Merge remote-tracking branch 'origin/main' into feature/restore-history

This commit is contained in:
straticspaff
2023-09-27 21:14:24 +01:00
547 changed files with 29511 additions and 6877 deletions

View File

@@ -1,26 +1,35 @@
package signserver
import "time"
import (
"database/sql"
"errors"
"erupe-ce/common/mhfcourse"
"erupe-ce/common/token"
"strings"
"time"
func (s *Server) registerDBAccount(username string, password string) error {
_, err := s.db.Exec("INSERT INTO users (username, password) VALUES ($1, $2)", username, password)
"go.uber.org/zap"
"golang.org/x/crypto/bcrypt"
)
func (s *Server) newUserChara(uid uint32) error {
var numNewChars int
err := s.db.QueryRow("SELECT COUNT(*) FROM characters WHERE user_id = $1 AND is_new_character = true", uid).Scan(&numNewChars)
if err != nil {
return err
}
var id int
err = s.db.QueryRow("SELECT id FROM users WHERE username = $1", username).Scan(&id)
if err != nil {
// prevent users with an uninitialised character from creating more
if numNewChars >= 1 {
return err
}
// Create a base new character.
_, err = s.db.Exec(`
INSERT INTO characters (
user_id, is_female, is_new_character, small_gr_level, gr_override_mode, name, unk_desc_string,
gr_override_level, gr_override_unk0, gr_override_unk1, exp, weapon, last_login)
VALUES($1, False, True, 0, True, '', '', 0, 0, 0, 0, 0, $2)`,
id,
user_id, is_female, is_new_character, name, unk_desc_string,
hrp, gr, weapon_type, last_login)
VALUES($1, False, True, '', '', 0, 0, 0, $2)`,
uid,
uint32(time.Now().Unix()),
)
if err != nil {
@@ -30,27 +39,213 @@ func (s *Server) registerDBAccount(username string, password string) error {
return nil
}
type character struct {
ID uint32 `db:"id"`
IsFemale bool `db:"is_female"`
IsNewCharacter bool `db:"is_new_character"`
SmallGRLevel uint8 `db:"small_gr_level"`
GROverrideMode bool `db:"gr_override_mode"`
Name string `db:"name"`
UnkDescString string `db:"unk_desc_string"`
GROverrideLevel uint16 `db:"gr_override_level"`
GROverrideUnk0 uint8 `db:"gr_override_unk0"`
GROverrideUnk1 uint8 `db:"gr_override_unk1"`
Exp uint16 `db:"exp"`
Weapon uint16 `db:"weapon"`
LastLogin uint32 `db:"last_login"`
func (s *Server) registerDBAccount(username string, password string) (uint32, error) {
var uid uint32
s.logger.Info("Creating user", zap.String("User", username))
// Create salted hash of user password
passwordHash, err := bcrypt.GenerateFromPassword([]byte(password), bcrypt.DefaultCost)
if err != nil {
return 0, err
}
err = s.db.QueryRow("INSERT INTO users (username, password, return_expires) VALUES ($1, $2, $3) RETURNING id", username, string(passwordHash), time.Now().Add(time.Hour*24*30)).Scan(&uid)
if err != nil {
return 0, err
}
return uid, nil
}
func (s *Server) getCharactersForUser(uid int) ([]character, error) {
characters := []character{}
err := s.db.Select(&characters, "SELECT id, is_female, is_new_character, small_gr_level, gr_override_mode, name, unk_desc_string, gr_override_level, gr_override_unk0, gr_override_unk1, exp, weapon, last_login FROM characters WHERE user_id = $1", uid)
type character struct {
ID uint32 `db:"id"`
IsFemale bool `db:"is_female"`
IsNewCharacter bool `db:"is_new_character"`
Name string `db:"name"`
UnkDescString string `db:"unk_desc_string"`
HRP uint16 `db:"hrp"`
GR uint16 `db:"gr"`
WeaponType uint16 `db:"weapon_type"`
LastLogin uint32 `db:"last_login"`
}
func (s *Server) getCharactersForUser(uid uint32) ([]character, error) {
characters := make([]character, 0)
err := s.db.Select(&characters, "SELECT id, is_female, is_new_character, name, unk_desc_string, hrp, gr, weapon_type, last_login FROM characters WHERE user_id = $1 AND deleted = false ORDER BY id", uid)
if err != nil {
return nil, err
}
return characters, nil
}
func (s *Server) getReturnExpiry(uid uint32) time.Time {
var returnExpiry, lastLogin time.Time
s.db.Get(&lastLogin, "SELECT COALESCE(last_login, now()) FROM users WHERE id=$1", uid)
if time.Now().Add((time.Hour * 24) * -90).After(lastLogin) {
returnExpiry = time.Now().Add(time.Hour * 24 * 30)
s.db.Exec("UPDATE users SET return_expires=$1 WHERE id=$2", returnExpiry, uid)
} else {
err := s.db.Get(&returnExpiry, "SELECT return_expires FROM users WHERE id=$1", uid)
if err != nil {
returnExpiry = time.Now()
s.db.Exec("UPDATE users SET return_expires=$1 WHERE id=$2", returnExpiry, uid)
}
}
s.db.Exec("UPDATE users SET last_login=$1 WHERE id=$2", time.Now(), uid)
return returnExpiry
}
func (s *Server) getLastCID(uid uint32) uint32 {
var lastPlayed uint32
_ = s.db.QueryRow("SELECT last_character FROM users WHERE id=$1", uid).Scan(&lastPlayed)
return lastPlayed
}
func (s *Server) getUserRights(uid uint32) uint32 {
var rights uint32
if uid != 0 {
_ = s.db.QueryRow("SELECT rights FROM users WHERE id=$1", uid).Scan(&rights)
_, rights = mhfcourse.GetCourseStruct(rights)
}
return rights
}
type members struct {
CID uint32 // Local character ID
ID uint32 `db:"id"`
Name string `db:"name"`
}
func (s *Server) getFriendsForCharacters(chars []character) []members {
friends := make([]members, 0)
for _, char := range chars {
friendsCSV := ""
err := s.db.QueryRow("SELECT friends FROM characters WHERE id=$1", char.ID).Scan(&friendsCSV)
friendsSlice := strings.Split(friendsCSV, ",")
friendQuery := "SELECT id, name FROM characters WHERE id="
for i := 0; i < len(friendsSlice); i++ {
friendQuery += friendsSlice[i]
if i+1 != len(friendsSlice) {
friendQuery += " OR id="
}
}
charFriends := make([]members, 0)
err = s.db.Select(&charFriends, friendQuery)
if err != nil {
continue
}
for i := range charFriends {
charFriends[i].CID = char.ID
}
friends = append(friends, charFriends...)
}
return friends
}
func (s *Server) getGuildmatesForCharacters(chars []character) []members {
guildmates := make([]members, 0)
for _, char := range chars {
var inGuild int
_ = s.db.QueryRow("SELECT count(*) FROM guild_characters WHERE character_id=$1", char.ID).Scan(&inGuild)
if inGuild > 0 {
var guildID int
err := s.db.QueryRow("SELECT guild_id FROM guild_characters WHERE character_id=$1", char.ID).Scan(&guildID)
if err != nil {
continue
}
charGuildmates := make([]members, 0)
err = s.db.Select(&charGuildmates, "SELECT character_id AS id, c.name FROM guild_characters gc JOIN characters c ON c.id = gc.character_id WHERE guild_id=$1 AND character_id!=$2", guildID, char.ID)
if err != nil {
continue
}
for i := range charGuildmates {
charGuildmates[i].CID = char.ID
}
guildmates = append(guildmates, charGuildmates...)
}
}
return guildmates
}
func (s *Server) deleteCharacter(cid int, token string, tokenID uint32) error {
if !s.validateToken(token, tokenID) {
return errors.New("invalid token")
}
var isNew bool
err := s.db.QueryRow("SELECT is_new_character FROM characters WHERE id = $1", cid).Scan(&isNew)
if isNew {
_, err = s.db.Exec("DELETE FROM characters WHERE id = $1", cid)
} else {
_, err = s.db.Exec("UPDATE characters SET deleted = true WHERE id = $1", cid)
}
if err != nil {
return err
}
return nil
}
// Unused
func (s *Server) checkToken(uid uint32) (bool, error) {
var exists int
err := s.db.QueryRow("SELECT count(*) FROM sign_sessions WHERE user_id = $1", uid).Scan(&exists)
if err != nil {
return false, err
}
if exists > 0 {
return true, nil
}
return false, nil
}
func (s *Server) registerUidToken(uid uint32) (uint32, string, error) {
token := token.Generate(16)
var tid uint32
err := s.db.QueryRow(`INSERT INTO sign_sessions (user_id, token) VALUES ($1, $2) RETURNING id`, uid, token).Scan(&tid)
return tid, token, err
}
func (s *Server) registerPsnToken(psn string) (uint32, string, error) {
token := token.Generate(16)
var tid uint32
err := s.db.QueryRow(`INSERT INTO sign_sessions (psn_id, token) VALUES ($1, $2) RETURNING id`, psn, token).Scan(&tid)
return tid, token, err
}
func (s *Server) validateToken(token string, tokenID uint32) bool {
query := `SELECT count(*) FROM sign_sessions WHERE token = $1`
if tokenID > 0 {
query += ` AND id = $2`
}
var exists int
err := s.db.QueryRow(query, token, tokenID).Scan(&exists)
if err != nil || exists == 0 {
return false
}
return true
}
func (s *Server) validateLogin(user string, pass string) (uint32, RespID) {
var uid uint32
var passDB string
err := s.db.QueryRow(`SELECT id, password FROM users WHERE username = $1`, user).Scan(&uid, &passDB)
if err != nil {
if err == sql.ErrNoRows {
s.logger.Info("User not found", zap.String("User", user))
if s.erupeConfig.DevMode && s.erupeConfig.DevModeOptions.AutoCreateAccount {
uid, err = s.registerDBAccount(user, pass)
if err == nil {
return uid, SIGN_SUCCESS
} else {
return 0, SIGN_EABORT
}
}
return 0, SIGN_EAUTH
}
return 0, SIGN_EABORT
} else {
if bcrypt.CompareHashAndPassword([]byte(passDB), []byte(pass)) == nil {
return uid, SIGN_SUCCESS
}
return 0, SIGN_EPASS
}
}

View File

@@ -1,103 +1,189 @@
package signserver
import (
"erupe-ce/common/byteframe"
ps "erupe-ce/common/pascalstring"
"erupe-ce/common/stringsupport"
_config "erupe-ce/config"
"erupe-ce/server/channelserver"
"fmt"
"strings"
"github.com/Andoryuuta/byteframe"
"go.uber.org/zap"
)
func paddedString(x string, size uint) []byte {
out := make([]byte, size)
copy(out, x)
// Null terminate it.
out[len(out)-1] = 0
return out
}
func uint8PascalString(bf *byteframe.ByteFrame, x string) {
bf.WriteUint8(uint8(len(x) + 1))
bf.WriteNullTerminatedBytes([]byte(x))
}
func uint16PascalString(bf *byteframe.ByteFrame, x string) {
bf.WriteUint16(uint16(len(x) + 1))
bf.WriteNullTerminatedBytes([]byte(x))
}
func makeSignInFailureResp(respID RespID) []byte {
bf := byteframe.NewByteFrame()
bf.WriteUint8(uint8(respID))
return bf.Data()
}
func (s *Session) makeSignInResp(uid int) []byte {
func (s *Session) makeSignResponse(uid uint32) []byte {
// Get the characters from the DB.
chars, err := s.server.getCharactersForUser(uid)
if len(chars) == 0 && uid != 0 {
err = s.server.newUserChara(uid)
if err == nil {
chars, err = s.server.getCharactersForUser(uid)
}
}
if err != nil {
s.logger.Warn("Error getting characters from DB", zap.Error(err))
}
bf := byteframe.NewByteFrame()
var tokenID uint32
var sessToken string
if uid == 0 && s.psn != "" {
tokenID, sessToken, err = s.server.registerPsnToken(s.psn)
} else {
tokenID, sessToken, err = s.server.registerUidToken(uid)
}
if err != nil {
bf.WriteUint8(uint8(SIGN_EABORT))
return bf.Data()
}
bf.WriteUint8(1) // resp_code
bf.WriteUint8(0) // file/patch server count
bf.WriteUint8(4) // entrance server count
bf.WriteUint8(uint8(len(chars))) // character count
bf.WriteUint32(0xFFFFFFFF) // login_token_number
bf.WriteBytes(paddedString("logintokenstrng", 16)) // login_token (16 byte padded string)
bf.WriteUint32(1576761190)
uint8PascalString(bf, fmt.Sprintf("%s:%d", s.server.erupeConfig.HostIP, s.server.erupeConfig.Entrance.Port))
uint8PascalString(bf, "")
uint8PascalString(bf, "")
uint8PascalString(bf, "mhf-n.capcom.com.tw")
bf.WriteUint8(uint8(SIGN_SUCCESS)) // resp_code
if (s.server.erupeConfig.PatchServerManifest != "" && s.server.erupeConfig.PatchServerFile != "") || s.client == PS3 {
bf.WriteUint8(2)
} else {
bf.WriteUint8(0)
}
bf.WriteUint8(1) // entrance server count
bf.WriteUint8(uint8(len(chars)))
bf.WriteUint32(tokenID)
bf.WriteBytes([]byte(sessToken))
bf.WriteUint32(uint32(channelserver.TimeAdjusted().Unix()))
if s.client == PS3 {
ps.Uint8(bf, fmt.Sprintf(`ps3-%s.zerulight.cc`, s.server.erupeConfig.Language), false)
ps.Uint8(bf, fmt.Sprintf(`ps3-%s.zerulight.cc`, s.server.erupeConfig.Language), false)
} else {
if s.server.erupeConfig.PatchServerManifest != "" && s.server.erupeConfig.PatchServerFile != "" {
ps.Uint8(bf, s.server.erupeConfig.PatchServerManifest, false)
ps.Uint8(bf, s.server.erupeConfig.PatchServerFile, false)
}
}
if strings.Split(s.rawConn.RemoteAddr().String(), ":")[0] == "127.0.0.1" {
ps.Uint8(bf, fmt.Sprintf("127.0.0.1:%d", s.server.erupeConfig.Entrance.Port), false)
} else {
ps.Uint8(bf, fmt.Sprintf("%s:%d", s.server.erupeConfig.Host, s.server.erupeConfig.Entrance.Port), false)
}
lastPlayed := uint32(0)
for _, char := range chars {
bf.WriteUint32(char.ID) // character ID 469153291
if lastPlayed == 0 {
lastPlayed = char.ID
}
bf.WriteUint32(char.ID)
// Exp, HR[x] is split by 0, 1, 30, 50, 99, 299, 998, 999
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.MaxLauncherHR {
bf.WriteUint16(999)
} else {
bf.WriteUint16(char.Exp)
bf.WriteUint16(char.HRP)
}
bf.WriteUint16(char.Weapon) // Weapon, 0-13.
bf.WriteUint32(char.LastLogin) // Last login date, unix timestamp in seconds.
bf.WriteBool(char.IsFemale) // Sex, 0=male, 1=female.
bf.WriteBool(char.IsNewCharacter) // Is new character, 1 replaces character name with ?????.
bf.WriteUint8(char.SmallGRLevel) // GR level if grMode == 0
bf.WriteBool(char.GROverrideMode) // GR mode.
bf.WriteBytes(paddedString(char.Name, 16)) // Character name
bf.WriteBytes(paddedString(char.UnkDescString, 32)) // unk str
if char.GROverrideMode {
bf.WriteUint16(char.GROverrideLevel) // GR level override.
bf.WriteUint8(char.GROverrideUnk0) // unk
bf.WriteUint8(char.GROverrideUnk1) // unk
bf.WriteUint16(char.WeaponType) // Weapon, 0-13.
bf.WriteUint32(char.LastLogin) // Last login date, unix timestamp in seconds.
bf.WriteBool(char.IsFemale) // Sex, 0=male, 1=female.
bf.WriteBool(char.IsNewCharacter) // Is new character, 1 replaces character name with ?????.
bf.WriteUint8(0) // Old GR
bf.WriteBool(true) // Use uint16 GR, no reason not to
bf.WriteBytes(stringsupport.PaddedString(char.Name, 16, true)) // Character name
bf.WriteBytes(stringsupport.PaddedString(char.UnkDescString, 32, false)) // unk str
if s.server.erupeConfig.RealClientMode >= _config.G7 {
bf.WriteUint16(char.GR)
bf.WriteUint8(0) // Unk
bf.WriteUint8(0) // Unk
}
}
bf.WriteUint8(0) // friends_list_count
bf.WriteUint8(0) // guild_members_count
bf.WriteUint8(0) // notice_count
bf.WriteUint32(0xDEADBEEF) // some_last_played_character_id
bf.WriteUint32(14) // unk_flags
uint8PascalString(bf, "") // unk_data_blob PascalString
friends := s.server.getFriendsForCharacters(chars)
if len(friends) == 0 {
bf.WriteUint8(0)
} else {
if len(friends) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(friends)))
} else {
bf.WriteUint8(uint8(len(friends)))
}
for _, friend := range friends {
bf.WriteUint32(friend.CID)
bf.WriteUint32(friend.ID)
ps.Uint8(bf, friend.Name, true)
}
}
bf.WriteUint16(51728)
bf.WriteUint16(20000)
uint16PascalString(bf, "1000672925")
guildmates := s.server.getGuildmatesForCharacters(chars)
if len(guildmates) == 0 {
bf.WriteUint8(0)
} else {
if len(guildmates) > 255 {
bf.WriteUint8(255)
bf.WriteUint16(uint16(len(guildmates)))
} else {
bf.WriteUint8(uint8(len(guildmates)))
}
for _, guildmate := range guildmates {
bf.WriteUint32(guildmate.CID)
bf.WriteUint32(guildmate.ID)
ps.Uint8(bf, guildmate.Name, true)
}
}
bf.WriteUint8(0)
if s.server.erupeConfig.HideLoginNotice {
bf.WriteBool(false)
} else {
bf.WriteBool(true)
bf.WriteUint8(0)
bf.WriteUint8(0)
ps.Uint16(bf, strings.Join(s.server.erupeConfig.LoginNotices[:], "<PAGE>"), true)
}
bf.WriteUint16(51729)
bf.WriteUint16(1)
bf.WriteUint16(20000)
uint16PascalString(bf, "203.191.249.36:8080")
bf.WriteUint32(1578905116)
bf.WriteUint32(s.server.getLastCID(uid))
bf.WriteUint32(s.server.getUserRights(uid))
ps.Uint16(bf, "", false) // filters
if s.client == VITA || s.client == PS3 {
var psnUser string
s.server.db.QueryRow("SELECT psn_id FROM users WHERE id = $1", uid).Scan(&psnUser)
bf.WriteBytes(stringsupport.PaddedString(psnUser, 20, true))
}
bf.WriteUint16(0xCA10)
bf.WriteUint16(0x4E20)
ps.Uint16(bf, "", false) // unk key
bf.WriteUint8(0x00)
bf.WriteUint16(0xCA11)
bf.WriteUint16(0x0001)
bf.WriteUint16(0x4E20)
ps.Uint16(bf, "", false) // unk ipv4
bf.WriteUint32(uint32(s.server.getReturnExpiry(uid).Unix()))
bf.WriteUint32(0)
mezfes := s.server.erupeConfig.DevModeOptions.MezFesEvent
alt := s.server.erupeConfig.DevModeOptions.MezFesAlt
if mezfes {
// We can just use the start timestamp as the event ID
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// Start time
bf.WriteUint32(uint32(channelserver.TimeWeekStart().Unix()))
// End time
bf.WriteUint32(uint32(channelserver.TimeWeekNext().Unix()))
bf.WriteUint8(2) // Unk
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MezfesSoloTickets)
bf.WriteUint32(s.server.erupeConfig.GameplayOptions.MezfesGroupTickets)
bf.WriteUint8(8) // Stalls open
bf.WriteUint8(10) // Stall Map
bf.WriteUint8(3) // Pachinko
bf.WriteUint8(6) // Nyanrendo
bf.WriteUint8(9) // Point stall
if alt {
bf.WriteUint8(2) // Tokotoko Partnya
} else {
bf.WriteUint8(4) // Volpakkun Together
}
bf.WriteUint8(8) // Dokkan Battle Cats
bf.WriteUint8(5) // Goocoo Scoop
bf.WriteUint8(7) // Honey Panic
} else {
bf.WriteUint32(0)
bf.WriteUint32(0)
bf.WriteUint32(0)
}
return bf.Data()
}

View File

@@ -1,10 +1,7 @@
package signserver
//revive:disable
type RespID uint8
type RespID uint16
//go:generate stringer -type=RespID
const (
SIGN_UNKNOWN RespID = iota
SIGN_SUCCESS

View File

@@ -3,137 +3,202 @@ package signserver
import (
"database/sql"
"encoding/hex"
"erupe-ce/common/stringsupport"
"fmt"
"net"
"strings"
"sync"
"github.com/Andoryuuta/Erupe/network"
"github.com/Andoryuuta/byteframe"
"erupe-ce/common/byteframe"
"erupe-ce/network"
"go.uber.org/zap"
)
type client int
const (
PC100 client = iota
VITA
PS3
WIIU
)
// Session holds state for the sign server connection.
type Session struct {
sync.Mutex
logger *zap.Logger
sid int
server *Server
rawConn *net.Conn
rawConn net.Conn
cryptConn *network.CryptConn
}
func (s *Session) fail() {
s.server.Lock()
delete(s.server.sessions, s.sid)
s.server.Unlock()
client client
psn string
}
func (s *Session) work() {
for {
pkt, err := s.cryptConn.ReadPacket()
if err != nil {
s.fail()
return
}
pkt, err := s.cryptConn.ReadPacket()
err = s.handlePacket(pkt)
if err != nil {
s.fail()
return
}
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.LogInboundMessages {
fmt.Printf("\n[Client] -> [Server]\nData [%d bytes]:\n%s\n", len(pkt), hex.Dump(pkt))
}
if err != nil {
return
}
err = s.handlePacket(pkt)
if err != nil {
return
}
}
func (s *Session) handlePacket(pkt []byte) error {
sugar := s.logger.Sugar()
bf := byteframe.NewByteFrameFromBytes(pkt)
reqType := string(bf.ReadNullTerminatedBytes())
switch reqType {
case "DLTSKEYSIGN:100":
fallthrough
case "DSGN:100":
err := s.handleDSGNRequest(bf)
if err != nil {
return nil
switch reqType[:len(reqType)-3] {
case "DLTSKEYSIGN:", "DSGN:":
s.handleDSGN(bf)
case "PS3SGN:":
s.client = PS3
s.handlePSSGN(bf)
case "VITASGN:":
s.client = VITA
s.handlePSSGN(bf)
case "WIIUSGN:":
s.client = WIIU
s.handleWIIUSGN(bf)
case "VITACOGLNK:", "COGLNK:":
s.handlePSNLink(bf)
case "DELETE:":
token := string(bf.ReadNullTerminatedBytes())
characterID := int(bf.ReadUint32())
tokenID := bf.ReadUint32()
err := s.server.deleteCharacter(characterID, token, tokenID)
if err == nil {
s.logger.Info("Deleted character", zap.Int("CharacterID", characterID))
s.cryptConn.SendPacket([]byte{0x01}) // DEL_SUCCESS
}
case "DELETE:100":
loginTokenString := string(bf.ReadNullTerminatedBytes())
_ = loginTokenString
characterID := bf.ReadUint32()
sugar.Infof("Got delete request for character ID: %v\n", characterID)
sugar.Infof("remaining unknown data:\n%s\n", hex.Dump(bf.DataFromCurrent()))
default:
sugar.Infof("Got unknown request type %s, data:\n%s\n", reqType, hex.Dump(bf.DataFromCurrent()))
s.logger.Warn("Unknown request", zap.String("reqType", reqType))
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.LogInboundMessages {
fmt.Printf("\n[Client] -> [Server]\nData [%d bytes]:\n%s\n", len(pkt), hex.Dump(pkt))
}
}
return nil
}
func (s *Session) handleDSGNRequest(bf *byteframe.ByteFrame) error {
reqUsername := string(bf.ReadNullTerminatedBytes())
reqPassword := string(bf.ReadNullTerminatedBytes())
reqUnk := string(bf.ReadNullTerminatedBytes())
s.server.logger.Info(
"Got sign in request",
zap.String("reqUsername", reqUsername),
zap.String("reqPassword", reqPassword),
zap.String("reqUnk", reqUnk),
)
// TODO(Andoryuuta): remove plaintext password storage if this ever becomes more than a toy project.
var (
id int
password string
)
err := s.server.db.QueryRow("SELECT id, password FROM users WHERE username = $1", reqUsername).Scan(&id, &password)
var serverRespBytes []byte
switch {
case err == sql.ErrNoRows:
s.logger.Info("Account not found", zap.String("reqUsername", reqUsername))
serverRespBytes = makeSignInFailureResp(SIGN_EAUTH)
// HACK(Andoryuuta): Create a new account if it doesn't exit.
s.logger.Info("Creating account", zap.String("reqUsername", reqUsername), zap.String("reqPassword", reqPassword))
err = s.server.registerDBAccount(reqUsername, reqPassword)
if err != nil {
s.logger.Info("Error on creating new account", zap.Error(err))
serverRespBytes = makeSignInFailureResp(SIGN_EABORT)
break
}
var id int
err = s.server.db.QueryRow("SELECT id FROM users WHERE username = $1", reqUsername).Scan(&id)
if err != nil {
s.logger.Info("Error on querying account id", zap.Error(err))
serverRespBytes = makeSignInFailureResp(SIGN_EABORT)
break
}
serverRespBytes = s.makeSignInResp(id)
break
case err != nil:
serverRespBytes = makeSignInFailureResp(SIGN_EABORT)
s.logger.Warn("Got error on SQL query", zap.Error(err))
break
default:
if reqPassword == password {
s.logger.Info("Passwords match!")
serverRespBytes = s.makeSignInResp(id)
} else {
s.logger.Info("Passwords don't match!")
serverRespBytes = makeSignInFailureResp(SIGN_EPASS)
}
func (s *Session) authenticate(username string, password string) {
newCharaReq := false
if username[len(username)-1] == 43 { // '+'
username = username[:len(username)-1]
newCharaReq = true
}
bf := byteframe.NewByteFrame()
uid, resp := s.server.validateLogin(username, password)
switch resp {
case SIGN_SUCCESS:
if newCharaReq {
_ = s.server.newUserChara(uid)
}
bf.WriteBytes(s.makeSignResponse(uid))
default:
bf.WriteUint8(uint8(resp))
}
if s.server.erupeConfig.DevMode && s.server.erupeConfig.DevModeOptions.LogOutboundMessages {
fmt.Printf("\n[Server] -> [Client]\nData [%d bytes]:\n%s\n", len(bf.Data()), hex.Dump(bf.Data()))
}
_ = s.cryptConn.SendPacket(bf.Data())
}
err = s.cryptConn.SendPacket(serverRespBytes)
func (s *Session) handleWIIUSGN(bf *byteframe.ByteFrame) {
_ = bf.ReadBytes(1)
wiiuKey := string(bf.ReadBytes(64))
var uid uint32
err := s.server.db.QueryRow(`SELECT id FROM users WHERE wiiu_key = $1`, wiiuKey).Scan(&uid)
if err != nil {
return err
if err == sql.ErrNoRows {
s.logger.Info("Unlinked Wii U attempted to authenticate", zap.String("Key", wiiuKey))
s.sendCode(SIGN_ECOGLINK)
return
}
s.sendCode(SIGN_EABORT)
return
}
return nil
s.cryptConn.SendPacket(s.makeSignResponse(uid))
}
func (s *Session) handlePSSGN(bf *byteframe.ByteFrame) {
// Prevent reading malformed request
if len(bf.DataFromCurrent()) < 128 {
s.sendCode(SIGN_EABORT)
return
}
_ = bf.ReadNullTerminatedBytes() // VITA = 0000000256, PS3 = 0000000255
_ = bf.ReadBytes(2) // VITA = 1, PS3 = !
_ = bf.ReadBytes(82)
s.psn = string(bf.ReadNullTerminatedBytes())
var uid uint32
err := s.server.db.QueryRow(`SELECT id FROM users WHERE psn_id = $1`, s.psn).Scan(&uid)
if err != nil {
if err == sql.ErrNoRows {
s.cryptConn.SendPacket(s.makeSignResponse(0))
return
}
s.sendCode(SIGN_EABORT)
return
}
s.cryptConn.SendPacket(s.makeSignResponse(uid))
}
func (s *Session) handlePSNLink(bf *byteframe.ByteFrame) {
_ = bf.ReadNullTerminatedBytes() // Client ID
credentials := strings.Split(stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes()), "\n")
token := string(bf.ReadNullTerminatedBytes())
uid, resp := s.server.validateLogin(credentials[0], credentials[1])
if resp == SIGN_SUCCESS && uid > 0 {
var psn string
err := s.server.db.QueryRow(`SELECT psn_id FROM sign_sessions WHERE token = $1`, token).Scan(&psn)
if err != nil {
s.sendCode(SIGN_ECOGLINK)
return
}
// Since we check for the psn_id, this will never run
var exists int
err = s.server.db.QueryRow(`SELECT count(*) FROM users WHERE psn_id = $1`, psn).Scan(&exists)
if err != nil {
s.sendCode(SIGN_ECOGLINK)
return
} else if exists > 0 {
s.sendCode(SIGN_EPSI)
return
}
var currentPSN string
err = s.server.db.QueryRow(`SELECT COALESCE(psn_id, '') FROM users WHERE username = $1`, credentials[0]).Scan(&currentPSN)
if err != nil {
s.sendCode(SIGN_ECOGLINK)
return
} else if currentPSN != "" {
s.sendCode(SIGN_EMBID)
return
}
_, err = s.server.db.Exec(`UPDATE users SET psn_id = $1 WHERE username = $2`, psn, credentials[0])
if err == nil {
s.sendCode(SIGN_SUCCESS)
return
}
}
s.sendCode(SIGN_ECOGLINK)
}
func (s *Session) handleDSGN(bf *byteframe.ByteFrame) {
user := stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes())
pass := stringsupport.SJISToUTF8(bf.ReadNullTerminatedBytes())
_ = string(bf.ReadNullTerminatedBytes()) // Unk
s.authenticate(user, pass)
}
func (s *Session) sendCode(id RespID) {
s.cryptConn.SendPacket([]byte{byte(id)})
}

View File

@@ -6,8 +6,8 @@ import (
"net"
"sync"
"github.com/Andoryuuta/Erupe/config"
"github.com/Andoryuuta/Erupe/network"
"erupe-ce/network"
"github.com/jmoiron/sqlx"
"go.uber.org/zap"
)
@@ -16,15 +16,14 @@ import (
type Config struct {
Logger *zap.Logger
DB *sqlx.DB
ErupeConfig *config.Config
ErupeConfig *_config.Config
}
// Server is a MHF sign server.
type Server struct {
sync.Mutex
logger *zap.Logger
erupeConfig *config.Config
sid int
erupeConfig *_config.Config
sessions map[int]*Session
db *sqlx.DB
listener net.Listener
@@ -36,8 +35,6 @@ func NewServer(config *Config) *Server {
s := &Server{
logger: config.Logger,
erupeConfig: config.ErupeConfig,
sid: 0,
sessions: make(map[int]*Session),
db: config.DB,
}
return s
@@ -58,7 +55,7 @@ func (s *Server) Start() error {
// Shutdown exits the server gracefully.
func (s *Server) Shutdown() {
s.logger.Debug("Shutting down")
s.logger.Debug("Shutting down...")
s.Lock()
s.isShuttingDown = true
@@ -84,20 +81,19 @@ func (s *Server) acceptClients() {
}
}
go s.handleConnection(s.sid, conn)
s.sid++
go s.handleConnection(conn)
}
}
func (s *Server) handleConnection(sid int, conn net.Conn) {
s.logger.Info("Got connection to sign server", zap.String("remoteaddr", conn.RemoteAddr().String()))
func (s *Server) handleConnection(conn net.Conn) {
s.logger.Debug("New connection", zap.String("RemoteAddr", conn.RemoteAddr().String()))
defer conn.Close()
// Client initalizes the connection with a one-time buffer of 8 NULL bytes.
nullInit := make([]byte, 8)
_, err := io.ReadFull(conn, nullInit)
if err != nil {
fmt.Println(err)
conn.Close()
s.logger.Error("Error initializing connection", zap.Error(err))
return
}
@@ -105,15 +101,10 @@ func (s *Server) handleConnection(sid int, conn net.Conn) {
session := &Session{
logger: s.logger,
server: s,
rawConn: &conn,
rawConn: conn,
cryptConn: network.NewCryptConn(conn),
}
// Add the session to the server's sessions map.
s.Lock()
s.sessions[sid] = session
s.Unlock()
// Do the session's work.
session.work()
}