rs | Request Sedation Support |
## World `Entries` config
# Installation
## Server
1. Clone the repo with `git clone https://github.com/Andoryuuta/Erupe.git`
2. Install PostgreSQL
3. Launch psql shell, `CREATE DATABASE erupe;`.
4. Setup database with golang-migrate:
| Config Item | Description | Options |
|-------------|------------------|------------------------------------------------------------|
| Type | Server type. | 1=Normal, 2=Cities, 3=Newbie, 4=Tavern, 5=Return, 6=MezFes |
| Season | Server activity. | 0=Green/Breeding, 1=Orange/Warm, 2=Blue/Cold |
Windows:
```
> go get -tags 'postgres' -u github.com/golang-migrate/migrate/v4/cmd/migrate/
> set POSTGRESQL_URL=postgres://postgres:password@localhost:5432/erupe?sslmode=disable
> cd erupe
> migrate -database %POSTGRESQL_URL% -path migrations up
```
Linux:
```
> go get -tags 'postgres' -u github.com/golang-migrate/migrate/v4/cmd/migrate/
> export POSTGRESQL_URL=postgres://postgres:password@localhost:5432/erupe?sslmode=disable
> cd erupe
> migrate -database $POSTGRESQL_URL -path migrations up
```
(Replacing `postgres:password` with your postgres username and password)
5. Edit the config.json
Namely:
* Update the database username and password
* Update the `host_ip` and `ip` fields (there are multiple) to your external IP if you are hosting for multiple clients.
6. Place quest/scenario binaries.
The quest and scenario binary files should be placed in `bin/quests/` and `bin/scenarios` respectively.
## Launcher
Erupe ships with a rudimentary custom launcher, so you don't need to obtain the original TW/JP files to simply get ingame. However, it does still support using the original files if you choose to. To set this up, place a copy of the original launcher html/js/css in `./www/tw/`, and `/www/jp/` for the TW and JP files respectively.
Then, modify the the `/launcher/js/launcher.js` file as such:
* Find the call to `startUpdateProcess();` in a case statement and replace it with `finishUpdateProcess();`. (This disables the file check and updating)
* (JP ONLY): replace all uses of "https://" with "http://" in the file.
Finally, edit the config.json and set `UseOriginalLauncherFiles` to `true` under the launcher settings.
# Usage
### Note: If you are switching to/from the custom launcher html, you will have to clear your IE cache @ `C:\Users\<user>\AppData\Local\Microsoft\Windows\INetCache`.
## Server
```
cd Erupe
go run .
```
## Client
Add to hosts:
```
127.0.0.1 mhfg.capcom.com.tw
127.0.0.1 mhf-n.capcom.com.tw
127.0.0.1 cog-members.mhf-z.jp
127.0.0.1 www.capcom-onlinegames.jp
127.0.0.1 srv-mhf.capcom-networks.jp
```
Run mhf.exe normally (with locale emulator or appropriate timezone).
### `Recommend`
This sets the types of quest that can be ordered from a world.
* 0 = All quests
* 1 = Up to 2 star quests
* 2 = Up to 4 star quests
* 4 = All Quests in HR (Enables G Experience Tab)
* 5 = Only G rank quests
* 6 = Mini games world there is no place to order quests