Merge pull request #87 from Samboge/main

Forward.5 Fixes
This commit is contained in:
wish
2023-10-07 12:55:53 +11:00
committed by GitHub
4 changed files with 56 additions and 18 deletions

View File

@@ -3,15 +3,16 @@ package mhfpacket
import (
"errors"
"erupe-ce/network/clientctx"
"erupe-ce/network"
"erupe-ce/common/byteframe"
_config "erupe-ce/config"
"erupe-ce/network"
"erupe-ce/network/clientctx"
)
// MsgMhfUpdateMyhouseInfo represents the MSG_MHF_UPDATE_MYHOUSE_INFO
type MsgMhfUpdateMyhouseInfo struct {
AckHandle uint32
Unk0 []byte
Data []byte
}
// Opcode returns the ID associated with this packet type.
@@ -22,7 +23,16 @@ func (m *MsgMhfUpdateMyhouseInfo) Opcode() network.PacketID {
// Parse parses the packet from binary
func (m *MsgMhfUpdateMyhouseInfo) Parse(bf *byteframe.ByteFrame, ctx *clientctx.ClientContext) error {
m.AckHandle = bf.ReadUint32()
m.Unk0 = bf.ReadBytes(0x16A)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
m.Data = bf.ReadBytes(362)
} else if _config.ErupeConfig.RealClientMode >= _config.GG {
m.Data = bf.ReadBytes(338)
} else if _config.ErupeConfig.RealClientMode >= _config.F5 {
// G1 is a guess
m.Data = bf.ReadBytes(314)
} else {
m.Data = bf.ReadBytes(290)
}
return nil
}

View File

@@ -19,7 +19,7 @@ const (
pRP // +2
pHouseTier // +5
pHouseData // +195
pBookshelfData // +5576
pBookshelfData // +lBookshelfData
pGalleryData // +1748
pToreData // +240
pGardenData // +68
@@ -28,6 +28,7 @@ const (
pHRP // +2
pGRP // +4
pKQF // +8
lBookshelfData
)
type CharacterSaveData struct {
@@ -55,7 +56,7 @@ type CharacterSaveData struct {
}
func getPointers() map[SavePointer]int {
pointers := map[SavePointer]int{pGender: 81}
pointers := map[SavePointer]int{pGender: 81, lBookshelfData: 5576}
switch _config.ErupeConfig.RealClientMode {
case _config.ZZ:
pointers[pWeaponID] = 128522
@@ -83,6 +84,22 @@ func getPointers() map[SavePointer]int {
pointers[pGardenData] = 106424
pointers[pRP] = 106614
pointers[pKQF] = 110720
case _config.F5, _config.F4:
pointers[pWeaponID] = 60522
pointers[pWeaponType] = 60789
pointers[pHouseTier] = 61900
pointers[pToreData] = 62228
pointers[pHRP] = 62550
pointers[pHouseData] = 62561
pointers[pBookshelfData] = 57118 // This pointer only half works
pointers[pGalleryData] = 72064
pointers[pGardenData] = 74424
pointers[pRP] = 74614
}
if _config.ErupeConfig.RealClientMode == _config.G5 {
pointers[lBookshelfData] = 5548
} else if _config.ErupeConfig.RealClientMode <= _config.GG {
pointers[lBookshelfData] = 4520
}
return pointers
}
@@ -179,6 +196,8 @@ func (save *CharacterSaveData) updateSaveDataWithStruct() {
if _config.ErupeConfig.RealClientMode >= _config.G10 {
copy(save.decompSave[save.Pointers[pRP]:save.Pointers[pRP]+2], rpBytes)
copy(save.decompSave[save.Pointers[pKQF]:save.Pointers[pKQF]+8], save.KQF)
} else if _config.ErupeConfig.RealClientMode == _config.F5 || _config.ErupeConfig.RealClientMode == _config.F4 {
copy(save.decompSave[save.Pointers[pRP]:save.Pointers[pRP]+2], rpBytes)
}
}
@@ -191,21 +210,24 @@ func (save *CharacterSaveData) updateStructWithSaveData() {
save.Gender = false
}
if !save.IsNewCharacter {
if _config.ErupeConfig.RealClientMode >= _config.G10 {
if (_config.ErupeConfig.RealClientMode >= _config.F4 && _config.ErupeConfig.RealClientMode <= _config.F5) || _config.ErupeConfig.RealClientMode >= _config.G10 {
save.RP = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pRP] : save.Pointers[pRP]+2])
save.HouseTier = save.decompSave[save.Pointers[pHouseTier] : save.Pointers[pHouseTier]+5]
save.HouseData = save.decompSave[save.Pointers[pHouseData] : save.Pointers[pHouseData]+195]
save.BookshelfData = save.decompSave[save.Pointers[pBookshelfData] : save.Pointers[pBookshelfData]+5576]
save.BookshelfData = save.decompSave[save.Pointers[pBookshelfData] : save.Pointers[pBookshelfData]+save.Pointers[lBookshelfData]]
save.GalleryData = save.decompSave[save.Pointers[pGalleryData] : save.Pointers[pGalleryData]+1748]
save.ToreData = save.decompSave[save.Pointers[pToreData] : save.Pointers[pToreData]+240]
save.GardenData = save.decompSave[save.Pointers[pGardenData] : save.Pointers[pGardenData]+68]
save.WeaponType = save.decompSave[save.Pointers[pWeaponType]]
save.WeaponID = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pWeaponID] : save.Pointers[pWeaponID]+2])
save.HRP = binary.LittleEndian.Uint16(save.decompSave[save.Pointers[pHRP] : save.Pointers[pHRP]+2])
}
if _config.ErupeConfig.RealClientMode >= _config.G10 {
save.KQF = save.decompSave[save.Pointers[pKQF] : save.Pointers[pKQF]+8]
if save.HRP == uint16(999) {
save.GR = grpToGR(binary.LittleEndian.Uint32(save.decompSave[save.Pointers[pGRP] : save.Pointers[pGRP]+4]))
}
save.KQF = save.decompSave[save.Pointers[pKQF] : save.Pointers[pKQF]+8]
}
}
return

View File

@@ -227,6 +227,7 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
}
// The Winner and Loser Armor IDs are missing
// Item 7011 may not exist in older versions, remove to prevent crashes
rewards := []FestaReward{
{1, 0, 7, 350, 1520, 0, 0, 0},
{1, 0, 7, 1000, 7011, 0, 0, 1},
@@ -254,6 +255,7 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
{5, 0, 13, 0, 0, 0, 0, 0},
//{5, 0, 1, 0, 0, 0, 0, 0},
}
bf.WriteUint16(uint16(len(rewards)))
for _, reward := range rewards {
bf.WriteUint8(reward.Unk0)
@@ -261,11 +263,13 @@ func handleMsgMhfInfoFesta(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint16(reward.ItemType)
bf.WriteUint16(reward.Quantity)
bf.WriteUint16(reward.ItemID)
// Not confirmed to be G1 but exists in G3
if _config.ErupeConfig.RealClientMode >= _config.G1 {
bf.WriteUint16(reward.Unk5)
bf.WriteUint16(reward.Unk6)
bf.WriteUint8(reward.Unk7)
}
}
if _config.ErupeConfig.RealClientMode <= _config.G61 {
if s.server.erupeConfig.GameplayOptions.MaximumFP > 0xFFFF {
s.server.erupeConfig.GameplayOptions.MaximumFP = 0xFFFF

View File

@@ -119,7 +119,9 @@ func handleMsgMhfEnumerateHouse(s *Session, p mhfpacket.MHFPacket) {
bf.WriteUint8(0)
}
bf.WriteUint16(house.HRP)
if _config.ErupeConfig.RealClientMode >= _config.G10 {
bf.WriteUint16(house.GR)
}
ps.Uint8(bf, house.Name, true)
}
bf.Seek(0, 0)
@@ -238,8 +240,8 @@ func handleMsgMhfGetMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
func handleMsgMhfUpdateMyhouseInfo(s *Session, p mhfpacket.MHFPacket) {
pkt := p.(*mhfpacket.MsgMhfUpdateMyhouseInfo)
s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Unk0, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, []byte{0x00, 0x00, 0x00, 0x00})
s.server.db.Exec("UPDATE user_binary SET mission=$1 WHERE id=$2", pkt.Data, s.charID)
doAckSimpleSucceed(s, pkt.AckHandle, make([]byte, 4))
}
func handleMsgMhfLoadDecoMyset(s *Session, p mhfpacket.MHFPacket) {